mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-05-05 19:49:20 +02:00
19 lines
903 B
Lua
19 lines
903 B
Lua
function onUse(player, item, fromPosition, target, toPosition)
|
|
if item:getId() == 2772 and Game.isItemThere({x = 32864, y = 32556, z = 11}, 1563) then
|
|
item:transform(2773, 1)
|
|
item:decay()
|
|
Game.sendMagicEffect({x = 32864, y = 32556, z = 11}, 14)
|
|
Game.removeItemOnMap({x = 32864, y = 32556, z = 11}, 1563)
|
|
elseif item:getId() == 2772 and not Game.isItemThere({x = 32864, y = 32556, z = 11}, 1563) then
|
|
player:sendCancelMessage("The lever won't budge.")
|
|
elseif item:getId() == 2773 and not Game.isItemThere({x = 32864, y = 32556, z = 11}, 1563) then
|
|
item:transform(2772, 1)
|
|
item:decay()
|
|
doRelocate({x = 32864, y = 32556, z = 11},{x = 32864, y = 32557, z = 11})
|
|
Game.sendMagicEffect({x = 32864, y = 32556, z = 11}, 14)
|
|
Game.createItem(1563, 1, {x = 32864, y = 32556, z = 11})
|
|
elseif item:getId() == 2773 then
|
|
player:sendCancelMessage("The lever won't budge.")
|
|
end
|
|
return true
|
|
end |