2019-01-16 17:16:38 -05:00

16 lines
623 B
Lua

function onUse(player, item, fromPosition, target, toPosition)
if item:getId() == 2772 then
item:transform(2773, 1)
item:decay()
doRelocate({x = 32225, y = 32276, z = 10},{x = 32225, y = 32275, z = 10})
Game.createItem(1949, 1, {x = 32225, y = 32276, z = 10})
doRelocate({x = 32233, y = 32276, z = 09},{x = 32232, y = 32276, z = 09})
Game.createItem(1949, 1, {x = 32233, y = 32276, z = 09})
elseif item:getId() == 2773 then
item:transform(2772, 1)
item:decay()
Game.removeItemOnMap({x = 32233, y = 32276, z = 09}, 1949)
Game.removeItemOnMap({x = 32225, y = 32276, z = 10}, 1949)
end
return true
end