function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 then item:transform(2773, 1) item:decay() doRelocate({x = 32225, y = 32276, z = 10},{x = 32225, y = 32275, z = 10}) Game.createItem(1949, 1, {x = 32225, y = 32276, z = 10}) doRelocate({x = 32233, y = 32276, z = 09},{x = 32232, y = 32276, z = 09}) Game.createItem(1949, 1, {x = 32233, y = 32276, z = 09}) elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() Game.removeItemOnMap({x = 32233, y = 32276, z = 09}, 1949) Game.removeItemOnMap({x = 32225, y = 32276, z = 10}, 1949) end return true end