mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-05-05 19:49:20 +02:00
18 lines
935 B
Lua
18 lines
935 B
Lua
function onUse(player, item, fromPosition, target, toPosition)
|
|
if item:getId() == 2772 and Game.isItemThere({x = 32476, y = 31900, z = 06},2773) and Game.isItemThere ({x = 32477, y = 31900, z = 06},2773) and Game.isItemThere ({x = 32478, y = 31900, z = 06},2772) and Game.isItemThere ({x = 32479, y = 31900, z = 06},2772) and Game.isItemThere ({x = 32480, y = 31900, z = 06},2773) and Game.isItemThere ({x = 32481, y = 31900, z = 06}, 2772) then
|
|
item:transform(2773, 1)
|
|
item:decay()
|
|
Game.createItem(1948, 1, {x = 32476, y = 31904, z = 06})
|
|
elseif item:getId() == 2772 then
|
|
Game.sendMagicEffect({x = 32479, y = 31905, z = 06}, 3)
|
|
elseif item:getId() == 2773 then
|
|
item:transform(2772, 1)
|
|
item:decay()
|
|
Game.removeItemOnMap({x = 32476, y = 31904, z = 06}, 1948)
|
|
elseif item:getId() == 2773 then
|
|
item:transform(2772, 1)
|
|
item:decay()
|
|
Game.removeItemOnMap({x = 32476, y = 31904, z = 06}, 1948)
|
|
end
|
|
return true
|
|
end |