2019-01-16 17:16:38 -05:00

12 lines
412 B
Lua

function onUse(player, item, fromPosition, target, toPosition)
if item:getId() == 2772 then
item:transform(2773, 1)
item:decay()
Game.createItem(2471, 1, {x = 32479, y = 31901, z = 05})
Game.createItem(2122, 1, {x = 32479, y = 31892, z = 03})
elseif item:getId() == 2773 and not Game.isItemThere({x = 32479, y = 31892, z = 03}, 2122) then
item:transform(2772, 1)
item:decay()
end
return true
end