function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 then item:transform(2773, 1) item:decay() Game.createItem(2471, 1, {x = 32479, y = 31901, z = 05}) Game.createItem(2122, 1, {x = 32479, y = 31892, z = 03}) elseif item:getId() == 2773 and not Game.isItemThere({x = 32479, y = 31892, z = 03}, 2122) then item:transform(2772, 1) item:decay() end return true end