2019-01-16 17:16:38 -05:00

15 lines
568 B
Lua

function onUse(player, item, fromPosition, target, toPosition)
if item:getId() == 2772 then
item:transform(2773, 1)
item:decay()
Game.removeItemOnMap({x = 32566, y = 32119, z = 07}, 1270)
Game.transformItemOnMap({x = 32566, y = 32118, z = 07}, 1270, 1274)
elseif item:getId() == 2773 then
item:transform(2772, 1)
item:decay()
doRelocate({x = 32566, y = 32119, z = 07},{x = 32567, y = 32119, z = 07})
Game.createItem(1270, 1, {x = 32566, y = 32119, z = 07})
Game.transformItemOnMap({x = 32566, y = 32118, z = 07}, 1274, 1270)
end
return true
end