function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 then item:transform(2773, 1) item:decay() Game.removeItemOnMap({x = 32566, y = 32119, z = 07}, 1270) Game.transformItemOnMap({x = 32566, y = 32118, z = 07}, 1270, 1274) elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() doRelocate({x = 32566, y = 32119, z = 07},{x = 32567, y = 32119, z = 07}) Game.createItem(1270, 1, {x = 32566, y = 32119, z = 07}) Game.transformItemOnMap({x = 32566, y = 32118, z = 07}, 1274, 1270) end return true end