2019-01-16 17:16:38 -05:00

22 lines
1016 B
Lua

function onUse(player, item, fromPosition, target, toPosition)
if item:getId() == 2772 then
item:transform(2773, 1)
item:decay()
Game.removeItemOnMap({x = 32604, y = 31905, z = 03}, 1789)
Game.removeItemOnMap({x = 32605, y = 31905, z = 03}, 1790)
Game.removeItemOnMap({x = 32604, y = 31904, z = 03}, 1787)
Game.removeItemOnMap({x = 32605, y = 31904, z = 03}, 1788)
elseif item:getId() == 2773 then
item:transform(2772, 1)
item:decay()
doRelocate({x = 32604, y = 31904, z = 03},{x = 32604, y = 31906, z = 03})
doRelocate({x = 32604, y = 31905, z = 03},{x = 32604, y = 31906, z = 03})
doRelocate({x = 32605, y = 31904, z = 03},{x = 32605, y = 31906, z = 03})
doRelocate({x = 32605, y = 31905, z = 03},{x = 32605, y = 31906, z = 03})
Game.createItem(1787, 1, {x = 32604, y = 31904, z = 03})
Game.createItem(1789, 1, {x = 32604, y = 31905, z = 03})
Game.createItem(1788, 1, {x = 32605, y = 31904, z = 03})
Game.createItem(1790, 1, {x = 32605, y = 31905, z = 03})
end
return true
end