function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 then item:transform(2773, 1) item:decay() Game.removeItemOnMap({x = 32604, y = 31905, z = 03}, 1789) Game.removeItemOnMap({x = 32605, y = 31905, z = 03}, 1790) Game.removeItemOnMap({x = 32604, y = 31904, z = 03}, 1787) Game.removeItemOnMap({x = 32605, y = 31904, z = 03}, 1788) elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() doRelocate({x = 32604, y = 31904, z = 03},{x = 32604, y = 31906, z = 03}) doRelocate({x = 32604, y = 31905, z = 03},{x = 32604, y = 31906, z = 03}) doRelocate({x = 32605, y = 31904, z = 03},{x = 32605, y = 31906, z = 03}) doRelocate({x = 32605, y = 31905, z = 03},{x = 32605, y = 31906, z = 03}) Game.createItem(1787, 1, {x = 32604, y = 31904, z = 03}) Game.createItem(1789, 1, {x = 32604, y = 31905, z = 03}) Game.createItem(1788, 1, {x = 32605, y = 31904, z = 03}) Game.createItem(1790, 1, {x = 32605, y = 31905, z = 03}) end return true end