2019-01-16 17:16:38 -05:00

23 lines
1.2 KiB
Lua

function onStepIn(creature, item, position, fromPosition)
if creature:getPlayer():getStorageValue(271) > 0 and creature:getPlayer():getStorageValue(272) > 0 and creature:getPlayer():getStorageValue(273) > 0 and creature:getPlayer():getStorageValue(274) > 0 and creature:getPlayer():getStorageValue(275) > 0 and creature:getPlayer():getStorageValue(276) > 0 and creature:getPlayer():getStorageValue(277) > 0 then
doRelocate(item:getPosition(),{x = 33164, y = 32694, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33164, y = 32694, z = 14}, 11)
creature:getPlayer():setStorageValue(271,0)
creature:getPlayer():setStorageValue(272,0)
creature:getPlayer():setStorageValue(273,0)
creature:getPlayer():setStorageValue(274,0)
creature:getPlayer():setStorageValue(275,0)
creature:getPlayer():setStorageValue(276,0)
creature:getPlayer():setStorageValue(277,0)
else
doRelocate(item:getPosition(),{x = 33259, y = 32707, z = 13})
Game.sendMagicEffect({x = 33259, y = 32707, z = 13}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(tileitem:getPosition(),{x = 33259, y = 32707, z = 13})
Game.sendMagicEffect({x = 33259, y = 32707, z = 13}, 11)
end