function onStepIn(creature, item, position, fromPosition) if creature:getPlayer():getStorageValue(271) > 0 and creature:getPlayer():getStorageValue(272) > 0 and creature:getPlayer():getStorageValue(273) > 0 and creature:getPlayer():getStorageValue(274) > 0 and creature:getPlayer():getStorageValue(275) > 0 and creature:getPlayer():getStorageValue(276) > 0 and creature:getPlayer():getStorageValue(277) > 0 then doRelocate(item:getPosition(),{x = 33164, y = 32694, z = 14}) item:getPosition():sendMagicEffect(11) Game.sendMagicEffect({x = 33164, y = 32694, z = 14}, 11) creature:getPlayer():setStorageValue(271,0) creature:getPlayer():setStorageValue(272,0) creature:getPlayer():setStorageValue(273,0) creature:getPlayer():setStorageValue(274,0) creature:getPlayer():setStorageValue(275,0) creature:getPlayer():setStorageValue(276,0) creature:getPlayer():setStorageValue(277,0) else doRelocate(item:getPosition(),{x = 33259, y = 32707, z = 13}) Game.sendMagicEffect({x = 33259, y = 32707, z = 13}, 11) end end function onAddItem(item, tileitem, position) doRelocate(tileitem:getPosition(),{x = 33259, y = 32707, z = 13}) Game.sendMagicEffect({x = 33259, y = 32707, z = 13}, 11) end