2019-01-16 17:16:38 -05:00

17 lines
472 B
Lua

function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
item:transform(430, 1)
item:decay()
Game.removeItemOnMap({x = 32796, y = 31576, z = 05}, 1270)
end
end
function onStepOut(creature, item, position, fromPosition)
if creature:isPlayer() then
item:transform(431, 1)
item:decay()
doRelocate({x = 32796, y = 31576, z = 05},{x = 32797, y = 31576, z = 05})
Game.createItem(1270, 1, {x = 32796, y = 31576, z = 05})
end
end