2019-01-16 17:16:38 -05:00

11 lines
377 B
Lua

function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():isDruid() then
doRelocate(item:getPosition(),{x = 32644, y = 32104, z = 09})
else
doRelocate(item:getPosition(),{x = 32641, y = 32141, z = 11})
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32641, y = 32141, z = 11})
end