function onStepIn(creature, item, position, fromPosition) if creature:isPlayer() and creature:getPlayer():isDruid() then doRelocate(item:getPosition(),{x = 32644, y = 32104, z = 09}) else doRelocate(item:getPosition(),{x = 32641, y = 32141, z = 11}) end end function onAddItem(item, tileitem, position) doRelocate(item:getPosition(),{x = 32641, y = 32141, z = 11}) end