47 lines
1.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Count" nameDescription="the Count" race="undead" experience="450" speed="370" manacost="0">
<health now="1250" max="1250" />
<look type="287" corpse="8109" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="120" attack="107">
<attack name="lifedrain" interval="1000" chance="9" target="0" radius="4" min="0" max="-300">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="1000" chance="25" min="100" max="195">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="invisible" interval="3000" chance="30" duration="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element physicalPercent="20" />
</elements>
<immunities>
<immunity lifedrain="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="1">
<summon name="Banshee" interval="4000" chance="50" />
</summons>
<loot>
<item id="3031" countmax="98" chance="400" /><!-- gold coin -->
<item id="7924" chance="1000" /><!-- the ring of the count -->
<item id="3279" chance="23" /><!-- war hammer -->
</loot>
</monster>