fix all new 8.0 monsters loot. Todo fix spells and shit

This commit is contained in:
ErikasKontenis 2022-04-18 22:41:33 +03:00
parent 3f4956b3b9
commit 348af89c18
66 changed files with 3041 additions and 436 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Annihilon" nameDescription="Annihilon" race="fire" experience="15000" speed="380" manacost="0">
<health now="46500" max="46500" />
<look type="12" head="19" body="104" legs="96" feet="96" corpse="8721" />
<targetchange interval="5000" chance="8" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="85" />
<flag runonhealth="200" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="185" attack="175" />
<attack name="death" interval="1000" chance="11" length="8" spread="0" min="0" max="-600">
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="death" interval="2000" chance="15" target="0" radius="4" min="-200" max="-700">
<attribute key="areaEffect" value="icearea" />
</attack>
<attack name="physical" interval="3000" chance="18" radius="5" target="1" min="-50" max="-255">
<attribute key="areaEffect" value="groundshaker" />
</attack>
<attack name="fire" interval="2000" chance="15" radius="6" target="1" min="-50" max="-600">
<attribute key="areaEffect" value="firearea" />
<attribute key="shootEffect" value="fire" />
</attack>
</attacks>
<defenses armor="60" defense="55">
<defense name="healing" interval="1000" chance="14" min="400" max="900">
<attribute key="areaEffect" value="greenshimmer" />
</defense>
<defense name="speed" interval="1000" chance="4" speedchange="500" duration="7000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element icePercent="20" />
<element energyPercent="95" />
<element deathPercent="95" />
<element holyPercent="-5" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Flee as long as you can!" />
<voice sentence="Annihilon's might will crush you all!" />
<voice sentence="I am coming for you!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="100000" /> <!-- gold coin -->
<item id="9810" chance="62390" /> <!-- rusty armor (rare) -->
<item id="7632" chance="38940" /> <!-- giant shimmering pearl -->
<item id="7633" chance="38940" /> <!-- giant shimmering pearl -->
<item id="2452" chance="28320" /> <!-- heavy mace -->
<item id="7368" countmax="50" chance="23010" /> <!-- assassin star -->
<item id="2158" chance="23010" /> <!-- blue gem -->
<item id="2127" chance="23010" /> <!-- emerald bangle -->
<item id="2154" chance="22570" /> <!-- yellow gem -->
<item id="6529" countmax="46" chance="21680" /> <!-- infernal bolt -->
<item id="2427" chance="21240" /> <!-- guardian halberd -->
<item id="2381" chance="20800" /> <!-- halberd -->
<item id="2156" chance="20800" /> <!-- red gem -->
<item id="7439" chance="19910" /> <!-- berserk potion -->
<item id="7840" countmax="96" chance="19470" /> <!-- flaming arrow -->
<item id="9971" chance="19470" /> <!-- gold ingot -->
<item id="2152" countmax="30" chance="19030" /> <!-- platinum coin -->
<item id="2547" countmax="99" chance="19030" /> <!-- power bolt -->
<item id="5944" countmax="5" chance="18580" /> <!-- soul orb -->
<item id="2153" chance="17700" /> <!-- violet gem -->
<item id="7366" countmax="70" chance="16810" /> <!-- viper star -->
<item id="2155" chance="15930" /> <!-- green gem -->
<item id="7440" chance="15490" /> <!-- mastermind potion -->
<item id="8473" chance="14160" /> <!-- ultimate health potion -->
<item id="7591" chance="13720" /> <!-- great health potion -->
<item id="7421" chance="13720" /> <!-- onyx flail -->
<item id="2519" chance="13270" /> <!-- crown shield -->
<item id="8472" chance="13270" /> <!-- great spirit potion -->
<item id="5954" countmax="2" chance="12830" /> <!-- demon horn -->
<item id="7590" chance="12390" /> <!-- great mana potion -->
<item id="8891" chance="10620" /> <!-- paladin armor -->
<item id="2528" chance="10180" /> <!-- tower shield -->
<item id="7387" chance="7520" /> <!-- diamond sceptre -->
<item id="2515" chance="7520" /> <!-- guardian shield -->
<item id="2514" chance="3980" /> <!-- mastermind shield -->
<item id="2520" chance="3540" /> <!-- demon shield -->
<item id="7431" chance="1770" /> <!-- demonbone -->
<item id="8877" chance="1330" /> <!-- lavos armor -->
<item id="8928" chance="1330" /> <!-- obsidian truncheon -->
<item id="8929" chance="440" /> <!-- the stomper -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Achad" nameDescription="Achad" race="blood" experience="70" speed="185" manacost="0">
<health now="185" max="185" />
<look type="146" head="93" body="93" legs="57" feet="97" addons="3" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-80" />
</attacks>
<elements>
<element firePercent="10" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="You won't pass me." />
<voice sentence="I have travelled far to fight here." />
</voices>
<defenses armor="20" defense="19" />
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Axeitus Headbanger" nameDescription="Axeitus Headbanger" race="blood" experience="140" speed="170" manacost="0">
<health now="365" max="365" />
<look type="71" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="30" attack="40" />
<attack name="physical" interval="1000" chance="80" range="5" radius="1" target="1" min="0" max="-50">
<attribute key="shootEffect" value="smallstone" />
</attack>
</attacks>
<defenses armor="15" defense="17" />
<elements>
<element firePercent="-5" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="Hicks!" />
<voice sentence="Stand still! Both of you! hicks" />
<voice sentence="This victory will earn me a casket of beer." />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Bloodpaw" nameDescription="Bloodpaw" race="blood" experience="50" speed="156" manacost="0">
<health now="100" max="100" />
<look type="42" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="10" attack="40" />
</attacks>
<defenses armor="3" defense="8" />
<elements>
<element firePercent="20" />
<element energyPercent="-10" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Bovinus" nameDescription="Bovinus" race="blood" experience="60" speed="170" manacost="0">
<health now="150" max="150" />
<look type="25" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-50" />
</attacks>
<elements>
<element firePercent="20" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<defenses armor="9" defense="11" />
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Colerian The Barbarian" nameDescription="Colerian The Barbarian" race="blood" experience="90" speed="190" manacost="0">
<health now="265" max="265" />
<look type="253" head="76" body="115" legs="115" feet="43" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="20" attack="40" />
<attack name="physical" interval="1000" chance="80" range="5" radius="1" target="1" min="0" max="-40">
<attribute key="shootEffect" value="piercingbolt" />
</attack>
</attacks>
<defenses armor="19" defense="20" />
<elements>
<element energyPercent="20" />
<element earthPercent="-20" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="Flee, coward!" />
<voice sentence="You will lose!" />
<voice sentence="Yeehaawh" />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Cursed Gladiator" nameDescription="Cursed Gladiator" race="undead" experience="215" speed="170" manacost="0">
<health now="435" max="435" />
<look type="100" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-150" />
<attack name="lifedrain" interval="4000" chance="50" range="5" target="1" min="0" max="-50">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="25" defense="26" />
<elements>
<element earthPercent="20" />
<element firePercent="-5" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="Death where are you?" />
<voice sentence="Slay me, end my curse." />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Frostfur" nameDescription="Frostfur" race="blood" experience="35" speed="170" manacost="0">
<health now="65" max="65" />
<look type="52" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="10" attack="30" />
</attacks>
<defenses armor="2" defense="3" />
<elements>
<element firePercent="20" />
<element energyPercent="-10" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Orcus the Cruel" nameDescription="Orcus The Cruel" race="blood" experience="280" speed="230" manacost="0">
<health now="480" max="480" />
<look type="59" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-180" />
<attack name="physical" interval="2000" chance="40" range="5" min="0" max="-70">
<attribute key="shootEffect" value="throwingknife" />
</attack>
</attacks>
<defenses armor="39" defense="40" />
<elements>
<element energyPercent="20" />
<element earthPercent="-20" />
</elements>
<immunities>
<immunity fire="1" />
<immunity invisible="1" />
</immunities>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Rocky" nameDescription="Rocky" race="undead" experience="190" speed="170" manacost="0">
<health now="250" max="250" />
<look type="95" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="30" attack="40" />
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="2000" chance="50" min="15" max="35">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element firePercent="10" />
</elements>
<immunities>
<immunity energy="1" />
<immunity earth="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Another little gladiator!" />
<voice sentence="Come into my embrace." />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Hairy One" nameDescription="The Hairy One" race="blood" experience="115" speed="240" manacost="0">
<health now="325" max="325" />
<look type="116" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="10" attack="70" />
</attacks>
<defenses armor="3" defense="5" />
<elements>
<element energyPercent="5" />
<element firePercent="-20" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="Hugah!" />
<voice sentence="Ungh! Ungh!" />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Avalanche" nameDescription="Avalanche" race="undead" experience="305" speed="195" manacost="0">
<health now="550" max="550" />
<look type="261" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="60" />
<attack name="drown" interval="1000" chance="100" length="5" spread="6" min="-10" max="-50">
<attribute key="areaEffect" value="energyarea" />
</attack>
<attack name="speed" interval="4000" chance="100" radius="3" duration="10000" speedchange="-400">
<attribute key="areaEffect" value="poff" />
</attack>
<attack name="physical" interval="6000" chance="100" radius="1" target="1" range="5" min="0" max="-40">
<attribute key="shootEffect" value="largerock" />
</attack>
</attacks>
<defenses armor="26" defense="27" />
<elements>
<element firePercent="30" />
<element energyPercent="-10" />
</elements>
<immunities>
<immunity ice="1" />
<immunity earth="1" />
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="5">
<voice sentence="You will pay for imprisoning me here." />
<voice sentence="Puny warmblood." />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Drasilla" nameDescription="Drasilla" race="blood" experience="700" speed="170" manacost="0">
<health now="1320" max="1320" />
<look type="34" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="30" attack="60" />
<attack name="fire" interval="6000" chance="60" min="-100" max="-180" length="8" spread="3">
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="fire" interval="3000" range="10" radius="5" target="1" chance="50" min="-70" max="-115">
<attribute key="areaEffect" value="firearea" />
</attack>
</attacks>
<defenses armor="32" defense="33">
<defense name="healing" interval="6000" chance="65" min="20" max="50">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element energyPercent="20" />
<element icePercent="-10" />
</elements>
<immunities>
<immunity fire="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="FCHHHHHHHH!" />
<voice sentence="GROOOOAAAAAAAAR!" />
<voice sentence="DIRTY LITTLE HUMANS" />
<voice sentence="YOU CAN'T KEEP ME HERE FOREVER" />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Grimgor Guteater" nameDescription="Grimgor Guteater" race="blood" experience="670" speed="240" manacost="0">
<health now="1155" max="1155" />
<look type="2" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-230" />
<attack name="physical" interval="4000" chance="60" min="0" max="-100">
<attribute key="shootEffect" value="throwingstar" />
</attack>
</attacks>
<defenses armor="35" defense="35">
<defense name="invisible" interval="2000" chance="5" duration="3000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element energyPercent="20" />
<element deathPercent="-2" />
<element earthPercent="-10" />
</elements>
<immunities>
<immunity fire="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Don't run, You're burning off precious fat." />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Kreebosh The Exile" nameDescription="Kreebosh The Exile" race="blood" experience="350" speed="270" manacost="0">
<health now="880" max="880" />
<look type="103" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="30" attack="50" />
<attack name="fire" interval="6000" chance="80" radius="3" min="0" max="-120">
<attribute key="areaEffect" value="energy" />
</attack>
<attack name="speed" interval="3500" chance="35" radius="1" target="1" range="5" duration="20000" speed="-450">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="physical" interval="6000" chance="40" radius="1" target="1" range="5" min="-20" max="-100">
<attribute key="areaEffect" value="mortarea" />
<attribute key="shootEffect" value="suddendeath" />
</attack>
<attack name="energy" interval="5000" chance="20" radius="1" target="1" range="5" min="-40" max="-200">
<attribute key="areaEffect" value="firearea" />
<attribute key="shootEffect" value="energy" />
</attack>
<attack name="drunk" interval="1000" chance="20" range="5" radius="1" target="1" duration="30000" />
<attack name="outfit" interval="2000" chance="50" range="5" radius="1" target="1" duration="60000" monster="Rat">
<attribute key="areaEffect" value="greenshimmer" />
</attack>
</attacks>
<defenses armor="30" defense="40" />
<elements>
<element energyPercent="55" />
<element deathPercent="-10" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="Green Djinn" interval="5000" chance="20" />
</summons>
<voices interval="5000" chance="5">
<voice sentence="I bet you wish you weren't here." />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Slim" nameDescription="Slim" race="undead" experience="580" speed="200" manacost="0">
<health now="1025" max="1025" />
<look type="101" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-150" poison="3" />
<attack name="lifedrain" interval="2000" chance="20" target="0" radius="3" min="-10" max="-50">
<attribute key="areaEffect" value="blackspark" />
</attack>
<attack name="earth" interval="2000" chance="20" target="0" radius="3" min="-10" max="-50">
<attribute key="areaEffect" value="blackspark" />
</attack>
<attack name="earth" interval="2000" chance="20" target="1" min="-10" max="-50">
<attribute key="shootEffect" value="poison" />
</attack>
</attacks>
<defenses armor="36" defense="38" />
<elements>
<element firePercent="-10" />
<element holyPercent="-5" />
</elements>
<immunities>
<immunity death="1" />
<immunity earth="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="Zhroozzzzs." />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Spirit Of Earth" nameDescription="Spirit Of Earth" race="undead" experience="800" speed="180" manacost="0">
<health now="1294" max="1294" />
<look type="67" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="60" />
</attacks>
<defenses armor="30" defense="32" />
<elements>
<element energyPercent="50" />
<element firePercent="-5" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="5">
<voice sentence="Show your strengh ... or perish." />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Spirit Of Fire" nameDescription="Spirit Of Fire" race="blood" experience="950" speed="220" manacost="0">
<health now="2210" max="2210" />
<look type="242" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-300" />
<attack name="firefield" interval="1000" chance="15" range="7" radius="4" target="1">
<attribute key="shootEffect" value="fire" />
</attack>
<attack name="fire" interval="2000" chance="10" range="7" min="0" max="-300">
<attribute key="shootEffect" value="fire" />
</attack>
<attack name="physical" interval="2000" chance="15" target="0" radius="6" min="0" max="-250">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="25" defense="25">
<defense name="healing" interval="2000" chance="5" min="0" max="64">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<elements>
<element energyPercent="20" />
<element icePercent="-10" />
</elements>
<immunities>
<immunity fire="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Feel the heat." />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Spirit Of Water" nameDescription="Spirit Of Water" race="undead" experience="850" speed="200" manacost="0">
<health now="1517" max="1517" />
<look type="11" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="70" attack="100" />
<attack name="poisonfield" interval="1000" chance="50">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="physical" spread="3" chance="40" interval="2000" min="-1" max="-120">
<attribute key="areaEffect" value="bluebubble" />
</attack>
</attacks>
<defenses armor="0" defense="0" />
<elements>
<element energyPercent="-10" />
</elements>
<immunities>
<immunity fire="1" />
<immunity ice="1" />
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="5">
<voice sentence="Blubb" />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Dark Dancer" nameDescription="The Dark Dancer" race="blood" experience="435" speed="170" manacost="0">
<health now="805" max="805" />
<look type="58" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="4" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-45" poison="11" />
<attack name="speed" interval="3500" chance="35" range="5" duration="10000" speed="-250">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="manadrain" interval="4000" chance="30" range="5" min="0" max="-110">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="death" interval="3000" chance="70" range="5" min="-50" max="-90">
<attribute key="areaEffect" value="mortarea" />
<attribute key="shootEffect" value="suddendeath" />
</attack>
</attacks>
<defenses armor="11" defense="12">
<defense name="healing" interval="2000" chance="45" min="75" max="135">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="invisible" interval="3000" chance="50" duration="5000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element firePercent="40" />
<element deathPercent="5" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<summons maxSummons="3">
<summon name="Ghoul" interval="2000" chance="20" />
</summons>
<voices interval="5000" chance="5">
<voice sentence="I hope you like my voice!" />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Hag" nameDescription="The Hag" race="blood" experience="510" speed="205" manacost="0">
<health now="935" max="935" />
<look type="264" head="78" body="97" legs="95" feet="95" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="5" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="40" attack="40" />
<attack name="drunk" interval="3000" chance="35" range="5" radius="1" target="1" duration="15000" />
<attack name="speed" interval="4000" chance="55" radius="1" target="1" range="5" duration="12000" speed="-400">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="24" defense="25">
<defense name="healing" interval="2000" chance="35" min="95" max="155">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="invisible" interval="3000" chance="50" duration="8000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element firePercent="30" />
<element icePercent="20" />
<element energyPercent="10" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="Ghost" interval="2000" chance="26" />
<summon name="Crypt Shambler" interval="2000" chance="26" />
</summons>
<voices interval="2000" chance="5">
<voice sentence="If you think I am to old to fight then you're wrong!" />
<voice sentence="I've forgotten more things then you have ever learned!" />
<voice sentence="Let me teach you a few things youngster!" />
<voice sentence="I'll teach you respect for the old!" />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Darakan The Executioner" nameDescription="Darakan The Executioner" race="blood" experience="1600" speed="205" manacost="0">
<health now="3500" max="3500" />
<look type="255" head="78" body="114" legs="114" feet="114" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="70" />
<attack name="physical" interval="1000" chance="100" min="-72" max="-130">
<attribute key="shootEffect" value="spear" />
</attack>
</attacks>
<defenses armor="30" defense="31">
<defense name="healing" interval="6000" chance="65" min="20" max="50">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element icePercent="15" />
<element firePercent="-15" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="FIGHT LIKE A BARBARIAN!" yell="1" />
<voice sentence="VICTORY IS MINE!" yell="1" />
<voice sentence="I AM your father!" />
<voice sentence="To be the man you have to beat the man!" />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Deathbringer" nameDescription="Deathbringer" race="undead" experience="5100" speed="300" manacost="0">
<health now="8440" max="8440" />
<look type="231" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-460" />
<attack name="poison" interval="2000" chance="12" length="8" spread="3" min="-200" max="-250" poison="10">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="fire" interval="1000" chance="10" range="7" radius="4" target="1" min="-80" max="-378">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="redspark" />
</attack>
<attack name="drowncondition" interval="2000" chance="15" length="8" spread="3" range="7" target="1">
<attribute key="areaEffect" value="poff" />
</attack>
<attack name="lifedrain" interval="2000" chance="10" radius="6" target="0" min="-80" max="-595">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="death" interval="2000" chance="5" range="7" min="-30" max="-397">
<attribute key="shootEffect" value="suddendeath" />
<attribute key="areaEffect" value="mortarea" />
</attack>
</attacks>
<defenses armor="15" defense="15" />
<elements>
<element energyPercent="10" />
<element holyPercent="-15" />
</elements>
<immunities>
<immunity death="1" />
<immunity fire="1" />
<immunity ice="1" />
<immunity earth="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="YOU FOOLS WILL PAY!" yell="1" />
<voice sentence="YOU ALL WILL DIE!!" yell="1" />
<voice sentence="DEATH, DESTRUCTION!" yell="1" />
<voice sentence="I will eat your soul!" />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Fallen Mooh'Tah Master Ghar" nameDescription="Fallen Mooh'Tah Master Ghar" race="blood" experience="4400" speed="210" manacost="0">
<health now="8000" max="8000" />
<look type="611" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-525" poison="18" />
<attack name="physical" interval="3000" chance="45" radius="5" target="1" min="0" max="-390">
<attribute key="shootEffect" value="fire" />
</attack>
<attack name="physical" interval="6000" chance="30" length="7" spread="0" min="0" max="-290">
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="death" interval="4000" chance="30" min="-80" max="-270">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="poison" interval="5000" chance="30" length="7" spread="0" min="0" max="-195">
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="30" defense="33" />
<elements>
<element firePercent="60" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="I will finish you!" />
<voice sentence="You are no match for a master of the Mooh'Tah!" />
<voice sentence="I might be fallen but you will fall before me!" />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Gnorre Chyllson" nameDescription="Gnorre Chyllson" race="blood" experience="4000" speed="300" manacost="0">
<health now="7150" max="7150" />
<look type="251" head="11" body="9" legs="11" feet="85" addons="1" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-450" />
<attack name="physical" interval="3000" chance="50" target="0" radius="3" min="0" max="-400">
<attribute key="areaEffect" value="blackspark" />
</attack>
<attack name="ice" interval="1000" chance="15" range="7" min="0" max="-200">
<attribute key="shootEffect" value="snowball" />
</attack>
</attacks>
<defenses armor="51" defense="52" />
<elements>
<element holyPercent="2" />
<element energyPercent="-10" />
<element physicalPercent="-2" />
</elements>
<immunities>
<immunity fire="1" />
<immunity ice="1" />
<immunity earth="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="I am like the merciless northwind." />
<voice sentence="Snow will be your death shroud." />
<voice sentence="Feel the wrath of father chyll!" />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Norgle Glacierbeard" nameDescription="Norgle Glacierbeard" race="blood" experience="2100" speed="195" manacost="0">
<health now="4300" max="4300" />
<look type="257" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="80" attack="50" />
</attacks>
<defenses armor="25" defense="27" />
<elements>
<element deathPercent="-15" />
<element energyPercent="-10" />
</elements>
<immunities>
<immunity ice="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="I'll extinguish you warmbloods." />
<voice sentence="REVENGE!" />
<voice sentence="Far too hot." />
<voice sentence="DISGUSTING WARMBLOODS!" />
<voice sentence="Revenge is sweetest when served cold." />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Svoren The Mad" nameDescription="Svoren The Mad" race="blood" experience="3000" speed="180" manacost="0">
<health now="6300" max="6300" />
<look type="254" head="80" body="99" legs="118" feet="38" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="60" attack="150" />
<attack name="speed" interval="3500" chance="35" radius="1" target="1" range="1" duration="40" speedchange="-250">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="25" defense="27" />
<immunities>
<immunity fire="1" />
<immunity ice="1" />
<immunity energy="1" />
<immunity earth="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="NO mommy NO. Leave me alone!" />
<voice sentence="Not that tower again!" />
<voice sentence="The cat has grown some horns!!" />
<voice sentence="What was I doing here again?" />
<voice sentence="Are we there soon mommy?" />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Masked Marauder" nameDescription="The Masked Marauder" race="blood" experience="3500" speed="250" manacost="0">
<health now="6800" max="6800" />
<look type="234" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="70" attack="160" />
<attack name="physical" interval="2000" chance="40" min="-38" max="-150">
<attribute key="shootEffect" value="throwingknife" />
</attack>
</attacks>
<defenses armor="25" defense="35">
<defense name="healing" interval="1000" chance="50" min="75" max="125">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element holyPercent="-15" />
<element energyPercent="30" />
</elements>
<immunities>
<immunity fire="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Didn't you leave your house door open?" />
<voice sentence="Oops, your shoelaces are open!" />
<voice sentence="Look! It's Ferumbras behind you!" />
<voice sentence="Stop! I give up!" />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Obliverator" nameDescription="The Obliverator" race="fire" experience="6000" speed="280" manacost="0">
<health now="9500" max="9500" />
<look type="35" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="90" attack="140" />
<attack name="fire" interval="1000" chance="20" range="5" radius="7" target="1" min="-100" max="-250">
<attribute key="areaEffect" value="firearea" />
<attribute key="shootEffect" value="fire" />
</attack>
<attack name="energy" interval="3000" chance="30" length="8" spread="0" min="-200" max="-500">
<attribute key="areaEffect" value="energy" />
</attack>
</attacks>
<defenses armor="40" defense="45">
<defense name="healing" interval="4000" chance="5" min="50" max="200">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element energyPercent="50" />
<element deathPercent="35" />
<element holyPercent="-15" />
</elements>
<immunities>
<immunity fire="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="3">
<summon name="fire elemental" interval="2000" chance="50" />
</summons>
<voices interval="1000" chance="10">
<voice sentence="NO ONE WILL BEAT ME!" />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Pit Lord" nameDescription="The Pit Lord" race="blood" experience="2500" speed="270" manacost="0">
<health now="4500" max="4500" />
<look type="55" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="85" attack="80" />
<attack name="physical" interval="7500" chance="100" min="-100" max="-250">
<attribute key="shootEffect" value="largerock" />
</attack>
</attacks>
<defenses armor="46" defense="44">
<defense name="speed" interval="5000" chance="100" duration="2500" speedchange="500">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="healing" interval="6000" chance="65" min="20" max="50">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element earthPercent="35" />
<element icePercent="-20" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="I'LL GET YOU ALL!" yell="1" />
<voice sentence="I won't let you escape!" />
<voice sentence="I'll crush you beneath my feet!" />
</voices>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Webster" nameDescription="Webster" race="undead" experience="1200" speed="290" manacost="0">
<health now="1750" max="1750" />
<look type="263" corpse="7349" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="40" attack="100" />
<attack name="speed" interval="3500" chance="65" radius="1" target="1" range="1" duration="40" speedchange="-500">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="energy" interval="3000" chance="75" min="-13" max="-80" range="7">
<attribute key="shootEffect" value="energy" />
</attack>
</attacks>
<defenses armor="29" defense="34">
<defense name="speed" interval="5000" chance="100" duration="2500" speedchange="500">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<elements>
<element energyPercent="-20" />
</elements>
<immunities>
<immunity ice="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="You are lost!" />
<voice sentence="Come my little morsel." />
</voices>
</monster>

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@ -1,109 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Hellgorak" nameDescription="Hellgorak" race="blood" experience="10000" speed="360" manacost="0">
<health now="25850" max="25850" />
<look type="12" head="19" body="96" legs="21" feet="81" corpse="8721" />
<targetchange interval="5000" chance="8" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="85" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack script="monster/smokeue.lua" interval="2000" chance="8" />
<attack name="melee" interval="2000" min="0" max="-800" />
<attack name="energy" interval="1000" chance="11" length="8" spread="0" min="-250" max="-850">
<attribute key="areaEffect" value="purpleenergy" />
</attack>
<attack name="fire" interval="1000" chance="11" radius="5" target="1" min="-50" max="-600">
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="energy" interval="2000" chance="25" target="1" range="7" min="-200" max="-400">
<attribute key="shootEffect" value="energy" />
</attack>
<attack name="manadrain" interval="2000" chance="14" radius="5" target="0" min="-200" max="-400">
<attribute key="areaEffect" value="stun" />
</attack>
</attacks>
<defenses armor="70" defense="65">
<defense name="healing" interval="1000" chance="11" min="400" max="1700">
<attribute key="areaEffect" value="greenshimmer" />
</defense>
</defenses>
<elements>
<element physicalPercent="98" />
<element icePercent="98" />
<element energyPercent="98" />
<element earthPercent="98" />
<element holyPercent="95" />
<element deathPercent="98" />
<element firePercent="98" />
<element drownPercent="-205" />
</elements>
<immunities>
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="5">
<voice sentence="I'll sacrifice yours souls to seven!" />
<voice sentence="I'm bad news for you mortals!" />
<voice sentence="No man can defeat me!" />
<voice sentence="Your puny skills are no match for me." />
<voice sentence="I smell your fear." />
<voice sentence="Delicious!" />
</voices>
<loot>
<item id="2148" countmax="198" chance="100000" /> <!-- gold coin -->
<item id="9813" chance="50000" /> <!-- rusty legs (rare) -->
<item id="8473" countmax="2" chance="42000" /> <!-- ultimate health potion -->
<item id="8901" chance="32000" /> <!-- spellbook of warding -->
<item id="9810" chance="30000" /> <!-- rusty armor (rare) -->
<item id="3962" chance="29000" /> <!-- beastslayer axe -->
<item id="8472" chance="21000" /> <!-- great spirit potion -->
<item id="2152" countmax="30" chance="21000" /> <!-- platinum coin -->
<item id="7591" chance="20000" /> <!-- great health potion -->
<item id="2487" chance="19000" /> <!-- crown armor -->
<item id="7590" chance="15000" /> <!-- great mana potion -->
<item id="2144" countmax="25" chance="14450" /> <!-- black pearl -->
<item id="2125" chance="13450" /> <!-- crystal necklace -->
<item id="2147" countmax="25" chance="13330" /> <!-- small ruby -->
<item id="2143" countmax="25" chance="13200" /> <!-- white pearl -->
<item id="7456" chance="12450" /> <!-- noble axe -->
<item id="2145" countmax="25" chance="12330" /> <!-- small diamond -->
<item id="7894" chance="11960" /> <!-- magma legs -->
<item id="2146" countmax="25" chance="11960" /> <!-- small sapphire -->
<item id="2133" chance="11830" /> <!-- ruby necklace -->
<item id="9970" countmax="25" chance="11710" /> <!-- small topaz -->
<item id="2150" countmax="25" chance="11580" /> <!-- small amethyst -->
<item id="2149" countmax="25" chance="11330" /> <!-- small emerald -->
<item id="8870" chance="10000" /> <!-- spirit cloak -->
<item id="8871" chance="10000" /> <!-- focus cape -->
<item id="2645" chance="10000" /> <!-- steel boots -->
<item id="2488" chance="9700" /> <!-- crown legs -->
<item id="5954" countmax="2" chance="9700" /> <!-- demon horn -->
<item id="2130" chance="9600" /> <!-- golden amulet -->
<item id="2477" chance="9600" /> <!-- knight legs -->
<item id="8902" chance="9200" /> <!-- spellbook of mind control -->
<item id="2197" chance="8300" /> <!-- stone skin amulet -->
<item id="2656" chance="8000" /> <!-- blue robe -->
<item id="8903" chance="8000" /> <!-- spellbook of lost souls -->
<item id="7412" chance="3000" /> <!-- butcher's axe -->
<item id="2466" chance="2600" /> <!-- golden armor -->
<item id="7388" chance="1740" /> <!-- vile axe -->
<item id="8904" chance="1370" /> <!-- spellscroll of prophecies -->
<item id="14333" chance="620" /> <!-- demonbone amulet -->
<item id="7453" chance="620" /> <!-- executioner -->
<item id="8926" chance="370" /> <!-- demonwing axe -->
<item id="2470" chance="370" /> <!-- golden legs -->
<item id="8879" chance="370" /> <!-- voltage armor -->
<item id="8918" chance="250" /> <!-- spellbook of dark mysteries -->
</loot>
</monster>

View File

@ -1,99 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Madareth" nameDescription="Madareth" race="fire" experience="10000" speed="380" manacost="0">
<health now="75000" max="75000" />
<look type="12" head="77" body="116" legs="82" feet="79" corpse="8721" />
<targetchange interval="5000" chance="8" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="85" />
<flag runonhealth="1200" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-2000" />
<attack name="energy" interval="2000" chance="15" radius="4" target="1" min="-180" max="-660">
<attribute key="areaEffect" value="purpleenergy" />
</attack>
<attack name="death" interval="2000" chance="10" length="5" spread="2" min="-600" max="-850">
<attribute key="areaEffect" value="blacksmoke" />
</attack>
<attack name="manadrain" interval="2000" chance="20" radius="4" target="1" min="0" max="-200">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="manadrain" interval="2000" chance="5" radius="5" target="1" min="0" max="-250">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="48" defense="46">
<defense name="healing" interval="3000" chance="14" min="400" max="900">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element firePercent="-5" />
<element icePercent="5" />
<element deathPercent="95" />
<element energyPercent="99" />
</elements>
<immunities>
<immunity invisible="1" />
<immunity paralyze="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="I am going to play with yourself!" yell="1" />
<voice sentence="Feel my wrath!" />
<voice sentence="No one matches my battle prowess!" />
<voice sentence="You will all die!" />
</voices>
<loot>
<item id="2148" countmax="150" chance="100000" /> <!-- gold coin -->
<item id="9813" chance="59000" /> <!-- rusty legs (rare) -->
<item id="9810" chance="40000" /> <!-- rusty armor (rare) -->
<item id="7443" chance="33000" /> <!-- bullseye potion -->
<item id="7591" chance="30000" /> <!-- great health potion -->
<item id="8472" chance="30000" /> <!-- great spirit potion -->
<item id="7440" chance="28000" /> <!-- mastermind potion -->
<item id="7439" chance="23000" /> <!-- berserk potion -->
<item id="7590" chance="21000" /> <!-- great mana potion -->
<item id="6300" chance="19000" /> <!-- death ring -->
<item id="2183" chance="19000" /> <!-- hailstorm rod -->
<item id="2370" chance="19000" /> <!-- lute -->
<item id="2152" countmax="26" chance="19000" /> <!-- platinum coin -->
<item id="2377" chance="19000" /> <!-- two handed sword -->
<item id="7404" chance="16000" /> <!-- assassin dagger -->
<item id="2208" chance="16000" /> <!-- axe ring -->
<item id="8473" chance="16000" /> <!-- ultimate health potion -->
<item id="8910" chance="16000" /> <!-- underworld rod -->
<item id="2209" chance="14000" /> <!-- club ring -->
<item id="6500" chance="14000" /> <!-- demonic essence -->
<item id="7407" chance="14000" /> <!-- haunted blade -->
<item id="2071" chance="14000" /> <!-- lyre -->
<item id="7418" chance="14000" /> <!-- nightmare blade -->
<item id="8912" chance="14000" /> <!-- springsprout rod -->
<item id="3953" chance="14000" /> <!-- war drum -->
<item id="2187" chance="11000" /> <!-- wand of inferno -->
<item id="8922" chance="11000" /> <!-- wand of voodoo -->
<item id="7416" chance="9500" /> <!-- bloody edge -->
<item id="7449" chance="9500" /> <!-- crystal sword -->
<item id="2214" chance="9500" /> <!-- ring of healing -->
<item id="5954" countmax="2" chance="7000" /> <!-- demon horn -->
<item id="2168" chance="7000" /> <!-- life ring -->
<item id="7383" chance="7000" /> <!-- relic sword -->
<item id="2169" chance="7000" /> <!-- time ring -->
<item id="8920" chance="7000" /> <!-- wand of starstorm -->
<item id="2079" chance="7000" /> <!-- war horn -->
<item id="2374" chance="7000" /> <!-- wooden flute -->
<item id="3952" chance="4700" /> <!-- didgeridoo -->
<item id="2213" chance="4700" /> <!-- dwarven ring -->
<item id="2396" chance="4700" /> <!-- ice rapier -->
<item id="7386" chance="4700" /> <!-- mercenary sword -->
<item id="2207" chance="4700" /> <!-- sword ring -->
</loot>
</monster>

View File

@ -0,0 +1,249 @@
{2148, 0000},
{9810, 0000},
{7632, 0000},
{7633, 0000},
{2452, 0000},
{7368, 0000},
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{5879, 0000},
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{2476, 0000},
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{2146, 0000},
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{2033, 0000},
{2177, 0000},
{2492, 0000},
{2479, 0000},
{2498, 0000},
{7402, 0000},
{2396, 0000},
{2666, 0000},
{2513, 0000},
{7460, 0000},
{2490, 0000},
{2209, 0000},
{10575, 0000},
{1294, 0000},
{6500, 0000},
{2145, 0000},
{6300, 0000},
{8904, 0000},
{2143, 0000},
{2178, 0000},
{2214, 0000},
{2150, 0000},
{2149, 0000},
{1984, 0000},
{2176, 0000},
{8918, 0000},
{8901, 0000},
{2179, 0000},
{7405, 0000},
{8884, 0000},
{8903, 0000},
{7433, 0000},
{6553, 0000},
{2112, 0000},
{2164, 0000},
{2165, 0000},
{2151, 0000},
{2144, 0000},
{7896, 0000},
{8902, 0000},
{2174, 0000},
{2447, 0000},
{8887, 0000},
{2466, 0000},
{2646, 0000},
{2472, 0000},
{7455, 0000},
{2387, 0000},
{2162, 0000},
{2170, 0000},
{2393, 0000},
{2470, 0000},
{2462, 0000},
{2432, 0000},
{2402, 0000},
{2182, 0000},
{2197, 0000},
{9813, 0000},
{2487, 0000},
{2147, 0000},
{7456, 0000},
{7894, 0000},
{2133, 0000},
{9970, 0000},
{8870, 0000},
{8871, 0000},
{2645, 0000},
{2488, 0000},
{2130, 0000},
{2656, 0000},
{7412, 0000},
{7388, 0000},
{14333, 0000},
{7453, 0000},
{8926, 0000},
{8879, 0000},
{10578, 0000},
{7588, 0000},
{2663, 0000},
{7892, 0000},
{7459, 0000},
{7443, 0000},
{2183, 0000},
{2370, 0000},
{2377, 0000},
{7404, 0000},
{2208, 0000},
{8910, 0000},
{2071, 0000},
{7418, 0000},
{8912, 0000},
{3953, 0000},
{2187, 0000},
{8922, 0000},
{7416, 0000},
{7383, 0000},
{8920, 0000},
{2079, 0000},
{2374, 0000},
{3952, 0000},
{2213, 0000},
{7386, 0000},
{2207, 0000},
{2120, 0000},
{7458, 0000},
{2684, 0000},
{11209, 0000},
{3031, 0000},
{3731, 0000},
{2789, 0000},
{5880, 0000},
{5925, 0000},
{7391, 0000},
{5741, 0000},
{2475, 0000},
{2392, 0000},
{5892, 0000},
{5669, 0000},
{2419, 0000},
{7385, 0000},
{2383, 0000},
{5891, 0000},
{7417, 0000},
{2491, 0000},
{5885, 0000},
{5884, 0000},
{6103, 0000},
{5912, 0000},
{2201, 0000},
{7897, 0000},
{2436, 0000},
{7410, 0000},
{2195, 0000},
{6104, 0000},
{2134, 0000},
{5909, 0000},
{5910, 0000},
{5914, 0000},
{2173, 0000},

View File

@ -0,0 +1,98 @@
<monster name="Annihilon" nameDescription="Annihilon" race="fire" experience="15000" speed="380" manacost="0">
<health now="46500" max="46500" />
<look type="12" head="19" body="104" legs="96" feet="96" corpse="8721" />
<targetchange interval="5000" chance="8" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="85" />
<flag runonhealth="200" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="185" attack="175" />
<attack name="death" interval="1000" chance="11" length="8" spread="0" min="0" max="-600">
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="death" interval="2000" chance="15" target="0" radius="4" min="-200" max="-700">
<attribute key="areaEffect" value="icearea" />
</attack>
<attack name="physical" interval="3000" chance="18" radius="5" target="1" min="-50" max="-255">
<attribute key="areaEffect" value="groundshaker" />
</attack>
<attack name="fire" interval="2000" chance="15" radius="6" target="1" min="-50" max="-600">
<attribute key="areaEffect" value="firearea" />
<attribute key="shootEffect" value="fire" />
</attack>
</attacks>
<defenses armor="60" defense="55">
<defense name="healing" interval="1000" chance="14" min="400" max="900">
<attribute key="areaEffect" value="greenshimmer" />
</defense>
<defense name="speed" interval="1000" chance="4" speedchange="500" duration="7000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element icePercent="20" />
<element energyPercent="95" />
<element deathPercent="95" />
<element holyPercent="-5" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Flee as long as you can!" />
<voice sentence="Annihilon's might will crush you all!" />
<voice sentence="I am coming for you!" />
</voices>
<loot>
<item id="3031" countmax="100" chance="1000" /> <!-- gold coin -->
<!-- rusty armor (rare) -->
<item id="281" chance="389" /> <!-- giant shimmering pearl -->
<item id="282" chance="389" /> <!-- giant shimmering pearl -->
<item id="3340" chance="283" /> <!-- heavy mace -->
<item id="7368" countmax="50" chance="230" /> <!-- assassin star -->
<item id="3041" chance="230" /> <!-- blue gem -->
<item id="3010" chance="230" /> <!-- emerald bangle -->
<item id="3037" chance="225" /> <!-- yellow gem -->
<item id="6528" countmax="46" chance="216" /> <!-- infernal bolt -->
<item id="3315" chance="212" /> <!-- guardian halberd -->
<item id="3269" chance="208" /> <!-- halberd -->
<item id="3039" chance="208" /> <!-- red gem -->
<item id="7439" chance="199" /> <!-- berserk potion -->
<item id="763" countmax="96" chance="194" /> <!-- flaming arrow -->
<!-- gold ingot -->
<item id="3035" countmax="30" chance="190" /> <!-- platinum coin -->
<item id="3450" countmax="99" chance="190" /> <!-- power bolt -->
<item id="5944" countmax="5" chance="185" /> <!-- soul orb -->
<item id="3036" chance="177" /> <!-- violet gem -->
<item id="7366" countmax="70" chance="168" /> <!-- viper star -->
<item id="3038" chance="159" /> <!-- green gem -->
<item id="7440" chance="154" /> <!-- mastermind potion -->
<!-- ultimate health potion -->
<item id="239" chance="137" /> <!-- great health potion -->
<item id="7421" chance="137" /> <!-- onyx flail -->
<item id="3419" chance="132" /> <!-- crown shield -->
<!-- great spirit potion -->
<item id="5954" countmax="2" chance="128" /> <!-- demon horn -->
<item id="238" chance="123" /> <!-- great mana potion -->
<!-- paladin armor -->
<item id="3428" chance="101" /> <!-- tower shield -->
<item id="7387" chance="75" /> <!-- diamond sceptre -->
<item id="3415" chance="75" /> <!-- guardian shield -->
<item id="3414" chance="39" /> <!-- mastermind shield -->
<item id="3420" chance="35" /> <!-- demon shield -->
<item id="7431" chance="17" /> <!-- demonbone -->
<!-- lavos armor -->
<!-- obsidian truncheon -->
<!-- the stomper -->
</loot>
</monster>

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@ -0,0 +1,55 @@
<monster name="Barbarian Bloodwalker" nameDescription="a barbarian bloodwalker" race="blood" experience="195" speed="230" manacost="590">
<health now="305" max="305" />
<look type="255" head="114" body="132" legs="132" feet="132" corpse="20335" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag staticattack="80" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="80" />
</attacks>
<defenses armor="15" defense="15">
<defense name="speed" interval="2000" chance="15" speedchange="240" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<elements>
<element physicalPercent="5" />
<element holyPercent="20" />
<element energyPercent="10" />
<element icePercent="50" />
<element deathPercent="-5" />
<element earthPercent="-5" />
</elements>
<voices interval="2000" chance="7">
<voice sentence="YAAAHEEE!" />
<voice sentence="SLAUGHTER!" />
<voice sentence="CARNAGE!" />
<voice sentence="You can run but you can't hide" />
</voices>
<loot>
<item id="3031" countmax="12" chance="500" /><!-- gold coin -->
<item id="3582" chance="49" /><!-- ham -->
<item id="2914" chance="82" /><!-- lamp -->
<item id="3269" chance="67" /><!-- halberd -->
<item id="3352" chance="104" /><!-- chain helmet -->
<item id="3266" chance="60" /><!-- battle axe -->
<item id="3358" chance="102" /><!-- chain armor -->
<item id="5911" chance="5" /><!-- red piece of cloth -->
<item id="266" chance="9" /><!-- health potion -->
<item id="3344" chance="3" /><!-- beastslayer axe -->
<item id="7457" chance="1" /><!-- fur boots -->
<item id="7290" chance="2" /><!-- shard -->
</loot>
</monster>

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@ -0,0 +1,64 @@
<monster name="Barbarian Brutetamer" nameDescription="a barbarian brutetamer" race="blood" experience="90" speed="190" manacost="0">
<health now="145" max="145" />
<look type="264" head="78" body="116" legs="95" feet="121" corpse="20339" />
<targetchange interval="60000" chance="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag staticattack="90" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="4" />
<flag runonhealth="10" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="10" attack="20" />
<attack name="physical" interval="2000" chance="20" range="7" radius="1" target="1" min="0" max="-34">
<attribute key="shootEffect" value="snowball" />
</attack>
<attack name="barbarian brutetamer skill reducer" range="5" interval="2000" chance="15" />
</attacks>
<defenses armor="10" defense="10">
<defense name="healing" interval="2000" chance="40" min="50" max="80">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element icePercent="50" />
<element holyPercent="10" />
<element energyPercent="20" />
<element physicalPercent="-20" />
<element deathPercent="-1" />
</elements>
<immunities>
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="War Wolf" interval="2000" chance="10" />
</summons>
<voices interval="2000" chance="7">
<voice sentence="To me, creatures of the wild!" />
<voice sentence="My instincts tell me about your cowardice." />
</voices>
<loot>
<item id="3031" countmax="15" chance="580" /><!-- gold coin -->
<item id="3347" chance="52" /><!-- hunting spear -->
<item id="3597" countmax="2" chance="110" /><!-- corncob -->
<item id="3358" chance="89" /><!-- chain armor -->
<item id="3289" chance="65" /><!-- staff -->
<item id="7343" chance="75" /><!-- fur bag -->
<item id="2824" chance="50" /><!-- grey small book -->
<item id="268" chance="6" /><!-- mana potion -->
<item id="7379" chance="3" /><!-- brutetamer's staff -->
<item id="7457" chance="1" /><!-- fur boots -->
<item id="7464" chance="1" /><!-- mammoth fur shorts -->
<item id="7463" chance="1" /><!-- mammoth fur cape -->
</loot>
</monster>

View File

@ -0,0 +1,56 @@
<monster name="Barbarian Headsplitter" nameDescription="a barbarian headsplitter" race="blood" experience="85" speed="200" manacost="450">
<health now="100" max="100" />
<look type="253" head="115" body="105" legs="119" feet="132" corpse="20343" />
<targetchange interval="60000" chance="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag staticattack="70" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="40" attack="20" />
<attack name="physical" interval="2000" chance="15" range="7" radius="1" target="1" min="0" max="-60">
<attribute key="shootEffect" value="whirlwindaxe" />
</attack>
</attacks>
<defenses armor="15" defense="15" />
<elements>
<element icePercent="50" />
<element holyPercent="10" />
<element energyPercent="20" />
<element earthPercent="-10" />
<element deathPercent="-1" />
</elements>
<immunities>
<immunity paralyze="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="I will regain my honor with your blood!" />
<voice sentence="Surrender is not option!" />
<voice sentence="Its you or me!" />
<voice sentence="Die! Die! Die!" />
</voices>
<loot>
<item id="3031" countmax="30" chance="600" /><!-- gold coin -->
<item id="2920" chance="615" /><!-- torch -->
<item id="3291" chance="155" /><!-- knife -->
<item id="3354" chance="203" /><!-- brass helmet -->
<item id="3377" chance="40" /><!-- scale armor -->
<item id="3367" chance="50" /><!-- viking helmet -->
<item id="3114" chance="32" /><!-- skull -->
<item id="5913" chance="9" /><!-- brown piece of cloth -->
<item id="266" chance="5" /><!-- health potion -->
<item id="3052" chance="2" /><!-- life ring-->
<item id="7461" chance="1" /><!-- krimhorn helmet -->
<item id="7457" chance="1" /><!-- fur boots -->
</loot>
</monster>

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@ -0,0 +1,54 @@
<monster name="Barbarian Skullhunter" nameDescription="a barbarian skullhunter" race="blood" experience="85" speed="220" manacost="450">
<health now="135" max="135" />
<look type="254" head="0" body="77" legs="77" feet="114" corpse="20347" />
<targetchange interval="60000" chance="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag staticattack="70" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="20" attack="40" />
</attacks>
<defenses armor="15" defense="15" />
<elements>
<element icePercent="50" />
<element holyPercent="10" />
<element energyPercent="20" />
<element physicalPercent="5" />
<element earthPercent="-10" />
<element deathPercent="-1" />
</elements>
<immunities>
<immunity paralyze="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="You will become my trophy." />
<voice sentence="Fight harder, coward." />
<voice sentence="Show that you are a worthy opponent." />
</voices>
<loot>
<item id="3031" countmax="30" chance="600" /><!-- gold coin -->
<item id="2920" chance="605" /><!-- torch -->
<item id="3354" chance="190" /><!-- brass helmet -->
<item id="3291" chance="152" /><!-- knife -->
<item id="3367" chance="80" /><!-- viking helmet -->
<item id="3377" chance="38" /><!-- scale armor -->
<item id="3114" chance="30" /><!-- skull -->
<item id="7449" chance="2" /><!-- crystal sword -->
<item id="266" chance="9" /><!-- HP -->
<item id="5913" chance="5" /><!-- brown piece of cloth -->
<item id="3052" chance="2" /><!-- life ring -->
<item id="7462" chance="1" /><!-- ragnir helmet -->
<item id="7457" chance="1" /><!-- fur boots -->
</loot>
</monster>

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@ -0,0 +1,81 @@
<monster name="Braindeath" nameDescription="a braindeath" race="undead" experience="895" speed="230" manacost="0">
<health now="1225" max="1225" />
<look type="256" corpse="7256" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="4" />
<flag staticattack="80" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="30" attack="50" />
<attack name="energy" interval="2000" chance="10" range="7" min="-93" max="-170">
<attribute key="shootEffect" value="energy" />
</attack>
<attack name="fire" interval="2000" chance="10" range="7" min="-75" max="-125">
<attribute key="shootEffect" value="fire" />
</attack>
<attack name="death" interval="2000" chance="10" range="7" min="-85" max="-170">
<attribute key="shootEffect" value="suddendeath" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="earth" interval="2000" chance="10" range="7" min="-65" max="-125">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="lifedrain" interval="2000" chance="10" range="7" min="-75" max="-85">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="manadrain" interval="2000" chance="10" range="7" min="0" max="-155">
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="2000" chance="15" min="150" max="200">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="15" speedchange="260" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<elements>
<element icePercent="20" />
<element physicalPercent="10" />
<element energyPercent="10" />
<element holyPercent="-20" />
<element firePercent="-15" />
</elements>
<immunities>
<immunity earth="1" />
<immunity death="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="Vampire" interval="2000" chance="10" />
</summons>
<voices interval="2000" chance="7">
<voice sentence="You have disturbed my thoughts!" />
<voice sentence="Let me turn you into something more useful!" />
<voice sentence="Let me taste your brain!" />
<voice sentence="You will be punished!" />
</voices>
<loot>
<item id="3031" countmax="89" chance="550" /><!-- gold coin -->
<item id="7364" countmax="4" chance="90" /><!-- sniper arrows -->
<item id="648" chance="6" /><!-- spellbook -->
<item id="3338" chance="80" /><!-- bone sword -->
<item id="3311" chance="20" /><!-- clerical mace -->
<item id="3409" chance="60" /><!-- steel shield -->
<item id="5898" chance="33" /><!-- beholder eye -->
<item id="7407" chance="15" /><!-- haunted blade -->
<item id="3418" chance="7" /><!-- beholder shield -->
<item id="7452" chance="9" /><!-- spiked squelcher-->
<item id="3408" chance="1" /><!-- beholder helmet -->
</loot>
</monster>

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@ -0,0 +1,53 @@
<monster name="Chakoya Toolshaper" nameDescription="a chakoya toolshaper" race="blood" experience="40" speed="200" manacost="0">
<health now="80" max="80" />
<look type="259" corpse="7320" />
<targetchange interval="60000" chance="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag staticattack="80" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="25" attack="20" />
<attack name="physical" interval="2000" chance="10" range="7" radius="3" target="1" min="0" max="-45">
<attribute key="shootEffect" value="smallstone" />
</attack>
</attacks>
<defenses armor="10" defense="10" />
<elements>
<element firePercent="40" />
<element holyPercent="10" />
<element energyPercent="-15" />
<element deathPercent="-5" />
</elements>
<immunities>
<immunity ice="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Chikuva!!" />
<voice sentence="Jinuma jamjam!" />
<voice sentence="Suvituka siq chuqua!" />
<voice sentence="Kiyosa sipaju!" />
</voices>
<loot>
<item id="3031" countmax="20" chance="600" /><!-- gold coin -->
<item id="3578" countmax="2" chance="250" /><!-- fish -->
<item id="3286" chance="40" /><!-- mace-->
<item id="3456" chance="9" /><!-- pick -->
<item id="3441" chance="8" /><!-- bone shield -->
<item id="7381" chance="1" /><!-- mammoth whopper -->
<item id="7441" chance="4" /><!-- ice cube -->
<item id="7159" chance="1" /><!-- green perch -->
<item id="3580" chance="1" /><!-- northern pike -->
<item id="7158" chance="1" /><!-- rainbow trout -->
</loot>
</monster>

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@ -0,0 +1,48 @@
<monster name="Chakoya Tribewarden" nameDescription="a chakoya tribewarden" race="blood" experience="40" speed="200" manacost="305">
<health now="68" max="68" />
<look type="259" corpse="7320" />
<targetchange interval="60000" chance="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag staticattack="80" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="20" attack="20" />
</attacks>
<defenses armor="10" defense="10" />
<elements>
<element firePercent="25" />
<element holyPercent="10" />
<element energyPercent="-15" />
<element deathPercent="-5" />
</elements>
<immunities>
<immunity ice="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Quisavu tukavi!" />
<voice sentence="Si siyoqua jamjam!" />
<voice sentence="Achuq! jinuma!" />
<voice sentence="Si ji jusipa!" />
</voices>
<loot>
<item id="3031" countmax="30" chance="600" /><!-- gold coin -->
<item id="3578" chance="200" /><!-- fish -->
<item id="3441" chance="10" /><!-- bone shield -->
<item id="7381" chance="3" /><!-- mammoth whopper -->
<item id="7158" chance="1" /><!-- rainbow trout -->
<item id="7159" chance="1" /><!-- green perch -->
<item id="3580" chance="1" /><!-- northern pike -->
<item id="3294" chance="46" /><!-- short sword -->
</loot>
</monster>

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@ -0,0 +1,60 @@
<monster name="Chakoya Windcaller" nameDescription="a chakoya windcaller" race="blood" experience="48" speed="200" manacost="305">
<health now="84" max="84" />
<look type="260" corpse="7320" />
<targetchange interval="60000" chance="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag staticattack="90" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="4" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="12" attack="20" />
<attack name="ice" interval="2000" chance="15" range="7" min="-16" max="-32">
<attribute key="shootEffect" value="ice" />
</attack>
<attack name="freezecondition" interval="2000" chance="10" target="0" radius="3" min="-130" max="-160">
<attribute key="areaEffect" value="icearea" />
</attack>
<attack name="ice" interval="2000" chance="10" target="0" length="5" spread="2" min="-9" max="-30">
<attribute key="areaEffect" value="icearea" />
</attack>
</attacks>
<defenses armor="10" defense="10">
<defense name="invisible" interval="2000" chance="15" duration="3000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element firePercent="50" />
<element holyPercent="20" />
<element energyPercent="-15" />
<element deathPercent="-10" />
</elements>
<immunities>
<immunity ice="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Mupi! Si siyoqua jinuma!" />
<voice sentence="Siqsiq ji jusipa!" />
<voice sentence="Jagura taluka taqua!" />
<voice sentence="Quatu nguraka!" />
</voices>
<loot>
<item id="3031" countmax="26" chance="500" /><!-- gold coin -->
<item id="3578" countmax="3" chance="290" /><!-- fish -->
<item id="3441" chance="9" /><!-- bone shield -->
<item id="7159" chance="1" /><!-- green perch -->
<item id="7158" chance="1" /><!-- rainbow trout -->
<item id="3580" chance="1" /><!-- northern pike -->
<item id="3354" chance="32" /><!-- brass helmet -->
</loot>
</monster>

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@ -0,0 +1,71 @@
<monster name="Crystal Spider" nameDescription="a crystal spider" race="undead" experience="900" speed="220" manacost="0">
<health now="1250" max="1250" />
<look type="263" corpse="7344" />
<targetchange interval="4000" chance="15" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag staticattack="80" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-250" poison="160" />
<attack name="speed" interval="2000" chance="15" range="7" radius="6" target="0" speedchange="-800" duration="15000">
<attribute key="areaEffect" value="poff" />
</attack>
<attack name="ice" interval="2000" chance="15" range="7" target="1" min="-50" max="-100">
<attribute key="shootEffect" value="ice" />
<attribute key="areaEffect" value="icearea" />
</attack>
<attack name="speed" interval="2000" chance="20" range="7" target="1" speedchange="-600" duration="10000">
<attribute key="shootEffect" value="snowball" />
</attack>
</attacks>
<defenses armor="40" defense="40">
<defense name="speed" interval="2000" chance="15" speedchange="250" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<elements>
<element earthPercent="20" />
<element energyPercent="-20" />
</elements>
<immunities>
<immunity fire="1" />
<immunity ice="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Screeech!" />
</voices>
<loot>
<item id="3031" countmax="100" chance="500" /><!-- gold coin -->
<item id="3031" countmax="92" chance="500" /><!-- gold coin -->
<item id="237" chance="148" /><!-- strong mana potion -->
<item id="3357" chance="100" /><!-- plate armor -->
<item id="7364" countmax="6" chance="62" /><!-- sniper arrow -->
<item id="3357" chance="52" /><!-- ice cube -->
<item id="3351" chance="45" /><!-- steel helmet -->
<item id="7449" chance="2" /><!-- crystal sword -->
<item id="3008" chance="17" /><!-- crystal necklace -->
<item id="3007" chance="15" /><!-- crystal ring -->
<item id="5879" chance="19" /><!-- spider silk-->
<item id="3053" chance="15" /><!-- time ring -->
<item id="7290" chance="7" /><!-- shard -->
<item id="3371" chance="6" /><!-- knight legs -->
<item id="3370" chance="5" /><!-- knight armor -->
<item id="829" chance="6" /><!-- glacier mask -->
<item id="3055" chance="1" /><!-- platinum amulet -->
<item id="7437" chance="1" /><!-- sapphire hammer -->
<item id="5801" chance="1" /><!-- jeweled backpack -->
</loot>
</monster>

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@ -0,0 +1,14 @@
[LocalizedFileNames]
crystal spider.xml=@crystal spider.xml,0
dire penguin.xml=@dire penguin.xml,0
penguin.xml=@penguin.xml,0
frost dragon.xml=@frost dragon.xml,0
frost giant.xml=@frost giant.xml,0
frost giantess.xml=@frost giantess.xml,0
husky.xml=@husky.xml,0
ice witch.xml=@ice witch.xml,0
ice golem.xml=@ice golem.xml,0
silver rabbit.xml=@silver rabbit.xml,0
man in the cave.xml=@man in the cave.xml,0
ghazbaran.xml=@ghazbaran.xml,0
yakchal.xml=@yakchal.xml,0

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@ -0,0 +1,44 @@
<monster name="Dire Penguin" nameDescription="dire penguin" race="blood" experience="119" speed="200" manacost="0">
<health now="173" max="173" />
<look type="250" corpse="7334" />
<targetchange interval="4000" chance="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="30" attack="40" />
<attack name="physical" interval="2000" chance="15" target="1" radius="1" range="7" min="0" max="-35">
<attribute key="shootEffect" value="smallstone" />
<attribute key="areaEffect" value="explosionarea" />
</attack>
<attack name="speed" interval="2000" chance="10" range="7" radius="4" target="0" speedchange="-600" duration="9000">
<attribute key="areaEffect" value="poff" />
</attack>
</attacks>
<defenses armor="10" defense="10">
<defense name="speed" interval="2000" chance="15" range="7" speedchange="310" duration="3000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="3031" countmax="10" chance="180" /><!-- gold coin -->
<item id="3578" countmax="4" chance="80" /><!-- fish -->
<item id="7159" chance="1" /><!-- green perch -->
<item id="7158" chance="1" /><!-- rainbow trout -->
<item id="3322" chance="2" /><!-- dragon hammer -->
</loot>
</monster>

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@ -0,0 +1,89 @@
<monster name="Frost Dragon" nameDescription="a frost dragon" race="undead" experience="2100" speed="240" manacost="0">
<health now="1800" max="1800" />
<look type="248" corpse="7091" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="70" />
<flag runonhealth="250" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="57" attack="67" />
<attack name="lifedrain" interval="2000" chance="10" target="0" length="8" spread="3" min="-175" max="-380">
<attribute key="areaEffect" value="poff" />
</attack>
<attack name="speed" interval="2000" chance="5" target="0" radius="3" speedchange="-700" duration="12000">
<attribute key="areaEffect" value="poff" />
</attack>
<attack name="speed" interval="2000" chance="15" target="0" length="7" spread="3" speedchange="-850" duration="18000">
<attribute key="areaEffect" value="iceattack" />
</attack>
<attack name="ice" interval="2000" chance="5" radius="3" target="0" min="-60" max="-120">
<attribute key="areaEffect" value="icetornado" />
</attack>
<attack name="ice" interval="2000" chance="10" target="1" radius="4" min="-100" max="-240">
<attribute key="areaEffect" value="icearea" />
</attack>
<attack name="physical" interval="2000" chance="5" target="0" length="1" spread="0" min="0" max="-220">
<attribute key="areaEffect" value="poff" />
</attack>
<attack name="speed" interval="2000" chance="20" target="1" radius="4" speedchange="-600" duration="12000">
<attribute key="areaEffect" value="icearea" />
</attack>
</attacks>
<defenses armor="45" defense="45">
<defense name="healing" interval="2000" chance="10" min="150" max="200">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="15" speedchange="290" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<elements>
<element physicalPercent="10" />
<element deathPercent="10" />
</elements>
<immunities>
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity fire="1" />
<immunity ice="1" />
<immunity earth="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="YOU WILL FREEZE!" yell="1" />
<voice sentence="ZCHHHHH!" yell="1" />
<voice sentence="I am so cool" />
<voice sentence="Chill out!." />
</voices>
<loot>
<item id="3031" countmax="100" chance="330" /><!-- gold coin -->
<item id="3031" countmax="100" chance="330" /><!-- gold coin -->
<item id="3031" countmax="42" chance="330" /><!-- gold coin -->
<item id="3583" countmax="5" chance="803" /><!-- dragon ham -->
<item id="3450" countmax="6" chance="60" /><!-- power bolt -->
<item id="3732" chance="120" /><!-- green mushroom -->
<item id="2842" chance="85" /><!-- gemmed book -->
<item id="3029" chance="52" /><!-- small sapphire -->
<item id="7441" chance="40" /><!-- ice cube -->
<item id="3051" chance="50" /><!-- energy ring -->
<item id="2903" chance="30" /><!-- golden mug -->
<item id="7290" chance="5" /><!-- shard -->
<item id="3061" chance="5" /><!-- life crystal -->
<item id="3386" chance="1" /><!-- dragon scale mail -->
<item id="3373" chance="4" /><!-- strange helmet -->
<item id="3392" chance="2" /><!-- royal helmet -->
<item id="3428" chance="3" /><!-- tower shield -->
<item id="7402" chance="1" /><!-- dragon slayer -->
<item id="3284" chance="3" /><!-- ice rapier -->
</loot>
</monster>

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@ -0,0 +1,54 @@
<monster name="Frost Giant" nameDescription="a frost giant" race="blood" experience="150" speed="200" manacost="490">
<health now="270" max="270" />
<look type="257" corpse="7330" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag staticattack="80" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="45" attack="40" />
<attack name="physical" interval="2000" chance="15" range="7" min="0" max="-90">
<attribute key="shootEffect" value="largerock" />
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="speed" interval="2000" chance="15" speedchange="300" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity ice="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Hmm Humansoup" />
<voice sentence="Stand still ya tasy snack!" />
<voice sentence="Joh Thun!" />
<voice sentence="Brore Smode!" />
<voice sentence="Horre Sjan Flan!" />
<voice sentence="Forle Bramma!" />
</voices>
<loot>
<item id="3031" countmax="40" chance="820" /><!-- gold coin -->
<item id="3577" countmax="2" chance="49" /><!-- meat -->
<item id="3294" chance="81" /><!-- short sword -->
<item id="7441" chance="21" /><!-- ice cube -->
<item id="3413" chance="13" /><!-- battle shield -->
<item id="3269" chance="5" /><!-- halberd -->
<item id="7460" chance="2" /><!-- norse shield -->
<item id="3384" chance="1" /><!-- dark helmet -->
<item id="266" chance="8" /><!-- health potion -->
<item id="7290" chance="6" /><!-- shard -->
<item id="3093" chance="1" /><!-- club ring -->
</loot>
</monster>

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@ -0,0 +1,59 @@
<monster name="Frost Giantess" nameDescription="a frost giantess" race="blood" experience="150" speed="210" manacost="490">
<health now="275" max="275" />
<look type="265" corpse="7330" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag staticattack="60" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="4" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="30" attack="30" />
<attack name="physical" interval="2000" chance="30" range="7" min="0" max="-90">
<attribute key="shootEffect" value="largerock" />
</attack>
</attacks>
<defenses armor="15" defense="15">
<defense name="speed" interval="2000" chance="15" speedchange="300" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<elements>
<element firePercent="20" />
<element holyPercent="10" />
<element energyPercent="-10" />
<element deathPercent="-3" />
</elements>
<immunities>
<immunity ice="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Ymirs Mjalle!" />
<voice sentence="No run so much, must stay fat!" />
<voice sentence="Horre, Sjan Flan!" />
<voice sentence="Damned fast food." />
<voice sentence="Come kiss the cook!" />
</voices>
<loot>
<item id="3031" countmax="40" chance="800" /><!-- gold coin -->
<item id="3582" countmax="2" chance="209" /><!-- ham -->
<item id="3294" chance="79" /><!-- short sword -->
<item id="7441" chance="20" /><!-- ice cube -->
<item id="3413" chance="14" /><!-- battle shield -->
<item id="7460" chance="3" /><!-- norse shield -->
<item id="1781" countmax="3" chance="103" /><!-- small stone -->
<item id="3093" chance="70" /><!-- club ring -->
<item id="3384" chance="1" /><!-- dark helmet -->
<item id="7290" chance="10" /><!-- shard -->
<item id="268" chance="9" /><!-- mana potion -->
</loot>
</monster>

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@ -0,0 +1,109 @@
<monster name="Ghazbaran" nameDescription="ghazbaran" race="fire" experience="15000" speed="400" manacost="0">
<health now="60000" max="60000" />
<look type="12" head="0" body="123" legs="97" feet="94" corpse="6068" />
<targetchange interval="10000" chance="20" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag staticattack="98" />
<flag targetdistance="1" />
<flag runonhealth="3500" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-3000" />
<attack name="manadrain" interval="2000" chance="10" range="7" min="0" max="-1000" />
<attack name="physical" interval="3000" chance="34" range="7" min="0" max="-2000">
<attribute key="shootEffect" value="whirlwindsword" />
<attribute key="areaEffect" value="redspark" />
</attack>
<attack name="speed" interval="2000" chance="15" range="7" speedchange="-400" duration="15000">
<attribute key="shootEffect" value="throwingknife" />
</attack>
<attack name="ice" interval="2000" chance="20" range="7" radius="7" target="0" min="0" max="-800">
<attribute key="areaEffect" value="bigplants" />
</attack>
</attacks>
<defenses armor="55" defense="65">
<defense name="healing" interval="3000" chance="35" min="400" max="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<elements>
<element physicalPercent="1" />
<element deathPercent="1" />
<element holyPercent="-1" />
</elements>
<immunities>
<immunity fire="1" />
<immunity ice="1" />
<immunity earth="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="4">
<summon name="Deathslicer" interval="4000" chance="20" />
</summons>
<voices interval="5000" chance="30">
<voice sentence="COME AND GIVE ME SOME AMUSEMENT" />
<voice sentence="IS THAT THE BEST YOU HAVE TO OFFER, TIBIANS?" yell="1" />
<voice sentence="I AM GHAZBARAN OF THE TRIANGLE... AND I AM HERE TO CHALLENGE YOU ALL." yell="1" />
<voice sentence="FLAWLESS VICTORY!" yell="1" />
</voices>
<loot>
<item id="6499" chance="1000" /> <!-- demonic essence -->
<item id="3035" countmax="69" chance="1000" /> <!-- platinum coin -->
<item id="5954" countmax="2" chance="333" /> <!-- demon horn -->
<item id="3028" countmax="5" chance="300" /> <!-- small diamond -->
<item id="6299" chance="280" /> <!-- death ring -->
<item id="239" chance="260" /> <!-- great health potion -->
<!-- great spirit potion -->
<!-- spellscroll of prophecies -->
<!-- ultimate health potion -->
<item id="3026" countmax="15" chance="260" /> <!-- white pearl -->
<item id="3062" chance="230" /> <!-- mind stone -->
<item id="3098" chance="230" /> <!-- ring of healing -->
<item id="3033" countmax="17" chance="230" /> <!-- small amethyst -->
<item id="3032" countmax="10" chance="230" /> <!-- small emerald -->
<item id="2850" chance="210" /> <!-- blue tome -->
<item id="238" chance="210" /> <!-- great mana potion -->
<item id="3038" chance="210" /> <!-- green gem -->
<item id="3060" chance="210" /> <!-- orb -->
<item id="3029" countmax="10" chance="210" /> <!-- small sapphire -->
<!-- spellbook of dark mysteries -->
<!-- spellbook of warding -->
<item id="3063" chance="200" /> <!-- gold ring -->
<item id="7405" chance="170" /> <!-- havoc blade -->
<!-- oceanborn leviathan armor -->
<!-- spellbook of lost souls -->
<item id="7368" countmax="44" chance="150" /> <!-- assassin star -->
<item id="3041" chance="150" /> <!-- blue gem -->
<item id="7433" chance="150" /> <!-- ravenwing -->
<item id="6553" chance="150" /> <!-- ruthless axe -->
<item id="2993" chance="150" /> <!-- teddy bear -->
<item id="3420" chance="130" /> <!-- demon shield -->
<item id="3061" chance="130" /> <!-- life crystal -->
<item id="3048" chance="130" /> <!-- might ring -->
<item id="3049" chance="130" /> <!-- stealth ring -->
<item id="3034" countmax="7" chance="130" /> <!-- talon -->
<item id="3027" countmax="14" chance="100" /> <!-- black pearl -->
<item id="3007" chance="100" /> <!-- crystal ring -->
<item id="823" chance="100" /> <!-- glacier kilt -->
<!-- spellbook of mind control -->
<item id="3058" chance="100" /> <!-- strange symbol -->
<item id="3335" chance="100" /> <!-- twin axe -->
<!-- frozen plate -->
<item id="3360" chance="87" /> <!-- golden armor -->
<item id="3555" chance="87" /> <!-- golden boots -->
<item id="3366" chance="87" /> <!-- magic plate armor -->
<item id="7455" chance="65" /> <!-- mythril axe -->
</loot>
</monster>

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@ -1,4 +1,3 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Golgordan" nameDescription="Golgordan" race="fire" experience="10000" speed="350" manacost="0">
<health now="40000" max="40000" />
<look type="12" head="108" body="100" legs="105" feet="114" corpse="8721" />
@ -56,34 +55,34 @@
<voice sentence="We are the right hand and the left hand of the seven!" />
</voices>
<loot>
<item id="2148" countmax="273" chance="100000" /> <!-- gold coin -->
<item id="7591" chance="55000" /> <!-- great health potion -->
<item id="2387" chance="30000" /> <!-- double axe -->
<item id="6300" chance="25000" /> <!-- death ring -->
<item id="2214" chance="25000" /> <!-- ring of healing -->
<item id="2144" countmax="13" chance="20000" /> <!-- black pearl -->
<item id="2149" countmax="10" chance="20000" /> <!-- small emerald -->
<item id="2396" chance="15000" /> <!-- ice rapier -->
<item id="2162" chance="15000" /> <!-- magic light wand -->
<item id="2170" chance="15000" /> <!-- silver amulet -->
<item id="2146" countmax="10" chance="15000" /> <!-- small sapphire -->
<item id="2143" countmax="13" chance="15000" /> <!-- white pearl -->
<item id="2520" chance="10000" /> <!-- demon shield -->
<item id="6500" chance="10000" /> <!-- demonic essence -->
<item id="2167" chance="10000" /> <!-- energy ring -->
<item id="2393" chance="10000" /> <!-- giant sword -->
<item id="9971" chance="10000" /> <!-- gold ingot -->
<item id="2179" chance="10000" /> <!-- gold ring -->
<item id="2470" chance="10000" /> <!-- golden legs -->
<item id="2158" chance="5000" /> <!-- blue gem -->
<item id="2462" chance="5000" /> <!-- devil helmet -->
<item id="2432" chance="5000" /> <!-- fire axe -->
<item id="2155" chance="5000" /> <!-- green gem -->
<item id="2164" chance="5000" /> <!-- might ring -->
<item id="2402" chance="5000" /> <!-- silver dagger -->
<item id="2150" countmax="12" chance="15000" /> <!-- small amethyst -->
<item id="2182" chance="5000" /> <!-- snakebite rod -->
<item id="2165" chance="5000" /> <!-- stealth ring -->
<item id="2197" chance="5000" /> <!-- stone skin amulet -->
<item id="3031" countmax="273" chance="1000" /> <!-- gold coin -->
<item id="239" chance="550" /> <!-- great health potion -->
<item id="3275" chance="300" /> <!-- double axe -->
<item id="6299" chance="250" /> <!-- death ring -->
<item id="3098" chance="250" /> <!-- ring of healing -->
<item id="3027" countmax="13" chance="200" /> <!-- black pearl -->
<item id="3032" countmax="10" chance="200" /> <!-- small emerald -->
<item id="3284" chance="150" /> <!-- ice rapier -->
<item id="3046" chance="150" /> <!-- magic light wand -->
<item id="3054" chance="150" /> <!-- silver amulet -->
<item id="3029" countmax="10" chance="150" /> <!-- small sapphire -->
<item id="3026" countmax="13" chance="150" /> <!-- white pearl -->
<item id="3420" chance="100" /> <!-- demon shield -->
<item id="6499" chance="100" /> <!-- demonic essence -->
<item id="3051" chance="100" /> <!-- energy ring -->
<item id="3281" chance="100" /> <!-- giant sword -->
<!-- gold ingot -->
<item id="3063" chance="100" /> <!-- gold ring -->
<item id="3364" chance="100" /> <!-- golden legs -->
<item id="3041" chance="50" /> <!-- blue gem -->
<item id="3356" chance="50" /> <!-- devil helmet -->
<item id="3320" chance="50" /> <!-- fire axe -->
<item id="3038" chance="50" /> <!-- green gem -->
<item id="3048" chance="50" /> <!-- might ring -->
<item id="3290" chance="50" /> <!-- silver dagger -->
<item id="3033" countmax="12" chance="150" /> <!-- small amethyst -->
<item id="3066" chance="50" /> <!-- snakebite rod -->
<item id="3049" chance="50" /> <!-- stealth ring -->
<item id="3081" chance="50" /> <!-- stone skin amulet -->
</loot>
</monster>

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@ -0,0 +1,93 @@
<monster name="Hellgorak" nameDescription="Hellgorak" race="blood" experience="10000" speed="360" manacost="0">
<health now="25850" max="25850" />
<look type="12" head="19" body="96" legs="21" feet="81" corpse="8721" />
<targetchange interval="5000" chance="8" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="85" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack script="monster/smokeue.lua" interval="2000" chance="8" />
<attack name="melee" interval="2000" min="0" max="-800" />
<attack name="energy" interval="1000" chance="11" length="8" spread="0" min="-250" max="-850">
<attribute key="areaEffect" value="purpleenergy" />
</attack>
<attack name="fire" interval="1000" chance="11" radius="5" target="1" min="-50" max="-600">
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="energy" interval="2000" chance="25" target="1" range="7" min="-200" max="-400">
<attribute key="shootEffect" value="energy" />
</attack>
<attack name="manadrain" interval="2000" chance="14" radius="5" target="0" min="-200" max="-400">
<attribute key="areaEffect" value="stun" />
</attack>
</attacks>
<defenses armor="70" defense="65">
<defense name="healing" interval="1000" chance="11" min="400" max="1700">
<attribute key="areaEffect" value="greenshimmer" />
</defense>
</defenses>
<elements>
<element physicalPercent="98" />
<element icePercent="98" />
<element energyPercent="98" />
<element earthPercent="98" />
<element holyPercent="95" />
<element deathPercent="98" />
<element firePercent="98" />
<element drownPercent="-205" />
</elements>
<immunities>
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="5">
<voice sentence="I'll sacrifice yours souls to seven!" />
<voice sentence="I'm bad news for you mortals!" />
<voice sentence="No man can defeat me!" />
<voice sentence="Your puny skills are no match for me." />
<voice sentence="I smell your fear." />
<voice sentence="Delicious!" />
</voices>
<loot>
<item id="3031" countmax="198" chance="1000" /> <!-- gold coin -->
<item id="3344" chance="290" /> <!-- beastslayer axe -->
<item id="3035" countmax="30" chance="210" /> <!-- platinum coin -->
<item id="239" chance="200" /> <!-- great health potion -->
<item id="3381" chance="190" /> <!-- crown armor -->
<item id="238" chance="150" /> <!-- great mana potion -->
<item id="3027" countmax="25" chance="144" /> <!-- black pearl -->
<item id="3008" chance="134" /> <!-- crystal necklace -->
<item id="3030" countmax="25" chance="133" /> <!-- small ruby -->
<item id="3026" countmax="25" chance="132" /> <!-- white pearl -->
<item id="7456" chance="124" /> <!-- noble axe -->
<item id="3028" countmax="25" chance="123" /> <!-- small diamond -->
<item id="821" chance="119" /> <!-- magma legs -->
<item id="3029" countmax="25" chance="119" /> <!-- small sapphire -->
<item id="3016" chance="118" /> <!-- ruby necklace -->
<item id="3033" countmax="25" chance="115" /> <!-- small amethyst -->
<item id="3032" countmax="25" chance="113" /> <!-- small emerald -->
<item id="3554" chance="100" /> <!-- steel boots -->
<item id="3382" chance="97" /> <!-- crown legs -->
<item id="5954" countmax="2" chance="97" /> <!-- demon horn -->
<item id="3013" chance="96" /> <!-- golden amulet -->
<item id="3371" chance="96" /> <!-- knight legs -->
<item id="3081" chance="83" /> <!-- stone skin amulet -->
<item id="3567" chance="80" /> <!-- blue robe -->
<item id="7412" chance="30" /> <!-- butcher's axe -->
<item id="3360" chance="26" /> <!-- golden armor -->
<item id="7388" chance="17" /> <!-- vile axe -->
<item id="7453" chance="6" /> <!-- executioner -->
<item id="3364" chance="3" /> <!-- golden legs -->
</loot>
</monster>

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@ -0,0 +1,24 @@
<monster name="Husky" nameDescription="a husky" race="blood" experience="0" speed="250" manacost="420">
<health now="140" max="140" />
<look type="258" corpse="7316" />
<targetchange interval="4000" chance="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="0" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="0" />
</flags>
<defenses armor="5" defense="5" />
<voices interval="2000" chance="7">
<voice sentence="Yoooohuuuu!" />
<voice sentence="Grrrrrrr" />
<voice sentence="Ruff, ruff!" />
</voices>
</monster>

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@ -0,0 +1,62 @@
<monster name="Ice Golem" nameDescription="an ice golem" race="undead" experience="295" speed="195" manacost="0">
<health now="385" max="385" />
<look type="261" corpse="7282" />
<targetchange interval="2000" chance="5" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag staticattack="50" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="100" attack="40" />
<attack name="speed" interval="1000" chance="13" length="8" spread="0" speedchange="-800" duration="20000">
<attribute key="areaEffect" value="energy" />
</attack>
<attack name="ice" interval="1000" chance="15" range="7" min="-50" max="-85">
<attribute key="shootEffect" value="smallice" />
<attribute key="areaEffect" value="iceattack" />
</attack>
<attack name="ice golem skill reducer" interval="2000" chance="10" />
</attacks>
<defenses armor="25" defense="26" />
<elements>
<element physicalPercent="25" />
<element energyPercent="-20" />
</elements>
<immunities>
<immunity holy="1" />
<immunity death="1" />
<immunity fire="1" />
<immunity ice="1" />
<immunity invisible="1" />
<immunity paralyze="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="Chrrr." />
<voice sentence="Crrrrk." />
<voice sentence="Gnarr." />
</voices>
<loot>
<item id="3031" countmax="100" chance="500" /><!-- gold coin -->
<item id="3031" countmax="3" chance="500" /><!-- gold coin -->
<item id="7441" chance="50" /><!-- ice cube -->
<item id="3027" chance="16" /><!-- black pearl -->
<item id="3029" chance="5" /><!-- small sapphire -->
<item id="3373" chance="4" /><!-- strange helmet -->
<item id="236" chance="4" /><!-- strong health potion -->
<item id="3284" chance="4" /><!-- ice rapier -->
<item id="7290" chance="2" /><!-- shard -->
<item id="7449" chance="1" /><!-- crystal sword -->
<item id="829" chance="1" /><!-- glacier mask -->
<item id="3028" chance="66" /><!-- small diamond -->
</loot>
</monster>

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@ -0,0 +1,71 @@
<monster name="Ice Witch" nameDescription="an ice witch" race="blood" experience="580" speed="200" manacost="0">
<health now="650" max="650" />
<look type="149" head="0" body="47" legs="105" feet="105" addons="0" corpse="20426" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag staticattack="70" />
<flag targetdistance="4" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-60" />
<attack name="ice" interval="2000" chance="10" length="8" spread="3" min="0" max="-100">
<attribute key="areaEffect" value="iceattack" />
</attack>
<attack name="ice" interval="2000" chance="20" range="7" min="0" max="-110">
<attribute key="shootEffect" value="snowball" />
</attack>
<attack name="ice" interval="2000" chance="10" length="8" spread="3" min="-50" max="-124">
<attribute key="areaEffect" value="icearea" />
</attack>
<attack name="outfit" interval="2000" chance="10" range="7" item="7172" duration="4000">
<attribute key="areaEffect" value="blueshimmer" />
</attack>
<attack name="speed" interval="2000" chance="15" range="7" speedchange="-300" duration="20000">
<attribute key="areaEffect" value="icetornado" />
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="2000" chance="15" min="90" max="120">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element firePercent="50" />
<element earthPercent="40" />
<element holyPercent="30" />
<element energyPercent="-10" />
<element deathPercent="-10" />
</elements>
<immunities>
<immunity ice="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="So you think you are cool?" />
<voice sentence="I hope it is not too cold for you! HeHeHe." />
<voice sentence="Freeze!" />
</voices>
<loot>
<item id="3031" countmax="90" chance="296" /> <!-- gold coin -->
<item id="7441" chance="100" /> <!-- ice cube -->
<item id="3732" chance="13" /> <!-- green mushroom -->
<item id="3311" chance="9" /> <!-- clerical mace -->
<item id="237" chance="8" /> <!-- strong mana potion -->
<item id="7290" chance="5" /> <!-- shard -->
<item id="3574" chance="4" /> <!-- mystic turban -->
<item id="7449" chance="3" /> <!-- crystal sword -->
<item id="7387" chance="3" /> <!-- diamond sceptre -->
<item id="819" chance="2" /> <!-- glacier shoes -->
<item id="7459" chance="9" /> <!-- pair of earmuffs -->
</loot>
</monster>

View File

@ -1,4 +1,3 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Latrivan" nameDescription="Latrivan" race="fire" experience="10000" speed="340" manacost="0">
<health now="25000" max="25000" />
<look type="12" head="120" body="128" legs="121" feet="111" corpse="8721" />
@ -51,34 +50,34 @@
<voice sentence="We are the brothers of fear!" />
</voices>
<loot>
<item id="2148" countmax="273" chance="100000" /> <!-- gold coin -->
<item id="7591" chance="55000" /> <!-- great health potion -->
<item id="2387" chance="30000" /> <!-- double axe -->
<item id="6300" chance="25000" /> <!-- death ring -->
<item id="2214" chance="25000" /> <!-- ring of healing -->
<item id="2144" countmax="13" chance="20000" /> <!-- black pearl -->
<item id="2149" countmax="10" chance="20000" /> <!-- small emerald -->
<item id="2396" chance="15000" /> <!-- ice rapier -->
<item id="2162" chance="15000" /> <!-- magic light wand -->
<item id="2170" chance="15000" /> <!-- silver amulet -->
<item id="2146" countmax="10" chance="15000" /> <!-- small sapphire -->
<item id="2143" countmax="13" chance="15000" /> <!-- white pearl -->
<item id="2520" chance="10000" /> <!-- demon shield -->
<item id="6500" chance="10000" /> <!-- demonic essence -->
<item id="2167" chance="10000" /> <!-- energy ring -->
<item id="2393" chance="10000" /> <!-- giant sword -->
<item id="9971" chance="10000" /> <!-- gold ingot -->
<item id="2179" chance="10000" /> <!-- gold ring -->
<item id="2470" chance="10000" /> <!-- golden legs -->
<item id="2158" chance="5000" /> <!-- blue gem -->
<item id="2462" chance="5000" /> <!-- devil helmet -->
<item id="2432" chance="5000" /> <!-- fire axe -->
<item id="2155" chance="5000" /> <!-- green gem -->
<item id="2164" chance="5000" /> <!-- might ring -->
<item id="2402" chance="5000" /> <!-- silver dagger -->
<item id="2150" countmax="12" chance="15000" /> <!-- small amethyst -->
<item id="2182" chance="5000" /> <!-- snakebite rod -->
<item id="2165" chance="5000" /> <!-- stealth ring -->
<item id="2197" chance="5000" /> <!-- stone skin amulet -->
<item id="3031" countmax="273" chance="1000" /> <!-- gold coin -->
<item id="239" chance="550" /> <!-- great health potion -->
<item id="3275" chance="300" /> <!-- double axe -->
<item id="6299" chance="250" /> <!-- death ring -->
<item id="3098" chance="250" /> <!-- ring of healing -->
<item id="3027" countmax="13" chance="200" /> <!-- black pearl -->
<item id="3032" countmax="10" chance="200" /> <!-- small emerald -->
<item id="3284" chance="150" /> <!-- ice rapier -->
<item id="3046" chance="150" /> <!-- magic light wand -->
<item id="3054" chance="150" /> <!-- silver amulet -->
<item id="3029" countmax="10" chance="150" /> <!-- small sapphire -->
<item id="3026" countmax="13" chance="150" /> <!-- white pearl -->
<item id="3420" chance="100" /> <!-- demon shield -->
<item id="6499" chance="100" /> <!-- demonic essence -->
<item id="3051" chance="100" /> <!-- energy ring -->
<item id="3281" chance="100" /> <!-- giant sword -->
<!-- gold ingot -->
<item id="3063" chance="100" /> <!-- gold ring -->
<item id="3364" chance="100" /> <!-- golden legs -->
<item id="3041" chance="50" /> <!-- blue gem -->
<item id="3356" chance="50" /> <!-- devil helmet -->
<item id="3320" chance="50" /> <!-- fire axe -->
<item id="3038" chance="50" /> <!-- green gem -->
<item id="3048" chance="50" /> <!-- might ring -->
<item id="3290" chance="50" /> <!-- silver dagger -->
<item id="3033" countmax="12" chance="150" /> <!-- small amethyst -->
<item id="3066" chance="50" /> <!-- snakebite rod -->
<item id="3049" chance="50" /> <!-- stealth ring -->
<item id="3081" chance="50" /> <!-- stone skin amulet -->
</loot>
</monster>

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@ -0,0 +1,88 @@
<monster name="Madareth" nameDescription="Madareth" race="fire" experience="10000" speed="380" manacost="0">
<health now="75000" max="75000" />
<look type="12" head="77" body="116" legs="82" feet="79" corpse="8721" />
<targetchange interval="5000" chance="8" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="85" />
<flag runonhealth="1200" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-2000" />
<attack name="energy" interval="2000" chance="15" radius="4" target="1" min="-180" max="-660">
<attribute key="areaEffect" value="purpleenergy" />
</attack>
<attack name="death" interval="2000" chance="10" length="5" spread="2" min="-600" max="-850">
<attribute key="areaEffect" value="blacksmoke" />
</attack>
<attack name="manadrain" interval="2000" chance="20" radius="4" target="1" min="0" max="-200">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="manadrain" interval="2000" chance="5" radius="5" target="1" min="0" max="-250">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="48" defense="46">
<defense name="healing" interval="3000" chance="14" min="400" max="900">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element firePercent="-5" />
<element icePercent="5" />
<element deathPercent="95" />
<element energyPercent="99" />
</elements>
<immunities>
<immunity invisible="1" />
<immunity paralyze="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="I am going to play with yourself!" yell="1" />
<voice sentence="Feel my wrath!" />
<voice sentence="No one matches my battle prowess!" />
<voice sentence="You will all die!" />
</voices>
<loot>
<item id="3031" countmax="150" chance="1000" /> <!-- gold coin -->
<item id="7443" chance="330" /> <!-- bullseye potion -->
<item id="239" chance="300" /> <!-- great health potion -->
<item id="7440" chance="280" /> <!-- mastermind potion -->
<item id="7439" chance="230" /> <!-- berserk potion -->
<item id="238" chance="210" /> <!-- great mana potion -->
<item id="6299" chance="190" /> <!-- death ring -->
<item id="3067" chance="190" /> <!-- hailstorm rod -->
<item id="3035" countmax="26" chance="190" /> <!-- platinum coin -->
<item id="3265" chance="190" /> <!-- two handed sword -->
<item id="7404" chance="160" /> <!-- assassin dagger -->
<item id="3092" chance="160" /> <!-- axe ring -->
<item id="3093" chance="140" /> <!-- club ring -->
<item id="6499" chance="140" /> <!-- demonic essence -->
<item id="7407" chance="140" /> <!-- haunted blade -->
<item id="2949" chance="140" /> <!-- lyre -->
<item id="7418" chance="140" /> <!-- nightmare blade -->
<item id="2966" chance="140" /> <!-- war drum -->
<item id="3071" chance="110" /> <!-- wand of inferno -->
<item id="7416" chance="95" /> <!-- bloody edge -->
<item id="7449" chance="2" /> <!-- crystal sword -->
<item id="3098" chance="95" /> <!-- ring of healing -->
<item id="5954" countmax="2" chance="70" /> <!-- demon horn -->
<item id="3052" chance="70" /> <!-- life ring -->
<item id="7383" chance="70" /> <!-- relic sword -->
<item id="3053" chance="70" /> <!-- time ring -->
<item id="2958" chance="70" /> <!-- war horn -->
<item id="2965" chance="47" /> <!-- didgeridoo -->
<item id="3097" chance="47" /> <!-- dwarven ring -->
<item id="3284" chance="47" /> <!-- ice rapier -->
<item id="7386" chance="47" /> <!-- mercenary sword -->
<item id="3091" chance="47" /> <!-- sword ring -->
</loot>
</monster>

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@ -0,0 +1,52 @@
<monster name="Man In The Cave" nameDescription="man in the cave" race="blood" experience="770" speed="210" manacost="0">
<health now="485" max="485" />
<look type="128" head="77" body="59" legs="20" feet="116" addons="1" corpse="20446" />
<targetchange interval="5000" chance="8" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="50" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-62" />
<attack name="physical" interval="2000" chance="20" range="7" min="0" max="-95">
<attribute key="shootEffect" value="smallstone" />
</attack>
</attacks>
<defenses armor="15" defense="15">
<defense name="speed" interval="2000" chance="12" speedchange="250" duration="4000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="healing" interval="2000" chance="25" min="10" max="50">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="THE MONKS ARE MINE" yell="1" />
<voice sentence="I will rope you up! All of you!" />
<voice sentence="You have been roped up!" />
<voice sentence="A MIC to rule them all!" />
</voices>
<summons maxSummons="2">
<summon name="Monk" interval="2000" chance="20" />
</summons>
<loot>
<item id="3003" countmax="3" chance="1000" /> <!-- rope -->
<item id="7386" chance="380" /> <!-- mercenary sword -->
<item id="5913" chance="300" /> <!-- brown piece of cloth -->
<item id="3031" countmax="39" chance="300" /> <!-- gold coin -->
<item id="7458" chance="150" /> <!-- fur cap -->
<item id="7290" chance="8" /> <!-- shard -->
</loot>
</monster>

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@ -0,0 +1,31 @@
<monster name="Penguin" nameDescription="penguin" race="blood" experience="1" speed="180" manacost="300">
<health now="33" max="33" />
<look type="250" corpse="7334" />
<targetchange interval="4000" chance="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="32" />
<flag staticattack="90" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="10" attack="3" />
</attacks>
<defenses armor="5" defense="5" />
<elements>
<element icePercent="5" />
<element energyPercent="-5" />
</elements>
<loot>
<item id="3578" countmax="2" chance="75" /><!-- fish -->
<item id="7159" chance="1" /><!-- green perch -->
<item id="7158" chance="1" /><!-- rainbow trout -->
</loot>
</monster>

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@ -0,0 +1,24 @@
<monster name="Silver Rabbit" nameDescription="a silver rabbit" race="blood" experience="0" speed="195" manacost="220">
<health now="15" max="15" />
<look type="262" head="69" body="66" legs="69" feet="66" corpse="7338" />
<targetchange interval="4000" chance="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag staticattack="70" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="0" />
<flag runonhealth="15" />
</flags>
<defenses armor="5" defense="5" />
<loot>
<item id="3577" countmax="2" chance="861" /><!-- meat -->
<item id="3595" chance="111" /><!-- carrot -->
</loot>
</monster>

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@ -1,4 +1,3 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Ungreez" nameDescription="Ungreez" race="blood" experience="5000" speed="80" manacost="10000">
<health now="8200" max="8200" />
<look type="35" corpse="5995" />

View File

@ -1,4 +1,3 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Ushuriel" nameDescription="Ushuriel" race="fire" experience="10500" speed="350" manacost="0">
<health now="31500" max="31500" />
<look type="12" head="0" body="95" legs="19" feet="112" corpse="8721" />
@ -62,40 +61,40 @@
<voice sentence="The judgement is guilty! The sentence is death!" />
</voices>
<loot>
<item id="6500" chance="100000" /> <!-- demonic essence -->
<item id="2789" countmax="30" chance="88000" /> <!-- brown mushroom -->
<item id="2148" countmax="190" chance="88000" /> <!-- gold coin -->
<item id="5880" countmax="10" chance="39000" /> <!-- iron ore -->
<item id="5925" countmax="20" chance="32000" /> <!-- hardened bone -->
<item id="7591" chance="24000" /> <!-- great health potion -->
<item id="7391" chance="24000" /> <!-- thaian sword -->
<item id="2178" chance="23000" /> <!-- mind stone -->
<item id="2498" chance="22000" /> <!-- royal helmet -->
<item id="8473" chance="22000" /> <!-- ultimate health potion -->
<item id="7590" chance="21000" /> <!-- great mana potion -->
<item id="5741" chance="21000" /> <!-- skull helmet -->
<item id="8472" chance="20000" /> <!-- great spirit potion -->
<item id="9810" chance="20000" /> <!-- rusty armor (rare) -->
<item id="2475" chance="20000" /> <!-- warrior helmet -->
<item id="2152" countmax="26" chance="20000" /> <!-- platinum coin -->
<item id="9971" chance="19000" /> <!-- gold ingot -->
<item id="2177" chance="17000" /> <!-- life crystal -->
<item id="2176" chance="17000" /> <!-- orb -->
<item id="2392" chance="15000" /> <!-- fire sword -->
<item id="5892" chance="14285" /> <!-- huge chunk of crude iron -->
<item id="5669" chance="12500" /> <!-- mysterious voodoo skull -->
<item id="2419" chance="12000" /> <!-- scimitar -->
<item id="7385" chance="11000" /> <!-- crimson sword -->
<item id="2383" chance="9600" /> <!-- spike sword -->
<item id="5954" countmax="2" chance="9000" /> <!-- demon horn -->
<item id="7402" chance="8200" /> <!-- dragon slayer -->
<item id="2479" chance="8200" /> <!-- strange helmet -->
<item id="5891" chance="7500" /> <!-- enchanted chicken wing -->
<item id="2393" chance="7500" /> <!-- giant sword -->
<item id="7417" chance="6900" /> <!-- runed sword -->
<item id="2491" chance="6200" /> <!-- crown helmet -->
<item id="5885" chance="5550" /> <!-- flask of warrior's sweat -->
<item id="5884" chance="4800" /> <!-- spirit container -->
<item id="6103" chance="2000" /> <!-- unholy book -->
<item id="6499" chance="1000" /> <!-- demonic essence -->
<item id="3725" countmax="30" chance="880" /> <!-- brown mushroom -->
<item id="3031" countmax="190" chance="880" /> <!-- gold coin -->
<item id="5880" countmax="10" chance="390" /> <!-- iron ore -->
<item id="5925" countmax="20" chance="320" /> <!-- hardened bone -->
<item id="239" chance="240" /> <!-- great health potion -->
<item id="7391" chance="240" /> <!-- thaian sword -->
<item id="3062" chance="230" /> <!-- mind stone -->
<item id="3392" chance="220" /> <!-- royal helmet -->
<!-- ultimate health potion -->
<item id="238" chance="210" /> <!-- great mana potion -->
<item id="5741" chance="210" /> <!-- skull helmet -->
<!-- great spirit potion -->
<!-- rusty armor (rare) -->
<item id="3369" chance="200" /> <!-- warrior helmet -->
<item id="3035" countmax="26" chance="200" /> <!-- platinum coin -->
<!-- gold ingot -->
<item id="3061" chance="170" /> <!-- life crystal -->
<item id="3060" chance="170" /> <!-- orb -->
<item id="3280" chance="150" /> <!-- fire sword -->
<item id="5892" chance="142" /> <!-- huge chunk of crude iron -->
<item id="5668" chance="125" /> <!-- mysterious voodoo skull -->
<item id="3307" chance="120" /> <!-- scimitar -->
<item id="7385" chance="110" /> <!-- crimson sword -->
<item id="3271" chance="96" /> <!-- spike sword -->
<item id="5954" countmax="2" chance="90" /> <!-- demon horn -->
<item id="7402" chance="82" /> <!-- dragon slayer -->
<item id="3373" chance="82" /> <!-- strange helmet -->
<item id="5891" chance="75" /> <!-- enchanted chicken wing -->
<item id="3281" chance="75" /> <!-- giant sword -->
<item id="7417" chance="69" /> <!-- runed sword -->
<item id="3385" chance="62" /> <!-- crown helmet -->
<item id="5885" chance="55" /> <!-- flask of warrior's sweat -->
<item id="4853" chance="48" /> <!-- spirit container -->
<item id="6103" chance="20" /> <!-- unholy book -->
</loot>
</monster>

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@ -0,0 +1,75 @@
<monster name="Yakchal" nameDescription="Yakchal" race="blood" experience="4400" speed="220" manacost="0">
<health now="5000" max="5000" />
<look type="149" head="8" body="0" legs="85" feet="85" addons="1" corpse="20546" />
<targetchange interval="2000" chance="5" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag staticattack="50" />
<flag targetdistance="4" />
<flag runonhealth="100" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-389" />
<attack name="ice" interval="2000" chance="18" target="1" radius="4" min="0" max="-430">
<attribute key="areaEffect" value="icearea" />
<attribute key="shootEffect" value="smallice" />
</attack>
<attack name="physical" interval="3000" chance="34" range="7" radius="3" target="1" min="-200" max="-300">
<attribute key="shootEffect" value="snowball" />
</attack>
<attack name="speed" interval="2000" chance="10" range="7" speedchange="-300" duration="20000">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="15" defense="20">
<defense name="healing" interval="1000" chance="25" min="50" max="100">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element holyPercent="50" />
<element energyPercent="-5" />
</elements>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="4">
<summon name="Ice Golem" interval="1000" chance="13" />
</summons>
<voices interval="2000" chance="7">
<voice sentence="YOU BETTER DIE TO MY MINIONS BECAUSE YOU'LL WISH YOU DID IF I COME FOR YOU!" />
<voice sentence="DESTROY THE INFIDELS" />
<voice sentence="You are mine!" />
<voice sentence="I will make you all pay!" />
<voice sentence="No one will stop my plans!" />
<voice sentence="You are responsible for this!" />
</voices>
<loot>
<item id="7290" chance="1000" /> <!-- shard -->
<item id="3031" countmax="283" chance="970" /> <!-- gold coin -->
<item id="5912" chance="740" /> <!-- blue piece of cloth -->
<item id="7440" chance="650" /> <!-- mastermind potion -->
<!-- gold ingot -->
<item id="7449" chance="220" /> <!-- crystal sword -->
<item id="3085" chance="150" /> <!-- dragon necklace -->
<item id="823" chance="120" /> <!-- glacier kilt -->
<item id="238" chance="95" /> <!-- great mana potion -->
<item id="7443" chance="80" /> <!-- bullseye potion -->
<item id="824" chance="80" /> <!-- glacier robe -->
<item id="3324" chance="80" /> <!-- skull staff -->
<item id="7459" chance="63" /> <!-- pair of earmuffs -->
<item id="7439" chance="47" /> <!-- berserk potion -->
<item id="3052" chance="47" /> <!-- life ring -->
<item id="7410" chance="47" /> <!-- queen's sceptre -->
<item id="3079" chance="15" /> <!-- boots of haste -->
<item id="3732" chance="15" /> <!-- green mushroom -->
</loot>
</monster>

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@ -1,4 +1,3 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Zugurosh" nameDescription="Zugurosh" race="fire" experience="10000" speed="340" manacost="0">
<health now="90500" max="90500" />
<look type="12" head="2" body="35" legs="57" feet="91" corpse="8721" />
@ -66,30 +65,30 @@
<voice sentence="Your fear will make you prone to mistakes!" />
</voices>
<loot>
<item id="6500" chance="100000" /> <!-- demonic essence -->
<item id="2148" countmax="194" chance="100000" /> <!-- gold coin -->
<item id="9813" chance="54000" /> <!-- rusty legs (rare) -->
<item id="9810" chance="45000" /> <!-- rusty armor (rare) -->
<item id="7590" chance="27000" /> <!-- great mana potion -->
<item id="8472" chance="26000" /> <!-- great spirit potion -->
<item id="7591" chance="23000" /> <!-- great health potion -->
<item id="8473" chance="22000" /> <!-- ultimate health potion -->
<item id="9971" chance="21000" /> <!-- gold ingot -->
<item id="2152" countmax="30" chance="21000" /> <!-- platinum coin -->
<item id="6104" chance="21000" /> <!-- jewel case -->
<item id="5944" countmax="10" chance="21000" /> <!-- soul orb -->
<item id="2151" countmax="30" chance="18000" /> <!-- talon -->
<item id="5911" countmax="10" chance="17000" /> <!-- red piece of cloth -->
<item id="2134" chance="17000" /> <!-- silver brooch -->
<item id="5912" countmax="10" chance="15000" /> <!-- blue piece of cloth -->
<item id="5909" countmax="10" chance="15000" /> <!-- white piece of cloth -->
<item id="5910" countmax="10" chance="14000" /> <!-- green piece of cloth -->
<item id="5914" countmax="10" chance="14000" /> <!-- yellow piece of cloth -->
<item id="5913" countmax="10" chance="12000" /> <!-- brown piece of cloth -->
<item id="5954" countmax="2" chance="9700" /> <!-- demon horn -->
<item id="2195" chance="8700" /> <!-- boots of haste -->
<item id="2173" chance="6000" /> <!-- amulet of loss -->
<item id="2645" chance="4500" /> <!-- steel boots -->
<item id="2646" chance="1500" /> <!-- golden boots -->
<item id="6499" chance="1000" /> <!-- demonic essence -->
<item id="3031" countmax="194" chance="1000" /> <!-- gold coin -->
<!-- rusty legs (rare) -->
<!-- rusty armor (rare) -->
<item id="238" chance="270" /> <!-- great mana potion -->
<!-- great spirit potion -->
<item id="239" chance="230" /> <!-- great health potion -->
<!-- ultimate health potion -->
<!-- gold ingot -->
<item id="3035" countmax="30" chance="210" /> <!-- platinum coin -->
<item id="6104" chance="210" /> <!-- jewel case -->
<item id="5944" countmax="10" chance="210" /> <!-- soul orb -->
<item id="3034" countmax="30" chance="180" /> <!-- talon -->
<item id="5911" countmax="10" chance="170" /> <!-- red piece of cloth -->
<item id="3017" chance="170" /> <!-- silver brooch -->
<item id="5912" countmax="10" chance="150" /> <!-- blue piece of cloth -->
<item id="5909" countmax="10" chance="150" /> <!-- white piece of cloth -->
<item id="5910" countmax="10" chance="140" /> <!-- green piece of cloth -->
<item id="5914" countmax="10" chance="140" /> <!-- yellow piece of cloth -->
<item id="5913" countmax="10" chance="120" /> <!-- brown piece of cloth -->
<item id="5954" countmax="2" chance="97" /> <!-- demon horn -->
<item id="3079" chance="87" /> <!-- boots of haste -->
<item id="3057" chance="60" /> <!-- amulet of loss -->
<item id="3554" chance="45" /> <!-- steel boots -->
<item id="3555" chance="15" /> <!-- golden boots -->
</loot>
</monster>

View File

@ -40,8 +40,8 @@
<summon name="Banshee" interval="4000" chance="50" />
</summons>
<loot>
<item id="3031" countmax="98" chance="40000" /><!-- gold coin -->
<item id="7924" chance="100000" /><!-- the ring of the count -->
<item id="3279" chance="2300" /><!-- war hammer -->
<item id="3031" countmax="98" chance="400" /><!-- gold coin -->
<item id="7924" chance="1000" /><!-- the ring of the count -->
<item id="3279" chance="23" /><!-- war hammer -->
</loot>
</monster>

View File

@ -37,8 +37,8 @@
<immunity invisible="1" />
</immunities>
<loot>
<item id="3031" countmax="98" chance="40000" /><!-- gold coin -->
<item id="7924" chance="100000" /><!-- the ring of the count -->
<item id="3279" chance="2300" /><!-- war hammer -->
<item id="3031" countmax="98" chance="400" /><!-- gold coin -->
<item id="7924" chance="1000" /><!-- the ring of the count -->
<item id="3279" chance="23" /><!-- war hammer -->
</loot>
</monster>