SabrehavenServer/src/depotlocker.cpp
2019-09-16 20:38:16 +03:00

90 lines
2.6 KiB
C++

/**
* Tibia GIMUD Server - a free and open-source MMORPG server emulator
* Copyright (C) 2019 Sabrehaven and Mark Samman <mark.samman@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "otpch.h"
#include "depotlocker.h"
#include "creature.h"
#include "player.h"
#include "tools.h"
DepotLocker::DepotLocker(uint16_t type) :
Container(type, 30), depotId(0) {}
Attr_ReadValue DepotLocker::readAttr(AttrTypes_t attr, PropStream& propStream)
{
if (attr == ATTR_DEPOT_ID) {
if (!propStream.read<uint16_t>(depotId)) {
return ATTR_READ_ERROR;
}
return ATTR_READ_CONTINUE;
}
return Item::readAttr(attr, propStream);
}
ReturnValue DepotLocker::queryAdd(int32_t index, const Thing& thing, uint32_t count, uint32_t flags, Creature* actor) const
{
const Item* item = thing.getItem();
if (item == nullptr) {
return RETURNVALUE_NOTPOSSIBLE;
}
bool skipLimit = hasBitSet(FLAG_NOLIMIT, flags);
if (!skipLimit) {
int32_t addCount = 0;
if ((item->isStackable() && item->getItemCount() != count)) {
addCount = 1;
}
if (item->getTopParent() != this) {
if (const Container* container = item->getContainer()) {
addCount = container->getItemHoldingCount() + 1;
} else {
addCount = 1;
}
}
if (actor) {
Player* player = actor->getPlayer();
if (player) {
if (getItemHoldingCount() + addCount > player->getMaxDepotItems()) {
return RETURNVALUE_DEPOTISFULL;
}
}
}
}
return Container::queryAdd(index, thing, count, flags, actor);
}
void DepotLocker::postAddNotification(Thing* thing, const Cylinder* oldParent, int32_t index, cylinderlink_t)
{
if (parent != nullptr) {
parent->postAddNotification(thing, oldParent, index, LINK_PARENT);
}
}
void DepotLocker::postRemoveNotification(Thing* thing, const Cylinder* newParent, int32_t index, cylinderlink_t)
{
if (parent != nullptr) {
parent->postRemoveNotification(thing, newParent, index, LINK_PARENT);
}
}