/** * Tibia GIMUD Server - a free and open-source MMORPG server emulator * Copyright (C) 2019 Sabrehaven and Mark Samman * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "otpch.h" #include "depotlocker.h" #include "creature.h" #include "player.h" #include "tools.h" DepotLocker::DepotLocker(uint16_t type) : Container(type, 30), depotId(0) {} Attr_ReadValue DepotLocker::readAttr(AttrTypes_t attr, PropStream& propStream) { if (attr == ATTR_DEPOT_ID) { if (!propStream.read(depotId)) { return ATTR_READ_ERROR; } return ATTR_READ_CONTINUE; } return Item::readAttr(attr, propStream); } ReturnValue DepotLocker::queryAdd(int32_t index, const Thing& thing, uint32_t count, uint32_t flags, Creature* actor) const { const Item* item = thing.getItem(); if (item == nullptr) { return RETURNVALUE_NOTPOSSIBLE; } bool skipLimit = hasBitSet(FLAG_NOLIMIT, flags); if (!skipLimit) { int32_t addCount = 0; if ((item->isStackable() && item->getItemCount() != count)) { addCount = 1; } if (item->getTopParent() != this) { if (const Container* container = item->getContainer()) { addCount = container->getItemHoldingCount() + 1; } else { addCount = 1; } } if (actor) { Player* player = actor->getPlayer(); if (player) { if (getItemHoldingCount() + addCount > player->getMaxDepotItems()) { return RETURNVALUE_DEPOTISFULL; } } } } return Container::queryAdd(index, thing, count, flags, actor); } void DepotLocker::postAddNotification(Thing* thing, const Cylinder* oldParent, int32_t index, cylinderlink_t) { if (parent != nullptr) { parent->postAddNotification(thing, oldParent, index, LINK_PARENT); } } void DepotLocker::postRemoveNotification(Thing* thing, const Cylinder* newParent, int32_t index, cylinderlink_t) { if (parent != nullptr) { parent->postRemoveNotification(thing, newParent, index, LINK_PARENT); } }