2019-01-16 17:16:38 -05:00

26 lines
1.2 KiB
Lua

function onStepIn(creature, item, position, fromPosition)
if Game.isItemThere({x = 32243, y = 31892, z = 14}, 2886) and item:getFluidType() == FLUID_BLOOD then
Game.sendMagicEffect({x = 32242, y = 31891, z = 14}, 1)
Game.sendMagicEffect({x = 32243, y = 31891, z = 14}, 1)
Game.sendMagicEffect({x = 32242, y = 31892, z = 14}, 1)
Game.sendMagicEffect({x = 32242, y = 31893, z = 14}, 1)
Game.sendMagicEffect({x = 32243, y = 31893, z = 14}, 1)
else
doRelocate({x = 32243, y = 31892, z = 14},{x = 32244, y = 31892, z = 14})
Game.sendMagicEffect({x = 32243, y = 31892, z = 14}, 3)
end
end
function onAddItem(item, tileitem, position)
if Game.isItemThere({x = 32243, y = 31892, z = 14}, 2886) and item:getFluidType() == FLUID_BLOOD then
Game.sendMagicEffect({x = 32242, y = 31891, z = 14}, 1)
Game.sendMagicEffect({x = 32243, y = 31891, z = 14}, 1)
Game.sendMagicEffect({x = 32242, y = 31892, z = 14}, 1)
Game.sendMagicEffect({x = 32242, y = 31893, z = 14}, 1)
Game.sendMagicEffect({x = 32243, y = 31893, z = 14}, 1)
else
doRelocate({x = 32243, y = 31892, z = 14},{x = 32244, y = 31892, z = 14})
Game.sendMagicEffect({x = 32243, y = 31892, z = 14}, 3)
end
end