2019-01-16 17:16:38 -05:00

24 lines
1.4 KiB
Lua

function onStepIn(creature, item, position, fromPosition)
if Game.isItemThere({x = 33176, y = 32880, z = 11},2570) and Game.isItemThere ({x = 33175, y = 32884, z = 11},2570) and Game.isItemThere ({x = 33176, y = 32889, z = 11},2570) and Game.isItemThere ({x = 33182, y = 32880, z = 11},2570) and Game.isItemThere ({x = 33183, y = 32884, z = 11},2570) and Game.isItemThere ({x = 33181, y = 32889, z = 11}, 2570) then
doRelocate(item:getPosition(),{x = 33198, y = 32885, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33198, y = 32885, z = 11}, 11)
Game.transformItemOnMap({x = 33176, y = 32880, z = 11}, 2570, 2569)
Game.transformItemOnMap({x = 33175, y = 32884, z = 11}, 2570, 2569)
Game.transformItemOnMap({x = 33176, y = 32889, z = 11}, 2570, 2569)
Game.transformItemOnMap({x = 33182, y = 32880, z = 11}, 2570, 2569)
Game.transformItemOnMap({x = 33183, y = 32884, z = 11}, 2570, 2569)
Game.transformItemOnMap({x = 33181, y = 32889, z = 11}, 2570, 2569)
else
doRelocate(item:getPosition(),{x = 33179, y = 32889, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33179, y = 32889, z = 11}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33179, y = 32889, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33179, y = 32889, z = 11}, 11)
end