function onStepIn(creature, item, position, fromPosition) if Game.isItemThere({x = 33176, y = 32880, z = 11},2570) and Game.isItemThere ({x = 33175, y = 32884, z = 11},2570) and Game.isItemThere ({x = 33176, y = 32889, z = 11},2570) and Game.isItemThere ({x = 33182, y = 32880, z = 11},2570) and Game.isItemThere ({x = 33183, y = 32884, z = 11},2570) and Game.isItemThere ({x = 33181, y = 32889, z = 11}, 2570) then doRelocate(item:getPosition(),{x = 33198, y = 32885, z = 11}) item:getPosition():sendMagicEffect(11) Game.sendMagicEffect({x = 33198, y = 32885, z = 11}, 11) Game.transformItemOnMap({x = 33176, y = 32880, z = 11}, 2570, 2569) Game.transformItemOnMap({x = 33175, y = 32884, z = 11}, 2570, 2569) Game.transformItemOnMap({x = 33176, y = 32889, z = 11}, 2570, 2569) Game.transformItemOnMap({x = 33182, y = 32880, z = 11}, 2570, 2569) Game.transformItemOnMap({x = 33183, y = 32884, z = 11}, 2570, 2569) Game.transformItemOnMap({x = 33181, y = 32889, z = 11}, 2570, 2569) else doRelocate(item:getPosition(),{x = 33179, y = 32889, z = 11}) item:getPosition():sendMagicEffect(11) Game.sendMagicEffect({x = 33179, y = 32889, z = 11}, 11) end end function onAddItem(item, tileitem, position) doRelocate(item:getPosition(),{x = 33179, y = 32889, z = 11}) item:getPosition():sendMagicEffect(11) Game.sendMagicEffect({x = 33179, y = 32889, z = 11}, 11) end