finish damage calculator

This commit is contained in:
ErikasKontenis 2020-10-15 14:04:29 +03:00
parent 6904342e06
commit cab3903066

View File

@ -279,6 +279,12 @@ function onSay(player, words, param)
message = message .. "Min: " .. balancedDamageContainer[1] .. ", Max: " .. balancedDamageContainer[2] .. "\n"
message = message .. "\nDefensive Fighting Damage\n"
message = message .. "Min: " .. defensiveDamageContainer[1] .. ", Max: " .. defensiveDamageContainer[2] .. "\n"
message = message .. "\nFirst 100 Hits Damage Simulator in Offensive Fighting\n"
for i=1,100 do
local damageContainer = getTotalDamage(creature, weapon, ammunition, vocation, attack, skillValue, FIGHTMODE_ATTACK)
message = message .. "Hit: " .. i .. ", Damage: " .. damageContainer[0] .. "\n"
end
player:showTextDialog(weapon and weapon:getId() or 2950, message, false)
return false
end