fix fluid colors and add few more items functionality from 781

This commit is contained in:
ErikasKontenis
2019-11-23 20:01:13 +02:00
parent c96b7af52b
commit c6c83bccea
7 changed files with 68 additions and 33 deletions

View File

@@ -135,6 +135,7 @@
<action itemid="4852" script="misc/ectoplasm_container.lua" />
<action itemid="3217" script="misc/letter_bag.lua" />
<action fromid="3603" toid="3605" script="misc/baking.lua" />
<action itemid="5466" script="misc/distilling_rum.lua" />
<action fromid="3264" toid="3276" script="misc/weapons.lua" />
<action fromid="3278" toid="3286" script="misc/weapons.lua" />
<action fromid="3288" toid="3297" script="misc/weapons.lua" />

View File

@@ -0,0 +1,20 @@
local distillingMachines = {
[5468] = 5512,
[5469] = 5513
}
function onUse(player, item, fromPosition, target, toPosition)
if not target:isItem() then
return false
end
local machine = distillingMachines[target:getId()]
if machine then
target:transform(machine, 1)
target:decay()
item:remove(1)
return true
end
return false
end

View File

@@ -37,6 +37,12 @@ Name = "lifefluid"
TypeID = 12
Name = "lemonade"
TypeID = 13
Name = "rum"
TypeID = 14
Name = "coconut milk"
# --- end of server specific object types ---
TypeID = 100
@@ -24702,7 +24708,7 @@ Name = "a fire bug"
Description = "This strange creature has the tendency to set certain things on fire"
Flags = {UseEvent,MultiUse,Take}
Attributes = {Weight=3050,Brightness=3,LightColor=206}
# pradeti nuo cia jau padariau, kad iseitu harvestinti sugar cane ir nepamirsti pridedineti naujus daiktus prie npc ir monstru, kurie jau egzistuoja
TypeID = 5468
Name = "a distilling machine"
Flags = {Bottom,Unpass,Unmove,Unlay}
@@ -24892,13 +24898,13 @@ Flags = {Unpass,Unmove,Unlay}
TypeID = 5512
Name = "a distilling machine"
Flags = {Bottom,Unpass,Unmove,Unlay,Expire}
Attributes = {FluidSource=WINE,ExpireTarget=5468,TotalExpireTime=15} # TODO: FluidSource should be RUM
Attributes = {FluidSource=RUM,ExpireTarget=5468,TotalExpireTime=10}
TypeID = 5513
Name = "a distilling machine"
Flags = {Bottom,Unpass,Unmove,Unlay,Expire}
Attributes = {FluidSource=WINE,ExpireTarget=5469,TotalExpireTime=15} # TODO: FluidSource should be RUM
Attributes = {FluidSource=RUM,ExpireTarget=5469,TotalExpireTime=10}
# pradeti nuo cia
TypeID = 5514
Name = "a closed door"
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}