Merge branch 'master' into 12-introduce-new-7-8-npcs-2

This commit is contained in:
ErikasKontenis 2019-12-09 11:37:49 +02:00
commit b50c55beff
44 changed files with 1198 additions and 2026 deletions

View File

@ -26810,7 +26810,7 @@ Flags = {Take}
Attributes = {Weight=3200}
TypeID = 5929
Name = "a goldfish bow"
Name = "a goldfish bowl"
Flags = {Take}
Attributes = {Weight=3200}

View File

@ -1,24 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Acolyte of the Cult" nameDescription="an acolyte of the cult" race="blood" experience="300" speed="60" manacost="0">
<health now="390" max="390"/>
<look type="194" head="114" body="121" legs="121" feet="57" corpse="6080"/>
<health now="390" max="390" />
<look type="194" head="114" body="121" legs="121" feet="57" corpse="6080" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="5"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="5" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="50" poison="40">
<attack name="lifedrain" chance="15" range="7" target="1" min="-60" max="-120">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="drunk" duration="5000" range="7" chance="15" target="1">
<attribute key="shootEffect" value="energy" />
@ -27,50 +26,27 @@
</attacks>
<defenses armor="10" defense="20">
<defense name="healing" chance="17" min="40" max="60">
<attribute key="areaEffect" value="blueshimmer"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity invisible="1"/>
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="Skeleton" chance="10" max="2"/>
<summon name="Skeleton" chance="10" max="2" />
</summons>
<voices interval="5000" chance="10">
<voice sentence="Praise voodoo!"/>
<voice sentence="Praise voodoo!" />
</voices>
<loot>
<item id="2201" chance="1450" /><!-- dragon necklace -->
<item id="1950" chance="1300" /><!-- book -->
<item id="5810" chance="1475" /><!-- pirate voodoo doll -->
<item id="6088" chance="1050" /><!-- music sheet -->
<item id="10555" chance="8400" /><!-- cultish robe -->
<item id="2394" chance="5650" /><!-- morning star -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2168" chance="900" /><!-- life ring -->
<item id="2148" countmax="40" chance="24000" /><!-- gold coin -->
<item id="2149" chance="1075" /><!-- small emerald -->
<item id="2181" chance="725" /><!-- terra rod -->
</inside>
</item>
<item id="3085" chance="14" /><!-- dragon necklace -->
<item id="2843" chance="13" /><!-- book -->
<item id="5810" chance="14" /><!-- pirate voodoo doll -->
<item id="6088" chance="10" /><!-- music sheet -->
<item id="3282" chance="56" /><!-- morning star -->
<item id="3052" chance="9" /><!-- life ring -->
<item id="3031" countmax="40" chance="240" /><!-- gold coin -->
<item id="3032" chance="10" /><!-- small emerald -->
<item id="3065" chance="7" /><!-- terra rod -->
</loot>
</monster>
</monster>

View File

@ -1,24 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Adept of the Cult" nameDescription="an adept of the cult" race="blood" experience="400" speed="58" manacost="0">
<health now="430" max="430"/>
<look type="194" head="114" body="94" legs="94" feet="57" corpse="6080"/>
<health now="430" max="430" />
<look type="194" head="114" body="94" legs="94" feet="57" corpse="6080" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="4"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="4" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="50" poison="40">
<attack name="lifedrain" chance="15" range="7" target="1" min="-70" max="-150">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="drunk" duration="5000" range="7" chance="15" target="1">
<attribute key="shootEffect" value="energy" />
@ -27,53 +26,28 @@
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" chance="17" min="40" max="60">
<attribute key="areaEffect" value="blueshimmer"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="invisible" chance="20" duration="5000">
<attribute key="areaEffect" value="blueshimmer"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity invisible="1"/>
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="Ghoul" chance="10" max="2"/>
<summon name="Ghoul" chance="10" max="2" />
</summons>
<loot>
<item id="7426" chance="1000" /><!-- amber staff -->
<item id="2169" chance="975" /><!-- time ring -->
<item id="5810" chance="1950" /><!-- pirate voodoo doll -->
<item id="1950" chance="1350" /><!-- book -->
<item id="2170" chance="1550" /><!-- silver amulet -->
<item id="10555" chance="10575" /><!-- cultish robe -->
<item id="2148" countmax="60" chance="22750" /><!-- gold coin -->
<item id="2423" chance="1475" /><!-- clerical mace -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="6089" chance="1000" /><!-- music sheet -->
<item id="2183" chance="725" /><!-- hailstorm rod -->
<item id="2655" chance="650" /><!-- red robe -->
<item id="2147" chance="775" /><!-- small ruby -->
<item id="7424" chance="600" /><!-- lunar staff -->
</inside>
</item>
<item id="3053" chance="9" /><!-- time ring -->
<item id="5810" chance="19" /><!-- pirate voodoo doll -->
<item id="2843" chance="13" /><!-- book -->
<item id="3054" chance="15" /><!-- silver amulet -->
<item id="3031" countmax="60" chance="227" /><!-- gold coin -->
<item id="3311" chance="14" /><!-- clerical mace -->
<item id="6089" chance="10" /><!-- music sheet -->
<item id="3067" chance="7" /><!-- hailstorm rod -->
<item id="3566" chance="6" /><!-- red robe -->
<item id="3030" chance="7" /><!-- small ruby -->
</loot>
</monster>
</monster>

View File

@ -1,45 +1,29 @@
<?xml version="1.0" encoding="utf-8"?>
<monster name="Azure Frog" namedescription="a azure frog" race="blood" experience="20" speed="95" manacost="305">
<health now="60" max="60"/>
<look type="226" head="69" body="66" legs="69" feet="66" corpse="6079"/>
<health now="60" max="60" />
<look type="226" head="69" body="66" legs="69" feet="66" corpse="6079" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="1"/>
<flag canpushitems="0"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="10" attack="25">
</attacks>
<defenses armor="8" defense="8"/>
<defenses armor="8" defense="8" />
<voices chance="10">
<voice sentence="Ribbit, Ribbit!"/>
<voice sentence="Ribbit!"/>
<voice sentence="Ribbit, Ribbit!" />
<voice sentence="Ribbit!" />
</voices>
<loot>
<item id="2148" countmax="9" chance="30000" /><!-- gold coin -->
<item id="3976" chance="10850" /><!-- worm -->
<item id="3031" countmax="9" chance="300" /><!-- gold coin -->
<item id="3492" chance="108" /><!-- worm -->
</loot>
</monster>
</monster>

View File

@ -1,55 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Blood Crab" nameDescription="a blood crab" race="blood" experience="160" speed="50" manacost="505">
<health now="290" max="290"/>
<look type="200" corpse="6075"/>
<health now="290" max="290" />
<look type="200" corpse="6075" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="100" attack="20">
</attacks>
<defenses armor="10" defense="15"/>
<defenses armor="10" defense="15" />
<immunities>
<immunity drown="1"/>
<immunity earth="1"/>
<immunity drown="1" />
<immunity earth="1" />
</immunities>
<loot>
<item id="2464" chance="5500" /><!-- chain armor -->
<item id="2478" chance="2275" /><!-- brass legs -->
<item id="10549" chance="7700" /><!-- bloody pincers -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2148" countmax="20" chance="31025" /><!-- gold coin -->
<item id="2667" chance="10750" /><!-- fish -->
<item id="2143" chance="1000" /><!-- white pearl -->
</inside>
</item>
<item id="3358" chance="55" /><!-- chain armor -->
<item id="3372" chance="22" /><!-- brass legs -->
<item id="3031" countmax="20" chance="310" /><!-- gold coin -->
<item id="3578" chance="107" /><!-- fish -->
<item id="3026" chance="10" /><!-- white pearl -->
</loot>
</monster>
</monster>

View File

@ -1,46 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Brutus Bloodbeard" nameDescription="Brutus Bloodbeard" race="blood" experience="500" speed="65" manacost="0">
<health now="1200" max="1200"/>
<look type="98" corpse="6080"/>
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="1200" max="1200" />
<look type="98" corpse="6080" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="50">
<attack name="physical" chance="40" range="7" min="-0" max="-100">
<attribute key="shootEffect" value="throwingknife"/>
<attribute key="shootEffect" value="throwingknife" />
</attack>
<attack name="drunk" chance="30" range="7" spread="3" length="6">
<attribute key="areaEffect" value="poff"/>
<attribute key="areaEffect" value="poff" />
</attack>
</attacks>
<defenses armor="35" defense="50"/>
<defenses armor="35" defense="50" />
<immunities>
<immunity invisible="1"/>
<immunity invisible="1" />
</immunities>
<loot>
<item id="2666" chance="20000" /><!-- meat -->
<item id="2148" countmax="71" chance="53500" /><!-- gold coin -->
<item id="6099" chance="100000" /><!-- brutus bloodbeard's hat -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2476" chance="20000" /><!-- knight armor -->
<item id="2379" chance="60000" /><!-- dagger -->
<item id="2229" countmax="2" chance="60000" /><!-- skull -->
<item id="2463" chance="40000" /><!-- plate armor -->
</inside>
</item>
</loot>
</monster>
<item id="3577" chance="200" /><!-- meat -->
<item id="3031" countmax="71" chance="535" /><!-- gold coin -->
<item id="6099" chance="1000" /><!-- brutus bloodbeard's hat -->
<item id="3370" chance="200" /><!-- knight armor -->
<item id="3267" chance="600" /><!-- dagger -->
<item id="3114" countmax="2" chance="600" /><!-- skull -->
<item id="3357" chance="400" /><!-- plate armor -->
</loot>
</monster>

View File

@ -1,54 +1,33 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Carrion Worm" nameDescription="a carrion worm" race="blood" experience="70" speed="25" manacost="380">
<health now="145" max="145"/>
<look type="192" corpse="6069"/>
<health now="145" max="145" />
<look type="192" corpse="6069" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="20" attack="30">
</attacks>
<defenses armor="8" defense="11"/>
<defenses armor="8" defense="11" />
<immunities>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
<immunity lifedrain="0" />
<immunity paralyze="0" />
<immunity outfit="0" />
<immunity drunk="0" />
<immunity invisible="0" />
</immunities>
<loot>
<item id="2148" countmax="45" chance="18700" /><!-- gold coin -->
<item id="11186" chance="10625" /><!-- carrion worm fang -->
<item id="3976" countmax="2" chance="2275" /><!-- worm -->
<item id="2666" chance="10000" /><!-- meat -->
<item id="3031" countmax="45" chance="187" /><!-- gold coin -->
<item id="3492" countmax="2" chance="22" /><!-- worm -->
<item id="3577" chance="100" /><!-- meat -->
</loot>
</monster>
</monster>

View File

@ -1,43 +1,27 @@
<?xml version="1.0" encoding="utf-8"?>
<monster name="Coral Frog" namedescription="a coral frog" race="blood" experience="20" speed="95" manacost="305">
<health now="60" max="60"/>
<look type="226" head="114" body="98" legs="97" feet="114" corpse="6079"/>
<health now="60" max="60" />
<look type="226" head="114" body="98" legs="97" feet="114" corpse="6079" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="1"/>
<flag canpushitems="0"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="10" attack="25">
</attacks>
<defenses armor="1" defense="5"/>
<defenses armor="1" defense="5" />
<voices interval="5000" chance="10">
<voice sentence="Ribbit!"/>
<voice sentence="Ribbit!" />
</voices>
<loot>
<item id="2148" countmax="6" chance="46800" /><!-- gold coin -->
<item id="3031" countmax="6" chance="468" /><!-- gold coin -->
</loot>
</monster>
</monster>

View File

@ -1,44 +1,28 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Crimson Frog" nameDescription="a crimson frog" race="blood" experience="20" speed="95" manacost="305">
<health now="60" max="60"/>
<look type="226" head="94" body="78" legs="94" feet="78" corpse="6079"/>
<health now="60" max="60" />
<look type="226" head="94" body="78" legs="94" feet="78" corpse="6079" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="1"/>
<flag canpushitems="0"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="10" attack="25">
</attacks>
<defenses armor="8" defense="8"/>
<defenses armor="8" defense="8" />
<voices interval="5000" chance="10">
<voice sentence="Ribbit!"/>
<voice sentence="Ribbit!" />
</voices>
<loot>
<item id="2148" countmax="7" chance="25350" /><!-- gold coin -->
<item id="3976" chance="30925" /><!-- worm -->
<item id="3031" countmax="7" chance="253" /><!-- gold coin -->
<item id="3492" chance="309" /><!-- worm -->
</loot>
</monster>
</monster>

View File

@ -1,58 +1,48 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Deadeye Devious" nameDescription="Deadeye Devious" race="blood" experience="500" speed="65" manacost="0">
<health now="1450" max="1450"/>
<look type="151" head="115" body="76" legs="35" feet="117" addons="2" corpse="6080"/>
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="1450" max="1450" />
<look type="151" head="115" body="76" legs="35" feet="117" addons="2" corpse="6080" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="3"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="3" />
<flag runonhealth="0" />
</flags>
<attacks skill="40" attack="60">
<attack name="physical" chance="25" min="-40" max="-160">
<attribute key="shootEffect" value="throwingknife"/>
<attribute key="shootEffect" value="throwingknife" />
</attack>
</attacks>
<defenses armor="35" defense="50">
<defense name="healing" chance="10" min="50" max="150">
<attribute key="areaEffect" value="blueshimmer"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity invisible="1"/>
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Let's kill 'em"/>
<voice sentence="Arrrgh!"/>
<voice sentence="You'll never take me alive!"/>
<voice sentence="Let's kill 'em" />
<voice sentence="Arrrgh!" />
<voice sentence="You'll never take me alive!" />
</voices>
<loot>
<item id="2463" chance="100500" /><!-- plate armor -->
<item id="2148" countmax="88" chance="65175" /><!-- gold coin -->
<item id="6102" chance="100500" /><!-- deadeye devious' eye patch -->
<item id="2476" chance="18675" /><!-- knight armor -->
<item id="2229" countmax="2" chance="68675" /><!-- skull -->
<item id="2666" chance="27775" /><!-- meat -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2145" chance="18675" /><!-- small diamond -->
<item id="2379" chance="27775" /><!-- dagger -->
<item id="7591" chance="9075" /><!-- great health potion -->
<item id="5926" chance="9600" /><!-- pirate backpack -->
</inside>
</item>
</loot>
</monster>
<item id="3357" chance="1005" /><!-- plate armor -->
<item id="3031" countmax="88" chance="651" /><!-- gold coin -->
<item id="6102" chance="1005" /><!-- deadeye devious' eye patch -->
<item id="3370" chance="186" /><!-- knight armor -->
<item id="3114" countmax="2" chance="686" /><!-- skull -->
<item id="3577" chance="277" /><!-- meat -->
<item id="3028" chance="186" /><!-- small diamond -->
<item id="3267" chance="277" /><!-- dagger -->
<item id="5926" chance="96" /><!-- pirate backpack -->
</loot>
</monster>

View File

@ -1,20 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Enlightened of the Cult" nameDescription="a enlightened of the cult" race="blood" experience="500" speed="60" manacost="0">
<health now="700" max="700"/>
<look type="193" corpse="6080"/>
<health now="700" max="700" />
<look type="193" corpse="6080" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="5"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="5" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="50" poison="80">
<attack name="lifedrain" min="-70" max="-185" range="3" chance="20" target="1">
@ -25,66 +24,40 @@
<attribute key="areaEffect" value="teleport" />
</attack>
<attack name="physical" chance="17" range="7" radius="1" target="1" min="-70" max="-185">
<attribute key="shootEffect" value="energy"/>
<attribute key="shootEffect" value="energy" />
</attack>
<attack name="speed" chance="10" range="7" speedchange="-220" duration="5000">
</attack>
</attacks>
<defenses armor="15" defense="20">
<defense name="invisible" chance="15" duration="6000">
<attribute key="areaEffect" value="blueshimmer"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="healing" chance="30" min="30" max="50">
<attribute key="areaEffect" value="blueshimmer"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="Crypt Shambler" chance="10" max="2"/>
<summon name="Ghost" chance="10" max="2"/>
<summon name="Crypt Shambler" chance="10" max="2" />
<summon name="Ghost" chance="10" max="2" />
</summons>
<loot>
<item id="2148" countmax="69" chance="23625" /><!-- gold coin -->
<item id="2200" chance="1600" /><!-- protection amulet -->
<item id="2167" chance="1000" /><!-- energy ring -->
<item id="7589" chance="825" /><!-- strong mana potion -->
<item id="10554" chance="10450" /><!-- cultish mask -->
<item id="7426" chance="625" /><!-- amber staff -->
<item id="2656" chance="625" /><!-- blue robe -->
<item id="5810" chance="1000" /><!-- pirate voodoo doll -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2436" chance="850" /><!-- skull staff -->
<item id="1950" chance="1375" /><!-- book -->
<item id="2187" chance="725" /><!-- wand of inferno -->
<item id="2146" chance="1025" /><!-- small sapphire -->
<item id="6090" chance="975" /><!-- music sheet -->
<item id="5669" chance="575" /><!-- mysterious voodoo skull -->
<item id="2171" chance="650" /><!-- platinum amulet -->
<item id="2114" chance="575" /><!-- piggy bank -->
</inside>
</item>
</loot>
</monster>
<item id="3031" countmax="69" chance="236" /><!-- gold coin -->
<item id="3084" chance="16" /><!-- protection amulet -->
<item id="3051" chance="10" /><!-- energy ring -->
<item id="3567" chance="6" /><!-- blue robe -->
<item id="5810" chance="10" /><!-- pirate voodoo doll -->
<item id="3324" chance="8" /><!-- skull staff -->
<item id="2843" chance="13" /><!-- book -->
<item id="3071" chance="7" /><!-- wand of inferno -->
<item id="3029" chance="10" /><!-- small sapphire -->
<item id="6090" chance="9" /><!-- music sheet -->
<item id="5668" chance="5" /><!-- mysterious voodoo skull -->
<item id="3055" chance="6" /><!-- platinum amulet -->
<item id="2995" chance="5" /><!-- piggy bank -->
</loot>
</monster>

View File

@ -1,24 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Green Frog" nameDescription="a green frog" race="venom" experience="0" speed="95" manacost="305">
<health now="25" max="25"/>
<look type="224" head="69" body="66" legs="69" feet="66" corpse="6079"/>
<health now="25" max="25" />
<look type="224" head="69" body="66" legs="69" feet="66" corpse="6079" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="1"/>
<flag pushable="1"/>
<flag canpushitems="0"/>
<flag canpushcreatures="0"/>
<flag targetdistance="6"/>
<flag runonhealth="60"/>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="6" />
<flag runonhealth="60" />
</flags>
<defenses armor="3" defense="2"/>
<defenses armor="3" defense="2" />
<voices interval="5000" chance="10">
<voice sentence="Ribbit!"/>
<voice sentence="Ribbit! Ribbit!"/>
<voice sentence="Ribbit!" />
<voice sentence="Ribbit! Ribbit!" />
</voices>
</monster>
</monster>

View File

@ -1,67 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Island Troll" nameDescription="an island troll" race="blood" experience="20" speed="23" manacost="290">
<health now="50" max="50"/>
<health now="50" max="50" />
<look type="15" head="0" body="0" legs="0" feet="0" corpse="5960" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="15"/>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="15" />
</flags>
<attacks skill="10" attack="10">
</attacks>
<defenses armor="7" defense="9"/>
<defenses armor="7" defense="9" />
<voices interval="5000" chance="10">
<voice sentence="Hmmm, turtles"/>
<voice sentence="Hmmm, dogs"/>
<voice sentence="Hmmm, wormds"/>
<voice sentence="Groar"/>
<voice sentence="Gruntz!"/>
<voice sentence="Hmmm, turtles" />
<voice sentence="Hmmm, dogs" />
<voice sentence="Hmmm, wormds" />
<voice sentence="Groar" />
<voice sentence="Gruntz!" />
</voices>
<loot>
<item id="2448" chance="4400" /><!-- studded club -->
<item id="2120" chance="8175" /><!-- rope -->
<item id="2148" countmax="10" chance="34075" /><!-- gold coin -->
<item id="5097" chance="5150" /><!-- mango -->
<item id="5901" chance="30725" /><!-- wood -->
<item id="2380" chance="20025" /><!-- hand axe -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2461" chance="9700" /><!-- leather helmet -->
<item id="2389" chance="21025" /><!-- spear -->
<item id="2512" chance="16625" /><!-- wooden shield -->
<item id="2643" chance="11325" /><!-- leather boots -->
<item id="7963" chance="625" /><!-- marlin -->
</inside>
</item>
<item id="3336" chance="44" /><!-- studded club -->
<item id="3003" chance="81" /><!-- rope -->
<item id="3031" countmax="10" chance="340" /><!-- gold coin -->
<item id="5096" chance="51" /><!-- mango -->
<item id="5901" chance="307" /><!-- wood -->
<item id="3268" chance="200" /><!-- hand axe -->
<item id="3355" chance="97" /><!-- leather helmet -->
<item id="3277" chance="210" /><!-- spear -->
<item id="3412" chance="166" /><!-- wooden shield -->
<item id="3552" chance="113" /><!-- leather boots -->
</loot>
</monster>
</monster>

View File

@ -1,38 +1,37 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Lavahole" nameDescription="a lavahole" race="undead" experience="0" speed="0" manacost="0">
<health now="100" max="100"/>
<look typeex="391"/>
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="10" />
<health now="100" max="100" />
<look typeex="391" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="90" weakest="0" mostdamage="0" random="10" />
<flags>
<flag summonable="0"/>
<flag attackable="0"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="0"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="0" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="fire" chance="30" range="7" min="-0" max="-111">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="fire"/>
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="fire" />
</attack>
</attacks>
<defenses armor="1" defense="1"/>
<defenses armor="1" defense="1" />
<immunities>
<immunity physical="1"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity manadrain="1"/>
<immunity paralyze="1"/>
<immunity drunk="1"/>
<immunity outfit="1"/>
<immunity invisible="1"/>
<immunity physical="1" />
<immunity energy="1" />
<immunity fire="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity manadrain="1" />
<immunity paralyze="1" />
<immunity drunk="1" />
<immunity outfit="1" />
<immunity invisible="1" />
</immunities>
</monster>
</monster>

View File

@ -1,45 +1,44 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Lethal Lissy" nameDescription="lethal lissy" race="blood" experience="500" speed="65" manacost="0">
<health now="1450" max="1450"/>
<look type="155" head="77" body="0" legs="76" feet="132" addons="3" corpse="6081"/>
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="1450" max="1450" />
<look type="155" head="77" body="0" legs="76" feet="132" addons="3" corpse="6081" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="80">
<attack name="physical" chance="10" length="1">
<attribute key="areaEffect" value="purplenote"/>
<attribute key="areaEffect" value="purplenote" />
</attack>
</attacks>
<defenses armor="35" defense="50">
<defense name="healing" chance="20" min="125" max="175">
<attribute key="areaEffect" value="blueshimmer"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity invisible="1"/>
<immunity invisible="1" />
</immunities>
<summons maxSummons="4">
<summon name="Pirate Cutthroat" chance="20" max="4"/>
<summon name="Pirate Cutthroat" chance="20" max="4" />
</summons>
<loot>
<item id="6100" chance="100000"/><!-- lethal lissy's shirt -->
<item id="2148" countmax="40" chance="100000"/><!-- gold coin -->
<item id="2476" chance="1200"/><!-- knight armor -->
<item id="2387" chance="1500"/><!-- double axe -->
<item id="2463" chance="4000"/><!-- plate armor -->
<item id="2145" chance="100000"/><!-- small diamond -->
<item id="2320" countmax="1" chance="100000"/><!-- skull -->
<item id="6100" chance="1000" /><!-- lethal lissy's shirt -->
<item id="3031" countmax="40" chance="1000" /><!-- gold coin -->
<item id="3370" chance="12" /><!-- knight armor -->
<item id="3275" chance="15" /><!-- double axe -->
<item id="3357" chance="40" /><!-- plate armor -->
<item id="3028" chance="1000" /><!-- small diamond -->
<item id="3114" countmax="1" chance="1000" /><!-- skull -->
</loot>
</monster>
</monster>

View File

@ -1,54 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Mammoth" nameDescription="a mammoth" race="blood" experience="160" speed="58" manacost="500">
<health now="320" max="320"/>
<look type="199" corpse="6074"/>
<health now="320" max="320" />
<look type="199" corpse="6074" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="45" attack="40">
</attacks>
<defenses armor="40" defense="57"/>
<defenses armor="40" defense="57" />
<voices interval="5000" chance="10">
<voice sentence="Troooooot!"/>
<voice sentence="Hooooot-Toooooot!"/>
<voice sentence="Tooooot."/>
<voice sentence="Troooooot!" />
<voice sentence="Hooooot-Toooooot!" />
<voice sentence="Tooooot." />
</voices>
<loot>
<item id="2671" chance="20200" /><!-- ham -->
<item id="11218" chance="2625" /><!-- thick fur -->
<item id="2148" countmax="20" chance="16225" /><!-- gold coin -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="11232" countmax="2" chance="5475" /><!-- mammoth tusk -->
<item id="7432" chance="800" /><!-- furry club -->
</inside>
</item>
</loot>
</monster>
<item id="3582" chance="202" /><!-- ham -->
<item id="3031" countmax="20" chance="162" /><!-- gold coin -->
</loot>
</monster>

View File

@ -1,46 +1,45 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Massive Water Elemental" nameDescription="a massive water elemental" race="undead" experience="800" speed="140" manacost="0">
<health now="1250" max="1250"/>
<health now="1250" max="1250" />
<look type="11" corpse="10499" />
<targetchange interval="1000" chance="5" />
<targetstrategy nearest="70" weakest="15" mostdamage="15" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="45" attack="80" poison="300">
<attack name="poisonfield" chance="11" range="7" target="1" radius="3">
<attribute key="shootEffect" value="poison"/>
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="poisoncondition" count="70" chance="12" length="8" spread="3" min="-20" max="-420">
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="poison"/>
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="lifedrain" chance="15" range="10" min="-170" max="-210">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="drown" chance="10" target="1" range="7" radius="2" min="-330" max="-450">
<attribute key="areaEffect" value="bluebubble"/>
<attribute key="areaEffect" value="bluebubble" />
</attack>
</attacks>
<defenses armor="20" defense="22">
<defense name="healing" chance="15" min="100" max="150">
<attribute key="areaEffect" value="blueshimmer"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity drown="1"/>
<immunity fire="1"/>
<immunity earth="1"/>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drown="1" />
<immunity fire="1" />
<immunity earth="1" />
</immunities>
</monster>
</monster>

View File

@ -1,151 +1,99 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Morgaroth" nameDescription="Morgaroth" race="undead" experience="15000" speed="180" manacost="0">
<health now="55000" max="55000"/>
<look type="12" head="0" body="94" legs="79" feet="79" corpse="6068"/>
<health now="55000" max="55000" />
<look type="12" head="0" body="94" legs="79" feet="79" corpse="6068" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="240" attack="180">
<attack name="fire" chance="30" range="7" radius="7" target="1" min="-500" max="-600">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="physical" chance="25" length="8" spread="0" min="-0" max="-580">
<attribute key="areaEffect" value="mortarea"/>
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="speed" chance="15" range="7" speedchange="-850" duration="50000">
<attribute key="areaEffect" value="whitenote"/>
<attribute key="areaEffect" value="whitenote" />
</attack>
<attack name="physical" chance="20" target="0" radius="7" min="-500" max="-800">
<attribute key="areaEffect" value="mortarea"/>
<attribute key="areaEffect" value="mortarea" />
</attack>
</attacks>
<defenses armor="55" defense="65">
<defense name="healing" chance="20" min="250" max="750">
<attribute key="areaEffect" value="blueshimmer"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" chance="80" speedchange="808" duration="6000">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity fire="1"/>
<immunity earth="1"/>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity fire="1" />
<immunity earth="1" />
</immunities>
<summons maxSummons="6">
<summon name="Demon" chance="20" max="6"/>
<summon name="Demon" chance="20" max="6" />
</summons>
<voices interval="5000" chance="30">
<voice sentence="I AM MORGAROTH, LORD OF THE TRIANGLE... AND YOU ARE LOST!" yell="1"/>
<voice sentence="MY SEED IS FEAR AND MY HARVEST ARE YOUR SOULS!" yell="1"/>
<voice sentence="THE TRIANGLE OF TERROR WILL RISE!" yell="1"/>
<voice sentence="ZATHROTH! LOOK AT THE DESTRUCTION I AM CAUSING IN YOUR NAME!" yell="1"/>
<voice sentence="I AM MORGAROTH, LORD OF THE TRIANGLE... AND YOU ARE LOST!" yell="1" />
<voice sentence="MY SEED IS FEAR AND MY HARVEST ARE YOUR SOULS!" yell="1" />
<voice sentence="THE TRIANGLE OF TERROR WILL RISE!" yell="1" />
<voice sentence="ZATHROTH! LOOK AT THE DESTRUCTION I AM CAUSING IN YOUR NAME!" yell="1" />
</voices>
<loot>
<item id="2192" chance="12700" /><!-- crystal ball -->
<item id="2151" chance="2950" /><!-- talon -->
<item id="8929" chance="15125" /><!-- the stomper -->
<item id="2164" chance="5375" /><!-- might ring -->
<item id="2514" chance="20000" /><!-- mastermind shield -->
<item id="2421" chance="5375" /><!-- thunder hammer -->
<item id="8852" chance="10000" /><!-- the devileye -->
<item id="2158" chance="12700" /><!-- blue gem -->
<item id="2470" chance="7825" /><!-- golden legs -->
<item id="2462" chance="12700" /><!-- devil helmet -->
<item id="2432" chance="10250" /><!-- fire axe -->
<item id="2123" chance="7825" /><!-- ring of the sky -->
<item id="1988" chance="100000"><!-- bag -->
<inside>
<item id="8473" chance="9750" /><!-- ultimate health potion -->
<item id="2522" chance="12700" /><!-- great shield -->
<item id="2393" chance="7825" /><!-- giant sword -->
<item id="2165" chance="12700" /><!-- stealth ring -->
<item id="8853" chance="10000" /><!-- the ironworker -->
<item id="8850" chance="22450" /><!-- chain bolter -->
<item id="2178" chance="15125" /><!-- mind stone -->
<item id="8851" chance="5375" /><!-- royal crossbow -->
<item id="2171" chance="2950" /><!-- platinum amulet -->
<item id="2112" chance="12700" /><!-- teddy bear -->
<item id="2143" countmax="14" chance="7650" /><!-- white pearl -->
<item id="8865" chance="10250" /><!-- dark lord's cape -->
<item id="2162" chance="15125" /><!-- magic light wand -->
<item id="2520" chance="7825" /><!-- demon shield -->
<item id="8928" chance="15125" /><!-- obsidian truncheon -->
<item id="2174" chance="22450" /><!-- strange symbol -->
<item id="6300" chance="46850" /><!-- death ring -->
<item id="2155" chance="37100" /><!-- green gem -->
<item id="7591" chance="26825" /><!-- great health potion -->
<item id="8881" chance="12700" /><!-- fireborn giant armor -->
<item id="6529" countmax="78" chance="10350" /><!-- infernal bolt -->
<item id="2145" countmax="5" chance="13175" /><!-- small diamond -->
<item id="2167" chance="7825" /><!-- energy ring -->
<item id="5954" countmax="2" chance="22450" /><!-- demon horn -->
<item id="2144" countmax="15" chance="7175" /><!-- black pearl -->
<item id="7590" chance="26825" /><!-- great mana potion -->
<item id="8886" chance="2950" /><!-- molten plate -->
<item id="7421" chance="10250" /><!-- onyx flail -->
<item id="2146" countmax="8" chance="20325" /><!-- small sapphire -->
<item id="2177" chance="20000" /><!-- life crystal -->
<item id="2200" chance="2950" /><!-- protection amulet -->
<item id="7899" chance="5375" /><!-- magma coat -->
<item id="1986" chance="12700" /><!-- red tome -->
<item id="9971" chance="22450" /><!-- gold ingot -->
<item id="8472" chance="36575" /><!-- great spirit potion -->
<item id="2387" chance="17575" /><!-- double axe -->
<item id="2149" countmax="10" chance="14150" /><!-- small emerald -->
<item id="2176" chance="10250" /><!-- orb -->
<item id="2214" chance="20000" /><!-- ring of healing -->
<item id="2197" chance="2950" /><!-- stone skin amulet -->
<item id="2472" chance="12700" /><!-- magic plate armor -->
<item id="6500" countmax="4" chance="26725" /><!-- demonic essence -->
<item id="5943" chance="27325" /><!-- morgaroth's heart -->
<item id="2152" countmax="74" chance="57875" /><!-- platinum coin -->
<item id="2645" chance="2950" /><!-- steel boots -->
<item id="7368" countmax="42" chance="4975" /><!-- assassin star -->
<item id="2150" countmax="20" chance="14900" /><!-- small amethyst -->
<item id="2179" chance="2950" /><!-- gold ring -->
<item id="8867" chance="5375" /><!-- dragon robe -->
<item id="7431" chance="5375" /><!-- demonbone -->
<item id="2033" chance="2950" /><!-- golden mug -->
</inside>
</item>
<item id="3076" chance="127" /><!-- crystal ball -->
<item id="3034" chance="29" /><!-- talon -->
<item id="3048" chance="53" /><!-- might ring -->
<item id="3414" chance="200" /><!-- mastermind shield -->
<item id="3309" chance="53" /><!-- thunder hammer -->
<item id="3041" chance="127" /><!-- blue gem -->
<item id="3364" chance="78" /><!-- golden legs -->
<item id="3356" chance="127" /><!-- devil helmet -->
<item id="3320" chance="102" /><!-- fire axe -->
<item id="3006" chance="78" /><!-- ring of the sky -->
<item id="3422" chance="127" /><!-- great shield -->
<item id="3281" chance="78" /><!-- giant sword -->
<item id="3049" chance="127" /><!-- stealth ring -->
<item id="3062" chance="151" /><!-- mind stone -->
<item id="3055" chance="29" /><!-- platinum amulet -->
<item id="2993" chance="127" /><!-- teddy bear -->
<item id="3026" countmax="14" chance="76" /><!-- white pearl -->
<item id="3046" chance="151" /><!-- magic light wand -->
<item id="3420" chance="78" /><!-- demon shield -->
<item id="3058" chance="224" /><!-- strange symbol -->
<item id="3038" chance="371" /><!-- green gem -->
<item id="3028" countmax="5" chance="131" /><!-- small diamond -->
<item id="3051" chance="78" /><!-- energy ring -->
<item id="5954" countmax="2" chance="224" /><!-- demon horn -->
<item id="3027" countmax="15" chance="71" /><!-- black pearl -->
<item id="3029" countmax="8" chance="203" /><!-- small sapphire -->
<item id="3061" chance="200" /><!-- life crystal -->
<item id="3084" chance="29" /><!-- protection amulet -->
<item id="2852" chance="127" /><!-- red tome -->
<item id="3275" chance="175" /><!-- double axe -->
<item id="3032" countmax="10" chance="141" /><!-- small emerald -->
<item id="3060" chance="102" /><!-- orb -->
<item id="3098" chance="200" /><!-- ring of healing -->
<item id="3081" chance="29" /><!-- stone skin amulet -->
<item id="3366" chance="127" /><!-- magic plate armor -->
<item id="5943" chance="273" /><!-- morgaroth's heart -->
<item id="3035" countmax="74" chance="578" /><!-- platinum coin -->
<item id="3554" chance="29" /><!-- steel boots -->
<item id="3033" countmax="20" chance="149" /><!-- small amethyst -->
<item id="3063" chance="29" /><!-- gold ring -->
<item id="2903" chance="29" /><!-- golden mug -->
</loot>
</monster>
</monster>

View File

@ -1,72 +1,48 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Novice of the Cult" nameDescription="a novice of the cult" race="blood" experience="100" speed="62" manacost="0">
<health now="285" max="285"/>
<look type="133" head="114" body="95" legs="114" feet="114" corpse="6080"/>
<health now="285" max="285" />
<look type="133" head="114" body="95" legs="114" feet="114" corpse="6080" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="40"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="40" />
</flags>
<attacks skill="55" attack="20" poison="10">
<attack name="lifedrain" chance="15" range="7" target="1" min="-20" max="-80">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="15" defense="10">
<defense name="healing" chance="17" min="30" max="50">
<attribute key="areaEffect" value="blueshimmer"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<summons maxSummons="1">
<summon name="Chicken" chance="20" max="1"/>
<summon name="Chicken" chance="20" max="1" />
</summons>
<voices interval="5000" chance="10">
<voice sentence="Fear us!"/>
<voice sentence="You will not tell anyone what you have seen."/>
<voice sentence="Your curiosity will be punished!"/>
<voice sentence="Fear us!" />
<voice sentence="You will not tell anyone what you have seen." />
<voice sentence="Your curiosity will be punished!" />
</voices>
<loot>
<item id="2148" countmax="39" chance="13800" /><!-- gold coin -->
<item id="2398" chance="5200" /><!-- mace -->
<item id="2145" chance="750" /><!-- small diamond -->
<item id="2661" chance="3750" /><!-- scarf -->
<item id="10555" chance="1625" /><!-- cultish robe -->
<item id="6087" chance="1700" /><!-- music sheet -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="1950" chance="1150" /><!-- book -->
<item id="2213" chance="1025" /><!-- dwarven ring -->
<item id="2199" chance="925" /><!-- garlic necklace -->
<item id="2190" chance="1100" /><!-- wand of vortex -->
<item id="5810" chance="1000" /><!-- pirate voodoo doll -->
</inside>
</item>
</loot>
</monster>
<item id="3031" countmax="39" chance="138" /><!-- gold coin -->
<item id="3286" chance="52" /><!-- mace -->
<item id="3028" chance="7" /><!-- small diamond -->
<item id="3572" chance="37" /><!-- scarf -->
<item id="6087" chance="17" /><!-- music sheet -->
<item id="2843" chance="11" /><!-- book -->
<item id="3097" chance="10" /><!-- dwarven ring -->
<item id="3083" chance="9" /><!-- garlic necklace -->
<item id="3074" chance="11" /><!-- wand of vortex -->
<item id="5810" chance="10" /><!-- pirate voodoo doll -->
</loot>
</monster>

View File

@ -1,41 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Orchid Frog" nameDescription="a orchid frog" race="blood" experience="20" speed="95" manacost="305">
<health now="60" max="60"/>
<look type="226" head="109" body="14" legs="109" feet="114" corpse="6079"/>
<health now="60" max="60" />
<look type="226" head="109" body="14" legs="109" feet="114" corpse="6079" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="1"/>
<flag canpushitems="0"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="10" attack="25">
</attacks>
<defenses armor="2" defense="3"/>
<defenses armor="2" defense="3" />
<loot>
<item id="2148" countmax="10" chance="30950" /><!-- gold coin -->
<item id="3976" chance="18675" /><!-- worm -->
<item id="3031" countmax="10" chance="309" /><!-- gold coin -->
<item id="3492" chance="186" /><!-- worm -->
</loot>
</monster>
</monster>

View File

@ -1,73 +1,49 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pirate Buccaneer" nameDescription="a pirate buccaneer" race="blood" experience="250" speed="68" manacost="595">
<health now="425" max="425"/>
<look type="97" corpse="6080"/>
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="425" max="425" />
<look type="97" corpse="6080" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag runonhealth="50"/>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="50" />
</flags>
<attacks skill="30" attack="80">
<attack name="physical" chance="15" range="7" min="-0" max="-100">
<attribute key="shootEffect" value="throwingknife"/>
<attribute key="shootEffect" value="throwingknife" />
</attack>
</attacks>
<defenses armor="25" defense="23"/>
<defenses armor="25" defense="23" />
<immunities>
<immunity invisible="1"/>
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Give up!"/>
<voice sentence="Hiyaa"/>
<voice sentence="Plundeeeeer!"/>
<voice sentence="Give up!" />
<voice sentence="Hiyaa" />
<voice sentence="Plundeeeeer!" />
</voices>
<loot>
<item id="2148" countmax="59" chance="27550" /><!-- gold coin -->
<item id="6095" chance="1500" /><!-- pirate shirt -->
<item id="2385" chance="10825" /><!-- sabre -->
<item id="11213" chance="11775" /><!-- compass -->
<item id="2050" chance="10300" /><!-- torch -->
<item id="2410" countmax="5" chance="6000" /><!-- throwing knife -->
<item id="5091" chance="1850" /><!-- treasure map -->
<item id="2238" chance="10400" /><!-- worn leather boots -->
<item id="5926" chance="850" /><!-- pirate backpack -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="6097" chance="1075" /><!-- hook -->
<item id="6098" chance="925" /><!-- eye patch -->
<item id="2513" chance="4400" /><!-- battle shield -->
<item id="7588" chance="625" /><!-- strong health potion -->
<item id="2463" chance="1150" /><!-- plate armor -->
<item id="6126" chance="850" /><!-- peg leg -->
<item id="5792" chance="575" /><!-- dice -->
<item id="5553" chance="550" /><!-- rum flask -->
</inside>
</item>
<item id="3031" countmax="59" chance="275" /><!-- gold coin -->
<item id="6095" chance="15" /><!-- pirate shirt -->
<item id="3273" chance="108" /><!-- sabre -->
<item id="2920" chance="103" /><!-- torch -->
<item id="3298" countmax="5" chance="60" /><!-- throwing knife -->
<item id="5090" chance="18" /><!-- treasure map -->
<item id="3123" chance="104" /><!-- worn leather boots -->
<item id="5926" chance="8" /><!-- pirate backpack -->
<item id="6097" chance="10" /><!-- hook -->
<item id="6098" chance="9" /><!-- eye patch -->
<item id="3413" chance="44" /><!-- battle shield -->
<item id="3357" chance="11" /><!-- plate armor -->
<item id="6126" chance="8" /><!-- peg leg -->
<item id="5792" chance="5" /><!-- dice -->
<item id="5552" chance="5" /><!-- rum flask -->
</loot>
</monster>
</monster>

View File

@ -1,73 +1,50 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pirate Corsair" nameDescription="a pirate corsair" race="blood" experience="350" speed="75" manacost="775">
<health now="675" max="675"/>
<look type="98" corpse="6080"/>
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="675" max="675" />
<look type="98" corpse="6080" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="75" attack="40">
<attack name="physical" chance="15" range="7" max="-150">
<attribute key="shootEffect" value="throwingstar"/>
<attribute key="shootEffect" value="throwingstar" />
</attack>
<attack name="physical" chance="20" target="0" min="-0" max="-0">
<attribute key="areaEffect" value="rednote"/>
<attribute key="areaEffect" value="rednote" />
</attack>
</attacks>
<defenses armor="25" defense="20"/>
<defenses armor="25" defense="20" />
<immunities>
<immunity invisible="1"/>
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Give up!"/>
<voice sentence="Hiyaa!"/>
<voice sentence="Plundeeeeer!"/>
<voice sentence="Give up!" />
<voice sentence="Hiyaa!" />
<voice sentence="Plundeeeeer!" />
</voices>
<loot>
<item id="2399" countmax="12" chance="5175" /><!-- throwing star -->
<item id="5553" chance="650" /><!-- rum flask -->
<item id="2148" countmax="83" chance="17875" /><!-- gold coin -->
<item id="2385" chance="10525" /><!-- sabre -->
<item id="11213" chance="10825" /><!-- compass -->
<item id="2521" chance="1800" /><!-- dark shield -->
<item id="6126" chance="1075" /><!-- peg leg -->
<item id="5462" chance="950" /><!-- pirate boots -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="6097" chance="1375" /><!-- hook -->
<item id="2489" chance="2525" /><!-- dark armor -->
<item id="5926" chance="1225" /><!-- pirate backpack -->
<item id="7588" chance="575" /><!-- strong health potion -->
<item id="6098" chance="650" /><!-- eye patch -->
<item id="6096" chance="1225" /><!-- pirate hat -->
<item id="5812" chance="650" /><!-- skull candle -->
</inside>
</item>
</loot>
</monster>
<item id="3287" countmax="12" chance="51" /><!-- throwing star -->
<item id="5552" chance="6" /><!-- rum flask -->
<item id="3031" countmax="83" chance="178" /><!-- gold coin -->
<item id="3273" chance="105" /><!-- sabre -->
<item id="3421" chance="18" /><!-- dark shield -->
<item id="6126" chance="10" /><!-- peg leg -->
<item id="5461" chance="9" /><!-- pirate boots -->
<item id="6097" chance="13" /><!-- hook -->
<item id="3383" chance="25" /><!-- dark armor -->
<item id="5926" chance="12" /><!-- pirate backpack -->
<item id="6098" chance="6" /><!-- eye patch -->
<item id="6096" chance="12" /><!-- pirate hat -->
<item id="5813" chance="6" /><!-- skull candle -->
</loot>
</monster>

View File

@ -1,70 +1,46 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pirate Cutthroat" nameDescription="a pirate cutthroat" race="blood" experience="175" speed="71" manacost="495">
<health now="325" max="325"/>
<look type="96" corpse="6080"/>
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="325" max="325" />
<look type="96" corpse="6080" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="75" attack="40" poison="80">
<attack name="fire" chance="34" range="1" radius="1" target="1" min="-0" max="-95">
<attribute key="areaEffect" value="explosion"/>
<attribute key="areaEffect" value="explosion" />
</attack>
</attacks>
<defenses armor="25" defense="23"/>
<defenses armor="25" defense="23" />
<immunities>
<immunity invisible="1"/>
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Give up!"/>
<voice sentence="Hiyaa!"/>
<voice sentence="Plundeeeeer!"/>
<voice sentence="Give up!" />
<voice sentence="Hiyaa!" />
<voice sentence="Plundeeeeer!" />
</voices>
<loot>
<item id="2148" countmax="49" chance="32625" /><!-- gold coin -->
<item id="5710" chance="2350" /><!-- light shovel -->
<item id="11213" chance="10300" /><!-- compass -->
<item id="5927" chance="1500" /><!-- pirate bag -->
<item id="2509" chance="3350" /><!-- steel shield -->
<item id="5091" chance="1300" /><!-- treasure map -->
<item id="2483" chance="3350" /><!-- scale armor -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="6098" chance="1100" /><!-- eye patch -->
<item id="5918" chance="1625" /><!-- pirate knee breeches -->
<item id="6126" chance="975" /><!-- peg leg -->
<item id="6097" chance="1050" /><!-- hook -->
<item id="5553" chance="650" /><!-- rum flask -->
<item id="5792" chance="550" /><!-- dice -->
</inside>
</item>
</loot>
</monster>
<item id="3031" countmax="49" chance="326" /><!-- gold coin -->
<item id="5710" chance="23" /><!-- light shovel -->
<item id="5927" chance="15" /><!-- pirate bag -->
<item id="3409" chance="33" /><!-- steel shield -->
<item id="5090" chance="13" /><!-- treasure map -->
<item id="3377" chance="33" /><!-- scale armor -->
<item id="6098" chance="11" /><!-- eye patch -->
<item id="5918" chance="16" /><!-- pirate knee breeches -->
<item id="6126" chance="9" /><!-- peg leg -->
<item id="6097" chance="10" /><!-- hook -->
<item id="5552" chance="6" /><!-- rum flask -->
<item id="5792" chance="5" /><!-- dice -->
</loot>
</monster>

View File

@ -1,32 +1,31 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pirate Ghost" nameDescription="a pirate ghost" race="undead" experience="250" speed="70" manacost="0">
<health now="275" max="275"/>
<look type="196" corpse="6071"/>
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="275" max="275" />
<look type="196" corpse="6071" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="50" poison="40">
<attack name="lifedrain" chance="12" range="7" min="-30" max="-80">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="physical" chance="15" range="7" radius="2" target="1" max="-65">
<attribute key="areaEffect" value="rednote"/>
<attribute key="areaEffect" value="rednote" />
</attack>
</attacks>
<defenses armor="20" defense="25">
<defense name="healing" chance="15" min="24" max="30">
<attribute key="areaEffect" value="blueshimmer"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
@ -36,42 +35,17 @@
<immunity poison="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Yooh Ho Hooh Ho!"/>
<voice sentence="Hell is waiting for You!"/>
<voice sentence="It's alive!"/>
<voice sentence="The curse! Aww the curse!"/>
<voice sentence="You will not get my treasure!"/>
<voice sentence="Yooh Ho Hooh Ho!" />
<voice sentence="Hell is waiting for You!" />
<voice sentence="It's alive!" />
<voice sentence="The curse! Aww the curse!" />
<voice sentence="You will not get my treasure!" />
</voices>
<loot>
<item id="2165" chance="1350" /><!-- stealth ring -->
<item id="2148" countmax="63" chance="17350" /><!-- gold coin -->
<item id="10600" chance="5200" /><!-- tattered piece of robe -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="1948" chance="925" /><!-- parchment -->
<item id="2383" chance="700" /><!-- spike sword -->
<item id="2655" chance="700" /><!-- red robe -->
</inside>
</item>
</loot>
</monster>
<item id="3049" chance="13" /><!-- stealth ring -->
<item id="3031" countmax="63" chance="173" /><!-- gold coin -->
<item id="2814" chance="9" /><!-- parchment -->
<item id="3271" chance="7" /><!-- spike sword -->
<item id="3566" chance="7" /><!-- red robe -->
</loot>
</monster>

View File

@ -1,73 +1,48 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pirate Marauder" nameDescription="a pirate marauder" race="blood" experience="125" speed="70" manacost="490">
<health now="210" max="210"/>
<look type="93" corpse="6080"/>
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="210" max="210" />
<look type="93" corpse="6080" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="25"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="25" />
</flags>
<attacks skill="60" attack="40">
<attack name="physical" chance="15" range="7" min="-0" max="-40">
<attribute key="shootEffect" value="spear"/>
<attribute key="shootEffect" value="spear" />
</attack>
</attacks>
<defenses armor="15" defense="20"/>
<defenses armor="15" defense="20" />
<immunities>
<immunity invisible="1"/>
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Plundeeeeer!"/>
<voice sentence="Give up!"/>
<voice sentence="Hiyaa!"/>
<voice sentence="Plundeeeeer!" />
<voice sentence="Give up!" />
<voice sentence="Hiyaa!" />
</voices>
<loot>
<item id="2148" countmax="40" chance="30950" /><!-- gold coin -->
<item id="5927" chance="1075" /><!-- pirate bag -->
<item id="2050" chance="9900" /><!-- torch -->
<item id="2464" chance="3350" /><!-- chain armor -->
<item id="11213" chance="10725" /><!-- compass -->
<item id="6097" chance="1050" /><!-- hook -->
<item id="2389" countmax="2" chance="4025" /><!-- spear -->
<item id="5091" chance="1450" /><!-- treasure map -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="6126" chance="1050" /><!-- peg leg -->
<item id="2510" chance="5550" /><!-- plate shield -->
<item id="5917" chance="1500" /><!-- bandana -->
<item id="5553" chance="550" /><!-- rum flask -->
<item id="6098" chance="1000" /><!-- eye patch -->
<item id="5929" chance="675" /><!-- goldfish bowl -->
<item id="5792" chance="600" /><!-- dice -->
</inside>
</item>
</loot>
</monster>
<item id="3031" countmax="40" chance="309" /><!-- gold coin -->
<item id="5927" chance="10" /><!-- pirate bag -->
<item id="2920" chance="99" /><!-- torch -->
<item id="3358" chance="33" /><!-- chain armor -->
<item id="6097" chance="10" /><!-- hook -->
<item id="3277" countmax="2" chance="40" /><!-- spear -->
<item id="5090" chance="14" /><!-- treasure map -->
<item id="6126" chance="10" /><!-- peg leg -->
<item id="3410" chance="55" /><!-- plate shield -->
<item id="5917" chance="15" /><!-- bandana -->
<item id="5552" chance="5" /><!-- rum flask -->
<item id="6098" chance="10" /><!-- eye patch -->
<item id="5928" chance="6" /><!-- goldfish bowl -->
<item id="5792" chance="6" /><!-- dice -->
</loot>
</monster>

View File

@ -1,55 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pirate Skeleton" nameDescription="a pirate skeleton" race="undead" experience="85" speed="45" manacost="0">
<health now="190" max="190"/>
<look type="195" corpse="6070"/>
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="190" max="190" />
<look type="195" corpse="6070" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="20"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="20" />
</flags>
<attacks skill="40" attack="20">
</attacks>
<defenses armor="18" defense="19"/>
<defenses armor="18" defense="19" />
<loot>
<item id="2148" countmax="25" chance="25625" /><!-- gold coin -->
<item id="2230" chance="7200" /><!-- bone -->
<item id="2231" chance="6075" /><!-- big bone -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2229" chance="3800" /><!-- skull -->
<item id="2406" chance="1350" /><!-- short sword -->
<item id="2449" chance="1800" /><!-- bone club -->
<item id="2376" chance="1200" /><!-- sword -->
</inside>
</item>
</loot>
</monster>
<item id="3031" countmax="25" chance="256" /><!-- gold coin -->
<item id="3115" chance="72" /><!-- bone -->
<item id="3116" chance="60" /><!-- big bone -->
<item id="3114" chance="38" /><!-- skull -->
<item id="3294" chance="13" /><!-- short sword -->
<item id="3337" chance="18" /><!-- bone club -->
<item id="3264" chance="12" /><!-- sword -->
</loot>
</monster>

View File

@ -1,64 +1,39 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Quara Constrictor Scout" nameDescription="a quara constrictor scout" race="undead" experience="250" speed="72" manacost="670">
<health now="450" max="450"/>
<look type="46" corpse="6065"/>
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="450" max="450" />
<look type="46" corpse="6065" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="55" attack="40">
<attack name="lifedrain" chance="15" radius="3" target="0" max="-80">
<attribute key="areaEffect" value="blackspark"/>
<attribute key="areaEffect" value="blackspark" />
</attack>
</attacks>
<defenses armor="15" defense="15"/>
<defenses armor="15" defense="15" />
<immunities>
<immunity fire="1"/>
<immunity drown="1"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity invisible="0"/>
<immunity fire="1" />
<immunity drown="1" />
<immunity lifedrain="0" />
<immunity paralyze="0" />
<immunity invisible="0" />
</immunities>
<loot>
<item id="2148" countmax="40" chance="24725" /><!-- gold coin -->
<item id="2460" chance="9525" /><!-- brass helmet -->
<item id="2397" chance="5700" /><!-- longsword -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2465" chance="2300" /><!-- brass armor -->
<item id="5895" chance="1050" /><!-- fish fin -->
<item id="2150" chance="950" /><!-- small amethyst -->
</inside>
</item>
</loot>
</monster>
<item id="3031" countmax="40" chance="247" /><!-- gold coin -->
<item id="3354" chance="95" /><!-- brass helmet -->
<item id="3285" chance="57" /><!-- longsword -->
<item id="3359" chance="23" /><!-- brass armor -->
<item id="5895" chance="10" /><!-- fish fin -->
<item id="3033" chance="9" /><!-- small amethyst -->
</loot>
</monster>

View File

@ -1,76 +1,52 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Quara Constrictor" nameDescription="a quara constrictor" race="blood" experience="250" speed="130" manacost="670">
<health now="450" max="450"/>
<look type="46" corpse="6065"/>
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="450" max="450" />
<look type="46" corpse="6065" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="50" attack="50" poison="20">
<attack name="lifedrain" chance="11" radius="3" target="0" min="-50" max="-90">
<attribute key="areaEffect" value="blackspark"/>
<attribute key="areaEffect" value="blackspark" />
</attack>
<attack name="lifedrain" chance="12" range="7" min="-40" max="-70" target="0" radius="4">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="energycondition" count="80" chance="10" min="-75" max="-75" range="1" target="1">
<attribute key="shootEffect" value="energy"/>
<attribute key="shootEffect" value="energy" />
</attack>
</attacks>
<defenses armor="15" defense="15"/>
<defenses armor="15" defense="15" />
<immunities>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity drown="1"/>
<immunity fire="1"/>
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity drown="1" />
<immunity fire="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Gaaahhh!"/>
<voice sentence="Gluh! Gluh!"/>
<voice sentence="Tssss!"/>
<voice sentence="Boohaa!"/>
<voice sentence="Gaaahhh!" />
<voice sentence="Gluh! Gluh!" />
<voice sentence="Tssss!" />
<voice sentence="Boohaa!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="29000" /><!-- gold coin -->
<item id="2397" chance="5500" /><!-- longsword -->
<item id="2150" chance="775" /><!-- small amethyst -->
<item id="2460" chance="10400" /><!-- brass helmet -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2465" chance="2500" /><!-- brass armor -->
<item id="2670" chance="5475" /><!-- shrimp -->
<item id="5895" chance="1025" /><!-- fish fin -->
<item id="2406" chance="7075" /><!-- short sword -->
</inside>
</item>
</loot>
</monster>
<item id="3031" countmax="100" chance="290" /><!-- gold coin -->
<item id="3285" chance="55" /><!-- longsword -->
<item id="3033" chance="7" /><!-- small amethyst -->
<item id="3354" chance="104" /><!-- brass helmet -->
<item id="3359" chance="25" /><!-- brass armor -->
<item id="3581" chance="54" /><!-- shrimp -->
<item id="5895" chance="10" /><!-- fish fin -->
<item id="3294" chance="70" /><!-- short sword -->
</loot>
</monster>

View File

@ -1,86 +1,61 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Quara Hydromancer Scout" nameDescription="a quara hydromancer scout" race="undead" experience="800" speed="70" manacost="0">
<health now="1100" max="1100"/>
<look type="47" corpse="6066"/>
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="1100" max="1100" />
<look type="47" corpse="6066" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="20">
<attack name="lifedrain" chance="9" length="8" spread="0" min="-125" max="-250">
<attribute key="areaEffect" value="bubbles"/>
<attribute key="areaEffect" value="bubbles" />
</attack>
<attack name="lifedrain" chance="12" radius="3" target="0" min="-130" max="-165">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="lifedrain" chance="7" length="8" spread="3" max="-210">
<attribute key="areaEffect" value="greenspark"/>
<attribute key="areaEffect" value="greenspark" />
</attack>
<attack name="lifedrain" chance="8" range="7" target="1" min="-45" max="-170">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="speed" chance="10" range="7" speedchange="-600" duration="5000">
</attack>
</attacks>
<defenses armor="15" defense="18">
<defense name="healing" chance="10" min="100" max="120">
<attribute key="areaEffect" value="blueshimmer"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity fire="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity drown="1"/>
<immunity fire="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drown="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Qua hah tsh!"/>
<voice sentence="Qua hah tsh!" />
</voices>
<loot>
<item id="2148" countmax="90" chance="23125" /><!-- gold coin -->
<item id="2189" chance="1450" /><!-- wand of cosmic energy -->
<item id="2401" chance="11100" /><!-- staff -->
<item id="2240" chance="10700" /><!-- remains of a fish -->
<item id="5895" chance="1575" /><!-- fish fin -->
<item id="2143" chance="2775" /><!-- white pearl -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2149" chance="1650" /><!-- small emerald -->
<item id="2144" chance="2550" /><!-- black pearl -->
<item id="2214" chance="800" /><!-- ring of healing -->
<item id="2476" chance="800" /><!-- knight armor -->
</inside>
</item>
</loot>
<item id="3031" countmax="90" chance="231" /><!-- gold coin -->
<item id="3073" chance="14" /><!-- wand of cosmic energy -->
<item id="3289" chance="111" /><!-- staff -->
<item id="3125" chance="107" /><!-- remains of a fish -->
<item id="5895" chance="15" /><!-- fish fin -->
<item id="3026" chance="27" /><!-- white pearl -->
<item id="3032" chance="16" /><!-- small emerald -->
<item id="3027" chance="25" /><!-- black pearl -->
<item id="3098" chance="8" /><!-- ring of healing -->
<item id="3370" chance="8" /><!-- knight armor -->
</loot>
</monster>

View File

@ -1,92 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Quara Hydromancer" nameDescription="a quara hydromancer" race="blood" experience="800" speed="130" manacost="0">
<health now="1100" max="1100"/>
<look type="47" corpse="6066"/>
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="1100" max="1100" />
<look type="47" corpse="6066" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag runonhealth="30"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="30" />
</flags>
<attacks skill="30" attack="40" poison="100">
<attack name="lifedrain" chance="9" length="8" spread="0" min="-100" max="-180">
<attribute key="areaEffect" value="bubbles"/>
<attribute key="areaEffect" value="bubbles" />
</attack>
<attack name="lifedrain" chance="12" radius="3" target="0" min="-90" max="-150">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="lifedrain" chance="7" length="8" spread="3" min="-170" max="-240">
<attribute key="areaEffect" value="greenshimmer"/>
<attribute key="areaEffect" value="greenshimmer" />
</attack>
<attack name="lifedrain" chance="8" range="7" target="1" min="-0" max="-170">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="speed" chance="10" range="7" speedchange="-600" duration="5000">
</attack>
</attacks>
<defenses armor="15" defense="18">
<defense name="healing" chance="10" min="100" max="120">
<attribute key="areaEffect" value="blueshimmer"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity drown="1"/>
<immunity fire="1"/>
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drown="1" />
<immunity fire="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Qua hah tsh!"/>
<voice sentence="Teech tsha tshul!"/>
<voice sentence="Quara tsha Fach!"/>
<voice sentence="Tssssha Quara!"/>
<voice sentence="Blubber."/>
<voice sentence="Blup."/>
<voice sentence="Qua hah tsh!" />
<voice sentence="Teech tsha tshul!" />
<voice sentence="Quara tsha Fach!" />
<voice sentence="Tssssha Quara!" />
<voice sentence="Blubber." />
<voice sentence="Blup." />
</voices>
<loot>
<item id="2401" chance="10675" /><!-- staff -->
<item id="2670" chance="5450" /><!-- shrimp -->
<item id="2148" countmax="88" chance="24175" /><!-- gold coin -->
<item id="2144" chance="2400" /><!-- black pearl -->
<item id="2240" chance="5125" /><!-- remains of a fish -->
<item id="2149" chance="1475" /><!-- small emerald -->
<item id="2214" chance="950" /><!-- ring of healing -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2189" chance="1450" /><!-- wand of cosmic energy -->
<item id="2143" chance="2450" /><!-- white pearl -->
<item id="2476" chance="875" /><!-- knight armor -->
<item id="7590" chance="875" /><!-- great mana potion -->
<item id="5895" chance="1575" /><!-- fish fin -->
</inside>
</item>
</loot>
</monster>
<item id="3289" chance="106" /><!-- staff -->
<item id="3581" chance="54" /><!-- shrimp -->
<item id="3031" countmax="88" chance="241" /><!-- gold coin -->
<item id="3027" chance="24" /><!-- black pearl -->
<item id="3125" chance="51" /><!-- remains of a fish -->
<item id="3032" chance="14" /><!-- small emerald -->
<item id="3098" chance="9" /><!-- ring of healing -->
<item id="3073" chance="14" /><!-- wand of cosmic energy -->
<item id="3026" chance="24" /><!-- white pearl -->
<item id="3370" chance="8" /><!-- knight armor -->
<item id="5895" chance="15" /><!-- fish fin -->
</loot>
</monster>

View File

@ -1,66 +1,41 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Quara Mantassin Scout" nameDescription="a quara mantassin scout" race="blood" experience="100" speed="67" manacost="480">
<health now="220" max="220"/>
<look type="72" corpse="6064"/>
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="220" max="220" />
<look type="72" corpse="6064" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="45" attack="40">
</attacks>
<defenses armor="15" defense="15"/>
<defenses armor="15" defense="15" />
<immunities>
<immunity fire="1"/>
<immunity drown="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity fire="1" />
<immunity drown="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Zuerk Pachak!"/>
<voice sentence="Shrrrr"/>
<voice sentence="Zuerk Pachak!" />
<voice sentence="Shrrrr" />
</voices>
<loot>
<item id="2148" countmax="30" chance="25675" /><!-- gold coin -->
<item id="2464" chance="5825" /><!-- chain armor -->
<item id="2229" chance="10700" /><!-- skull -->
<item id="2165" chance="825" /><!-- stealth ring -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="5895" chance="675" /><!-- fish fin -->
<item id="2377" chance="1600" /><!-- two handed sword -->
<item id="2146" chance="575" /><!-- small sapphire -->
</inside>
</item>
</loot>
</monster>
<item id="3031" countmax="30" chance="256" /><!-- gold coin -->
<item id="3358" chance="58" /><!-- chain armor -->
<item id="3114" chance="107" /><!-- skull -->
<item id="3049" chance="8" /><!-- stealth ring -->
<item id="5895" chance="6" /><!-- fish fin -->
<item id="3265" chance="16" /><!-- two handed sword -->
<item id="3029" chance="5" /><!-- small sapphire -->
</loot>
</monster>

View File

@ -1,75 +1,51 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Quara Mantassin" nameDescription="a quara mantassin" race="blood" experience="400" speed="130" manacost="480">
<health now="800" max="800"/>
<look type="72" corpse="6064"/>
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="800" max="800" />
<look type="72" corpse="6064" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="40"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="40" />
</flags>
<attacks skill="60" attack="40">
</attacks>
<defenses armor="15" defense="15">
<defense name="invisible" chance="25" duration="2000">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="speed" chance="10" speedchange="800" duration="5000">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity lifedrain="1"/>
<immunity drown="1"/>
<immunity fire="1"/>
<immunity lifedrain="1" />
<immunity drown="1" />
<immunity fire="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Zuerk Pachak!"/>
<voice sentence="Shrrrr"/>
<voice sentence="Zuerk Pachak!" />
<voice sentence="Shrrrr" />
</voices>
<loot>
<item id="2670" chance="5600" /><!-- shrimp -->
<item id="2148" countmax="100" chance="27100" /><!-- gold coin -->
<item id="2148" countmax="30" chance="27100" /><!-- gold coin -->
<item id="2377" chance="10200" /><!-- two handed sword -->
<item id="2229" chance="5575" /><!-- skull -->
<item id="2654" chance="10200" /><!-- cape -->
<item id="2165" chance="1550" /><!-- stealth ring -->
<item id="5895" chance="1050" /><!-- fish fin -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2146" chance="975" /><!-- small sapphire -->
<item id="2381" chance="4050" /><!-- halberd -->
<item id="2479" chance="600" /><!-- strange helmet -->
<item id="2656" chance="600" /><!-- blue robe -->
</inside>
</item>
</loot>
</monster>
<item id="3581" chance="56" /><!-- shrimp -->
<item id="3031" countmax="100" chance="271" /><!-- gold coin -->
<item id="3031" countmax="30" chance="271" /><!-- gold coin -->
<item id="3265" chance="102" /><!-- two handed sword -->
<item id="3114" chance="55" /><!-- skull -->
<item id="3565" chance="102" /><!-- cape -->
<item id="3049" chance="15" /><!-- stealth ring -->
<item id="5895" chance="10" /><!-- fish fin -->
<item id="3029" chance="9" /><!-- small sapphire -->
<item id="3269" chance="40" /><!-- halberd -->
<item id="3373" chance="6" /><!-- strange helmet -->
<item id="3567" chance="6" /><!-- blue robe -->
</loot>
</monster>

View File

@ -1,73 +1,48 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Quara Pincher Scout" nameDescription="a quara pincher scout" race="blood" experience="600" speed="62" manacost="0">
<health now="775" max="775"/>
<look type="77" corpse="6063"/>
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="775" max="775" />
<look type="77" corpse="6063" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="50" attack="80">
<attack name="speed" chance="10" range="1" speedchange="-600" duration="3000">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="30" defense="35"/>
<defenses armor="30" defense="35" />
<immunities>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
<immunity drown="1"/>
<immunity fire="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity outfit="1" />
<immunity drunk="1" />
<immunity invisible="1" />
<immunity drown="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Clank clank!"/>
<voice sentence="Clap!"/>
<voice sentence="Clank clank!" />
<voice sentence="Clap!" />
</voices>
<loot>
<item id="2148" countmax="50" chance="26025" /><!-- gold coin -->
<item id="2463" chance="7375" /><!-- plate armor -->
<item id="2394" chance="1350" /><!-- morning star -->
<item id="2147" chance="3075" /><!-- small ruby -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2381" chance="4450" /><!-- halberd -->
<item id="2398" chance="9600" /><!-- mace -->
<item id="2177" chance="1025" /><!-- life crystal -->
<item id="5895" chance="1025" /><!-- fish fin -->
</inside>
</item>
</loot>
<item id="3031" countmax="50" chance="260" /><!-- gold coin -->
<item id="3357" chance="73" /><!-- plate armor -->
<item id="3282" chance="13" /><!-- morning star -->
<item id="3030" chance="30" /><!-- small ruby -->
<item id="3269" chance="44" /><!-- halberd -->
<item id="3286" chance="96" /><!-- mace -->
<item id="3061" chance="10" /><!-- life crystal -->
<item id="5895" chance="10" /><!-- fish fin -->
</loot>
</monster>

View File

@ -1,73 +1,47 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Quara Pincher" nameDescription="a quara pincher" race="blood" experience="1200" speed="135" manacost="0">
<health now="1800" max="1800"/>
<look type="77" corpse="6063"/>
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="1800" max="1800" />
<look type="77" corpse="6063" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="75" attack="80">
<attack name="speed" chance="12" range="1" speedchange="-600" duration="3000">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="18" defense="25"/>
<defenses armor="18" defense="25" />
<immunities>
<immunity lifedrain="1"/>
<immunity invisible="1"/>
<immunity drown="1"/>
<immunity fire="1"/>
<immunity lifedrain="1" />
<immunity invisible="1" />
<immunity drown="1" />
<immunity fire="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Clank clank!"/>
<voice sentence="Clap!"/>
<voice sentence="Crrrk! Crrrk!"/>
<voice sentence="Clank clank!" />
<voice sentence="Clap!" />
<voice sentence="Crrrk! Crrrk!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="19600" /><!-- gold coin -->
<item id="2148" countmax="28" chance="19600" /><!-- gold coin -->
<item id="2398" chance="10500" /><!-- mace -->
<item id="2381" chance="20625" /><!-- halberd -->
<item id="2670" chance="5425" /><!-- shrimp -->
<item id="2394" chance="5425" /><!-- morning star -->
<item id="2475" chance="1550" /><!-- warrior helmet -->
<item id="2147" chance="5475" /><!-- small ruby -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="7591" chance="950" /><!-- great health potion -->
<item id="5895" chance="2025" /><!-- fish fin -->
<item id="7897" chance="600" /><!-- glacier robe -->
<item id="2487" chance="825" /><!-- crown armor -->
</inside>
</item>
</loot>
</monster>
<item id="3031" countmax="100" chance="196" /><!-- gold coin -->
<item id="3031" countmax="28" chance="196" /><!-- gold coin -->
<item id="3286" chance="105" /><!-- mace -->
<item id="3269" chance="206" /><!-- halberd -->
<item id="3581" chance="54" /><!-- shrimp -->
<item id="3282" chance="54" /><!-- morning star -->
<item id="3369" chance="15" /><!-- warrior helmet -->
<item id="3030" chance="54" /><!-- small ruby -->
<item id="5895" chance="20" /><!-- fish fin -->
<item id="3381" chance="8" /><!-- crown armor -->
</loot>
</monster>

View File

@ -1,65 +1,39 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Quara Predator Scout" nameDescription="a quara predator scout" race="blood" experience="400" speed="72" manacost="0">
<health now="890" max="890"/>
<look type="20" corpse="6067"/>
<health now="890" max="890" />
<look type="20" corpse="6067" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<targetstrategy nearest="50" weakest="15" mostdamage="15" random="20" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="95">
</attacks>
<defenses armor="20" defense="29"/>
<defenses armor="20" defense="29" />
<immunities>
<immunity fire="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity drown="1"/>
<immunity fire="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drown="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Gnarrr!"/>
<voice sentence="Gnarrr!" />
</voices>
<loot>
<item id="2148" countmax="42" chance="24250" /><!-- gold coin -->
<item id="2226" chance="10150" /><!-- fishbone -->
<item id="2387" chance="4300" /><!-- double axe -->
<item id="2473" chance="5800" /><!-- viking helmet -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2483" chance="5575" /><!-- scale armor -->
<item id="2145" chance="925" /><!-- small diamond -->
<item id="5895" chance="925" /><!-- fish fin -->
</inside>
</item>
</loot>
</monster>
<item id="3031" countmax="42" chance="242" /><!-- gold coin -->
<item id="3111" chance="101" /><!-- fishbone -->
<item id="3275" chance="43" /><!-- double axe -->
<item id="3377" chance="55" /><!-- scale armor -->
<item id="3028" chance="9" /><!-- small diamond -->
<item id="5895" chance="9" /><!-- fish fin -->
</loot>
</monster>

View File

@ -1,78 +1,48 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Quara Predator" nameDescription="a quara predator" race="blood" experience="1600" speed="130" manacost="0">
<health now="2200" max="2200"/>
<look type="20" corpse="6067"/>
<health now="2200" max="2200" />
<look type="20" corpse="6067" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<targetstrategy nearest="50" weakest="15" mostdamage="15" random="20" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="235">
</attacks>
<defenses armor="40" defense="45">
<defense name="speed" chance="15" speedchange="210">
<attribute key="areaEffect" value="greenshimmer"/>
<attribute key="areaEffect" value="greenshimmer" />
</defense>
<defense name="healing" chance="12" min="200" max="240">
<attribute key="areaEffect" value="blueshimmer"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity lifedrain="1"/>
<immunity invisible="1"/>
<immunity drown="1"/>
<immunity fire="1"/>
<immunity lifedrain="1" />
<immunity invisible="1" />
<immunity drown="1" />
<immunity fire="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Rrrah!"/>
<voice sentence="Rraaar!"/>
<voice sentence="Rrrah!" />
<voice sentence="Rraaar!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="23325" /><!-- gold coin -->
<item id="2148" countmax="58" chance="23325" /><!-- gold coin -->
<item id="7378" countmax="7" chance="5975" /><!-- royal spear -->
<item id="2387" chance="30675" /><!-- double axe -->
<item id="7591" chance="950" /><!-- great health potion -->
<item id="7897" chance="1050" /><!-- glacier robe -->
<item id="7383" chance="1200" /><!-- relic sword -->
<item id="2226" chance="10725" /><!-- fishbone -->
<item id="2145" chance="5425" /><!-- small diamond -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="5741" chance="975" /><!-- skull helmet -->
<item id="2670" chance="5400" /><!-- shrimp -->
<item id="5895" chance="2400" /><!-- fish fin -->
<item id="7368" chance="925" /><!-- assassin star -->
<item id="2473" chance="5475" /><!-- viking helmet -->
</inside>
</item>
</loot>
</monster>
<item id="3031" countmax="100" chance="233" /><!-- gold coin -->
<item id="3031" countmax="58" chance="233" /><!-- gold coin -->
<item id="3275" chance="306" /><!-- double axe -->
<item id="3111" chance="107" /><!-- fishbone -->
<item id="3028" chance="54" /><!-- small diamond -->
<item id="5741" chance="9" /><!-- skull helmet -->
<item id="3581" chance="54" /><!-- shrimp -->
<item id="5895" chance="24" /><!-- fish fin -->
</loot>
</monster>

View File

@ -1,42 +1,41 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Ron the Ripper" nameDescription="Ron the Ripper" race="blood" experience="500" speed="60" manacost="0">
<health now="1500" max="1500"/>
<look type="151" head="95" body="94" legs="117" feet="97" addons="1" corpse="6080"/>
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="1500" max="1500" />
<look type="151" head="95" body="94" legs="117" feet="97" addons="1" corpse="6080" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="250"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="250" />
</flags>
<attacks skill="90" attack="50">
<attack name="lifedrain" chance="10" range="7" target="1" min="-0" max="-0">
<attribute key="areaEffect" value="whitenote"/>
<attribute key="areaEffect" value="whitenote" />
</attack>
<attack name="physical" chance="15" min="-0" max="-160">
<attribute key="shootEffect" value="throwingknife"/>
<attribute key="shootEffect" value="throwingknife" />
</attack>
</attacks>
<defenses armor="35" defense="50">
<defense name="healing" chance="10" min="125" max="175">
<attribute key="areaEffect" value="blueshimmer"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<loot>
<item id="6101" chance="100000"/><!-- ron the ripper's sabre -->
<item id="2148" countmax="50" chance="100000"/><!-- gold coin -->
<item id="2476" chance="1200"/><!-- knight armor -->
<item id="2387" chance="1500"/><!-- double axe -->
<item id="2463" chance="4000"/><!-- plate armor -->
<item id="2379" chance="8500"/><!-- dagger -->
<item id="2320" countmax="2" chance="100000"/><!-- skull -->
<item id="6101" chance="1000" /><!-- ron the ripper's sabre -->
<item id="3031" countmax="50" chance="1000" /><!-- gold coin -->
<item id="3370" chance="12" /><!-- knight armor -->
<item id="3275" chance="15" /><!-- double axe -->
<item id="3357" chance="40" /><!-- plate armor -->
<item id="3267" chance="85" /><!-- dagger -->
<item id="3114" countmax="2" chance="1000" /><!-- skull -->
</loot>
</monster>
</monster>

View File

@ -1,19 +1,18 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Seagull" nameDescription="a seagull" race="blood" experience="0" speed="80" manacost="250">
<health now="25" max="25"/>
<look type="223" corpse="6076"/>
<health now="25" max="25" />
<look type="223" corpse="6076" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="1"/>
<flag canpushitems="0"/>
<flag canpushcreatures="0"/>
<flag targetdistance="11"/>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="11" />
</flags>
<defenses armor="5" defense="5"/>
</monster>
<defenses armor="5" defense="5" />
</monster>

View File

@ -1,53 +1,31 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Thornback Tortoise" nameDescription="a thornback tortoise" race="blood" experience="150" speed="50" manacost="490">
<health now="300" max="300"/>
<look type="198" corpse="6073"/>
<health now="300" max="300" />
<look type="198" corpse="6073" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="45" attack="40">
<attack name="poisoncondition" count="20" chance="10" range="5" poison="40">
<attribute key="shooteffect" value="poison"/>
<attribute key="shooteffect" value="poison" />
</attack>
</attacks>
<defenses armor="18" defense="18"/>
<defenses armor="18" defense="18" />
<loot>
<item id="2148" countmax="26" chance="30475" /><!-- gold coin -->
<item id="2667" chance="12100" /><!-- fish -->
<item id="10559" chance="5475" /><!-- thorn -->
<item id="2787" chance="1600" /><!-- white mushroom -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="5678" countmax="3" chance="1050" /><!-- tortoise egg -->
<item id="7618" chance="2200" /><!-- health potion -->
<item id="2391" chance="1050" /><!-- war hammer -->
</inside>
</item>
</loot>
<item id="3031" countmax="26" chance="304" /><!-- gold coin -->
<item id="3578" chance="121" /><!-- fish -->
<item id="3723" chance="16" /><!-- white mushroom -->
<item id="5678" countmax="3" chance="10" /><!-- tortoise egg -->
<item id="3279" chance="10" /><!-- war hammer -->
</loot>
</monster>

View File

@ -1,31 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Thul" nameDescription="thul" race="undead" experience="2700" speed="75" manacost="0">
<health now="2950" max="2950"/>
<look type="46" corpse="6065"/>
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<health now="2950" max="2950" />
<look type="46" corpse="6065" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="45" attack="100">
<attack name="physical" chance="25" radius="3" target="0" min="-0" max="-170">
<attribute key="areaEffect" value="blackspark"/>
<attribute key="areaEffect" value="blackspark" />
</attack>
<attack name="poisonfield" chance="19" range="7" radius="3" target="0">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="speed" chance="10" range="7" target="1" speedchange="-600" duration="20000">
<attribute key="shootEffect" value="snowball"/>
<attribute key="shootEffect" value="snowball" />
</attack>
<attack name="lifedrain" chance="20" range="7" target="1" min="-108" max="-137">
<attribute key="areaEffect" value="redshimmer" />
@ -34,20 +33,20 @@
<defenses armor="35" defense="40">
</defenses>
<immunities>
<immunity lifedrain="1"/>
<immunity earth="1"/>
<immunity drown="1"/>
<immunity invisible="1"/>
<immunity lifedrain="1" />
<immunity earth="1" />
<immunity drown="1" />
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Gaaahhh!"/>
<voice sentence="Gaaahhh!" />
</voices>
<summons maxSummons="2">
<summon name="massive water elemental" chance="25" max="2"/>
<summon name="massive water elemental" chance="25" max="2" />
</summons>
<loot>
<item id="2148" countmax="90" chance="100000"/><!-- gold coin -->
<item id="2148" countmax="90" chance="100000"/><!-- gold coin -->
<item id="5895" countmax="1" chance="100000"/><!-- fish fin -->
<item id="3031" countmax="90" chance="1000" /><!-- gold coin -->
<item id="3031" countmax="90" chance="1000" /><!-- gold coin -->
<item id="5895" countmax="1" chance="1000" /><!-- fish fin -->
</loot>
</monster>
</monster>

View File

@ -1,71 +1,48 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Tiquandas Revenge" nameDescription="a tiquandas revenge" race="venom" experience="2635" speed="110" manacost="0">
<health now="2400" max="2400"/>
<look type="120" corpse="6047"/>
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="15" mostdamage="0" random="0" />
<health now="2400" max="2400" />
<look type="120" corpse="6047" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag runonhealth="400"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="400" />
</flags>
<attacks skill="70" attack="55" poison="180">
<attack name="poison" chance="25" range="7" min="-0" max="-440">
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="poison"/>
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="speed" chance="20" range="7" target="1" speedchange="-850" duration="30000">
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="greenspark"/>
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="greenspark" />
</attack>
<attack name="earth" chance="12" radius="3" target="0" min="-0" max="-250">
<attribute key="areaEffect" value="poison"/>
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="30" defense="31">
<defense name="ultimate healing" chance="35" min="600" max="800"/>
<defense name="ultimate healing" chance="35" min="600" max="800" />
<defense name="speed" chance="10" speedchange="800" duration="5000">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity invisible="1"/>
<immunity earth="1"/>
<immunity invisible="1" />
<immunity earth="1" />
</immunities>
<loot>
<item id="2666" chance="70500" /><!-- meat -->
<item id="5015" chance="100500" /><!-- mandrake -->
<item id="2671" chance="65500" /><!-- ham -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="7732" countmax="2" chance="53000" /><!-- seeds -->
<item id="2148" countmax="99" chance="56550" /><!-- gold coin -->
<item id="2792" countmax="5" chance="7500" /><!-- dark mushroom -->
</inside>
</item>
</loot>
</monster>
<item id="3577" chance="705" /><!-- meat -->
<item id="5014" chance="1005" /><!-- mandrake -->
<item id="3582" chance="655" /><!-- ham -->
<item id="3031" countmax="99" chance="565" /><!-- gold coin -->
<item id="3728" countmax="5" chance="75" /><!-- dark mushroom -->
</loot>
</monster>

View File

@ -1,58 +1,34 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Toad" nameDescription="a toad" race="blood" experience="60" speed="52" manacost="400">
<health now="135" max="135"/>
<look type="222" corpse="6077"/>
<health now="135" max="135" />
<look type="222" corpse="6077" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="20"/>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="20" />
</flags>
<attacks skill="30" attack="15" poision="20">
<attack name="physical" chance="10" range="7" min="-8" max="-17">
<attribute key="shootEffect" value="poison"/>
<attribute key="shootEffect" value="poison" />
</attack>
</attacks>
<defenses armor="12" defense="10"/>
<defenses armor="12" defense="10" />
<voices interval="5000" chance="30">
<voice sentence="Ribbit, ribbit!"/>
<voice sentence="Ribbit!"/>
<voice sentence="Ribbit, ribbit!" />
<voice sentence="Ribbit!" />
</voices>
<loot>
<item id="2148" countmax="20" chance="25625" /><!-- gold coin -->
<item id="10556" chance="3600" /><!-- poisonous slime -->
<item id="2667" chance="21850" /><!-- fish -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2391" chance="775" /><!-- war hammer -->
<item id="2398" chance="2325" /><!-- mace -->
</inside>
</item>
</loot>
</monster>
<item id="3031" countmax="20" chance="256" /><!-- gold coin -->
<item id="3578" chance="218" /><!-- fish -->
<item id="3279" chance="7" /><!-- war hammer -->
<item id="3286" chance="23" /><!-- mace -->
</loot>
</monster>

View File

@ -1,52 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Tortoise" nameDescription="a tortoise" race="blood" experience="90" speed="50" manacost="445">
<health now="185" max="185"/>
<look type="197" corpse="6072"/>
<health now="185" max="185" />
<look type="197" corpse="6072" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="40" attack="20">
</attacks>
<defenses armor="15" defense="15"/>
<defenses armor="15" defense="15" />
<loot>
<item id="2148" countmax="30" chance="30925" /><!-- gold coin -->
<item id="6131" chance="725" /><!-- tortoise shield -->
<item id="5678" countmax="2" chance="1125" /><!-- tortoise egg -->
<item id="2667" chance="5600" /><!-- fish -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2510" chance="3625" /><!-- plate shield -->
<item id="2417" chance="1375" /><!-- battle hammer -->
<item id="5899" chance="1475" /><!-- turtle shell -->
</inside>
</item>
</loot>
</monster>
<item id="3031" countmax="30" chance="309" /><!-- gold coin -->
<item id="6131" chance="7" /><!-- tortoise shield -->
<item id="5678" countmax="2" chance="11" /><!-- tortoise egg -->
<item id="3578" chance="56" /><!-- fish -->
<item id="3410" chance="36" /><!-- plate shield -->
<item id="3305" chance="13" /><!-- battle hammer -->
<item id="5899" chance="14" /><!-- turtle shell -->
</loot>
</monster>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Ferumbras" nameDescription="Ferumbras" race="venom" experience="9999" speed="155" manacost="0">
<monster name="Ferumbras" nameDescription="Ferumbras" race="venom" experience="12000" speed="155" manacost="0">
<health now="28000" max="28000" />
<look type="130" head="57" body="113" legs="95" feet="113" corpse="6080" />
<look type="229" corpse="6080" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="60" weakest="5" mostdamage="30" random="5" />
<flags>