mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-12-15 14:19:46 +01:00
8.0 spells from nostalrius
This commit is contained in:
17
data/spells/scripts/attack/ethereal spear.lua
Normal file
17
data/spells/scripts/attack/ethereal spear.lua
Normal file
@@ -0,0 +1,17 @@
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local combat = Combat()
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combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
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combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITAREA)
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combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ETHEREALSPEAR)
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combat:setParameter(COMBAT_PARAM_BLOCKARMOR, 1)
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function onGetFormulaValues(player, attack, factor)
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local skillTotal = 2 * player:getEffectiveSkillLevel(SKILL_DISTANCE)
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local levelTotal = player:getLevel() / 5
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return -(((skillTotal + attack / 3500) * 0.35) + (levelTotal) + 0), -(((skillTotal + attack / 3125) * 0.5) + (levelTotal) + 5)
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end
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combat:setCallback(CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")
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function onCastSpell(creature, var)
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return combat:execute(creature, var)
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end
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18
data/spells/scripts/attack/groundshaker.lua
Normal file
18
data/spells/scripts/attack/groundshaker.lua
Normal file
@@ -0,0 +1,18 @@
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local combat = Combat()
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combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
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combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_GROUNDSHAKER)
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combat:setParameter(COMBAT_PARAM_BLOCKARMOR, 1)
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combat:setParameter(COMBAT_PARAM_USECHARGES, 1)
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combat:setArea(createCombatArea(AREA_CIRCLE3X3))
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function onGetFormulaValues(player, skill, attack, factor)
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local skillTotal = skill * attack
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local levelTotal = player:getLevel() / 5
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return -(((skillTotal * 0.02) + 4) + (levelTotal)), -(((skillTotal * 0.03) + 6) + (levelTotal))
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end
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combat:setCallback(CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")
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function onCastSpell(creature, var)
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return combat:execute(creature, var)
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end
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18
data/spells/scripts/attack/whirlwind throw.lua
Normal file
18
data/spells/scripts/attack/whirlwind throw.lua
Normal file
@@ -0,0 +1,18 @@
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local combat = Combat()
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combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
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combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITAREA)
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combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_WEAPONTYPE)
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combat:setParameter(COMBAT_PARAM_BLOCKARMOR, 1)
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combat:setParameter(COMBAT_PARAM_USECHARGES, 1)
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function onGetFormulaValues(player, skill, attack, factor)
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local skillTotal = skill * attack
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local levelTotal = player:getLevel() / 5
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return -(((skillTotal * 0.01) + 1) + (levelTotal)), -(((skillTotal * 0.03) + 6) + (levelTotal))
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end
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combat:setCallback(CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")
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function onCastSpell(creature, var)
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return combat:execute(creature, var)
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end
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@@ -1,9 +1,8 @@
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local combat = Combat()
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combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
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combat:setParameter(COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
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combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_POISON)
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combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
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function onCastSpell(creature, variant)
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creature:removeCondition(CONDITION_POISON)
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return combat:execute(creature, variant)
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end
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@@ -1,7 +1,7 @@
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local dead_human = {
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4240, 4241, 4242, 4247, 4248
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}
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local removalLimit = 10
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local removalLimit = 500
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function onCastSpell(creature, variant)
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local position = variant:getPosition()
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@@ -5,8 +5,8 @@ combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)
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function onTargetCreature(creature, target)
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local player = Player(creature)
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local condition = Condition(CONDITION_POISON)
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local condition = Condition(CONDITION_POISON)
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condition:setTiming(computeFormula(player:getLevel(), player:getMagicLevel(), 70, 20))
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target:addCondition(condition)
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end
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@@ -6,7 +6,7 @@ combat:setParameter(COMBAT_PARAM_BLOCKARMOR, true)
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combat:setArea(createCombatArea(AREA_CROSS1X1))
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function onGetFormulaValues(player, level, maglevel)
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local base = 60
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local base = 70
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local variation = 40
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local formula = 3 * maglevel + (2 * level)
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@@ -6,7 +6,7 @@ combat:setArea(createCombatArea(AREA_CIRCLE2X2))
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function onGetFormulaValues(player, level, maglevel)
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local base = 20
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local variation = 10
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local variation = 5
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local formula = 3 * maglevel + (2 * level)
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@@ -1,10 +1,15 @@
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local area = {
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{1}
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}
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local combat = Combat()
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combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
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combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_EXPLOSIONHIT)
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combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FIRE)
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combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)
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combat:setArea(createCombatArea(area))
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function onGetFormulaValues(player, level, maglevel)
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local base = 30
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local base = 32
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local variation = 10
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local formula = 3 * maglevel + (2 * level)
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@@ -5,7 +5,14 @@ combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
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combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
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function onGetFormulaValues(player, level, maglevel)
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return healingFormula(level, maglevel, 70, 30, 100)
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local base = 70
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local variation = 30
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local formula = 3 * maglevel + (2 * level)
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local min = (formula * (base - variation)) / 100
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local max = (formula * (base + variation)) / 100
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return min, max
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end
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combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
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@@ -1,7 +1,12 @@
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local area = {
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{1}
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}
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local combat = Combat()
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combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
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combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_EXPLOSIONHIT)
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combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FIRE)
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combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)
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combat:setArea(createCombatArea(area))
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function onGetFormulaValues(player, level, maglevel)
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local base = 15
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@@ -6,7 +6,7 @@ combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FIRE)
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function onTargetCreature(creature, target)
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local player = Player(creature)
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local condition = Condition(CONDITION_FIRE)
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local condition = Condition(CONDITION_FIRE)
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condition:setTiming(computeFormula(player:getLevel(), player:getMagicLevel(), 120, 20))
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target:addCondition(condition)
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end
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@@ -1,10 +1,15 @@
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local area = {
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{1}
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}
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local combat = Combat()
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combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
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combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
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combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_DEATH)
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combat:setArea(createCombatArea(area))
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function onGetFormulaValues(player, level, maglevel)
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local base = 150
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local base = 160
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local variation = 20
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local formula = 3 * maglevel + (2 * level)
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@@ -6,7 +6,14 @@ combat:setParameter(COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
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combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
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function onGetFormulaValues(player, level, maglevel)
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return healingFormula(level, maglevel, 250, 0, 100)
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local base = 280
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local variation = 50
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local formula = 3 * maglevel + (2 * level)
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local min = (formula * (base - variation)) / 100
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local max = (formula * (base + variation)) / 100
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return min, max
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end
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combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
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7
data/spells/scripts/runes/wild growth.lua
Normal file
7
data/spells/scripts/runes/wild growth.lua
Normal file
@@ -0,0 +1,7 @@
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local combat = Combat()
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combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)
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combat:setParameter(COMBAT_PARAM_CREATEITEM, 2130)
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function onCastSpell(creature, variant, isHotkey)
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return combat:execute(creature, variant)
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end
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@@ -1,8 +1,8 @@
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local combat = Combat()
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combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
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combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_POISON)
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combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
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function onCastSpell(creature, variant)
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creature:removeCondition(CONDITION_POISON)
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return combat:execute(creature, variant)
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end
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end
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@@ -1,21 +1,22 @@
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local combat = Combat()
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combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
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combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITAREA)
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combat:setParameter(COMBAT_PARAM_BLOCKARMOR, true)
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combat:setParameter(COMBAT_PARAM_USECHARGES, true)
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combat:setArea(createCombatArea(AREA_SQUARE1X1))
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function onGetFormulaValues(player, level, maglevel)
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local base = 80
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local variation = 20
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function onGetFormulaValues(player, skill, attack, factor)
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local levelHi = player:getLevel() - 8
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local level = 8
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local formula = 4 * level
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local min = math.floor(((level + levelHi) * 32.0) / 10)
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local max = math.floor(((level + levelHi) * 42.0) / 10)
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local min = (formula * (base - variation)) / 100
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local max = (formula * (base + variation)) / 100
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return -min, -max
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return -min, -max
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end
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combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
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combat:setCallback(CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")
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function onCastSpell(creature, variant)
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return combat:execute(creature, variant)
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return combat:execute(creature, variant)
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end
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8
data/spells/scripts/spells/cure poison.lua
Normal file
8
data/spells/scripts/spells/cure poison.lua
Normal file
@@ -0,0 +1,8 @@
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local combat = Combat()
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combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
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combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_POISON)
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combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
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function onCastSpell(creature, variant)
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return combat:execute(creature, variant)
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end
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@@ -4,7 +4,7 @@ combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_EXPLOSIONHIT)
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combat:setArea(createCombatArea(AREA_BEAM5, AREADIAGONAL_BEAM5))
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function onGetFormulaValues(player, level, maglevel)
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local base = 60
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local base = 65
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local variation = 20
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local formula = 3 * maglevel + (2 * level)
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@@ -4,8 +4,8 @@ combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_TELEPORT)
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combat:setArea(createCombatArea(AREA_SQUAREWAVE5))
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function onGetFormulaValues(player, level, maglevel)
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local base = 150
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local variation = 50
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local base = 195
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local variation = 45
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local formula = 3 * maglevel + (2 * level)
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@@ -3,6 +3,13 @@ local food = {
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}
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function onCastSpell(creature, variant)
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local player = Player(creature:getId())
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if player then
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if SafeZone.cache_players[player:getId()] then
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player:sendTextMessage(MESSAGE_STATUS_SMALL, "You can't use spells inside of this event.")
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return false
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end
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end
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creature:addItem(food[math.random(#food)])
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creature:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN)
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return true
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@@ -4,8 +4,8 @@ combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA)
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combat:setArea(createCombatArea(AREA_BEAM8))
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function onGetFormulaValues(player, level, maglevel)
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local base = 120
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local variation = 80
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local base = 135
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local variation = 35
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local formula = 3 * maglevel + (2 * level)
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@@ -3,7 +3,7 @@ combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
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combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
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local condition = Condition(CONDITION_LIGHT)
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condition:setParameter(CONDITION_PARAM_LIGHT_LEVEL, 8)
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condition:setParameter(CONDITION_PARAM_LIGHT_LEVEL, 10)
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condition:setParameter(CONDITION_PARAM_LIGHT_COLOR, 215)
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condition:setParameter(CONDITION_PARAM_TICKS, (11 * 60 + 35) * 1000)
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combat:setCondition(condition)
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@@ -5,11 +5,11 @@ combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
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combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
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function onGetFormulaValues(player, level, maglevel)
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local base = 120
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local variation = 40
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local base = 150
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local variation = 50
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local formula = 3 * maglevel + (2 * level)
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local min = (formula * (base - variation)) / 100
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local max = (formula * (base + variation)) / 100
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return min, max
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@@ -5,7 +5,14 @@ combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
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combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
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function onGetFormulaValues(player, level, maglevel)
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return healingFormula(level, maglevel, 40, 20, 100)
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local base = 60
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local variation = 15
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local formula = 3 * maglevel + (2 * level)
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local min = (formula * (base - variation)) / 100
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local max = (formula * (base + variation)) / 100
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return min, max
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end
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combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
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@@ -7,5 +7,8 @@ condition:setParameter(CONDITION_PARAM_TICKS, 200000)
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combat:setCondition(condition)
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function onCastSpell(creature, variant)
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if SafeZone.cache_players[creature:getId()] then
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return false
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||||
end
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return combat:execute(creature, variant)
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end
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@@ -5,7 +5,14 @@ combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
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combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
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function onGetFormulaValues(player, level, maglevel)
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return healingFormula(level, maglevel, 20, 10, 100)
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local base = 35
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local variation = 15
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||||
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local formula = 3 * maglevel + (2 * level)
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||||
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||||
local min = (formula * (base - variation)) / 100
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||||
local max = (formula * (base + variation)) / 100
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return min, max
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||||
end
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||||
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combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
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@@ -3,7 +3,7 @@ combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
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combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
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||||
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local condition = Condition(CONDITION_LIGHT)
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||||
condition:setParameter(CONDITION_PARAM_LIGHT_LEVEL, 6)
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||||
condition:setParameter(CONDITION_PARAM_LIGHT_LEVEL, 9)
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condition:setParameter(CONDITION_PARAM_LIGHT_COLOR, 215)
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||||
condition:setParameter(CONDITION_PARAM_TICKS, (6 * 60 + 10) * 1000)
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combat:setCondition(condition)
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||||
|
||||
23
data/spells/scripts/spells/light_heal_friend.lua
Normal file
23
data/spells/scripts/spells/light_heal_friend.lua
Normal file
@@ -0,0 +1,23 @@
|
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local combat = Combat()
|
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combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_HEALING)
|
||||
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
|
||||
combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
|
||||
combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
|
||||
|
||||
function onGetFormulaValues(player, level, maglevel)
|
||||
local base = 80
|
||||
local variation = 50
|
||||
|
||||
local formula = 3 * maglevel + (2 * level)
|
||||
|
||||
local min = (formula * (base - variation)) / 100
|
||||
local max = (formula * (base + variation)) / 100
|
||||
return min, max
|
||||
end
|
||||
|
||||
combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
|
||||
|
||||
function onCastSpell(creature, variant)
|
||||
creature:getPosition():sendMagicEffect(CONST_ME_MAGIC_BLUE)
|
||||
return combat:execute(creature, variant)
|
||||
end
|
||||
15
data/spells/scripts/spells/mass healing_training.lua
Normal file
15
data/spells/scripts/spells/mass healing_training.lua
Normal file
@@ -0,0 +1,15 @@
|
||||
local combat = Combat()
|
||||
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
|
||||
combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
|
||||
combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
|
||||
|
||||
function onTargetCreature(creature, target)
|
||||
doTargetCombatHealth(0, target, COMBAT_HEALING, 500, 1000, CONST_ME_NONE)
|
||||
return true
|
||||
end
|
||||
|
||||
combat:setCallback(CALLBACK_PARAM_TARGETCREATURE, "onTargetCreature")
|
||||
|
||||
function onCastSpell(creature, variant)
|
||||
return combat:execute(creature, variant)
|
||||
end
|
||||
@@ -4,8 +4,8 @@ combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_GREEN_RINGS)
|
||||
combat:setArea(createCombatArea(AREA_SQUAREWAVE5))
|
||||
|
||||
function onGetFormulaValues(player, level, maglevel)
|
||||
local base = 150
|
||||
local variation = 50
|
||||
local base = 195
|
||||
local variation = 45
|
||||
|
||||
local formula = 3 * maglevel + (2 * level)
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_EXPLOSIONAREA)
|
||||
combat:setArea(createCombatArea(AREA_CIRCLE5X5))
|
||||
|
||||
function onGetFormulaValues(player, level, maglevel)
|
||||
local base = 250
|
||||
local base = 260
|
||||
local variation = 50
|
||||
|
||||
local formula = 3 * maglevel + (2 * level)
|
||||
|
||||
@@ -5,7 +5,14 @@ combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
|
||||
combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
|
||||
|
||||
function onGetFormulaValues(player, level, maglevel)
|
||||
return healingFormula(level, maglevel, 250, 50, 100)
|
||||
local base = 250
|
||||
local variation = 50
|
||||
|
||||
local formula = 3 * maglevel + (2 * level)
|
||||
|
||||
local min = (formula * (base - variation)) / 100
|
||||
local max = (formula * (base + variation)) / 100
|
||||
return min, max
|
||||
end
|
||||
|
||||
combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
|
||||
|
||||
@@ -3,7 +3,7 @@ combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
|
||||
combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
|
||||
|
||||
local condition = Condition(CONDITION_LIGHT)
|
||||
condition:setParameter(CONDITION_PARAM_LIGHT_LEVEL, 9)
|
||||
condition:setParameter(CONDITION_PARAM_LIGHT_LEVEL, 11)
|
||||
condition:setParameter(CONDITION_PARAM_LIGHT_COLOR, 215)
|
||||
condition:setParameter(CONDITION_PARAM_TICKS, (60 * 33 + 10) * 1000)
|
||||
combat:setCondition(condition)
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
local combat = Combat()
|
||||
combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)
|
||||
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
|
||||
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_TELEPORT)
|
||||
combat:setParameter(COMBAT_PARAM_CREATEITEM, 2130)
|
||||
|
||||
function onCastSpell(creature, variant, isHotkey)
|
||||
function onCastSpell(creature, variant)
|
||||
return combat:execute(creature, variant)
|
||||
end
|
||||
Reference in New Issue
Block a user