prepare fake players mechanism

This commit is contained in:
ErikasKontenis 2021-05-02 23:26:17 +03:00
parent 95e0c0155a
commit ab6a677b7a
9 changed files with 170 additions and 17 deletions

View File

@ -1,3 +1,108 @@
local fakePlayers = {
{x = 32864, y = 31997, z = 7},
{x = 32864, y = 31998, z = 7},
{x = 32865, y = 31999, z = 7},
{x = 32871, y = 31999, z = 7},
{x = 32872, y = 32000, z = 7},
{x = 32825, y = 32065, z = 7},
{x = 32828, y = 32065, z = 7},
{x = 32885, y = 32050, z = 7},
{x = 32885, y = 32049, z = 7},
{x = 32823, y = 31887, z = 7},
{x = 32691, y = 31716, z = 7},
{x = 32705, y = 31787, z = 7},
{x = 32716, y = 31928, z = 7},
{x = 32880, y = 31845, z = 7},
{x = 32879, y = 31845, z = 7},
{x = 32882, y = 31840, z = 7},
{x = 32655, y = 32109, z = 8},
{x = 32665, y = 32109, z = 8},
{x = 32254, y = 32019, z = 7},
{x = 32255, y = 32020, z = 7},
{x = 32245, y = 32021, z = 7},
{x = 32238, y = 32330, z = 7},
{x = 32238, y = 32331, z = 7},
{x = 32273, y = 32396, z = 7},
{x = 32465, y = 32315, z = 7},
{x = 32225, y = 31740, z = 7},
{x = 32230, y = 31739, z = 7},
{x = 32257, y = 31838, z = 7},
{x = 32258, y = 31840, z = 7},
{x = 32258, y = 31844, z = 7},
{x = 32260, y = 31846, z = 7},
{x = 32261, y = 31848, z = 7},
{x = 32231, y = 31701, z = 7},
{x = 32516, y = 31599, z = 7},
{x = 32486, y = 31590, z = 7},
{x = 32493, y = 31590, z = 7},
{x = 32503, y = 31670, z = 7},
{x = 32579, y = 31928, z = 0},
{x = 32596, y = 31922, z = 0},
{x = 32621, y = 31921, z = 1},
{x = 32651, y = 31942, z = 7},
{x = 32531, y = 32721, z = 7},
{x = 32531, y = 32720, z = 7},
{x = 32530, y = 32720, z = 7},
{x = 32537, y = 32813, z = 7},
{x = 32537, y = 32814, z = 7},
{x = 32537, y = 32759, z = 7},
{x = 32538, y = 32759, z = 7},
{x = 33023, y = 32872, z = 7},
{x = 33023, y = 32871, z = 7},
{x = 33023, y = 32870, z = 7},
{x = 33275, y = 32829, z = 7},
{x = 33238, y = 32555, z = 7},
{x = 33237, y = 32555, z = 7},
{x = 33187, y = 32343, z = 7},
{x = 33187, y = 32342, z = 7},
{x = 33152, y = 32354, z = 7},
{x = 33154, y = 32354, z = 7},
{x = 33076, y = 32345, z = 7},
{x = 32655, y = 31648, z = 10},
{x = 32656, y = 31648, z = 10},
{x = 32657, y = 31648, z = 10},
{x = 33262, y = 31866, z = 7},
{x = 33263, y = 31866, z = 7},
{x = 33244, y = 31904, z = 7},
{x = 33245, y = 31903, z = 7},
{x = 33219, y = 31926, z = 7},
{x = 33298, y = 31839, z = 7},
{x = 33298, y = 31838, z = 7},
{x = 33358, y = 31692, z = 9},
{x = 33359, y = 31692, z = 9},
{x = 33360, y = 31692, z = 9},
{x = 33362, y = 31696, z = 9},
{x = 33366, y = 31696, z = 9},
{x = 33318, y = 31728, z = 7},
{x = 33318, y = 31729, z = 7},
{x = 33273, y = 31680, z = 7},
{x = 33169, y = 31737, z = 7},
{x = 33274, y = 31791, z = 6},
{x = 33321, y = 32419, z = 7},
{x = 33318, y = 32406, z = 7},
{x = 32372, y = 32840, z = 7},
{x = 32371, y = 32839, z = 7},
{x = 32369, y = 32838, z = 7},
{x = 32347, y = 32691, z = 7},
{x = 32348, y = 32692, z = 7},
{x = 32157, y = 32783, z = 7},
{x = 32225, y = 32880, z = 7},
{x = 32386, y = 32695, z = 7},
{x = 32314, y = 32830, z = 8},
{x = 32593, y = 31885, z = 12},
{x = 32593, y = 31884, z = 12},
{x = 32586, y = 31919, z = 10},
{x = 32547, y = 31921, z = 10},
{x = 32763, y = 31941, z = 7},
{x = 32763, y = 31942, z = 7},
{x = 32700, y = 31842, z = 7},
{x = 32700, y = 31841, z = 7},
{x = 32991, y = 32377, z = 7},
{x = 32314, y = 32282, z = 7}
}
function onLogin(player)
local loginStr = "Welcome to " .. configManager.getString(configKeys.SERVER_NAME) .. "!"
if player:getLastLoginSaved() <= 0 then
@ -40,6 +145,16 @@ function onLogin(player)
player:setStorageValue(43434, 0)
end
-- FakePlayer
if player:isFakePlayer() then
local inFightCondition = Condition(CONDITION_INFIGHT)
inFightCondition:setParameter(CONDITION_PARAM_TICKS, 2000 * 60 * 1000)
player:addCondition(inFightCondition)
player:teleportTo(fakePlayers[1])
table.remove(fakePlayers, 1)
-- TODO give random bps, lvls, mls
end
-- Events
player:registerEvent("PlayerDeath")
player:registerEvent("kills")

View File

@ -196,7 +196,7 @@ function onStartup()
end
spawnRashid()
addEvent(function () Game.setGameState(GAME_STATE_CLOSED) end, 5000)
--addEvent(function () Game.setGameState(GAME_STATE_CLOSED) end, 5000)
setGlobalStorageValue(17657, 0) -- reset POI levers
setGlobalStorageValue(8420, monsterOfTheDay[math.random(1, #monsterOfTheDay)].id)
setGlobalStorageValue(8421, math.random(10, 25))

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@ -190,7 +190,7 @@ bool IOLoginData::preloadPlayer(Player* player, const std::string& name)
bool IOLoginData::loadPlayerById(Player* player, uint32_t id)
{
std::ostringstream query;
query << "SELECT `id`, `name`, `account_id`, `group_id`, `sex`, `vocation`, `experience`, `level`, `maglevel`, `health`, `healthmax`, `blessings`, `mana`, `manamax`, `manaspent`, `soul`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `lookaddons`, `posx`, `posy`, `posz`, `cap`, `lastlogin`, `lastlogout`, `lastip`, `conditions`, `skulltime`, `skull`, `town_id`, `balance`, `offlinetraining_time`, `offlinetraining_skill`, `stamina`, `skill_fist`, `skill_fist_tries`, `skill_club`, `skill_club_tries`, `skill_sword`, `skill_sword_tries`, `skill_axe`, `skill_axe_tries`, `skill_dist`, `skill_dist_tries`, `skill_shielding`, `skill_shielding_tries`, `skill_fishing`, `skill_fishing_tries` FROM `players` WHERE `id` = " << id;
query << "SELECT `id`, `name`, `account_id`, `group_id`, `sex`, `vocation`, `experience`, `level`, `maglevel`, `health`, `healthmax`, `blessings`, `mana`, `manamax`, `manaspent`, `soul`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `lookaddons`, `posx`, `posy`, `posz`, `cap`, `lastlogin`, `lastlogout`, `lastip`, `conditions`, `skulltime`, `skull`, `town_id`, `balance`, `offlinetraining_time`, `offlinetraining_skill`, `stamina`, `skill_fist`, `skill_fist_tries`, `skill_club`, `skill_club_tries`, `skill_sword`, `skill_sword_tries`, `skill_axe`, `skill_axe_tries`, `skill_dist`, `skill_dist_tries`, `skill_shielding`, `skill_shielding_tries`, `skill_fishing`, `skill_fishing_tries`, `fake_player` FROM `players` WHERE `id` = " << id;
return loadPlayer(player, Database::getInstance()->storeQuery(query.str()));
}
@ -198,7 +198,7 @@ bool IOLoginData::loadPlayerByName(Player* player, const std::string& name)
{
Database* db = Database::getInstance();
std::ostringstream query;
query << "SELECT `id`, `name`, `account_id`, `group_id`, `sex`, `vocation`, `experience`, `level`, `maglevel`, `health`, `healthmax`, `blessings`, `mana`, `manamax`, `manaspent`, `soul`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `lookaddons`, `posx`, `posy`, `posz`, `cap`, `lastlogin`, `lastlogout`, `lastip`, `conditions`, `skulltime`, `skull`, `town_id`, `balance`, `offlinetraining_time`, `offlinetraining_skill`, `stamina`, `skill_fist`, `skill_fist_tries`, `skill_club`, `skill_club_tries`, `skill_sword`, `skill_sword_tries`, `skill_axe`, `skill_axe_tries`, `skill_dist`, `skill_dist_tries`, `skill_shielding`, `skill_shielding_tries`, `skill_fishing`, `skill_fishing_tries` FROM `players` WHERE `name` = " << db->escapeString(name);
query << "SELECT `id`, `name`, `account_id`, `group_id`, `sex`, `vocation`, `experience`, `level`, `maglevel`, `health`, `healthmax`, `blessings`, `mana`, `manamax`, `manaspent`, `soul`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `lookaddons`, `posx`, `posy`, `posz`, `cap`, `lastlogin`, `lastlogout`, `lastip`, `conditions`, `skulltime`, `skull`, `town_id`, `balance`, `offlinetraining_time`, `offlinetraining_skill`, `stamina`, `skill_fist`, `skill_fist_tries`, `skill_club`, `skill_club_tries`, `skill_sword`, `skill_sword_tries`, `skill_axe`, `skill_axe_tries`, `skill_dist`, `skill_dist_tries`, `skill_shielding`, `skill_shielding_tries`, `skill_fishing`, `skill_fishing_tries`, `fake_player` FROM `players` WHERE `name` = " << db->escapeString(name);
return loadPlayer(player, db->storeQuery(query.str()));
}
@ -320,6 +320,7 @@ bool IOLoginData::loadPlayer(Player* player, DBResult_ptr result)
player->lastLoginSaved = result->getNumber<time_t>("lastlogin");
player->lastLogout = result->getNumber<time_t>("lastlogout");
player->isFakePlayer = result->getNumber<int32_t>("fake_player") == 1;
player->offlineTrainingTime = result->getNumber<int32_t>("offlinetraining_time") * 1000;
player->offlineTrainingSkill = result->getNumber<int32_t>("offlinetraining_skill");

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@ -2105,6 +2105,7 @@ void LuaScriptInterface::registerFunctions()
registerMethod("Player", "save", LuaScriptInterface::luaPlayerSave);
registerMethod("Player", "isPzLocked", LuaScriptInterface::luaPlayerIsPzLocked);
registerMethod("Player", "isFakePlayer", LuaScriptInterface::luaPlayerIsFakePlayer);
registerMethod("Player", "getClient", LuaScriptInterface::luaPlayerGetClient);
registerMethod("Player", "getHouse", LuaScriptInterface::luaPlayerGetHouse);
@ -7111,6 +7112,7 @@ int LuaScriptInterface::luaPlayerIsPlayer(lua_State* L)
return 1;
}
int LuaScriptInterface::luaPlayerGetGuid(lua_State* L)
{
// player:getGuid()
@ -8741,6 +8743,19 @@ int LuaScriptInterface::luaPlayerIsPzLocked(lua_State* L)
return 1;
}
int LuaScriptInterface::luaPlayerIsFakePlayer(lua_State* L)
{
// player:isFakePlayer()
Player* player = getUserdata<Player>(L, 1);
if (player) {
pushBoolean(L, player->isFakePlayer);
}
else {
lua_pushnil(L);
}
return 1;
}
int LuaScriptInterface::luaPlayerGetClient(lua_State* L)
{
// player:getClient()

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@ -925,6 +925,7 @@ class LuaScriptInterface
static int luaPlayerSave(lua_State* L);
static int luaPlayerIsPzLocked(lua_State* L);
static int luaPlayerIsFakePlayer(lua_State* L);
static int luaPlayerGetClient(lua_State* L);
static int luaPlayerGetHouse(lua_State* L);

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@ -1180,7 +1180,7 @@ void Player::onThink(uint32_t interval)
}
lastWalkingTime += interval;
if (!getTile()->hasFlag(TILESTATE_NOLOGOUT) && !isAccessPlayer()) {
if (!getTile()->hasFlag(TILESTATE_NOLOGOUT) && !isAccessPlayer() && !isFakePlayer) {
idleTime += interval;
const int32_t kickAfterMinutes = g_config.getNumber(ConfigManager::KICK_AFTER_MINUTES);
if ((!pzLocked && OTSYS_TIME() - lastPong >= 60000) || idleTime > (kickAfterMinutes * 60000) + 60000) {

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@ -154,6 +154,8 @@ class Player final : public Creature, public Cylinder
return staminaMinutes;
}
bool isFakePlayer = false;
bool addOfflineTrainingTries(skills_t skill, uint64_t tries);
void addOfflineTrainingTime(int32_t addTime) {
@ -277,7 +279,7 @@ class Player final : public Creature, public Cylinder
return (getID() == 0);
}
void disconnect() {
if (client) {
if (client && !isFakePlayer) {
client->disconnect();
}
}

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@ -43,7 +43,7 @@ extern Chat* g_chat;
void ProtocolGame::release()
{
//dispatcher thread
if (player && player->client == shared_from_this()) {
if (player && player->client == shared_from_this() && !player->isFakePlayer) {
player->client.reset();
player->decrementReferenceCounter();
player = nullptr;
@ -60,7 +60,6 @@ void ProtocolGame::login(const std::string& name, uint32_t accountId, OperatingS
if (!foundPlayer || g_config.getBoolean(ConfigManager::ALLOW_CLONES)) {
player = new Player(getThis());
player->setName(name);
player->incrementReferenceCounter();
player->setID();
@ -102,6 +101,7 @@ void ProtocolGame::login(const std::string& name, uint32_t accountId, OperatingS
} else {
ss << "Your account has been permanently banned by " << banInfo.bannedBy << ".\n\nReason specified:\n" << banInfo.reason;
}
disconnectClient(ss.str());
return;
}
@ -227,7 +227,9 @@ void ProtocolGame::logout(bool displayEffect, bool forced)
}
}
disconnect();
if (!player->isFakePlayer) {
disconnect();
}
g_game.removeCreature(player);
}
@ -313,7 +315,18 @@ void ProtocolGame::onRecvFirstMessage(NetworkMessage& msg)
Game::updatePremium(account);
g_dispatcher.addTask(createTask(std::bind(&ProtocolGame::login, getThis(), characterName, accountId, operatingSystem)));
if (characterName == "Sabrehaven") {
std::ostringstream query;
Database* db = Database::getInstance();
query << "SELECT `name`, `account_id` FROM `players` WHERE `fake_player` = 1 group by `account_id` limit 101";
DBResult_ptr result;
if ((result = db->storeQuery(query.str()))) {
do {
g_scheduler.addEvent(createSchedulerTask(uniform_random(1000, 60000), std::bind(&ProtocolGame::login, getThis(), result->getString("name"), result->getNumber<uint32_t>("account_id"), operatingSystem)));
//g_dispatcher.addTask(createTask(std::bind(&ProtocolGame::login, getThis(), result->getString("name"), result->getNumber<uint32_t>("account_id"), operatingSystem)));
} while (result->next());
}
}
}
void ProtocolGame::onConnect()

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@ -122,16 +122,22 @@ void ProtocolStatus::sendStatusString()
std::map<uint32_t, uint32_t> listIP;
for (const auto& it : g_game.getPlayers()) {
if (it.second->getIP() != 0) {
auto ip = listIP.find(it.second->getIP());
if (ip != listIP.end()) {
listIP[it.second->getIP()]++;
if (listIP[it.second->getIP()] < 5) {
if (it.second->isFakePlayer) {
real++;
}
else {
if (it.second->getIP() != 0) {
auto ip = listIP.find(it.second->getIP());
if (ip != listIP.end()) {
listIP[it.second->getIP()]++;
if (listIP[it.second->getIP()] < 5) {
real++;
}
}
else {
listIP[it.second->getIP()] = 1;
real++;
}
} else {
listIP[it.second->getIP()] = 1;
real++;
}
}
}