mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-10-14 06:34:55 +02:00
do not save game on exit. Only /closeserver shutdown saves game properly
This commit is contained in:
@@ -3925,7 +3925,6 @@ LightInfo Game::getWorldLightInfo() const
|
||||
|
||||
void Game::shutdown()
|
||||
{
|
||||
saveGameState();
|
||||
std::cout << "Shutting down..." << std::flush;
|
||||
|
||||
g_scheduler.shutdown();
|
||||
|
Reference in New Issue
Block a user