do not save game on exit. Only /closeserver shutdown saves game properly

This commit is contained in:
ErikasKontenis 2020-11-20 11:42:37 +02:00
parent 20533fc0f0
commit a6e41c5310

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@ -3925,7 +3925,6 @@ LightInfo Game::getWorldLightInfo() const
void Game::shutdown()
{
saveGameState();
std::cout << "Shutting down..." << std::flush;
g_scheduler.shutdown();