fix 790 monsters loot and corpses. 100% finish only wyvern monster

This commit is contained in:
ErikasKontenis 2020-03-29 16:15:28 +03:00
parent 0092480d4f
commit 8652aee77f
64 changed files with 456 additions and 2996 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Apprentice Sheng" nameDescription="Apprentice Sheng" race="blood" experience="150" speed="170" manacost="0">
<health now="95" max="95" />
<look type="23" corpse="5981" />
<targetchange interval="5000" chance="8" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="4" />
<flag staticattack="90" />
<flag runonhealth="20" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-10" />
<attack name="energyfield" interval="1000" chance="8" range="7" radius="1" target="1">
<attribute key="shootEffect" value="energy" />
</attack>
<attack name="energy" interval="1000" chance="14" range="7" min="0" max="-25">
<attribute key="shootEffect" value="energyball" />
<attribute key="areaEffect" value="energyarea" />
</attack>
<attack name="fire" interval="2000" chance="10" range="7" min="0" max="-45">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
</attacks>
<defenses armor="12" defense="13">
<defense name="healing" interval="4000" chance="15" min="10" max="20">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity energy="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="Hyaena" interval="5000" chance="30" />
</summons>
<voices interval="2000" chance="7">
<voice sentence="I will protect the secrets of my master!" />
<voice sentence="This isle will become ours alone!" />
<voice sentence="Kaplar!" />
<voice sentence="You already know too much." />
</voices>
<loot>
<item id="5878" chance="100000" /> <!-- minotaur leather -->
<item id="2162" chance="80000" /> <!-- magic lightwand -->
<item id="2148" countmax="10" chance="30000" /> <!-- gold coin -->
<item id="2050" countmax="2" chance="30000" /> <!-- torch -->
<item id="2649" chance="20000" /> <!-- leather legs -->
<item id="2403" chance="10000" /> <!-- knife -->
<item id="2461" chance="10000" /> <!-- leather helmet -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Betrayed Wraith" nameDescription="a betrayed wraith" race="undead" experience="3500" speed="230" manacost="0">
<health now="4200" max="4200" />
<look type="233" corpse="6316" />
<targetchange interval="4000" chance="15" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="300" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-455" />
<attack name="betrayed wraith skill reducer" chance="10" />
<attack name="speed" interval="2000" chance="20" range="7" target="1" speedchange="-300" duration="3000">
<attribute key="shootEffect" value="suddendeath" />
<attribute key="areaEffect" value="mortarea" />
</attack>
</attacks>
<defenses armor="55" defense="55">
<defense name="healing" interval="2000" chance="30" min="350" max="600">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="invisible" interval="2000" chance="10" duration="5000">
<attribute key="areaEffect" value="redspark" />
</defense>
<defense name="speed" interval="2000" chance="15" speedchange="260" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<elements>
<element icePercent="50" />
<element holyPercent="-20" />
</elements>
<immunities>
<immunity death="1" />
<immunity fire="1" />
<immunity energy="1" />
<immunity earth="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Rrrah!" />
<voice sentence="Gnarr!" />
<voice sentence="Tcharrr!" />
</voices>
<loot>
<item id="2148" countmax="198" chance="100000" /> <!-- gold coin -->
<item id="2152" countmax="8" chance="100000" /> <!-- platinum coin -->
<item id="6558" chance="65250" /> <!-- concentrated demonic blood -->
<item id="2547" countmax="15" chance="50000" /> <!-- power bolt -->
<item id="6500" chance="19430" /> <!-- demonic essence -->
<item id="11233" chance="18410" /> <!-- unholy bone -->
<item id="7590" countmax="3" chance="15000" /> <!-- great mana potion -->
<item id="8473" chance="15410" /> <!-- ultimate health potion -->
<item id="2145" countmax="4" chance="11800" /> <!-- small diamond -->
<item id="7368" countmax="5" chance="10780" /> <!-- assassin star -->
<item id="5944" chance="9000" /> <!-- soul orb -->
<item id="5022" countmax="2" chance="8000" /> <!-- orichalcum pearl -->
<item id="7386" chance="1790" /> <!-- mercenary sword -->
<item id="6300" chance="420" /> <!-- death ring -->
<item id="5741" chance="420" /> <!-- skull helmet -->
<item id="5799" chance="140" /> <!-- golden figurine -->
<item id="7416" chance="70" /> <!-- bloody edge -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Blightwalker" nameDescription="a blightwalker" race="undead" experience="5850" speed="250" manacost="0">
<health now="8900" max="8900" />
<look type="246" corpse="6354" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="800" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-490" />
<attack name="earth" interval="2000" chance="20" range="7" target="1" min="-220" max="-405">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="lifedrain" interval="2000" chance="15" target="0" radius="4" min="-65" max="-135">
<attribute key="areaEffect" value="greenshimmer" />
</attack>
<attack name="drunk" interval="2000" chance="10" target="0" radius="3" duration="5000">
<attribute key="areaEffect" value="greenspark" />
</attack>
<attack name="blightwalker curse" interval="2000" chance="15" />
<attack name="speed" interval="2000" chance="15" range="7" speedchange="-300" duration="30000">
<attribute key="shootEffect" value="poison" />
</attack>
</attacks>
<defenses armor="50" defense="50" />
<elements>
<element firePercent="50" />
<element energyPercent="20" />
<element icePercent="50" />
<element physicalPercent="-10" />
<element holyPercent="-30" />
</elements>
<immunities>
<immunity paralyze="1" />
<immunity death="1" />
<immunity earth="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="I can see you decaying!" />
<voice sentence="Let me taste your mortality!" />
<voice sentence="Your lifeforce is waning!" />
</voices>
<loot>
<item id="2148" countmax="197" chance="100000" /> <!-- gold coin -->
<item id="2152" countmax="5" chance="100000" /> <!-- platinum coin -->
<item id="2694" chance="50000" /> <!-- bunch of wheat -->
<item id="7590" countmax="3" chance="31360" /> <!-- great mana potion -->
<item id="6500" chance="28000" /> <!-- demonic essence -->
<item id="2260" countmax="2" chance="26250" /> <!-- blank rune -->
<item id="5944" chance="23720" /> <!-- soul orb -->
<item id="10605" chance="15000" /> <!-- bundle of cursed straw -->
<item id="8473" countmax="2" chance="14720" /> <!-- ultimate health potion -->
<item id="2183" chance="10000" /> <!-- hailstorm rod -->
<item id="7368" countmax="10" chance="5900" /> <!-- assassin star -->
<item id="9971" chance="5270" /> <!-- gold ingot -->
<item id="7632" chance="4450" /> <!-- giant shimmering pearl -->
<item id="7633" chance="4450" /> <!-- giant shimmering pearl -->
<item id="7732" chance="4300" /> <!-- seeds -->
<item id="2550" chance="3000" /> <!-- scythe -->
<item id="7885" chance="2500" /> <!-- terra legs -->
<item id="2199" chance="2050" /> <!-- garlic necklace -->
<item id="2179" chance="1870" /> <!-- gold ring -->
<item id="2436" chance="1520" /> <!-- skull staff -->
<item id="6300" chance="1410" /> <!-- death ring -->
<item id="7884" chance="1050" /> <!-- terra mantle -->
<item id="2418" chance="350" /> <!-- golden sickle -->
<item id="2173" chance="120" /> <!-- amulet of loss -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Countess Sorrow" nameDescription="Countess Sorrow" race="undead" experience="5150" speed="250" manacost="0">
<health now="7200" max="7200" />
<look type="241" head="20" corpse="6344" />
<targetchange interval="60000" chance="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="70" attack="90" poison="50" />
<attack name="poison" interval="1000" chance="10" range="7" radius="4" target="1" min="-150" max="-350">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="poisonfield" interval="1000" chance="17" range="7" radius="3" target="1">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="manadrain" interval="1000" chance="25" range="7" min="-100" max="-400">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="25" defense="20">
<defense name="healing" interval="1000" chance="50" min="409" max="812">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity physical="1" />
<immunity poison="1" />
<immunity ice="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="6536" chance="100000" /><!-- countess sorrow's frozen tear -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dark Torturer" nameDescription="a dark torturer" race="undead" experience="4650" speed="240" manacost="0">
<health now="7350" max="7350" />
<look type="234" corpse="6328" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="80" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="90" attack="100" />
<attack name="physical" interval="2000" chance="10" range="7" min="0" max="-781">
<attribute key="shootEffect" value="throwingknife" />
</attack>
<attack name="dark torturer skill reducer" interval="2000" chance="5" />
</attacks>
<defenses armor="40" defense="40">
<defense name="healing" interval="2000" chance="10" min="200" max="250">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element earthPercent="90" />
<element energyPercent="30" />
<element deathPercent="10" />
<element icePercent="-10" />
<element holyPercent="-10" />
</elements>
<immunities>
<immunity fire="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="You like it, don't you?" />
<voice sentence="IahaEhheAie!" />
<voice sentence="It's party time!" />
<voice sentence="Harrr, Harrr!" />
<voice sentence="The torturer is in!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="50000" /><!-- gold coin -->
<item id="2148" countmax="99" chance="40000" /><!-- gold coin -->
<item id="2671" countmax="2" chance="60000" /><!-- ham -->
<item id="2152" countmax="8" chance="55000" /><!-- platinum coin -->
<item id="6558" countmax="3" chance="33333" /><!-- concentrated demonic blood -->
<item id="5944" chance="23000" /><!-- soul orb -->
<item id="7591" countmax="2" chance="10000" /><!-- great health potion -->
<item id="7590" countmax="2" chance="14830" /><!-- great mana potion -->
<item id="2645" chance="5050" /><!-- steel boots -->
<item id="9971" chance="3140" /><!-- gold ingot -->
<item id="6500" chance="8520" /><!-- demonic essence -->
<item id="2558" chance="5250" /><!-- saw -->
<item id="6300" chance="2008" /><!-- death ring -->
<item id="7368" countmax="5" chance="2222" /><!-- assassin star -->
<item id="5480" chance="2222" /><!-- cat's paw -->
<item id="5022" countmax="2" chance="2760" /><!-- orichalcum pearl -->
<item id="7412" chance="850" /><!-- butcher axe -->
<item id="5801" chance="1192" /><!-- jewelled backpack -->
<item id="7388" chance="480" /><!-- vile axe -->
<item id="2470" chance="30" /><!-- golden legs -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Defiler" nameDescription="a defiler" race="venom" experience="3700" speed="230" manacost="0">
<health now="3650" max="3650" />
<look type="238" corpse="6532" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="80" />
<flag runonhealth="85" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="80" poison="150" />
<attack name="poison" interval="2000" chance="20" range="7" min="-160" max="-270">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="poisoncondition" interval="2000" chance="15" target="0" radius="7" range="7" min="-400" max="-640">
<attribute key="areaEffect" value="greenspark" />
</attack>
<attack name="poison" interval="2000" chance="20" radius="3" target="0" min="-120" max="-170">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="poisoncondition" interval="2000" chance="10" length="8" spread="3" min="-500" max="-1000">
<attribute key="areaEffect" value="smallplants" />
</attack>
<attack name="speed" interval="2000" chance="15" length="8" spread="3" speedchange="-700" duration="15000" >
<attribute key="areaEffect" value="smallclouds" />
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="2000" chance="10" min="280" max="350">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element energyPercent="10" />
<element icePercent="20" />
<element firePercent="-25" />
</elements>
<immunities>
<immunity earth="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Blubb" />
<voice sentence="Blubb Blubb" />
</voices>
<loot>
<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
<item id="2148" countmax="72" chance="100000" /><!-- gold coin -->
<item id="2152" countmax="6" chance="95000" /><!-- platinum coin -->
<item id="5944" chance="20000" /><!-- soul orb -->
<item id="6500" chance="20320" /><!-- demonic essence -->
<item id="9967" chance="14210" /><!-- glob of acid slime -->
<item id="9968" chance="12000" /><!-- glob of tar -->
<item id="2151" chance="5710" /><!-- talon -->
<item id="2158" chance="300" /><!-- blue gem -->
<item id="2149" countmax="3" chance="5366" /><!-- small emeralds-->
<item id="2147" countmax="2" chance="3000" /><!-- small rubies -->
<item id="6300" chance="3030" /><!-- death ring-->
<item id="2145" countmax="2" chance="2439" /><!-- small diamond -->
<item id="2156" chance="1538" /><!-- red gem -->
<item id="2154" chance="1219" /><!-- yellow gem -->
<item id="2155" chance="613" /><!-- green gem -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Destroyer" nameDescription="a destroyer" race="undead" experience="2500" speed="270" manacost="0">
<health now="3700" max="3700" />
<look type="236" corpse="6320" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="70" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="90" attack="100" />
<attack name="physical" interval="2000" chance="15" range="7" min="0" max="-200">
<attribute key="shootEffect" value="largerock" />
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="speed" interval="2000" chance="15" speedchange="420" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<elements>
<element physicalPercent="25" />
<element deathPercent="20" />
<element firePercent="30" />
<element earthPercent="20" />
<element holyPercent="-3" />
<element icePercent="-15" />
</elements>
<immunities>
<immunity energy="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="COME HERE AND DIE!" />
<voice sentence="Destructiooooon!" />
<voice sentence="It's a good day to destroy!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="60000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="40000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="40000" /><!-- gold coin -->
<item id="2148" countmax="41" chance="60000" /><!-- gold coin -->
<item id="2666" countmax="6" chance="50000" /><!-- meat -->
<item id="6500" chance="20000" /><!-- demonic essence -->
<item id="2416" chance="14285" /><!-- crowbar -->
<item id="2546" countmax="12" chance="12500" /><!-- burst arrow -->
<item id="2489" chance="10000" /><!-- dark armor -->
<item id="2150" countmax="2" chance="7692" /><!-- small amethyst -->
<item id="11215" chance="7142" /><!-- metal spike -->
<item id="5944" chance="6666" /><!-- soul orb-->
<item id="2553" chance="6250" /><!-- pick -->
<item id="2463" chance="4347" /><!-- plate armor -->
<item id="2152" countmax="3" chance="4166" /><!-- platinum coin -->
<item id="2393" chance="1694" /><!-- giant sword -->
<item id="7591" chance="1136" /><!-- greath health potion -->
<item id="2645" chance="992" /><!-- steel boots -->
<item id="7427" chance="869" /><!-- chaos mace -->
<item id="7419" chance="833" /><!-- dreaded cleaver -->
<item id="2125" chance="578" /><!-- crystal necklace -->
<item id="2178" chance="564" /><!-- mind stone -->
<item id="6300" chance="144" /><!-- death ring -->
<item id="5741" chance="108" /><!-- skull helmet -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Diabolic Imp" nameDescription="a diabolic imp" race="fire" experience="1950" speed="220" manacost="0">
<health now="2900" max="2900" />
<look type="237" corpse="6364" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="4" />
<flag staticattack="90" />
<flag runonhealth="400" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="70" attack="60" poison="160" />
<attack name="fire" interval="2000" chance="20" range="7" radius="4" target="1" min="-100" max="-240">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="fire" interval="2000" chance="10" range="7" radius="2" target="1" min="-300" max="-430">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="fireattack" />
</attack>
<attack name="diabolic imp skill reducer" range="5" interval="2000" chance="5" />
</attacks>
<defenses armor="25" defense="25">
<defense name="healing" interval="2000" chance="10" min="650" max="800">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="15" speedchange="800" duration="2000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" interval="2000" chance="10" duration="1000">
<attribute key="areaEffect" value="teleport" />
</defense>
</defenses>
<elements>
<element deathPercent="10" />
<element earthPercent="50" />
<element icePercent="-10" />
<element holyPercent="-10" />
</elements>
<immunities>
<immunity fire="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Muahaha!" />
<voice sentence="He he he." />
</voices>
<loot>
<item id="2148" countmax="100" chance="50000" /><!-- gold coin -->
<item id="2148" countmax="97" chance="40000" /><!-- gold coin -->
<item id="2548" chance="50000" /><!-- pitchfork -->
<item id="6558" countmax="2" chance="25000" /><!-- concentrated demonic blood -->
<item id="2260" countmax="2" chance="16666" /><!-- blank rune -->
<item id="6500" chance="8000" /><!-- demonic essence -->
<item id="2515" chance="8130" /><!-- guardian shield -->
<item id="2568" chance="8830" /><!-- cleaver -->
<item id="2419" chance="5660" /><!-- scimitar -->
<item id="5944" chance="7230" /><!-- soul orb -->
<item id="2148" countmax="7" chance="3390" /><!-- platinum coin -->
<item id="2150" countmax="3" chance="2250" /><!-- small amethyst -->
<item id="2165" chance="2702" /><!-- stealth ring -->
<item id="2387" chance="1994" /><!-- double axe -->
<item id="6300" chance="120" /><!-- death ring -->
<item id="7899" chance="250" /><!-- magma coat-->
<item id="7900" chance="430" /><!-- magma monocle -->
<item id="2185" chance="830" /><!-- necrotic rod -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dracola" nameDescription="Dracola" race="undead" experience="11000" speed="410" manacost="0">
<health now="16200" max="16200" />
<look type="231" corpse="6307" />
<targetchange interval="2000" chance="5" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-700" />
<attack name="lifedrain" interval="3000" chance="20" length="8" spread="3" min="-800" max="-1000">
<attribute key="areaEffect" value="greenshimmer" />
</attack>
<attack name="poison" interval="2000" chance="20" range="7" radius="4" target="1" min="-120" max="-750">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="drowncondition" interval="1000" chance="20" length="8" spread="3">
<attribute key="areaEffect" value="poff" />
</attack>
<attack name="physical" interval="2000" chance="20" range="7" radius="4" target="1" min="-300" max="-870">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="redspark" />
</attack>
<attack name="physical" interval="3000" chance="10" range="7" min="0" max="-750">
<attribute key="shootEffect" value="suddendeath" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="poison" interval="1000" chance="23" range="7" radius="4" target="1" min="-50" max="-175">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="manadrain" interval="2000" chance="10" range="7" min="-100" max="-200" />
</attacks>
<defenses armor="40" defense="39">
<defense name="healing" interval="4000" chance="10" min="500" max="1000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity earth="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="DEATH CAN'T STOP MY HUNGER!" yell="1" />
</voices>
<loot>
<item id="2152" countmax="8" chance="20000" /><!-- platinum coin -->
<item id="6500" countmax="4" chance="1000" /><!-- demonic essence -->
<item id="6546" chance="100000" /><!-- dracola's eye -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Fury" nameDescription="a fury" race="blood" experience="4500" speed="250" manacost="0">
<health now="4100" max="4100" />
<look type="149" head="94" body="77" legs="96" feet="0" addons="3" corpse="20399" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="70" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="170" />
<attack name="fire" interval="2000" chance="10" length="8" spread="3" min="-200" max="-300">
<attribute key="areaEffect" value="explosionarea" />
</attack>
<attack name="death" interval="2000" chance="5" length="8" spread="0" min="-120" max="-700">
<attribute key="areaEffect" value="redspark" />
</attack>
<attack name="death" interval="2000" chance="10" radius="4" target="0" min="-120" max="-300">
<attribute key="areaEffect" value="redspark" />
</attack>
<attack name="fury skill reducer" interval="2000" chance="5" />
<attack name="lifedrain" interval="2000" chance="10" radius="3" target="0" min="-120" max="-300">
<attribute key="areaEffect" value="blackspark" />
</attack>
<attack name="death" interval="2000" chance="10" range="7" min="-125" max="-250">
<attribute key="shootEffect" value="suddendeath" />
<attribute key="areaEffect" value="smallclouds" />
</attack>
<attack name="speed" interval="2000" chance="15" range="7" speedchange="-800" duration="30000">
<attribute key="shootEffect" value="suddendeath" />
<attribute key="areaEffect" value="smallclouds" />
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="speed" interval="2000" chance="15" speedchange="800" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<elements>
<element icePercent="30" />
<element holyPercent="30" />
<element deathPercent="-10" />
<element energyPercent="-10" />
<element earthPercent="-10" />
<element physicalPercent="-10" />
</elements>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity fire="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Ahhhhrrrr!" />
<voice sentence="Waaaaah!" />
<voice sentence="Carnage!" />
<voice sentence="Dieee!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="30000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="30000" /><!-- gold coin -->
<item id="2148" countmax="69" chance="38000" /><!-- gold coin -->
<item id="2152" countmax="4" chance="2800" /><!-- platinum coin -->
<item id="6558" countmax="3" chance="35000" /><!-- concentrated demonic blood -->
<item id="6500" chance="22500" /><!-- demonic essence -->
<item id="2470" chance="130" /><!-- golden legs -->
<item id="7591" chance="10500" /><!-- great health potion-->
<item id="2666" chance="25000" /><!-- meat -->
<item id="7456" chance="2000" /><!-- noble axe -->
<item id="5022" countmax="4" chance="1500" /><!-- orichalcum pearl -->
<item id="5911" chance="4000" /><!-- red piece of cloth -->
<item id="9813" chance="1920" /><!-- rusty legs -->
<item id="2120" countmax="3" chance="8000" /><!-- small amethyst -->
<item id="5944" chance="21500" /><!-- soul orb -->
<item id="2645" chance="790" /><!-- steel boots -->
<item id="2181" chance="20000" /><!-- terra rod -->
<item id="7404" chance="660" /><!-- assassin dagger -->
<item id="5944" chance="50" /><!-- assassin star -->
<item id="2124" chance="410" /><!-- crystal ring-->
<item id="8844" countmax="4" chance="29280" /><!-- jalapeno peppers-->
<item id="6301" chance="60" /><!-- death ring-->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Grynch Clan Goblin" nameDescription="a Grynch Clan Goblin" race="blood" experience="4" speed="870" manacost="0">
<health now="80" max="80" />
<look type="61" corpse="6002" />
<targetchange interval="5000" chance="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="0" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="11" />
<flag staticattack="0" />
<flag runonhealth="80" />
</flags>
<attacks>
</attacks>
<defenses armor="10" defense="12">
<defense name="speed" interval="1000" chance="15" speedchange="500" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity fire="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="T'was not me hand in your pocket!" />
<voice sentence="Look! Cool stuff in house. Let's get it!" />
<voice sentence="Uhh! Nobody home!" />
<voice sentence="Me just borrowed it!" />
<voice sentence="Me no steal! Me found it!" />
<voice sentence="Me had it for five minutes. It's family heirloom now!" />
<voice sentence="Nice human won't hurt little, good goblin?" />
<voice sentence="Gimmegimme!" />
<voice sentence="Invite me in you lovely house plx!" />
<voice sentence="Other Goblin stole it!" />
<voice sentence="All presents mine!" />
<voice sentence="Me got ugly ones purse" />
<voice sentence="Free itans plz!" />
<voice sentence="Not me! Not me!" />
<voice sentence="Guys, help me here! Guys? Guys???" />
<voice sentence="That only much dust in me pocket! Honest!" />
<voice sentence="Can me have your stuff?" />
<voice sentence="Halp, Big dumb one is after me!" />
<voice sentence="Uh, So many shiny things!" />
<voice sentence="Utani hur hur hur!" />
<voice sentence="Mee? Stealing? Never!!!" />
<voice sentence="Oh what fun it is to steal a one-horse open sleigh!" />
<voice sentence="Must have it! Must have it!" />
<voice sentence="Where me put me lockpick?" />
<voice sentence="Catch me if you can!" />
</voices>
<loot>
<item id="2148" countmax="22" chance="22500" /><!-- gold coin -->
<item id="6497" chance="7000" /><!-- present bag -->
<item id="2111" countmax="5" chance="7000" /><!-- snowball -->
<item id="6277" countmax="3" chance="7000" /><!-- lump of cake dough -->
<item id="2675" countmax="3" chance="7000" /><!-- orange -->
<item id="2687" countmax="5" chance="7000" /><!-- cookie -->
<item id="2679" countmax="4" chance="7000" /><!-- cherry -->
<item id="2674" countmax="3" chance="700" /><!-- apple -->
<item id="2328" countmax="2" chance="5000" /><!-- egg -->
<item id="2688" countmax="3" chance="5000" /><!-- candy cane -->
<item id="2072" chance="5000" /><!-- lute -->
<item id="2260" chance="5000" /><!-- blank rune -->
<item id="2163" chance="4000" /><!-- magic light wand -->
<item id="1852" chance="4000" /><!-- landscape picture -->
<item id="2172" chance="4000" /><!-- bronze amulet -->
<item id="1949" chance="4000" /><!-- scroll -->
<item id="6501" countmax="2" chance="4000" /><!-- gingerbread man -->
<item id="2661" chance="4000" /><!-- scarf -->
<item id="5890" countmax="5" chance="4000" /><!-- chicken feather -->
<item id="5894" countmax="3" chance="4000" /><!-- bat wing -->
<item id="5902" chance="4000" /><!-- honeycomb -->
<item id="4873" chance="4000" /><!-- explorer brooch -->
<item id="7909" countmax="5" chance="3500" /><!-- walnut -->
<item id="7910" countmax="100" chance="3500" /><!-- peanut -->
<item id="6393" chance="1500" /><!-- valentine cake -->
<item id="6091" chance="1500" /><!-- watch -->
<item id="2551" chance="1500" /><!-- broom -->
<item id="2114" chance="1000" /><!-- piggy bank -->
<item id="5792" chance="1000" /><!-- dice -->
<item id="2560" chance="1000" /><!-- mirror -->
<item id="1686" chance="750" /><!-- blue round pillow -->
<item id="1687" chance="750" /><!-- red round pillow -->
<item id="1688" chance="750" /><!-- green round pillow -->
<item id="1689" chance="750" /><!-- yellow round pillow -->
<item id="2102" chance="500" /><!-- flower bowl -->
<item id="4839" chance="500" /><!-- bottle -->
<item id="2159" countmax="2" chance="500" /><!-- scarab coin -->
<item id="5022" countmax="2" chance="500" /><!-- orichalcum pearl -->
<item id="2160" chance="250" /><!-- crystal coin -->
<item id="7731" chance="250" /><!-- elvenhair rope -->
<item id="2534" chance="250" /><!-- vampire shield -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Hand Of Cursed Fate" nameDescription="a hand of cursed fate" race="blood" experience="5000" speed="260" manacost="0">
<health now="7500" max="7500" />
<look type="230" corpse="6312" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="20" />
<flag runonhealth="3500" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="70" attack="130" poison="380" />
<attack name="manadrain" interval="2000" chance="15" range="1" min="0" max="-920" />
<attack name="drunk" interval="2000" chance="10" target="0" radius="4" duration="3000">
<attribute key="areaEffect" value="smallclouds" />
</attack>
<attack name="lifedrain" interval="2000" chance="15" range="1" min="-220" max="-880">
<attribute key="areaEffect" value="smallclouds" />
</attack>
</attacks>
<defenses armor="25" defense="25">
<defense name="speed" interval="2000" chance="15" speedchange="1000" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" interval="2000" chance="10" duration="8000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="healing" interval="2000" chance="20" min="100" max="250">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element icePercent="-10" />
<element holyPercent="-25" />
</elements>
<immunities>
<immunity earth="1" />
<immunity energy="1" />
<immunity fire="1" />
<immunity death="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="2148" countmax="100" chance="60000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="60000" /><!-- gold coin -->
<item id="2148" countmax="67" chance="50000" /><!-- gold coin -->
<item id="2152" countmax="7" chance="100000" /><!-- platinum coin -->
<item id="6558" countmax="4" chance="30000" /><!-- concentrated demonic blood -->
<item id="5944" chance="31111" /><!-- soul orb -->
<item id="6500" chance="12000" /><!-- demonic essence -->
<item id="2146" countmax="4" chance="11000" /><!-- small sapphire -->
<item id="8473" chance="18000" /><!-- ultimate health potion -->
<item id="7590" countmax="2" chance="19990" /><!-- great mana potion -->
<item id="2178" chance="9090" /><!-- mind stone -->
<item id="7365" countmax="3" chance="8333" /><!-- onyx arrow -->
<item id="7368" countmax="5" chance="7692" /><!-- assassin star -->
<item id="2127" chance="3500" /><!-- emerald bangle -->
<item id="2200" chance="8740" /><!-- protection amulet -->
<item id="2187" chance="5590" /><!-- wand of inferno -->
<item id="2476" chance="4550" /><!-- knight armor -->
<item id="6300" chance="1750" /><!-- death ring -->
<item id="2487" chance="1400" /><!-- crown armor -->
<item id="2167" chance="3150" /><!-- energy ring -->
<item id="2171" chance="1005" /><!-- platinum amulet-->
<item id="7414" chance="495" /><!-- abyss hammer -->
<item id="9971" chance="700" /><!-- gold ingot -->
<item id="2436" chance="700" /><!-- skull staff -->
<item id="2153" chance="700" /><!-- violet gem -->
<item id="2154" chance="5940" /><!-- yellow gem -->
<item id="2195" chance="540" /><!-- boots of haste -->
<item id="5799" chance="195" /><!-- golden figurine -->
<item id="5669" chance="247" /><!-- mysterious voodoo skull -->
<item id="2268" countmax="8" chance="4200" /><!-- sudden death rune -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Hellfire Fighter" nameDescription="a hellfire fighter" race="fire" experience="3900" speed="220" manacost="0">
<health now="3800" max="3800" />
<look type="243" corpse="6324" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-520" />
<attack name="firefield" interval="2000" chance="10" range="7" radius="3" target="0" />
<attack name="fire" interval="2000" chance="10" target="0" length="8" spread="0" min="-392" max="-1500">
<attribute key="areaEffect" value="fireattack" />
</attack>
<attack name="fire" interval="2000" chance="15" range="7" radius="3" target="0" min="-60" max="-330">
<attribute key="areaEffect" value="fire" />
</attack>
<attack name="hellfire fighter soulfire" interval="2000" chance="15" />
</attacks>
<defenses armor="35" defense="35" />
<elements>
<element energyPercent="25" />
<element physicalPercent="50" />
<element deathPercent="20" />
<element icePercent="-25" />
</elements>
<immunities>
<immunity fire="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="2148" countmax="246" chance="100000" /> <!-- gold coin -->
<item id="2239" chance="50000" /> <!-- burnt scroll -->
<item id="2260" countmax="2" chance="30000" /> <!-- blank rune -->
<item id="6500" chance="15000" /> <!-- demonic essence -->
<item id="5944" chance="12000" /> <!-- soul orb -->
<item id="10553" chance="9500" /> <!-- fiery heart -->
<item id="2187" chance="9500" /> <!-- wand of inferno -->
<item id="10581" chance="5000" /> <!-- piece of hellfire armor -->
<item id="2392" chance="4300" /> <!-- fire sword -->
<item id="2127" chance="2200" /> <!-- emerald bangle -->
<item id="2145" chance="1400" /> <!-- small diamond -->
<item id="2152" chance="1000" /> <!-- platinum coin -->
<item id="7894" chance="780" /> <!-- magma legs -->
<item id="13757" chance="630" /> <!-- coal -->
<item id="2432" chance="460" /> <!-- fire axe -->
<item id="7899" chance="460" /> <!-- magma coat -->
<item id="2136" chance="230" /> <!-- demonbone amulet -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Hellhound" nameDescription="a hellhound" race="blood" experience="6800" speed="280" manacost="0">
<health now="7500" max="7500" />
<look type="240" corpse="6332" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="70" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="70" attack="130" poison="800" />
<attack name="earth" interval="2000" chance="5" length="8" spread="3" min="-300" max="-700">
<attribute key="areaEffect" value="carniphila" />
</attack>
<attack name="death" interval="2000" chance="10" range="7" min="-395" max="-498">
<attribute key="shootEffect" value="suddendeath" />
<attribute key="areaEffect" value="smallclouds" />
</attack>
<attack name="fire" interval="2000" chance="10" length="8" spread="3" min="-350" max="-660">
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="lifedrain" interval="2000" chance="10" length="8" spread="3" min="-350" max="-976">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="fire" interval="2000" chance="10" radius="1" target="1" min="-200" max="-403">
<attribute key="areaEffect" value="fire" />
</attack>
<attack name="earth" interval="2000" chance="5" range="7" min="-300" max="-549">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="40" defense="40">
<defense name="speed" interval="2000" chance="15" speedchange="320" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="healing" interval="2000" chance="20" min="220" max="425">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element earthPercent="20" />
<element energyPercent="10" />
<element icePercent="-5" />
<element holyPercent="-25" />
</elements>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity fire="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="GROOOWL!" />
<voice sentence="GRRRRR!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
<item id="2152" countmax="7" chance="100000" /><!-- platinum coin -->
<item id="2671" countmax="14" chance="30930" /><!-- ham -->
<item id="7368" countmax="10" chance="38000" /><!-- assassin star -->
<item id="2144" countmax="4" chance="9400" /><!-- black pearl -->
<item id="2231" chance="1000" /><!-- big bone -->
<item id="6558" countmax="2" chance="31000" /><!-- concentrated demonic blood -->
<item id="6500" chance="17000" /><!-- demonic essence -->
<item id="9971" chance="1500" /><!-- gold ingot -->
<item id="9810" chance="4500" /><!-- rusty armor -->
<item id="2393" chance="950" /><!-- giant sword -->
<item id="5944" chance="53000" /><!-- soul orb -->
<item id="2430" chance="10810" /><!-- knight axe -->
<item id="2383" chance="16310" /><!-- spike sword -->
<item id="6553" chance="400" /><!-- ruthless axe -->
<item id="10554" chance="18000" /><!-- hellhound slobber -->
<item id="7894" chance="1270" /><!-- magma legs -->
<item id="2392" chance="6900" /><!-- fire sword -->
<item id="4873" chance="130" /><!-- explorer brooch -->
<item id="2187" chance="9000" /><!-- wand of inferno -->
<item id="7591" countmax="2" chance="15150" /><!-- great health potion -->
<item id="7590" countmax="3" chance="15150" /><!-- great mana potion -->
</loot>
</monster>

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@ -1,85 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Juggernaut" nameDescription="a juggernaut" race="blood" experience="14000" speed="290" manacost="0">
<health now="20000" max="20000" />
<look type="244" corpse="6336" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="60" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="200" attack="140" />
<attack name="physical" interval="2000" chance="15" range="7" min="0" max="-780">
<attribute key="shootEffect" value="largerock" />
</attack>
</attacks>
<defenses armor="60" defense="60">
<defense name="speed" interval="2000" chance="15" speedchange="520" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="healing" interval="2000" chance="15" min="400" max="900">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element physicalPercent="40" />
<element firePercent="30" />
<element icePercent="10" />
<element earthPercent="20" />
<element energyPercent="-10" />
<element holyPercent="-5" />
</elements>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="RAAARRR!" />
<voice sentence="GRRRRRR!" />
<voice sentence="WAHHHH!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
<item id="2152" countmax="15" chance="100000" /><!-- platinum coin -->
<item id="2671" countmax="8" chance="60000" /><!-- ham -->
<item id="6500" chance="45333" /><!-- demonic essence -->
<item id="5944" chance="33333" /><!-- soul orb -->
<item id="6558" countmax="4" chance="25000" /><!-- concentrated demonic blood -->
<item id="7591" chance="32000" /><!-- great health potion -->
<item id="2147" countmax="4" chance="20000" /><!-- small ruby -->
<item id="7368" countmax="10" chance="25000" /><!-- assassin star -->
<item id="7590" chance="35000" /><!-- great mana potion -->
<item id="2149" countmax="5" chance="20000" /><!-- small emerald -->
<item id="9810" chance="3000" /><!-- rusty armor -->
<item id="7365" countmax="15" chance="11111" /><!-- onyx arrow -->
<item id="2156" chance="13850" /><!-- red gem -->
<item id="9971" countmax="2" chance="7692" /><!-- gold ingot -->
<item id="7452" chance="7761" /><!-- spiked squelcher -->
<item id="2153" chance="830" /><!-- violet gem -->
<item id="2136" chance="550" /><!-- demonbone amulet -->
<item id="2466" chance="550" /><!-- golden armor -->
<item id="2155" chance="869" /><!-- green gem -->
<item id="2578" chance="280" /><!-- closed trap -->
<item id="2476" chance="4990" /><!-- knight armor -->
<item id="2514" chance="800" /><!-- mastermind shield -->
<item id="2434" chance="9000" /><!-- dragon hammer -->
<item id="7413" chance="4430" /><!-- titan axe -->
<item id="2470" chance="500" /><!-- golden legs -->
<item id="2228" chance="600" /><!-- broken pottery -->
<item id="8889" chance="400" /><!-- skullcracker armor-->
<item id="2452" chance="400" /><!-- heavy mace -->
<item id="2454" chance="400" /><!-- war axe -->
</loot>
</monster>

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@ -1,72 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Lost Soul" nameDescription="a lost soul" race="undead" experience="4000" speed="220" manacost="0">
<health now="5800" max="5800" />
<look type="232" corpse="6310" />
<targetchange interval="4000" chance="15" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="450" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-429" />
<attack name="death" interval="2000" chance="10" length="3" spread="0" target="0" min="-40" max="-210">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="speed" interval="2000" chance="20" radius="6" target="0" speedchange="-400" duration="4000">
<attribute key="areaEffect" value="smallclouds" />
</attack>
</attacks>
<defenses armor="30" defense="30" />
<elements>
<element icePercent="50" />
<element energyPercent="10" />
<element holyPercent="-20" />
</elements>
<immunities>
<immunity fire="1" />
<immunity earth="1" />
<immunity death="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Forgive Meeeee!" />
<voice sentence="Mouuuurn meeee!" />
<voice sentence="Help meeee!" />
</voices>
<loot>
<item id="2148" countmax="198" chance="99950" /> <!-- gold coin -->
<item id="2152" countmax="7" chance="99950" /> <!-- platinum coin -->
<item id="2260" countmax="3" chance="35250" /> <!-- blank rune -->
<item id="11233" chance="33010" /> <!-- unholy bone -->
<item id="5944" chance="15000" /> <!-- soul orb -->
<item id="7590" countmax="2" chance="14000" /> <!-- great mana potion -->
<item id="2144" countmax="3" chance="12000" /> <!-- black pearl -->
<item id="2143" countmax="3" chance="11000" /> <!-- white pearl -->
<item id="7591" countmax="2" chance="9300" /> <!-- great health potion -->
<item id="6500" chance="7070" /> <!-- demonic essence -->
<item id="5806" chance="5240" /> <!-- silver goblet -->
<item id="9809" chance="3880" /> <!-- rusty armor (semi-rare) -->
<item id="9810" chance="3880" /> <!-- rusty armor (rare) -->
<item id="2197" chance="2980" /> <!-- stone skin amulet -->
<item id="6300" chance="2510" /> <!-- death ring -->
<item id="2156" chance="1920" /> <!-- red gem -->
<item id="2133" chance="1500" /> <!-- ruby necklace -->
<item id="6526" chance="1190" /> <!-- skeleton decoration -->
<item id="7413" chance="1000" /> <!-- titan axe -->
<item id="2436" chance="960" /> <!-- skull staff -->
<item id="7407" chance="910" /> <!-- haunted blade -->
<item id="2528" chance="820" /> <!-- tower shield -->
<item id="5741" chance="140" /> <!-- skull helmet -->
</loot>
</monster>

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@ -1,41 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Massacre" nameDescription="Massacre" race="blood" experience="9800" speed="390" manacost="0">
<health now="30000" max="30000" />
<look type="244" corpse="6336" />
<targetchange interval="60000" chance="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="150" attack="150" />
<attack name="physical" interval="2000" chance="24" range="7" min="-280" max="-500">
<attribute key="shootEffect" value="largerock" />
</attack>
</attacks>
<defenses armor="15" defense="15">
<defense name="speed" interval="2000" chance="12" speedchange="380" duration="4000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity energy="1" />
<immunity fire="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="6540" chance="100000" /><!-- massacre's shell piece -->
</loot>
</monster>

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@ -1,33 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Mr. Punish" nameDescription="Mr. Punish" race="undead" experience="5500" speed="470" manacost="0">
<health now="12000" max="12000" />
<look type="234" corpse="6331" />
<targetchange interval="2000" chance="5" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag staticattack="50" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="2000" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="-660" max="-1280" />
</attacks>
<defenses armor="64" defense="72" />
<immunities>
<immunity energy="1" />
<immunity fire="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="6537" chance="100000" /><!-- mr punish's handcuffs -->
</loot>
</monster>

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@ -1,38 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Munster" nameDescription="Munster" race="blood" experience="35" speed="200" manacost="0">
<health now="58" max="58" />
<look type="56" corpse="2813" />
<targetchange interval="10000" chance="5" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag staticattack="80" />
<flag targetdistance="1" />
<flag runonhealth="10" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-15" />
</attacks>
<defenses armor="2" defense="4" />
<voices interval="2000" chance="5">
<voice sentence="Meep!" />
<voice sentence="Meeeeep!" />
</voices>
<summons maxSummons="2">
<summon name="Rat" interval="2000" chance="20" />
</summons>
<loot>
<item id="2449" chance="87000" /> <!-- bone club -->
<item id="2148" countmax="22" chance="71000" /> <!-- gold coin -->
<item id="2696" chance="56000" /> <!-- cheese -->
<item id="3976" countmax="4" chance="51000" /> <!-- worm -->
<item id="2687" countmax="2" chance="2500" /> <!-- cookie -->
<item id="5792" chance="250" /> <!-- die -->
</loot>
</monster>

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@ -1,77 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Nightmare" nameDescription="a nightmare" race="blood" experience="2150" speed="240" manacost="0">
<health now="2700" max="2700" />
<look type="245" corpse="6340" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="300" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="50" />
<attack name="death" interval="2000" chance="10" range="7" radius="1" target="1" min="-120" max="-170">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="smallclouds" />
</attack>
<attack name="earth" interval="2000" chance="20" range="7" radius="4" target="1" min="-150" max="-350">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="25" defense="25">
<defense name="healing" interval="2000" chance="10" min="60" max="100">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="15" speedchange="420" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<elements>
<element firePercent="20" />
<element energyPercent="20" />
<element icePercent="10" />
<element holyPercent="-25" />
</elements>
<immunities>
<immunity invisible="1" />
<immunity death="1" />
<immunity earth="1" />
<immunity lifedrain="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Close your eyes... I want to show you something." />
<voice sentence="I will haunt you forever!" />
<voice sentence="Pffffrrrrrrrrrrrr." />
<voice sentence="I will make you scream." />
<voice sentence="Take a ride with me." />
<voice sentence="Weeeheeheeeheee!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="50000" /><!-- gold coin -->
<item id="2148" countmax="55" chance="50000" /><!-- gold coin -->
<item id="2671" countmax="2" chance="29000" /><!-- ham -->
<item id="5944" chance="20000" /><!-- soul orb -->
<item id="6558" countmax="2" chance="19666" /><!-- concentrated demonic blood -->
<item id="11223" chance="15240" /><!-- essence of a bad dream -->
<item id="6500" chance="10000" /><!-- demonic essence -->
<item id="2547" countmax="4" chance="9090" /><!-- power bolt -->
<item id="11229" chance="9090" /><!-- scythe leg -->
<item id="2152" countmax="3" chance="2564" /><!-- platinum coin -->
<item id="6300" chance="1298" /><!-- death ring -->
<item id="2532" chance="990" /><!-- ancient shield -->
<item id="2477" chance="961" /><!-- knight legs -->
<item id="2195" chance="337" /><!-- boots of haste -->
<item id="6526" chance="337" /><!-- skeleton decoration -->
<item id="5669" chance="123" /><!-- mysterious voodoo skull -->
<item id="2454" chance="95" /><!-- war axe -->
</loot>
</monster>

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@ -1,51 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Nomad" nameDescription="a nomad" race="blood" experience="60" speed="205" manacost="420">
<health now="160" max="160" />
<look type="146" head="114" body="20" legs="22" feet="2" addons="2" corpse="20462" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="15" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-80" />
<attack name="physical" interval="2000" chance="10" target="0" radius="1">
<attribute key="areaeffect" value="whitenote" />
</attack>
</attacks>
<defenses armor="15" defense="15" />
<elements>
<element firePercent="20" />
<element holyPercent="20" />
<element physicalPercent="-10" />
<element icePercent="-10" />
<element deathPercent="-10" />
</elements>
<voices interval="2000" chance="7">
<voice sentence="We are the true sons of the desert!" />
<voice sentence="I will leave your remains to the vultures!" />
<voice sentence="We are swift as the wind of the desert!" />
<voice sentence="Your riches will be mine!" />
</voices>
<loot>
<item id="2148" countmax="40" chance="56000" /> <!-- gold coin -->
<item id="12448" chance="6420" /> <!-- rope belt -->
<item id="8838" countmax="3" chance="4840" /> <!-- potato -->
<item id="2386" chance="2730" /> <!-- axe -->
<item id="2465" chance="2350" /> <!-- brass armor -->
<item id="2398" chance="2150" /> <!-- mace -->
<item id="12412" chance="2140" /> <!-- dirty turban -->
<item id="2509" chance="900" /> <!-- steel shield -->
<item id="2459" chance="660" /> <!-- iron helmet -->
<item id="8267" chance="210" /> <!-- nomad parchment -->
</loot>
</monster>

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@ -1,64 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Phantasm" nameDescription="a phantasm" race="undead" experience="0" speed="240" manacost="0">
<health now="65" max="65" />
<look type="241" head="20" corpse="6344" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="30" attack="25" />
<attack name="death" interval="2000" chance="15" range="7" min="-50" max="-80">
<attribute key="shootEffect" value="suddendeath" />
<attribute key="areaEffect" value="smallclouds" />
</attack>
<attack name="manadrain" interval="2000" chance="10" target="0" radius="3" min="-5" max="-80">
<attribute key="areaEffect" value="yellowbubble" />
</attack>
<attack name="phantasm drown" interval="2000" chance="10" />
<attack name="drunk" interval="2000" chance="5" radius="5" target="0" duration="6000">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses>
<defense name="healing" interval="2000" chance="30" min="40" max="65">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="10" speedchange="500" duration="6000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" interval="2000" chance="25" duration="8000" >
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element earthPercent="20" />
<element icePercent="20" />
<element holyPercent="-10" />
<element firePercent="-10" />
<element energyPercent="-10" />
</elements>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity death="1" />
<immunity lifedrain="1" />
<immunity physical="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Oh my, you forgot to put your pants on!" />
<voice sentence="Weeheeheeheehee!" />
<voice sentence="Its nothing but a dream!" />
<voice sentence="Give in!" />
</voices>
</monster>

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@ -1,88 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Phantasm" nameDescription="a phantasm" race="undead" experience="4400" speed="240" manacost="0">
<health now="3950" max="3950" />
<look type="241" head="20" corpse="6344" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="350" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="90" attack="95" />
<attack name="death" interval="2000" chance="10" range="7" min="-250" max="-610">
<attribute key="shootEffect" value="suddendeath" />
<attribute key="areaEffect" value="smallclouds" />
</attack>
<attack name="manadrain" interval="2000" chance="20" target="0" radius="3" min="-5" max="-80">
<attribute key="areaEffect" value="yellowbubble" />
</attack>
<attack name="phantasm drown" interval="2000" chance="15" />
<attack name="drunk" interval="2000" chance="15" radius="5" target="0" duration="6000">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses>
<defense name="healing" interval="2000" chance="30" min="228" max="449">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="10" speedchange="500" duration="6000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" interval="2000" chance="25" duration="8000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element earthPercent="20" />
<element icePercent="20" />
<element holyPercent="-10" />
<element firePercent="-10" />
<element energyPercent="-10" />
</elements>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity death="1" />
<immunity lifedrain="1" />
<immunity physical="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Oh my, you forgot to put your pants on!" />
<voice sentence="Weeheeheeheehee!" />
<voice sentence="Its nothing but a dream!" />
<voice sentence="Give in!" />
</voices>
<summons maxSummons="4">
<summon name="Phantasm Summon" interval="2000" chance="20" />
<summon name="Phantasm Summon" interval="2000" chance="20" />
</summons>
<loot>
<item id="2148" countmax="100" chance="30000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="30000" /><!-- gold coin -->
<item id="2148" countmax="33" chance="28000" /><!-- gold coin -->
<item id="2152" countmax="4" chance="87730" /><!-- platinum coin -->
<item id="2260" countmax="2" chance="22500" /><!-- blank rune -->
<item id="6500" chance="16320" /><!-- demonic essence -->
<item id="7590" countmax="2" chance="32750" /><!-- great mana potion -->
<item id="8473" chance="14680" /><!-- ultimate health potion -->
<item id="2804" countmax="2" chance="26930" /><!-- shadow herb -->
<item id="2149" countmax="3" chance="10190" /><!-- small emerald -->
<item id="7414" chance="110" /><!-- abyss hammer -->
<item id="2487" chance="660" /><!-- crown armor -->
<item id="2165" chance="550" /><!-- stealth ring -->
<item id="6300" chance="330" /><!-- death ring -->
<item id="7451" chance="550" /><!-- Shadow Sceptre -->
<item id="2147" countmax="3" chance="12160" /><!-- small ruby -->
<item id="9970" countmax="3" chance="12810" /><!-- small topaz -->
<item id="2150" countmax="3" chance="14570" /><!-- small amethyst -->
</loot>
</monster>

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@ -1,88 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Plaguesmith" nameDescription="a plaguesmith" race="venom" experience="4500" speed="240" manacost="0">
<health now="8250" max="8250" />
<look type="247" corpse="6516" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="70" />
<flag runonhealth="500" />
</flags>
<attacks>
<attack name="melee" interval="1500" skill="100" attack="98" poison="200" />
<attack name="poison" interval="2000" chance="15" radius="4" target="0" min="-60" max="-114">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="poison" interval="2000" chance="10" length="5" spread="3" min="-100" max="-350">
<attribute key="areaEffect" value="yellowbubble" />
</attack>
<attack name="speed" interval="2000" chance="15" radius="4" target="0" speedchange="-800" duration="30000">
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="40" defense="40">
<defense name="healing" interval="2000" chance="10" min="200" max="280">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="15" speedchange="440" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<elements>
<element firePercent="30" />
<element icePercent="20" />
<element deathPercent="1" />
<element energyPercent="-10" />
<element holyPercent="-10" />
</elements>
<immunities>
<immunity earth="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="You are looking a bit feverish!" />
<voice sentence="You don't look that good!" />
<voice sentence="Hachoo!" />
<voice sentence="Cough Cough" />
</voices>
<loot>
<item id="2148" countmax="100" chance="50000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="40000" /><!-- gold coin -->
<item id="2148" countmax="65" chance="50000" /><!-- gold coin -->
<item id="2237" chance="60000" /><!-- dirty cape -->
<item id="2235" chance="50000" /><!-- moldy cheese -->
<item id="2394" chance="29000" /><!-- morning star-->
<item id="2377" chance="20000" /><!-- two handed sword -->
<item id="2509" chance="20000" /><!-- steel shield -->
<item id="2225" chance="20000" /><!-- piece of iron -->
<item id="2417" chance="20000" /><!-- battle hammer -->
<item id="5944" chance="11111" /><!-- soul orb -->
<item id="7591" chance="10000" /><!-- great health potion -->
<item id="6500" chance="9033" /><!-- demonic essence -->
<item id="7365" countmax="4" chance="7692" /><!-- onyx arrow -->
<item id="9810" chance="540" /><!-- rusty armor-->
<item id="2152" countmax="2" chance="7142" /><!-- platinum coin -->
<item id="2477" chance="6250" /><!-- knight legs -->
<item id="2150" countmax="3" chance="5000" /><!-- small amethyst -->
<item id="2209" chance="4761" /><!-- club ring -->
<item id="2208" chance="4347" /><!-- axe ring -->
<item id="2391" chance="2127" /><!-- war hammer -->
<item id="2134" chance="2000" /><!-- silver brooch -->
<item id="5887" chance="1234" /><!-- piece of royal steel -->
<item id="2645" chance="1123" /><!-- steel boots -->
<item id="5889" chance="1030" /><!-- piece of dragonian steel -->
<item id="5888" chance="1010" /><!-- piece of hell steel -->
<item id="2444" chance="952" /><!-- hammer of wrath -->
<item id="2127" chance="341" /><!-- emerald bangle -->
<item id="3957" chance="100" /><!-- war horn -->
</loot>
</monster>

View File

@ -1,60 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Son Of Verminor" nameDescription="a son of verminor" race="venom" experience="5900" speed="240" manacost="0">
<health now="8500" max="8500" />
<look type="19" corpse="1490" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="70" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="95" attack="90" poison="450" />
<attack name="earth" interval="2000" chance="20" range="7" target="1" min="-150" max="-200">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="earth" interval="2000" chance="15" radius="3" target="0" min="-350" max="-390">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="death" interval="2000" chance="15" radius="3" target="0" min="-220" max="-270">
<attribute key="areaEffect" value="smallclouds" />
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="2000" chance="20" min="250" max="350">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="outfit" interval="5000" chance="10" monster="rat" duration="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="outfit" interval="5000" chance="10" monster="larva" duration="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="outfit" interval="5000" chance="10" monster="scorpion" duration="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="outfit" interval="5000" chance="10" monster="slime" duration="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element firePercent="10" />
<element energyPercent="20" />
</elements>
<immunities>
<immunity earth="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Blubb" />
</voices>
</monster>

View File

@ -1,79 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Spectre" nameDescription="a spectre" race="undead" experience="2100" speed="230" manacost="0">
<health now="1350" max="1350" />
<look type="235" head="20" corpse="6348" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="65" attack="82" poison="300" />
<attack name="drunk" interval="2000" chance="15" radius="4" target="0" duration="6000">
<attribute key="areaEffect" value="purplenote" />
</attack>
<attack name="spectre drown" interval="2000" chance="15" />
<attack name="manadrain" interval="2000" chance="15" range="7" min="-100" max="-400" />
<attack name="lifedrain" interval="2000" chance="20" range="7" min="-300" max="-550">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="35" defense="35">
<defense name="healing" interval="2000" chance="25" min="100" max="250">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="healing" interval="2000" chance="10" min="370" max="700">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="15" speedchange="290" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<elements>
<element physicalPercent="90" />
<element icePercent="1" />
<element firePercent="-8" />
<element energyPercent="-8" />
</elements>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drown="1" />
<immunity lifedrain="1" />
<immunity earth="1" />
<immunity death="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Revenge ... is so ... sweet!" />
<voice sentence="Life...force! Feed me your... lifeforce!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="33000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="33000" /><!-- gold coin -->
<item id="2148" countmax="97" chance="33000" /><!-- gold coin -->
<item id="2260" countmax="2" chance="30310" /><!-- blank rune -->
<item id="2152" countmax="7" chance="3850" /><!-- platinum coin -->
<item id="5944" chance="6005" /><!-- soul orb -->
<item id="2165" chance="190" /><!-- stealth ring -->
<item id="2189" chance="9800" /><!-- wand of cosmic energy -->
<item id="6500" chance="6270" /><!-- demonic essence -->
<item id="2071" chance="9620" /><!-- lyre -->
<item id="7383" chance="700" /><!-- relic sword -->
<item id="2134" chance="850" /><!-- silver brooch -->
<item id="5909" chance="3800" /><!-- white piece of cloth -->
<item id="6300" chance="280" /><!-- death ring -->
<item id="7590" chance="920" /><!-- great mana potion -->
<item id="2134" chance="110" /><!-- shadow sceptre -->
<item id="2136" chance="110" /><!--demonbone amulet -->
<item id="11227" chance="1000" /><!-- shiny stone -->
</loot>
</monster>

View File

@ -1,52 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Handmaiden" nameDescription="the Handmaiden" race="blood" experience="3850" speed="450" manacost="0">
<health now="14500" max="14500" />
<look type="230" corpse="6312" />
<targetchange interval="5000" chance="8" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="70" />
<flag runonhealth="3100" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-800" />
<attack name="manadrain" interval="2000" chance="25" range="7" min="-150" max="-800">
<attribute key="areaEffect" value="blueshimmer" />
</attack>
<attack name="drunk" interval="1000" chance="12" range="1" target="1" />
</attacks>
<defenses armor="25" defense="35">
<defense name="speed" interval="3000" chance="12" speedchange="380" duration="8000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" interval="4000" chance="50" duration="6000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="healing" interval="2000" chance="50" min="100" max="250">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="1000" chance="35" speedchange="370" duration="30000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity energy="1" />
<immunity fire="1" />
<immunity ice="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="6539" chance="35000" /><!-- handmaiden's protector -->
</loot>
</monster>

View File

@ -1,85 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Imperor" nameDescription="The Imperor" race="fire" experience="8000" speed="330" manacost="0">
<health now="15000" max="15000" />
<look type="237" corpse="8635" />
<targetchange interval="5000" chance="5" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="4" />
<flag staticattack="90" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="110" attack="110" />
<attack name="fire" interval="1000" chance="13" range="1" target="1" min="-50" max="-800">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="fireattack" />
</attack>
<attack name="fire" interval="2000" chance="20" range="7" radius="6" target="1" min="-50" max="-800">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="fire" interval="2000" chance="30" length="4" spread="2" target="1" min="-90" max="-350">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
</attacks>
<defenses armor="15" defense="15">
<defense name="healing" interval="2000" chance="50" min="175" max="505">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="12" speedchange="380" duration="4000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" interval="3000" chance="20" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<elements>
<element icePercent="-20" />
<element holyPercent="-20" />
<element deathPercent="20" />
</elements>
<immunities>
<immunity fire="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="diabolic imp" interval="5500" chance="30" />
</summons>
<voices interval="2000" chance="7">
<voice sentence="Muahaha!" />
<voice sentence="He he he!" />
</voices>
<loot>
<item id="2148" countmax="79" chance="100000" /><!-- gold coin -->
<item id="2050" chance="15000" /><!-- torch -->
<item id="6558" chance="2222" /><!-- concentrated demonic blood -->
<item id="2260" chance="18000" /><!-- blank rune -->
<item id="6534" chance="100000" /><!-- the imperor's trident -->
<item id="6300" chance="999" /><!-- death ring -->
<item id="2465" chance="6577" /><!-- brass armor -->
<item id="2548" chance="20000" /><!-- pitchfork -->
<item id="6529" countmax="5" chance="5000" /><!-- infernal bolts -->
<item id="2465" chance="6577" /><!-- brass armor -->
<item id="2185" chance="833" /><!-- volcanic rod -->
<item id="2464" chance="7887" /><!-- chain armor -->
<item id="5944" chance="5666" /><!-- soul orb -->
<item id="7899" chance="2000" /><!-- magma coat -->
<item id="7900" chance="2000" /><!-- magma monocle -->
<item id="7891" chance="2000" /><!-- magma boots -->
<item id="6500" countmax="1" chance="7777" /><!-- demonic essence -->
<item id="2150" countmax="1" chance="8888" /><!-- small amethyst -->
<item id="2165" chance="4555" /><!-- stealth ring -->
</loot>
</monster>

View File

@ -1,64 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Plasmother" nameDescription="The Plasmother" race="venom" experience="8900" speed="310" manacost="0">
<health now="7500" max="7500" />
<look type="238" corpse="6532" />
<targetchange interval="5500" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="250" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="30" attack="50" />
<attack name="speed" interval="1000" chance="8" radius="6" target="0" speedchange="-800" duration="10000">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="earth" interval="2000" chance="15" target="0" radius="4" min="-200" max="-350">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="earth" interval="3000" chance="15" target="1" radius="4" min="-200" max="-530">
<attribute key="areaEffect" value="greenspark" />
<attribute key="shootEffect" value="poison" />
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="1000" chance="75" min="505" max="605">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element firePercent="-20" />
<element energyPercent="15" />
</elements>
<immunities>
<immunity earth="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="Defiler" interval="4000" chance="20" />
</summons>
<voices interval="2000" chance="7">
<voice sentence="Blubb" />
<voice sentence="Blubb Blubb" />
<voice sentence="Blubberdiblubb" />
</voices>
<loot>
<item id="2148" countmax="177" chance="20000" /> <!-- gold coins -->
<item id="2152" countmax="13" chance="25000" /><!-- platinum coin -->
<item id="6500" chance="45000" /><!-- demonic essence -->
<item id="2144" countmax="3" chance="5000" /><!-- black pearl -->
<item id="2146" countmax="3" chance="5000" /><!-- small sapphire -->
<item id="5944" chance="35000" /><!-- soul orb -->
<item id="6535" chance="100000" /><!-- the plasmother's remains -->
</loot>
</monster>

View File

@ -1,96 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Undead Dragon" nameDescription="an undead dragon" race="undead" experience="7200" speed="250" manacost="0">
<health now="8350" max="8350" />
<look type="231" corpse="6306" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="70" />
<flag runonhealth="300" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="90" attack="96" />
<attack name="physical" interval="2000" chance="5" range="7" radius="4" target="1" min="-300" max="-400">
<attribute key="areaEffect" value="redspark" />
</attack>
<attack name="death" interval="2000" chance="10" range="7" min="-125" max="-600">
<attribute key="shootEffect" value="suddendeath" />
<attribute key="areaEffect" value="smallclouds" />
</attack>
<attack name="earth" interval="2000" chance="5" range="7" radius="4" target="1" min="-100" max="-390">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="earth" interval="2000" chance="15" target="1" range="7" min="0" max="-180">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="earth" interval="2000" chance="10" length="8" spread="3" min="-150" max="-690">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="lifedrain" interval="2000" chance="10" length="8" spread="3" min="-300" max="-700">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="lifedrain" interval="2000" chance="10" radius="3" min="-100" max="-200">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="undead dragon curse" interval="2000" chance="10" />
</attacks>
<defenses armor="40" defense="40">
<defense name="healing" interval="2000" chance="15" min="200" max="250">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element physicalPercent="5" />
<element icePercent="50" />
<element holyPercent="-25" />
</elements>
<immunities>
<immunity fire="1" />
<immunity earth="1" />
<immunity death="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drown="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="FEEEED MY ETERNAL HUNGER!" yell="1" />
<voice sentence="I SENSE LIFE" yell="1" />
</voices>
<loot>
<item id="2148" countmax="100" chance="35500" /><!-- gold coin -->
<item id="2148" countmax="98" chance="55500" /><!-- gold coin -->
<item id="6500" chance="12460" /><!-- demonic essence -->
<item id="2152" countmax="5" chance="52000" /><!-- platinum coin -->
<item id="6300" chance="1150" /><!-- death ring -->
<item id="7591" chance="21200" /><!-- great health potion -->
<item id="2033" chance="6002" /><!-- golden mug -->
<item id="2547" countmax="15" chance="15190" /><!-- power bolt -->
<item id="7430" chance="4000" /><!-- dragonbone staff -->
<item id="2476" chance="5500" /><!-- knight armor -->
<item id="2177" chance="2500" /><!-- life crystal -->
<item id="5925" chance="14180" /><!-- hardened bone -->
<item id="9971" chance="570" /><!-- gold ingot -->
<item id="2498" chance="1720" /><!-- royal helmet -->
<item id="2454" chance="1290" /><!-- war axe -->
<item id="8885" chance="430" /><!-- divine plate -->
<item id="11233" chance="33380" /><!-- unholy bone -->
<item id="2146" countmax="2" chance="28370" /><!-- small sapphires -->
<item id="7368" countmax="5" chance="26650" /><!-- assassin stars -->
<item id="7402" chance="860" /><!-- dragon slayer -->
<item id="2144" countmax="2" chance="22780" /><!-- black pearls -->
<item id="7590" chance="21490" /><!-- great mana potion -->
<item id="11355" chance="860" /><!-- spellweaver's robe -->
<item id="2466" chance="860" /><!-- golden armor -->
<item id="8889" chance="290" /><!-- skullcracker armor -->
</loot>
</monster>

View File

@ -1,58 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Wyvern" nameDescription="a wyvern" race="blood" experience="515" speed="200" manacost="0">
<health now="795" max="795" />
<look type="239" corpse="6302" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="300" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="40" poison="480" />
<attack name="poisoncondition" interval="2000" chance="15" length="8" spread="3" min="-240" max="-240">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="drunk" interval="2000" chance="10" length="3" spread="2" duration="5000">
<attribute key="areaEffect" value="rednote" />
</attack>
</attacks>
<defenses armor="25" defense="25">
<defense name="healing" interval="2000" chance="15" min="45" max="65">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="15" speedchange="300" duration="5000">
<attribute key="areaEffect" value="greenshimmer" />
</defense>
</defenses>
<elements>
<element energyPercent="20" />
<element icePercent="10" />
</elements>
<immunities>
<immunity invisible="1" />
<immunity earth="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Shriiiek" yell="1" />
</voices>
<loot>
<item id="2148" countmax="90" chance="100000" /><!-- gold coin -->
<item id="2672" countmax="3" chance="60500" /><!-- dragon ham -->
<item id="2547" countmax="2" chance="3400" /><!-- power bolt -->
<item id="2146" chance="5000" /><!-- small sapphire -->
<item id="7588" chance="2500" /><!-- strong health potion -->
<item id="2187" chance="810" /><!-- wand of inferno -->
<item id="7408" chance="410" /><!-- wydern fang -->
<item id="2127" chance="540" /><!-- emerald bangle -->
<item id="10561" chance="12300" /><!-- wyvern talisman -->
</loot>
</monster>

View File

@ -1,235 +0,0 @@
{5878, 5878},
{2162, 3046},
{2148, 3031},
{2050, 2920},
{2649, 3559},
{2403, 3291},
{2461, 3355},
{2152, 3035},
{6558, 6558},
{2547, 3450},
{6500, 0000},
{11233, 0000},
{7590, 0000},
{8473, 0000},
{2145, 3028},
{7368, 0000},
{5944, 5944},
{5022, 5021},
{7386, 0000},
{6300, 6299},
{5741, 5741},
{5799, 5799},
{7416, 0000},
{2694, 3605},
{2260, 3147},
{10605, 0000},
{2183, 3067},
// TODO NUO CIA
{9971, 0000},
{7632, 0000},
{7633, 0000},
{7732, 0000},
{2550, 0000},
{7885, 0000},
{2199, 0000},
{2179, 0000},
{2436, 0000},
{7884, 0000},
{2418, 0000},
{2173, 0000},
{6536, 0000},
{2671, 0000},
{7591, 0000},
{2645, 0000},
{2558, 0000},
{5480, 0000},
{7412, 0000},
{5801, 0000},
{7388, 0000},
{2470, 0000},
{9967, 0000},
{9968, 0000},
{2151, 0000},
{2158, 0000},
{2149, 0000},
{2147, 0000},
{2156, 0000},
{2154, 0000},
{2155, 0000},
{2666, 0000},
{2416, 0000},
{2546, 0000},
{2489, 0000},
{2150, 0000},
{11215, 0000},
{2553, 0000},
{2463, 0000},
{2393, 0000},
{7427, 0000},
{7419, 0000},
{2125, 0000},
{2178, 0000},
{2548, 0000},
{2515, 0000},
{2568, 0000},
{2419, 0000},
{2165, 0000},
{2387, 0000},
{7899, 0000},
{7900, 0000},
{2185, 0000},
{6546, 0000},
{7456, 0000},
{5911, 0000},
{9813, 0000},
{2120, 0000},
{2181, 0000},
{7404, 0000},
{2124, 0000},
{8844, 0000},
{6301, 0000},
{6497, 0000},
{2111, 0000},
{6277, 0000},
{2675, 0000},
{2687, 0000},
{2679, 0000},
{2674, 0000},
{2328, 0000},
{2688, 0000},
{2072, 0000},
{2163, 0000},
{1852, 0000},
{2172, 0000},
{1949, 0000},
{6501, 0000},
{2661, 0000},
{5890, 0000},
{5894, 0000},
{5902, 0000},
{4873, 0000},
{7909, 0000},
{7910, 0000},
{6393, 0000},
{6091, 0000},
{2551, 0000},
{2114, 0000},
{5792, 0000},
{2560, 0000},
{1686, 0000},
{1687, 0000},
{1688, 0000},
{1689, 0000},
{2102, 0000},
{4839, 0000},
{2159, 0000},
{2160, 0000},
{7731, 0000},
{2534, 0000},
{2146, 0000},
{7365, 0000},
{2127, 0000},
{2200, 0000},
{2187, 0000},
{2476, 0000},
{2487, 0000},
{2167, 0000},
{2171, 0000},
{7414, 0000},
{2153, 0000},
{2195, 0000},
{5669, 0000},
{2268, 0000},
{2239, 0000},
{10553, 0000},
{10581, 0000},
{2392, 0000},
{7894, 0000},
{13757, 0000},
{2432, 0000},
{2136, 0000},
{2144, 0000},
{2231, 0000},
{9810, 0000},
{2430, 0000},
{2383, 0000},
{6553, 0000},
{10554, 0000},
{7452, 0000},
{2466, 0000},
{2578, 0000},
{2514, 0000},
{2434, 0000},
{7413, 0000},
{2228, 0000},
{8889, 0000},
{2452, 0000},
{2454, 0000},
{2143, 0000},
{5806, 0000},
{9809, 0000},
{2197, 0000},
{2133, 0000},
{6526, 0000},
{7407, 0000},
{2528, 0000},
{6540, 0000},
{6537, 0000},
{2449, 0000},
{2696, 0000},
{3976, 0000},
{11223, 0000},
{11229, 0000},
{2532, 0000},
{2477, 0000},
{12448, 0000},
{8838, 0000},
{2386, 0000},
{2465, 0000},
{2398, 0000},
{12412, 0000},
{2509, 0000},
{2459, 0000},
{8267, 0000},
{2804, 0000},
{7451, 0000},
{9970, 0000},
{2237, 0000},
{2235, 0000},
{2394, 0000},
{2377, 0000},
{2225, 0000},
{2417, 0000},
{2209, 0000},
{2208, 0000},
{2391, 0000},
{2134, 0000},
{5887, 0000},
{5889, 0000},
{5888, 0000},
{2444, 0000},
{3957, 0000},
{2189, 0000},
{2071, 0000},
{7383, 0000},
{5909, 0000},
{11227, 0000},
{6539, 0000},
{6534, 0000},
{6529, 0000},
{2464, 0000},
{7891, 0000},
{6535, 0000},
{2033, 0000},
{7430, 0000},
{2177, 0000},
{5925, 0000},
{2498, 0000},
{8885, 0000},
{7402, 0000},
{11355, 0000},
{2672, 0000},
{7588, 0000},
{7408, 0000},
{10561, 0000},

View File

@ -1,4 +1,3 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Apprentice Sheng" nameDescription="Apprentice Sheng" race="blood" experience="150" speed="170" manacost="0">
<health now="95" max="95" />
<look type="23" corpse="5981" />
@ -49,12 +48,12 @@
<voice sentence="You already know too much." />
</voices>
<loot>
<item id="5878" chance="100000" /> <!-- minotaur leather -->
<item id="2162" chance="80000" /> <!-- magic lightwand -->
<item id="2148" countmax="10" chance="30000" /> <!-- gold coin -->
<item id="2050" countmax="2" chance="30000" /> <!-- torch -->
<item id="2649" chance="20000" /> <!-- leather legs -->
<item id="2403" chance="10000" /> <!-- knife -->
<item id="2461" chance="10000" /> <!-- leather helmet -->
<item id="5878" chance="1000" /> <!-- minotaur leather -->
<item id="3046" chance="800" /> <!-- magic lightwand -->
<item id="3031" countmax="10" chance="300" /> <!-- gold coin -->
<item id="2920" countmax="2" chance="300" /> <!-- torch -->
<item id="3559" chance="200" /> <!-- leather legs -->
<item id="3291" chance="100" /> <!-- knife -->
<item id="3355" chance="100" /> <!-- leather helmet -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Betrayed Wraith" nameDescription="a betrayed wraith" race="undead" experience="3500" speed="230" manacost="0">
<health now="4200" max="4200" />
<look type="233" corpse="6316" />
<look type="233" corpse="6315" />
<targetchange interval="4000" chance="15" />
<flags>
<flag summonable="0" />
@ -54,22 +53,22 @@
<voice sentence="Tcharrr!" />
</voices>
<loot>
<item id="2148" countmax="198" chance="100000" /> <!-- gold coin -->
<item id="2152" countmax="8" chance="100000" /> <!-- platinum coin -->
<item id="6558" chance="65250" /> <!-- concentrated demonic blood -->
<item id="2547" countmax="15" chance="50000" /> <!-- power bolt -->
<item id="6500" chance="19430" /> <!-- demonic essence -->
<item id="11233" chance="18410" /> <!-- unholy bone -->
<item id="7590" countmax="3" chance="15000" /> <!-- great mana potion -->
<item id="8473" chance="15410" /> <!-- ultimate health potion -->
<item id="2145" countmax="4" chance="11800" /> <!-- small diamond -->
<item id="7368" countmax="5" chance="10780" /> <!-- assassin star -->
<item id="5944" chance="9000" /> <!-- soul orb -->
<item id="5022" countmax="2" chance="8000" /> <!-- orichalcum pearl -->
<item id="7386" chance="1790" /> <!-- mercenary sword -->
<item id="6300" chance="420" /> <!-- death ring -->
<item id="5741" chance="420" /> <!-- skull helmet -->
<item id="5799" chance="140" /> <!-- golden figurine -->
<item id="7416" chance="70" /> <!-- bloody edge -->
<item id="3031" countmax="198" chance="1000" /> <!-- gold coin -->
<item id="3035" countmax="8" chance="1000" /> <!-- platinum coin -->
<item id="6558" chance="652" /> <!-- concentrated demonic blood -->
<item id="3450" countmax="15" chance="500" /> <!-- power bolt -->
<!-- demonic essence -->
<!-- unholy bone -->
<!-- great mana potion -->
<!-- ultimate health potion -->
<item id="3028" countmax="4" chance="118" /> <!-- small diamond -->
<!-- assassin star -->
<item id="5944" chance="90" /> <!-- soul orb -->
<item id="5021" countmax="2" chance="80" /> <!-- orichalcum pearl -->
<!-- mercenary sword -->
<item id="6299" chance="4" /> <!-- death ring -->
<item id="5741" chance="4" /> <!-- skull helmet -->
<item id="5799" chance="1" /> <!-- golden figurine -->
<!-- bloody edge -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Blightwalker" nameDescription="a blightwalker" race="undead" experience="5850" speed="250" manacost="0">
<health now="8900" max="8900" />
<look type="246" corpse="6354" />
<look type="246" corpse="6353" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -52,29 +51,29 @@
<voice sentence="Your lifeforce is waning!" />
</voices>
<loot>
<item id="2148" countmax="197" chance="100000" /> <!-- gold coin -->
<item id="2152" countmax="5" chance="100000" /> <!-- platinum coin -->
<item id="2694" chance="50000" /> <!-- bunch of wheat -->
<item id="7590" countmax="3" chance="31360" /> <!-- great mana potion -->
<item id="6500" chance="28000" /> <!-- demonic essence -->
<item id="2260" countmax="2" chance="26250" /> <!-- blank rune -->
<item id="5944" chance="23720" /> <!-- soul orb -->
<item id="10605" chance="15000" /> <!-- bundle of cursed straw -->
<item id="8473" countmax="2" chance="14720" /> <!-- ultimate health potion -->
<item id="2183" chance="10000" /> <!-- hailstorm rod -->
<item id="7368" countmax="10" chance="5900" /> <!-- assassin star -->
<item id="9971" chance="5270" /> <!-- gold ingot -->
<item id="7632" chance="4450" /> <!-- giant shimmering pearl -->
<item id="7633" chance="4450" /> <!-- giant shimmering pearl -->
<item id="7732" chance="4300" /> <!-- seeds -->
<item id="2550" chance="3000" /> <!-- scythe -->
<item id="7885" chance="2500" /> <!-- terra legs -->
<item id="2199" chance="2050" /> <!-- garlic necklace -->
<item id="2179" chance="1870" /> <!-- gold ring -->
<item id="2436" chance="1520" /> <!-- skull staff -->
<item id="6300" chance="1410" /> <!-- death ring -->
<item id="7884" chance="1050" /> <!-- terra mantle -->
<item id="2418" chance="350" /> <!-- golden sickle -->
<item id="2173" chance="120" /> <!-- amulet of loss -->
<item id="3031" countmax="197" chance="1000" /> <!-- gold coin -->
<item id="3035" countmax="5" chance="1000" /> <!-- platinum coin -->
<item id="3605" chance="500" /> <!-- bunch of wheat -->
<!-- great mana potion -->
<!-- demonic essence -->
<item id="3147" countmax="2" chance="262" /> <!-- blank rune -->
<item id="5944" chance="237" /> <!-- soul orb -->
<!-- bundle of cursed straw -->
<!-- ultimate health potion -->
<item id="3067" chance="100" /> <!-- hailstorm rod -->
<!-- assassin star -->
<!-- gold ingot -->
<!-- giant shimmering pearl -->
<!-- giant shimmering pearl -->
<!-- seeds -->
<item id="3453" chance="30" /> <!-- scythe -->
<!-- terra legs -->
<item id="3083" chance="20" /> <!-- garlic necklace -->
<item id="3063" chance="18" /> <!-- gold ring -->
<item id="3324" chance="15" /> <!-- skull staff -->
<item id="6299" chance="14" /> <!-- death ring -->
<!-- terra mantle -->
<item id="3306" chance="3" /> <!-- golden sickle -->
<item id="3057" chance="1" /> <!-- amulet of loss -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Countess Sorrow" nameDescription="Countess Sorrow" race="undead" experience="5150" speed="250" manacost="0">
<health now="7200" max="7200" />
<look type="241" head="20" corpse="6344" />
<look type="241" head="20" corpse="6343" />
<targetchange interval="60000" chance="0" />
<flags>
<flag summonable="0" />
@ -43,6 +42,6 @@
<immunity invisible="1" />
</immunities>
<loot>
<item id="6536" chance="100000" /><!-- countess sorrow's frozen tear -->
<item id="6536" chance="1000" /><!-- countess sorrow's frozen tear -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dark Torturer" nameDescription="a dark torturer" race="undead" experience="4650" speed="240" manacost="0">
<health now="7350" max="7350" />
<look type="234" corpse="6328" />
<look type="234" corpse="6330" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -47,25 +46,17 @@
<voice sentence="The torturer is in!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="50000" /><!-- gold coin -->
<item id="2148" countmax="99" chance="40000" /><!-- gold coin -->
<item id="2671" countmax="2" chance="60000" /><!-- ham -->
<item id="2152" countmax="8" chance="55000" /><!-- platinum coin -->
<item id="6558" countmax="3" chance="33333" /><!-- concentrated demonic blood -->
<item id="5944" chance="23000" /><!-- soul orb -->
<item id="7591" countmax="2" chance="10000" /><!-- great health potion -->
<item id="7590" countmax="2" chance="14830" /><!-- great mana potion -->
<item id="2645" chance="5050" /><!-- steel boots -->
<item id="9971" chance="3140" /><!-- gold ingot -->
<item id="6500" chance="8520" /><!-- demonic essence -->
<item id="2558" chance="5250" /><!-- saw -->
<item id="6300" chance="2008" /><!-- death ring -->
<item id="7368" countmax="5" chance="2222" /><!-- assassin star -->
<item id="5480" chance="2222" /><!-- cat's paw -->
<item id="5022" countmax="2" chance="2760" /><!-- orichalcum pearl -->
<item id="7412" chance="850" /><!-- butcher axe -->
<item id="5801" chance="1192" /><!-- jewelled backpack -->
<item id="7388" chance="480" /><!-- vile axe -->
<item id="2470" chance="30" /><!-- golden legs -->
<item id="3031" countmax="100" chance="500" /><!-- gold coin -->
<item id="3031" countmax="99" chance="400" /><!-- gold coin -->
<item id="3582" countmax="2" chance="600" /><!-- ham -->
<item id="3035" countmax="8" chance="550" /><!-- platinum coin -->
<item id="6558" countmax="3" chance="333" /><!-- concentrated demonic blood -->
<item id="5944" chance="230" /><!-- soul orb -->
<item id="3554" chance="50" /><!-- steel boots -->
<item id="3461" chance="52" /><!-- saw -->
<item id="6299" chance="20" /><!-- death ring -->
<item id="5479" chance="22" /><!-- cat's paw -->
<item id="5021" countmax="2" chance="27" /><!-- orichalcum pearl -->
<item id="3364" chance="30" /><!-- golden legs -->
</loot>
</monster>
</monster>

View File

@ -1,4 +1,3 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Defiler" nameDescription="a defiler" race="venom" experience="3700" speed="230" manacost="0">
<health now="3650" max="3650" />
<look type="238" corpse="6532" />
@ -30,7 +29,7 @@
<attack name="poisoncondition" interval="2000" chance="10" length="8" spread="3" min="-500" max="-1000">
<attribute key="areaEffect" value="smallplants" />
</attack>
<attack name="speed" interval="2000" chance="15" length="8" spread="3" speedchange="-700" duration="15000" >
<attack name="speed" interval="2000" chance="15" length="8" spread="3" speedchange="-700" duration="15000">
<attribute key="areaEffect" value="smallclouds" />
</attack>
</attacks>
@ -54,22 +53,19 @@
<voice sentence="Blubb Blubb" />
</voices>
<loot>
<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
<item id="2148" countmax="72" chance="100000" /><!-- gold coin -->
<item id="2152" countmax="6" chance="95000" /><!-- platinum coin -->
<item id="5944" chance="20000" /><!-- soul orb -->
<item id="6500" chance="20320" /><!-- demonic essence -->
<item id="9967" chance="14210" /><!-- glob of acid slime -->
<item id="9968" chance="12000" /><!-- glob of tar -->
<item id="2151" chance="5710" /><!-- talon -->
<item id="2158" chance="300" /><!-- blue gem -->
<item id="2149" countmax="3" chance="5366" /><!-- small emeralds-->
<item id="2147" countmax="2" chance="3000" /><!-- small rubies -->
<item id="6300" chance="3030" /><!-- death ring-->
<item id="2145" countmax="2" chance="2439" /><!-- small diamond -->
<item id="2156" chance="1538" /><!-- red gem -->
<item id="2154" chance="1219" /><!-- yellow gem -->
<item id="2155" chance="613" /><!-- green gem -->
<item id="3031" countmax="100" chance="1000" /><!-- gold coin -->
<item id="3031" countmax="100" chance="1000" /><!-- gold coin -->
<item id="3031" countmax="72" chance="1000" /><!-- gold coin -->
<item id="3035" countmax="6" chance="950" /><!-- platinum coin -->
<item id="5944" chance="200" /><!-- soul orb -->
<item id="3034" chance="57" /><!-- talon -->
<item id="3041" chance="3" /><!-- blue gem -->
<item id="3032" countmax="3" chance="53" /><!-- small emeralds-->
<item id="3030" countmax="2" chance="30" /><!-- small rubies -->
<item id="6299" chance="30" /><!-- death ring-->
<item id="3028" countmax="2" chance="24" /><!-- small diamond -->
<item id="3039" chance="15" /><!-- red gem -->
<item id="3037" chance="12" /><!-- yellow gem -->
<item id="3038" chance="6" /><!-- green gem -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Destroyer" nameDescription="a destroyer" race="undead" experience="2500" speed="270" manacost="0">
<health now="3700" max="3700" />
<look type="236" corpse="6320" />
<look type="236" corpse="6319" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -46,29 +45,24 @@
<voice sentence="It's a good day to destroy!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="60000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="40000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="40000" /><!-- gold coin -->
<item id="2148" countmax="41" chance="60000" /><!-- gold coin -->
<item id="2666" countmax="6" chance="50000" /><!-- meat -->
<item id="6500" chance="20000" /><!-- demonic essence -->
<item id="2416" chance="14285" /><!-- crowbar -->
<item id="2546" countmax="12" chance="12500" /><!-- burst arrow -->
<item id="2489" chance="10000" /><!-- dark armor -->
<item id="2150" countmax="2" chance="7692" /><!-- small amethyst -->
<item id="11215" chance="7142" /><!-- metal spike -->
<item id="5944" chance="6666" /><!-- soul orb-->
<item id="2553" chance="6250" /><!-- pick -->
<item id="2463" chance="4347" /><!-- plate armor -->
<item id="2152" countmax="3" chance="4166" /><!-- platinum coin -->
<item id="2393" chance="1694" /><!-- giant sword -->
<item id="7591" chance="1136" /><!-- greath health potion -->
<item id="2645" chance="992" /><!-- steel boots -->
<item id="7427" chance="869" /><!-- chaos mace -->
<item id="7419" chance="833" /><!-- dreaded cleaver -->
<item id="2125" chance="578" /><!-- crystal necklace -->
<item id="2178" chance="564" /><!-- mind stone -->
<item id="6300" chance="144" /><!-- death ring -->
<item id="5741" chance="108" /><!-- skull helmet -->
<item id="3031" countmax="100" chance="600" /><!-- gold coin -->
<item id="3031" countmax="100" chance="400" /><!-- gold coin -->
<item id="3031" countmax="100" chance="400" /><!-- gold coin -->
<item id="3031" countmax="41" chance="600" /><!-- gold coin -->
<item id="3577" countmax="6" chance="500" /><!-- meat -->
<item id="3304" chance="142" /><!-- crowbar -->
<item id="3449" countmax="12" chance="125" /><!-- burst arrow -->
<item id="3383" chance="100" /><!-- dark armor -->
<item id="3033" countmax="2" chance="76" /><!-- small amethyst -->
<item id="5944" chance="66" /><!-- soul orb-->
<item id="3456" chance="62" /><!-- pick -->
<item id="3357" chance="43" /><!-- plate armor -->
<item id="3035" countmax="3" chance="41" /><!-- platinum coin -->
<item id="3281" chance="16" /><!-- giant sword -->
<item id="3554" chance="9" /><!-- steel boots -->
<item id="3008" chance="5" /><!-- crystal necklace -->
<item id="3062" chance="5" /><!-- mind stone -->
<item id="6299" chance="1" /><!-- death ring -->
<item id="5741" chance="1" /><!-- skull helmet -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Diabolic Imp" nameDescription="a diabolic imp" race="fire" experience="1950" speed="220" manacost="0">
<health now="2900" max="2900" />
<look type="237" corpse="6364" />
<look type="237" corpse="6363" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -56,23 +55,20 @@
<voice sentence="He he he." />
</voices>
<loot>
<item id="2148" countmax="100" chance="50000" /><!-- gold coin -->
<item id="2148" countmax="97" chance="40000" /><!-- gold coin -->
<item id="2548" chance="50000" /><!-- pitchfork -->
<item id="6558" countmax="2" chance="25000" /><!-- concentrated demonic blood -->
<item id="2260" countmax="2" chance="16666" /><!-- blank rune -->
<item id="6500" chance="8000" /><!-- demonic essence -->
<item id="2515" chance="8130" /><!-- guardian shield -->
<item id="2568" chance="8830" /><!-- cleaver -->
<item id="2419" chance="5660" /><!-- scimitar -->
<item id="5944" chance="7230" /><!-- soul orb -->
<item id="2148" countmax="7" chance="3390" /><!-- platinum coin -->
<item id="2150" countmax="3" chance="2250" /><!-- small amethyst -->
<item id="2165" chance="2702" /><!-- stealth ring -->
<item id="2387" chance="1994" /><!-- double axe -->
<item id="6300" chance="120" /><!-- death ring -->
<item id="7899" chance="250" /><!-- magma coat-->
<item id="7900" chance="430" /><!-- magma monocle -->
<item id="2185" chance="830" /><!-- necrotic rod -->
<item id="3031" countmax="100" chance="500" /><!-- gold coin -->
<item id="3031" countmax="97" chance="400" /><!-- gold coin -->
<item id="3451" chance="500" /><!-- pitchfork -->
<item id="6558" countmax="2" chance="250" /><!-- concentrated demonic blood -->
<item id="3147" countmax="2" chance="166" /><!-- blank rune -->
<item id="3415" chance="81" /><!-- guardian shield -->
<item id="3471" chance="88" /><!-- cleaver -->
<item id="3307" chance="56" /><!-- scimitar -->
<item id="5944" chance="72" /><!-- soul orb -->
<item id="3031" countmax="7" chance="33" /><!-- platinum coin -->
<item id="3033" countmax="3" chance="22" /><!-- small amethyst -->
<item id="3049" chance="27" /><!-- stealth ring -->
<item id="3275" chance="19" /><!-- double axe -->
<item id="6299" chance="1" /><!-- death ring -->
<item id="3069" chance="8" /><!-- necrotic rod -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dracola" nameDescription="Dracola" race="undead" experience="11000" speed="410" manacost="0">
<health now="16200" max="16200" />
<look type="231" corpse="6307" />
<look type="231" corpse="6305" />
<targetchange interval="2000" chance="5" />
<flags>
<flag summonable="0" />
@ -55,8 +54,7 @@
<voice sentence="DEATH CAN'T STOP MY HUNGER!" yell="1" />
</voices>
<loot>
<item id="2152" countmax="8" chance="20000" /><!-- platinum coin -->
<item id="6500" countmax="4" chance="1000" /><!-- demonic essence -->
<item id="6546" chance="100000" /><!-- dracola's eye -->
<item id="3035" countmax="8" chance="200" /><!-- platinum coin -->
<item id="6546" chance="1000" /><!-- dracola's eye -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Fury" nameDescription="a fury" race="blood" experience="4500" speed="250" manacost="0">
<health now="4100" max="4100" />
<look type="149" head="94" body="77" legs="96" feet="0" addons="3" corpse="20399" />
<look type="149" head="94" body="77" legs="96" feet="0" addons="3" corpse="6081" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -65,27 +64,21 @@
<voice sentence="Dieee!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="30000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="30000" /><!-- gold coin -->
<item id="2148" countmax="69" chance="38000" /><!-- gold coin -->
<item id="2152" countmax="4" chance="2800" /><!-- platinum coin -->
<item id="6558" countmax="3" chance="35000" /><!-- concentrated demonic blood -->
<item id="6500" chance="22500" /><!-- demonic essence -->
<item id="2470" chance="130" /><!-- golden legs -->
<item id="7591" chance="10500" /><!-- great health potion-->
<item id="2666" chance="25000" /><!-- meat -->
<item id="7456" chance="2000" /><!-- noble axe -->
<item id="5022" countmax="4" chance="1500" /><!-- orichalcum pearl -->
<item id="5911" chance="4000" /><!-- red piece of cloth -->
<item id="9813" chance="1920" /><!-- rusty legs -->
<item id="2120" countmax="3" chance="8000" /><!-- small amethyst -->
<item id="5944" chance="21500" /><!-- soul orb -->
<item id="2645" chance="790" /><!-- steel boots -->
<item id="2181" chance="20000" /><!-- terra rod -->
<item id="7404" chance="660" /><!-- assassin dagger -->
<item id="3031" countmax="100" chance="300" /><!-- gold coin -->
<item id="3031" countmax="100" chance="300" /><!-- gold coin -->
<item id="3031" countmax="69" chance="380" /><!-- gold coin -->
<item id="3035" countmax="4" chance="28" /><!-- platinum coin -->
<item id="6558" countmax="3" chance="350" /><!-- concentrated demonic blood -->
<item id="3364" chance="1" /><!-- golden legs -->
<item id="3577" chance="250" /><!-- meat -->
<item id="5021" countmax="4" chance="15" /><!-- orichalcum pearl -->
<item id="5911" chance="40" /><!-- red piece of cloth -->
<item id="3003" countmax="3" chance="80" /><!-- small amethyst -->
<item id="5944" chance="215" /><!-- soul orb -->
<item id="3554" chance="7" /><!-- steel boots -->
<item id="3065" chance="200" /><!-- terra rod -->
<item id="5944" chance="50" /><!-- assassin star -->
<item id="2124" chance="410" /><!-- crystal ring-->
<item id="8844" countmax="4" chance="29280" /><!-- jalapeno peppers-->
<item id="6301" chance="60" /><!-- death ring-->
<item id="3007" chance="4" /><!-- crystal ring-->
<item id="6299" chance="60" /><!-- death ring-->
</loot>
</monster>
</monster>

View File

@ -1,4 +1,3 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Grynch Clan Goblin" nameDescription="a Grynch Clan Goblin" race="blood" experience="4" speed="870" manacost="0">
<health now="80" max="80" />
<look type="61" corpse="6002" />
@ -55,46 +54,43 @@
<voice sentence="Catch me if you can!" />
</voices>
<loot>
<item id="2148" countmax="22" chance="22500" /><!-- gold coin -->
<item id="6497" chance="7000" /><!-- present bag -->
<item id="2111" countmax="5" chance="7000" /><!-- snowball -->
<item id="6277" countmax="3" chance="7000" /><!-- lump of cake dough -->
<item id="2675" countmax="3" chance="7000" /><!-- orange -->
<item id="2687" countmax="5" chance="7000" /><!-- cookie -->
<item id="2679" countmax="4" chance="7000" /><!-- cherry -->
<item id="2674" countmax="3" chance="700" /><!-- apple -->
<item id="2328" countmax="2" chance="5000" /><!-- egg -->
<item id="2688" countmax="3" chance="5000" /><!-- candy cane -->
<item id="2072" chance="5000" /><!-- lute -->
<item id="2260" chance="5000" /><!-- blank rune -->
<item id="2163" chance="4000" /><!-- magic light wand -->
<item id="1852" chance="4000" /><!-- landscape picture -->
<item id="2172" chance="4000" /><!-- bronze amulet -->
<item id="1949" chance="4000" /><!-- scroll -->
<item id="6501" countmax="2" chance="4000" /><!-- gingerbread man -->
<item id="2661" chance="4000" /><!-- scarf -->
<item id="5890" countmax="5" chance="4000" /><!-- chicken feather -->
<item id="5894" countmax="3" chance="4000" /><!-- bat wing -->
<item id="5902" chance="4000" /><!-- honeycomb -->
<item id="4873" chance="4000" /><!-- explorer brooch -->
<item id="7909" countmax="5" chance="3500" /><!-- walnut -->
<item id="7910" countmax="100" chance="3500" /><!-- peanut -->
<item id="6393" chance="1500" /><!-- valentine cake -->
<item id="6091" chance="1500" /><!-- watch -->
<item id="2551" chance="1500" /><!-- broom -->
<item id="2114" chance="1000" /><!-- piggy bank -->
<item id="5792" chance="1000" /><!-- dice -->
<item id="2560" chance="1000" /><!-- mirror -->
<item id="1686" chance="750" /><!-- blue round pillow -->
<item id="1687" chance="750" /><!-- red round pillow -->
<item id="1688" chance="750" /><!-- green round pillow -->
<item id="1689" chance="750" /><!-- yellow round pillow -->
<item id="2102" chance="500" /><!-- flower bowl -->
<item id="4839" chance="500" /><!-- bottle -->
<item id="2159" countmax="2" chance="500" /><!-- scarab coin -->
<item id="5022" countmax="2" chance="500" /><!-- orichalcum pearl -->
<item id="2160" chance="250" /><!-- crystal coin -->
<item id="7731" chance="250" /><!-- elvenhair rope -->
<item id="2534" chance="250" /><!-- vampire shield -->
<item id="3031" countmax="22" chance="225" /><!-- gold coin -->
<item id="6496" chance="70" /><!-- present bag -->
<item id="2992" countmax="5" chance="70" /><!-- snowball -->
<item id="6276" countmax="3" chance="70" /><!-- lump of cake dough -->
<item id="3586" countmax="3" chance="70" /><!-- orange -->
<item id="3598" countmax="5" chance="70" /><!-- cookie -->
<item id="3590" countmax="4" chance="70" /><!-- cherry -->
<item id="3585" countmax="3" chance="7" /><!-- apple -->
<item id="3606" countmax="2" chance="50" /><!-- egg -->
<item id="3599" countmax="3" chance="50" /><!-- candy cane -->
<item id="2950" chance="50" /><!-- lute -->
<item id="3147" chance="50" /><!-- blank rune -->
<item id="3046" chance="40" /><!-- magic light wand -->
<item id="2639" chance="40" /><!-- landscape picture -->
<item id="3056" chance="40" /><!-- bronze amulet -->
<item id="2815" chance="40" /><!-- scroll -->
<item id="6500" countmax="2" chance="40" /><!-- gingerbread man -->
<item id="3572" chance="40" /><!-- scarf -->
<item id="5890" countmax="5" chance="40" /><!-- chicken feather -->
<item id="5894" countmax="3" chance="40" /><!-- bat wing -->
<item id="5902" chance="40" /><!-- honeycomb -->
<item id="4871" chance="40" /><!-- explorer brooch -->
<item id="6392" chance="15" /><!-- valentine cake -->
<item id="6091" chance="15" /><!-- watch -->
<item id="3454" chance="15" /><!-- broom -->
<item id="2995" chance="10" /><!-- piggy bank -->
<item id="5792" chance="10" /><!-- dice -->
<item id="3463" chance="10" /><!-- mirror -->
<item id="2394" chance="7" /><!-- blue round pillow -->
<item id="2395" chance="7" /><!-- red round pillow -->
<item id="2396" chance="7" /><!-- green round pillow -->
<item id="2397" chance="7" /><!-- yellow round pillow -->
<item id="2983" chance="5" /><!-- flower bowl -->
<item id="4828" chance="5" /><!-- bottle -->
<item id="3042" countmax="2" chance="5" /><!-- scarab coin -->
<item id="5021" countmax="2" chance="5" /><!-- orichalcum pearl -->
<item id="3043" chance="2" /><!-- crystal coin -->
<item id="3434" chance="2" /><!-- vampire shield -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Hand Of Cursed Fate" nameDescription="a hand of cursed fate" race="blood" experience="5000" speed="260" manacost="0">
<health now="7500" max="7500" />
<look type="230" corpse="6312" />
<look type="230" corpse="6311" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -50,35 +49,28 @@
<immunity invisible="1" />
</immunities>
<loot>
<item id="2148" countmax="100" chance="60000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="60000" /><!-- gold coin -->
<item id="2148" countmax="67" chance="50000" /><!-- gold coin -->
<item id="2152" countmax="7" chance="100000" /><!-- platinum coin -->
<item id="6558" countmax="4" chance="30000" /><!-- concentrated demonic blood -->
<item id="5944" chance="31111" /><!-- soul orb -->
<item id="6500" chance="12000" /><!-- demonic essence -->
<item id="2146" countmax="4" chance="11000" /><!-- small sapphire -->
<item id="8473" chance="18000" /><!-- ultimate health potion -->
<item id="7590" countmax="2" chance="19990" /><!-- great mana potion -->
<item id="2178" chance="9090" /><!-- mind stone -->
<item id="7365" countmax="3" chance="8333" /><!-- onyx arrow -->
<item id="7368" countmax="5" chance="7692" /><!-- assassin star -->
<item id="2127" chance="3500" /><!-- emerald bangle -->
<item id="2200" chance="8740" /><!-- protection amulet -->
<item id="2187" chance="5590" /><!-- wand of inferno -->
<item id="2476" chance="4550" /><!-- knight armor -->
<item id="6300" chance="1750" /><!-- death ring -->
<item id="2487" chance="1400" /><!-- crown armor -->
<item id="2167" chance="3150" /><!-- energy ring -->
<item id="2171" chance="1005" /><!-- platinum amulet-->
<item id="7414" chance="495" /><!-- abyss hammer -->
<item id="9971" chance="700" /><!-- gold ingot -->
<item id="2436" chance="700" /><!-- skull staff -->
<item id="2153" chance="700" /><!-- violet gem -->
<item id="2154" chance="5940" /><!-- yellow gem -->
<item id="2195" chance="540" /><!-- boots of haste -->
<item id="5799" chance="195" /><!-- golden figurine -->
<item id="5669" chance="247" /><!-- mysterious voodoo skull -->
<item id="2268" countmax="8" chance="4200" /><!-- sudden death rune -->
<item id="3031" countmax="100" chance="600" /><!-- gold coin -->
<item id="3031" countmax="100" chance="600" /><!-- gold coin -->
<item id="3031" countmax="67" chance="500" /><!-- gold coin -->
<item id="3035" countmax="7" chance="1000" /><!-- platinum coin -->
<item id="6558" countmax="4" chance="300" /><!-- concentrated demonic blood -->
<item id="5944" chance="311" /><!-- soul orb -->
<item id="3029" countmax="4" chance="110" /><!-- small sapphire -->
<item id="3062" chance="90" /><!-- mind stone -->
<item id="3010" chance="35" /><!-- emerald bangle -->
<item id="3084" chance="87" /><!-- protection amulet -->
<item id="3071" chance="55" /><!-- wand of inferno -->
<item id="3370" chance="45" /><!-- knight armor -->
<item id="6299" chance="17" /><!-- death ring -->
<item id="3381" chance="14" /><!-- crown armor -->
<item id="3051" chance="31" /><!-- energy ring -->
<item id="3055" chance="10" /><!-- platinum amulet-->
<item id="3324" chance="7" /><!-- skull staff -->
<item id="3036" chance="7" /><!-- violet gem -->
<item id="3037" chance="59" /><!-- yellow gem -->
<item id="3079" chance="5" /><!-- boots of haste -->
<item id="5799" chance="1" /><!-- golden figurine -->
<item id="5668" chance="2" /><!-- mysterious voodoo skull -->
<item id="3155" countmax="8" chance="42" /><!-- sudden death rune -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Hellfire Fighter" nameDescription="a hellfire fighter" race="fire" experience="3900" speed="220" manacost="0">
<health now="3800" max="3800" />
<look type="243" corpse="6324" />
<look type="243" corpse="6323" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -40,22 +39,22 @@
<immunity invisible="1" />
</immunities>
<loot>
<item id="2148" countmax="246" chance="100000" /> <!-- gold coin -->
<item id="2239" chance="50000" /> <!-- burnt scroll -->
<item id="2260" countmax="2" chance="30000" /> <!-- blank rune -->
<item id="6500" chance="15000" /> <!-- demonic essence -->
<item id="5944" chance="12000" /> <!-- soul orb -->
<item id="10553" chance="9500" /> <!-- fiery heart -->
<item id="2187" chance="9500" /> <!-- wand of inferno -->
<item id="10581" chance="5000" /> <!-- piece of hellfire armor -->
<item id="2392" chance="4300" /> <!-- fire sword -->
<item id="2127" chance="2200" /> <!-- emerald bangle -->
<item id="2145" chance="1400" /> <!-- small diamond -->
<item id="2152" chance="1000" /> <!-- platinum coin -->
<item id="7894" chance="780" /> <!-- magma legs -->
<item id="13757" chance="630" /> <!-- coal -->
<item id="2432" chance="460" /> <!-- fire axe -->
<item id="7899" chance="460" /> <!-- magma coat -->
<item id="2136" chance="230" /> <!-- demonbone amulet -->
<item id="3031" countmax="246" chance="1000" /> <!-- gold coin -->
<item id="3124" chance="500" /> <!-- burnt scroll -->
<item id="3147" countmax="2" chance="300" /> <!-- blank rune -->
<!-- demonic essence -->
<item id="5944" chance="120" /> <!-- soul orb -->
<!-- fiery heart -->
<item id="3071" chance="95" /> <!-- wand of inferno -->
<!-- piece of hellfire armor -->
<item id="3280" chance="43" /> <!-- fire sword -->
<item id="3010" chance="22" /> <!-- emerald bangle -->
<item id="3028" chance="14" /> <!-- small diamond -->
<item id="3035" chance="10" /> <!-- platinum coin -->
<!-- magma legs -->
<!-- coal -->
<item id="3320" chance="4" /> <!-- fire axe -->
<!-- magma coat -->
<item id="3019" chance="2" /> <!-- demonbone amulet -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Hellhound" nameDescription="a hellhound" race="blood" experience="6800" speed="280" manacost="0">
<health now="7500" max="7500" />
<look type="240" corpse="6332" />
<look type="240" corpse="6331" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -63,27 +62,19 @@
<voice sentence="GRRRRR!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
<item id="2152" countmax="7" chance="100000" /><!-- platinum coin -->
<item id="2671" countmax="14" chance="30930" /><!-- ham -->
<item id="7368" countmax="10" chance="38000" /><!-- assassin star -->
<item id="2144" countmax="4" chance="9400" /><!-- black pearl -->
<item id="2231" chance="1000" /><!-- big bone -->
<item id="6558" countmax="2" chance="31000" /><!-- concentrated demonic blood -->
<item id="6500" chance="17000" /><!-- demonic essence -->
<item id="9971" chance="1500" /><!-- gold ingot -->
<item id="9810" chance="4500" /><!-- rusty armor -->
<item id="2393" chance="950" /><!-- giant sword -->
<item id="5944" chance="53000" /><!-- soul orb -->
<item id="2430" chance="10810" /><!-- knight axe -->
<item id="2383" chance="16310" /><!-- spike sword -->
<item id="6553" chance="400" /><!-- ruthless axe -->
<item id="10554" chance="18000" /><!-- hellhound slobber -->
<item id="7894" chance="1270" /><!-- magma legs -->
<item id="2392" chance="6900" /><!-- fire sword -->
<item id="4873" chance="130" /><!-- explorer brooch -->
<item id="2187" chance="9000" /><!-- wand of inferno -->
<item id="7591" countmax="2" chance="15150" /><!-- great health potion -->
<item id="7590" countmax="3" chance="15150" /><!-- great mana potion -->
<item id="3031" countmax="100" chance="1000" /><!-- gold coin -->
<item id="3035" countmax="7" chance="1000" /><!-- platinum coin -->
<item id="3582" countmax="14" chance="309" /><!-- ham -->
<item id="3027" countmax="4" chance="94" /><!-- black pearl -->
<item id="3116" chance="10" /><!-- big bone -->
<item id="6558" countmax="2" chance="310" /><!-- concentrated demonic blood -->
<item id="3281" chance="9" /><!-- giant sword -->
<item id="5944" chance="530" /><!-- soul orb -->
<item id="3318" chance="108" /><!-- knight axe -->
<item id="3271" chance="163" /><!-- spike sword -->
<item id="6553" chance="4" /><!-- ruthless axe -->
<item id="3280" chance="69" /><!-- fire sword -->
<item id="4871" chance="1" /><!-- explorer brooch -->
<item id="3071" chance="90" /><!-- wand of inferno -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Juggernaut" nameDescription="a juggernaut" race="blood" experience="14000" speed="290" manacost="0">
<health now="20000" max="20000" />
<look type="244" corpse="6336" />
<look type="244" corpse="6335" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -48,38 +47,28 @@
<voice sentence="WAHHHH!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
<item id="2152" countmax="15" chance="100000" /><!-- platinum coin -->
<item id="2671" countmax="8" chance="60000" /><!-- ham -->
<item id="6500" chance="45333" /><!-- demonic essence -->
<item id="5944" chance="33333" /><!-- soul orb -->
<item id="6558" countmax="4" chance="25000" /><!-- concentrated demonic blood -->
<item id="7591" chance="32000" /><!-- great health potion -->
<item id="2147" countmax="4" chance="20000" /><!-- small ruby -->
<item id="7368" countmax="10" chance="25000" /><!-- assassin star -->
<item id="7590" chance="35000" /><!-- great mana potion -->
<item id="2149" countmax="5" chance="20000" /><!-- small emerald -->
<item id="9810" chance="3000" /><!-- rusty armor -->
<item id="7365" countmax="15" chance="11111" /><!-- onyx arrow -->
<item id="2156" chance="13850" /><!-- red gem -->
<item id="9971" countmax="2" chance="7692" /><!-- gold ingot -->
<item id="7452" chance="7761" /><!-- spiked squelcher -->
<item id="2153" chance="830" /><!-- violet gem -->
<item id="2136" chance="550" /><!-- demonbone amulet -->
<item id="2466" chance="550" /><!-- golden armor -->
<item id="2155" chance="869" /><!-- green gem -->
<item id="2578" chance="280" /><!-- closed trap -->
<item id="2476" chance="4990" /><!-- knight armor -->
<item id="2514" chance="800" /><!-- mastermind shield -->
<item id="2434" chance="9000" /><!-- dragon hammer -->
<item id="7413" chance="4430" /><!-- titan axe -->
<item id="2470" chance="500" /><!-- golden legs -->
<item id="2228" chance="600" /><!-- broken pottery -->
<item id="8889" chance="400" /><!-- skullcracker armor-->
<item id="2452" chance="400" /><!-- heavy mace -->
<item id="2454" chance="400" /><!-- war axe -->
<item id="3031" countmax="100" chance="1000" /><!-- gold coin -->
<item id="3031" countmax="100" chance="1000" /><!-- gold coin -->
<item id="3031" countmax="100" chance="1000" /><!-- gold coin -->
<item id="3031" countmax="100" chance="1000" /><!-- gold coin -->
<item id="3035" countmax="15" chance="1000" /><!-- platinum coin -->
<item id="3582" countmax="8" chance="600" /><!-- ham -->
<item id="5944" chance="333" /><!-- soul orb -->
<item id="6558" countmax="4" chance="250" /><!-- concentrated demonic blood -->
<item id="3030" countmax="4" chance="200" /><!-- small ruby -->
<item id="3032" countmax="5" chance="200" /><!-- small emerald -->
<item id="3039" chance="138" /><!-- red gem -->
<item id="3036" chance="8" /><!-- violet gem -->
<item id="3019" chance="5" /><!-- demonbone amulet -->
<item id="3360" chance="5" /><!-- golden armor -->
<item id="3038" chance="8" /><!-- green gem -->
<item id="3481" chance="2" /><!-- closed trap -->
<item id="3370" chance="49" /><!-- knight armor -->
<item id="3414" chance="8" /><!-- mastermind shield -->
<item id="3322" chance="90" /><!-- dragon hammer -->
<item id="3364" chance="5" /><!-- golden legs -->
<item id="3113" chance="6" /><!-- broken pottery -->
<item id="3340" chance="4" /><!-- heavy mace -->
<item id="3342" chance="4" /><!-- war axe -->
</loot>
</monster>
</monster>

View File

@ -1,4 +1,3 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Lost Soul" nameDescription="a lost soul" race="undead" experience="4000" speed="220" manacost="0">
<health now="5800" max="5800" />
<look type="232" corpse="6310" />
@ -45,28 +44,28 @@
<voice sentence="Help meeee!" />
</voices>
<loot>
<item id="2148" countmax="198" chance="99950" /> <!-- gold coin -->
<item id="2152" countmax="7" chance="99950" /> <!-- platinum coin -->
<item id="2260" countmax="3" chance="35250" /> <!-- blank rune -->
<item id="11233" chance="33010" /> <!-- unholy bone -->
<item id="5944" chance="15000" /> <!-- soul orb -->
<item id="7590" countmax="2" chance="14000" /> <!-- great mana potion -->
<item id="2144" countmax="3" chance="12000" /> <!-- black pearl -->
<item id="2143" countmax="3" chance="11000" /> <!-- white pearl -->
<item id="7591" countmax="2" chance="9300" /> <!-- great health potion -->
<item id="6500" chance="7070" /> <!-- demonic essence -->
<item id="5806" chance="5240" /> <!-- silver goblet -->
<item id="9809" chance="3880" /> <!-- rusty armor (semi-rare) -->
<item id="9810" chance="3880" /> <!-- rusty armor (rare) -->
<item id="2197" chance="2980" /> <!-- stone skin amulet -->
<item id="6300" chance="2510" /> <!-- death ring -->
<item id="2156" chance="1920" /> <!-- red gem -->
<item id="2133" chance="1500" /> <!-- ruby necklace -->
<item id="6526" chance="1190" /> <!-- skeleton decoration -->
<item id="7413" chance="1000" /> <!-- titan axe -->
<item id="2436" chance="960" /> <!-- skull staff -->
<item id="7407" chance="910" /> <!-- haunted blade -->
<item id="2528" chance="820" /> <!-- tower shield -->
<item id="5741" chance="140" /> <!-- skull helmet -->
<item id="3031" countmax="198" chance="999" /> <!-- gold coin -->
<item id="3035" countmax="7" chance="999" /> <!-- platinum coin -->
<item id="3147" countmax="3" chance="352" /> <!-- blank rune -->
<!-- unholy bone -->
<item id="5944" chance="150" /> <!-- soul orb -->
<!-- great mana potion -->
<item id="3027" countmax="3" chance="120" /> <!-- black pearl -->
<item id="3026" countmax="3" chance="110" /> <!-- white pearl -->
<!-- great health potion -->
<!-- demonic essence -->
<item id="5806" chance="52" /> <!-- silver goblet -->
<!-- rusty armor (semi-rare) -->
<!-- rusty armor (rare) -->
<item id="3081" chance="29" /> <!-- stone skin amulet -->
<item id="6299" chance="25" /> <!-- death ring -->
<item id="3039" chance="19" /> <!-- red gem -->
<item id="3016" chance="15" /> <!-- ruby necklace -->
<item id="6525" chance="11" /> <!-- skeleton decoration -->
<!-- titan axe -->
<item id="3324" chance="9" /> <!-- skull staff -->
<!-- haunted blade -->
<item id="3428" chance="8" /> <!-- tower shield -->
<item id="5741" chance="1" /> <!-- skull helmet -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Massacre" nameDescription="Massacre" race="blood" experience="9800" speed="390" manacost="0">
<health now="30000" max="30000" />
<look type="244" corpse="6336" />
<look type="244" corpse="6335" />
<targetchange interval="60000" chance="0" />
<flags>
<flag summonable="0" />
@ -36,6 +35,6 @@
<immunity invisible="1" />
</immunities>
<loot>
<item id="6540" chance="100000" /><!-- massacre's shell piece -->
<item id="6540" chance="1000" /><!-- massacre's shell piece -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Mr. Punish" nameDescription="Mr. Punish" race="undead" experience="5500" speed="470" manacost="0">
<health now="12000" max="12000" />
<look type="234" corpse="6331" />
<look type="234" corpse="6330" />
<targetchange interval="2000" chance="5" />
<flags>
<flag summonable="0" />
@ -28,6 +27,6 @@
<immunity invisible="1" />
</immunities>
<loot>
<item id="6537" chance="100000" /><!-- mr punish's handcuffs -->
<item id="6537" chance="1000" /><!-- mr punish's handcuffs -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Munster" nameDescription="Munster" race="blood" experience="35" speed="200" manacost="0">
<health now="58" max="58" />
<look type="56" corpse="2813" />
<look type="56" corpse="5964" />
<targetchange interval="10000" chance="5" />
<flags>
<flag summonable="0" />
@ -28,11 +27,11 @@
<summon name="Rat" interval="2000" chance="20" />
</summons>
<loot>
<item id="2449" chance="87000" /> <!-- bone club -->
<item id="2148" countmax="22" chance="71000" /> <!-- gold coin -->
<item id="2696" chance="56000" /> <!-- cheese -->
<item id="3976" countmax="4" chance="51000" /> <!-- worm -->
<item id="2687" countmax="2" chance="2500" /> <!-- cookie -->
<item id="5792" chance="250" /> <!-- die -->
<item id="3337" chance="870" /> <!-- bone club -->
<item id="3031" countmax="22" chance="710" /> <!-- gold coin -->
<item id="3607" chance="560" /> <!-- cheese -->
<item id="3492" countmax="4" chance="510" /> <!-- worm -->
<item id="3598" countmax="2" chance="25" /> <!-- cookie -->
<item id="5792" chance="2" /> <!-- die -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Nightmare" nameDescription="a nightmare" race="blood" experience="2150" speed="240" manacost="0">
<health now="2700" max="2700" />
<look type="245" corpse="6340" />
<look type="245" corpse="6339" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -56,22 +55,19 @@
<voice sentence="Weeeheeheeeheee!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="50000" /><!-- gold coin -->
<item id="2148" countmax="55" chance="50000" /><!-- gold coin -->
<item id="2671" countmax="2" chance="29000" /><!-- ham -->
<item id="5944" chance="20000" /><!-- soul orb -->
<item id="6558" countmax="2" chance="19666" /><!-- concentrated demonic blood -->
<item id="11223" chance="15240" /><!-- essence of a bad dream -->
<item id="6500" chance="10000" /><!-- demonic essence -->
<item id="2547" countmax="4" chance="9090" /><!-- power bolt -->
<item id="11229" chance="9090" /><!-- scythe leg -->
<item id="2152" countmax="3" chance="2564" /><!-- platinum coin -->
<item id="6300" chance="1298" /><!-- death ring -->
<item id="2532" chance="990" /><!-- ancient shield -->
<item id="2477" chance="961" /><!-- knight legs -->
<item id="2195" chance="337" /><!-- boots of haste -->
<item id="6526" chance="337" /><!-- skeleton decoration -->
<item id="5669" chance="123" /><!-- mysterious voodoo skull -->
<item id="2454" chance="95" /><!-- war axe -->
<item id="3031" countmax="100" chance="500" /><!-- gold coin -->
<item id="3031" countmax="55" chance="500" /><!-- gold coin -->
<item id="3582" countmax="2" chance="290" /><!-- ham -->
<item id="5944" chance="200" /><!-- soul orb -->
<item id="6558" countmax="2" chance="196" /><!-- concentrated demonic blood -->
<item id="3450" countmax="4" chance="90" /><!-- power bolt -->
<item id="3035" countmax="3" chance="25" /><!-- platinum coin -->
<item id="6299" chance="12" /><!-- death ring -->
<item id="3432" chance="9" /><!-- ancient shield -->
<item id="3371" chance="9" /><!-- knight legs -->
<item id="3079" chance="3" /><!-- boots of haste -->
<item id="6525" chance="3" /><!-- skeleton decoration -->
<item id="5668" chance="1" /><!-- mysterious voodoo skull -->
<item id="3342" chance="95" /><!-- war axe -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Nomad" nameDescription="a nomad" race="blood" experience="60" speed="205" manacost="420">
<health now="160" max="160" />
<look type="146" head="114" body="20" legs="22" feet="2" addons="2" corpse="20462" />
<look type="146" head="114" body="20" legs="22" feet="2" addons="2" corpse="6080" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="1" />
@ -37,15 +36,15 @@
<voice sentence="Your riches will be mine!" />
</voices>
<loot>
<item id="2148" countmax="40" chance="56000" /> <!-- gold coin -->
<item id="12448" chance="6420" /> <!-- rope belt -->
<item id="8838" countmax="3" chance="4840" /> <!-- potato -->
<item id="2386" chance="2730" /> <!-- axe -->
<item id="2465" chance="2350" /> <!-- brass armor -->
<item id="2398" chance="2150" /> <!-- mace -->
<item id="12412" chance="2140" /> <!-- dirty turban -->
<item id="2509" chance="900" /> <!-- steel shield -->
<item id="2459" chance="660" /> <!-- iron helmet -->
<item id="8267" chance="210" /> <!-- nomad parchment -->
<item id="3031" countmax="40" chance="560" /> <!-- gold coin -->
<!-- rope belt -->
<!-- potato -->
<item id="3274" chance="27" /> <!-- axe -->
<item id="3359" chance="23" /> <!-- brass armor -->
<item id="3286" chance="21" /> <!-- mace -->
<!-- dirty turban -->
<item id="3409" chance="9" /> <!-- steel shield -->
<item id="3353" chance="6" /> <!-- iron helmet -->
<!-- nomad parchment -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Phantasm" nameDescription="a phantasm" race="undead" experience="0" speed="240" manacost="0">
<health now="65" max="65" />
<look type="241" head="20" corpse="6344" />
<look type="241" head="20" corpse="6343" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -37,7 +36,7 @@
<defense name="speed" interval="2000" chance="10" speedchange="500" duration="6000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" interval="2000" chance="25" duration="8000" >
<defense name="invisible" interval="2000" chance="25" duration="8000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
@ -61,4 +60,4 @@
<voice sentence="Its nothing but a dream!" />
<voice sentence="Give in!" />
</voices>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Phantasm" nameDescription="a phantasm" race="undead" experience="4400" speed="240" manacost="0">
<health now="3950" max="3950" />
<look type="241" head="20" corpse="6344" />
<look type="241" head="20" corpse="6343" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -66,23 +65,17 @@
<summon name="Phantasm Summon" interval="2000" chance="20" />
</summons>
<loot>
<item id="2148" countmax="100" chance="30000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="30000" /><!-- gold coin -->
<item id="2148" countmax="33" chance="28000" /><!-- gold coin -->
<item id="2152" countmax="4" chance="87730" /><!-- platinum coin -->
<item id="2260" countmax="2" chance="22500" /><!-- blank rune -->
<item id="6500" chance="16320" /><!-- demonic essence -->
<item id="7590" countmax="2" chance="32750" /><!-- great mana potion -->
<item id="8473" chance="14680" /><!-- ultimate health potion -->
<item id="2804" countmax="2" chance="26930" /><!-- shadow herb -->
<item id="2149" countmax="3" chance="10190" /><!-- small emerald -->
<item id="7414" chance="110" /><!-- abyss hammer -->
<item id="2487" chance="660" /><!-- crown armor -->
<item id="2165" chance="550" /><!-- stealth ring -->
<item id="6300" chance="330" /><!-- death ring -->
<item id="7451" chance="550" /><!-- Shadow Sceptre -->
<item id="2147" countmax="3" chance="12160" /><!-- small ruby -->
<item id="9970" countmax="3" chance="12810" /><!-- small topaz -->
<item id="2150" countmax="3" chance="14570" /><!-- small amethyst -->
<item id="3031" countmax="100" chance="300" /><!-- gold coin -->
<item id="3031" countmax="100" chance="300" /><!-- gold coin -->
<item id="3031" countmax="33" chance="280" /><!-- gold coin -->
<item id="3035" countmax="4" chance="877" /><!-- platinum coin -->
<item id="3147" countmax="2" chance="225" /><!-- blank rune -->
<item id="3740" countmax="2" chance="269" /><!-- shadow herb -->
<item id="3032" countmax="3" chance="101" /><!-- small emerald -->
<item id="3381" chance="6" /><!-- crown armor -->
<item id="3049" chance="5" /><!-- stealth ring -->
<item id="6299" chance="3" /><!-- death ring -->
<item id="3030" countmax="3" chance="121" /><!-- small ruby -->
<item id="3033" countmax="3" chance="145" /><!-- small amethyst -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Plaguesmith" nameDescription="a plaguesmith" race="venom" experience="4500" speed="240" manacost="0">
<health now="8250" max="8250" />
<look type="247" corpse="6516" />
<look type="247" corpse="6515" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -55,34 +54,30 @@
<voice sentence="Cough Cough" />
</voices>
<loot>
<item id="2148" countmax="100" chance="50000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="40000" /><!-- gold coin -->
<item id="2148" countmax="65" chance="50000" /><!-- gold coin -->
<item id="2237" chance="60000" /><!-- dirty cape -->
<item id="2235" chance="50000" /><!-- moldy cheese -->
<item id="2394" chance="29000" /><!-- morning star-->
<item id="2377" chance="20000" /><!-- two handed sword -->
<item id="2509" chance="20000" /><!-- steel shield -->
<item id="2225" chance="20000" /><!-- piece of iron -->
<item id="2417" chance="20000" /><!-- battle hammer -->
<item id="5944" chance="11111" /><!-- soul orb -->
<item id="7591" chance="10000" /><!-- great health potion -->
<item id="6500" chance="9033" /><!-- demonic essence -->
<item id="7365" countmax="4" chance="7692" /><!-- onyx arrow -->
<item id="9810" chance="540" /><!-- rusty armor-->
<item id="2152" countmax="2" chance="7142" /><!-- platinum coin -->
<item id="2477" chance="6250" /><!-- knight legs -->
<item id="2150" countmax="3" chance="5000" /><!-- small amethyst -->
<item id="2209" chance="4761" /><!-- club ring -->
<item id="2208" chance="4347" /><!-- axe ring -->
<item id="2391" chance="2127" /><!-- war hammer -->
<item id="2134" chance="2000" /><!-- silver brooch -->
<item id="5887" chance="1234" /><!-- piece of royal steel -->
<item id="2645" chance="1123" /><!-- steel boots -->
<item id="5889" chance="1030" /><!-- piece of dragonian steel -->
<item id="5888" chance="1010" /><!-- piece of hell steel -->
<item id="2444" chance="952" /><!-- hammer of wrath -->
<item id="2127" chance="341" /><!-- emerald bangle -->
<item id="3957" chance="100" /><!-- war horn -->
<item id="3031" countmax="100" chance="500" /><!-- gold coin -->
<item id="3031" countmax="100" chance="400" /><!-- gold coin -->
<item id="3031" countmax="65" chance="500" /><!-- gold coin -->
<item id="3122" chance="600" /><!-- dirty cape -->
<item id="3120" chance="500" /><!-- moldy cheese -->
<item id="3282" chance="290" /><!-- morning star-->
<item id="3265" chance="200" /><!-- two handed sword -->
<item id="3409" chance="200" /><!-- steel shield -->
<item id="3110" chance="200" /><!-- piece of iron -->
<item id="3305" chance="200" /><!-- battle hammer -->
<item id="5944" chance="111" /><!-- soul orb -->
<item id="3035" countmax="2" chance="71" /><!-- platinum coin -->
<item id="3371" chance="62" /><!-- knight legs -->
<item id="3033" countmax="3" chance="50" /><!-- small amethyst -->
<item id="3093" chance="47" /><!-- club ring -->
<item id="3092" chance="43" /><!-- axe ring -->
<item id="3279" chance="21" /><!-- war hammer -->
<item id="3017" chance="20" /><!-- silver brooch -->
<item id="5887" chance="12" /><!-- piece of royal steel -->
<item id="3554" chance="11" /><!-- steel boots -->
<item id="5889" chance="10" /><!-- piece of dragonian steel -->
<item id="5888" chance="10" /><!-- piece of hell steel -->
<item id="3332" chance="9" /><!-- hammer of wrath -->
<item id="3010" chance="3" /><!-- emerald bangle -->
<item id="3103" chance="100" /><!-- war horn -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Son Of Verminor" nameDescription="a son of verminor" race="venom" experience="5900" speed="240" manacost="0">
<health now="8500" max="8500" />
<look type="19" corpse="1490" />
<look type="19" corpse="2121" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -57,4 +56,4 @@
<voices interval="2000" chance="7">
<voice sentence="Blubb" />
</voices>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Spectre" nameDescription="a spectre" race="undead" experience="2100" speed="230" manacost="0">
<health now="1350" max="1350" />
<look type="235" head="20" corpse="6348" />
<look type="235" head="20" corpse="6347" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -57,23 +56,19 @@
<voice sentence="Life...force! Feed me your... lifeforce!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="33000" /><!-- gold coin -->
<item id="2148" countmax="100" chance="33000" /><!-- gold coin -->
<item id="2148" countmax="97" chance="33000" /><!-- gold coin -->
<item id="2260" countmax="2" chance="30310" /><!-- blank rune -->
<item id="2152" countmax="7" chance="3850" /><!-- platinum coin -->
<item id="5944" chance="6005" /><!-- soul orb -->
<item id="2165" chance="190" /><!-- stealth ring -->
<item id="2189" chance="9800" /><!-- wand of cosmic energy -->
<item id="6500" chance="6270" /><!-- demonic essence -->
<item id="2071" chance="9620" /><!-- lyre -->
<item id="7383" chance="700" /><!-- relic sword -->
<item id="2134" chance="850" /><!-- silver brooch -->
<item id="5909" chance="3800" /><!-- white piece of cloth -->
<item id="6300" chance="280" /><!-- death ring -->
<item id="7590" chance="920" /><!-- great mana potion -->
<item id="2134" chance="110" /><!-- shadow sceptre -->
<item id="2136" chance="110" /><!--demonbone amulet -->
<item id="11227" chance="1000" /><!-- shiny stone -->
<item id="3031" countmax="100" chance="330" /><!-- gold coin -->
<item id="3031" countmax="100" chance="330" /><!-- gold coin -->
<item id="3031" countmax="97" chance="330" /><!-- gold coin -->
<item id="3147" countmax="2" chance="303" /><!-- blank rune -->
<item id="3035" countmax="7" chance="38" /><!-- platinum coin -->
<item id="5944" chance="60" /><!-- soul orb -->
<item id="3049" chance="1" /><!-- stealth ring -->
<item id="3073" chance="98" /><!-- wand of cosmic energy -->
<item id="3260" chance="96" /><!-- lyre -->
<item id="3017" chance="8" /><!-- silver brooch -->
<item id="5909" chance="38" /><!-- white piece of cloth -->
<item id="6299" chance="2" /><!-- death ring -->
<item id="3017" chance="1" /><!-- shadow sceptre -->
<item id="3019" chance="1" /><!--demonbone amulet -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Handmaiden" nameDescription="the Handmaiden" race="blood" experience="3850" speed="450" manacost="0">
<health now="14500" max="14500" />
<look type="230" corpse="6312" />
<look type="230" corpse="6311" />
<targetchange interval="5000" chance="8" />
<flags>
<flag summonable="0" />
@ -47,6 +46,6 @@
<immunity invisible="1" />
</immunities>
<loot>
<item id="6539" chance="35000" /><!-- handmaiden's protector -->
<item id="6539" chance="350" /><!-- handmaiden's protector -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Imperor" nameDescription="The Imperor" race="fire" experience="8000" speed="330" manacost="0">
<health now="15000" max="15000" />
<look type="237" corpse="8635" />
<look type="237" corpse="6363" />
<targetchange interval="5000" chance="5" />
<flags>
<flag summonable="0" />
@ -62,24 +61,20 @@
<voice sentence="He he he!" />
</voices>
<loot>
<item id="2148" countmax="79" chance="100000" /><!-- gold coin -->
<item id="2050" chance="15000" /><!-- torch -->
<item id="6558" chance="2222" /><!-- concentrated demonic blood -->
<item id="2260" chance="18000" /><!-- blank rune -->
<item id="6534" chance="100000" /><!-- the imperor's trident -->
<item id="6300" chance="999" /><!-- death ring -->
<item id="2465" chance="6577" /><!-- brass armor -->
<item id="2548" chance="20000" /><!-- pitchfork -->
<item id="6529" countmax="5" chance="5000" /><!-- infernal bolts -->
<item id="2465" chance="6577" /><!-- brass armor -->
<item id="2185" chance="833" /><!-- volcanic rod -->
<item id="2464" chance="7887" /><!-- chain armor -->
<item id="5944" chance="5666" /><!-- soul orb -->
<item id="7899" chance="2000" /><!-- magma coat -->
<item id="7900" chance="2000" /><!-- magma monocle -->
<item id="7891" chance="2000" /><!-- magma boots -->
<item id="6500" countmax="1" chance="7777" /><!-- demonic essence -->
<item id="2150" countmax="1" chance="8888" /><!-- small amethyst -->
<item id="2165" chance="4555" /><!-- stealth ring -->
<item id="3031" countmax="79" chance="1000" /><!-- gold coin -->
<item id="2920" chance="150" /><!-- torch -->
<item id="6558" chance="22" /><!-- concentrated demonic blood -->
<item id="3147" chance="180" /><!-- blank rune -->
<item id="6534" chance="1000" /><!-- the imperor's trident -->
<item id="6299" chance="9" /><!-- death ring -->
<item id="3359" chance="65" /><!-- brass armor -->
<item id="3451" chance="200" /><!-- pitchfork -->
<item id="6528" countmax="5" chance="50" /><!-- infernal bolts -->
<item id="3359" chance="65" /><!-- brass armor -->
<item id="3069" chance="8" /><!-- volcanic rod -->
<item id="3358" chance="78" /><!-- chain armor -->
<item id="5944" chance="56" /><!-- soul orb -->
<item id="3033" countmax="1" chance="88" /><!-- small amethyst -->
<item id="3049" chance="45" /><!-- stealth ring -->
</loot>
</monster>
</monster>

View File

@ -1,4 +1,3 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Plasmother" nameDescription="The Plasmother" race="venom" experience="8900" speed="310" manacost="0">
<health now="7500" max="7500" />
<look type="238" corpse="6532" />
@ -53,12 +52,11 @@
<voice sentence="Blubberdiblubb" />
</voices>
<loot>
<item id="2148" countmax="177" chance="20000" /> <!-- gold coins -->
<item id="2152" countmax="13" chance="25000" /><!-- platinum coin -->
<item id="6500" chance="45000" /><!-- demonic essence -->
<item id="2144" countmax="3" chance="5000" /><!-- black pearl -->
<item id="2146" countmax="3" chance="5000" /><!-- small sapphire -->
<item id="5944" chance="35000" /><!-- soul orb -->
<item id="6535" chance="100000" /><!-- the plasmother's remains -->
<item id="3031" countmax="177" chance="200" /> <!-- gold coins -->
<item id="3035" countmax="13" chance="250" /><!-- platinum coin -->
<item id="3027" countmax="3" chance="50" /><!-- black pearl -->
<item id="3029" countmax="3" chance="50" /><!-- small sapphire -->
<item id="5944" chance="350" /><!-- soul orb -->
<item id="6535" chance="1000" /><!-- the plasmother's remains -->
</loot>
</monster>
</monster>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Undead Dragon" nameDescription="an undead dragon" race="undead" experience="7200" speed="250" manacost="0">
<health now="8350" max="8350" />
<look type="231" corpse="6306" />
<look type="231" corpse="6305" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
@ -67,30 +66,19 @@
<voice sentence="I SENSE LIFE" yell="1" />
</voices>
<loot>
<item id="2148" countmax="100" chance="35500" /><!-- gold coin -->
<item id="2148" countmax="98" chance="55500" /><!-- gold coin -->
<item id="6500" chance="12460" /><!-- demonic essence -->
<item id="2152" countmax="5" chance="52000" /><!-- platinum coin -->
<item id="6300" chance="1150" /><!-- death ring -->
<item id="7591" chance="21200" /><!-- great health potion -->
<item id="2033" chance="6002" /><!-- golden mug -->
<item id="2547" countmax="15" chance="15190" /><!-- power bolt -->
<item id="7430" chance="4000" /><!-- dragonbone staff -->
<item id="2476" chance="5500" /><!-- knight armor -->
<item id="2177" chance="2500" /><!-- life crystal -->
<item id="5925" chance="14180" /><!-- hardened bone -->
<item id="9971" chance="570" /><!-- gold ingot -->
<item id="2498" chance="1720" /><!-- royal helmet -->
<item id="2454" chance="1290" /><!-- war axe -->
<item id="8885" chance="430" /><!-- divine plate -->
<item id="11233" chance="33380" /><!-- unholy bone -->
<item id="2146" countmax="2" chance="28370" /><!-- small sapphires -->
<item id="7368" countmax="5" chance="26650" /><!-- assassin stars -->
<item id="7402" chance="860" /><!-- dragon slayer -->
<item id="2144" countmax="2" chance="22780" /><!-- black pearls -->
<item id="7590" chance="21490" /><!-- great mana potion -->
<item id="11355" chance="860" /><!-- spellweaver's robe -->
<item id="2466" chance="860" /><!-- golden armor -->
<item id="8889" chance="290" /><!-- skullcracker armor -->
<item id="3031" countmax="100" chance="355" /><!-- gold coin -->
<item id="3031" countmax="98" chance="555" /><!-- gold coin -->
<item id="3035" countmax="5" chance="520" /><!-- platinum coin -->
<item id="6299" chance="11" /><!-- death ring -->
<item id="2903" chance="60" /><!-- golden mug -->
<item id="3450" countmax="15" chance="151" /><!-- power bolt -->
<item id="3370" chance="55" /><!-- knight armor -->
<item id="3061" chance="25" /><!-- life crystal -->
<item id="5925" chance="141" /><!-- hardened bone -->
<item id="3392" chance="17" /><!-- royal helmet -->
<item id="3342" chance="12" /><!-- war axe -->
<item id="3029" countmax="2" chance="283" /><!-- small sapphires -->
<item id="3027" countmax="2" chance="227" /><!-- black pearls -->
<item id="3360" chance="8" /><!-- golden armor -->
</loot>
</monster>
</monster>

View File

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Wyvern" nameDescription="a wyvern" race="blood" experience="515" speed="200" manacost="0">
<monster name="Wyvern" nameDescription="a wyvern" race="blood" experience="515" speed="50" manacost="0">
<health now="795" max="795" />
<look type="239" corpse="6302" />
<targetchange interval="4000" chance="10" />
<look type="239" corpse="6301" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
@ -13,12 +13,10 @@
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="300" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="40" poison="480" />
<attack name="poisoncondition" interval="2000" chance="15" length="8" spread="3" min="-240" max="-240">
<attacks attack="40" skill="50" poison="480">
<attack name="poisoncondition" count="450" chance="15" length="8" spread="3" min="-240" max="-240">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="drunk" interval="2000" chance="10" length="3" spread="2" duration="5000">
@ -29,14 +27,10 @@
<defense name="healing" interval="2000" chance="15" min="45" max="65">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="15" speedchange="300" duration="5000">
<defense name="speed" interval="2000" chance="15" speedchange="85" duration="5000">
<attribute key="areaEffect" value="greenshimmer" />
</defense>
</defenses>
<elements>
<element energyPercent="20" />
<element icePercent="10" />
</elements>
<immunities>
<immunity invisible="1" />
<immunity earth="1" />
@ -45,14 +39,11 @@
<voice sentence="Shriiiek" yell="1" />
</voices>
<loot>
<item id="2148" countmax="90" chance="100000" /><!-- gold coin -->
<item id="2672" countmax="3" chance="60500" /><!-- dragon ham -->
<item id="2547" countmax="2" chance="3400" /><!-- power bolt -->
<item id="2146" chance="5000" /><!-- small sapphire -->
<item id="7588" chance="2500" /><!-- strong health potion -->
<item id="2187" chance="810" /><!-- wand of inferno -->
<item id="7408" chance="410" /><!-- wydern fang -->
<item id="2127" chance="540" /><!-- emerald bangle -->
<item id="10561" chance="12300" /><!-- wyvern talisman -->
<item id="3031" countmax="90" chance="1000" /><!-- gold coin -->
<item id="3583" countmax="3" chance="605" /><!-- dragon ham -->
<item id="3450" countmax="2" chance="34" /><!-- power bolt -->
<item id="3029" chance="50" /><!-- small sapphire -->
<item id="3071" chance="8" /><!-- wand of inferno -->
<item id="3010" chance="5" /><!-- emerald bangle -->
</loot>
</monster>
</monster>

View File

@ -209,7 +209,7 @@
<monster name="tortoise" file="781/tortoise.xml" />
<monster name="magic pillar" file="781/magic pillar.xml" />
<!-- 790 -->
<!-- 790
<monster name="apprentice sheng" file="790/apprentice sheng.xml" />
<monster name="betrayed wraith" file="790/betrayed wraith.xml" />
<monster name="blightwalker" file="790/blightwalker.xml" />
@ -239,6 +239,6 @@
<monster name="the handmaiden" file="790/the handmaiden.xml" />
<monster name="the imperor" file="790/the imperor.xml" />
<monster name="the plasmother" file="790/the plasmother.xml" />
<monster name="undead dragon" file="790/undead dragon.xml" />
<monster name="undead dragon" file="790/undead dragon.xml" /> -->
<monster name="wyvern" file="790/wyvern.xml" />
</monsters>