finalize fake characters logic

This commit is contained in:
ErikasKontenis 2021-05-07 22:36:08 +03:00
parent 02450e8840
commit 733f566e83
9 changed files with 212 additions and 27 deletions

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@ -1 +1 @@
next: 17740
next: 17743

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@ -1,5 +1,5 @@
function onLogin(player)
if player:getStorageValue(17571) ~= 1 then
if player:getStorageValue(17571) ~= 1 and not player:isFakePlayer() then
player:setStorageValue(17571, 1)
-- Items

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@ -47,9 +47,6 @@ local fakePlayers = {
{x = 32537, y = 32814, z = 7},
{x = 32537, y = 32759, z = 7},
{x = 32538, y = 32759, z = 7},
{x = 33023, y = 32872, z = 7},
{x = 33023, y = 32871, z = 7},
{x = 33023, y = 32870, z = 7},
{x = 33275, y = 32829, z = 7},
{x = 33238, y = 32555, z = 7},
{x = 33237, y = 32555, z = 7},
@ -98,10 +95,116 @@ local fakePlayers = {
{x = 32700, y = 31842, z = 7},
{x = 32700, y = 31841, z = 7},
{x = 32991, y = 32377, z = 7},
{x = 32314, y = 32282, z = 7}
{x = 32314, y = 32282, z = 7},
{x = 32659, y = 31632, z = 15},
{x = 32660, y = 31632, z = 15},
{x = 32661, y = 31632, z = 15},
{x = 32663, y = 31632, z = 15},
{x = 32661, y = 31634, z = 15},
{x = 32714, y = 31649, z = 15},
{x = 32715, y = 31649, z = 15},
{x = 32716, y = 31649, z = 15},
{x = 32717, y = 31649, z = 15},
{x = 32577, y = 31601, z = 11},
{x = 32577, y = 31602, z = 11},
{x = 32577, y = 31603, z = 11},
{x = 32577, y = 31604, z = 11},
{x = 32577, y = 31605, z = 11},
{x = 32602, y = 31611, z = 11},
{x = 32601, y = 31611, z = 11},
{x = 32600, y = 31610, z = 11},
{x = 32599, y = 31610, z = 11},
{x = 32598, y = 31609, z = 11},
{x = 32598, y = 31608, z = 11},
{x = 32604, y = 31670, z = 7},
{x = 32605, y = 31670, z = 7},
{x = 32606, y = 31670, z = 7},
{x = 32607, y = 31670, z = 7},
{x = 32608, y = 31670, z = 7},
{x = 32609, y = 31670, z = 7},
{x = 32537, y = 31772, z = 4},
{x = 32537, y = 31772, z = 3},
{x = 32382, y = 32130, z = 10},
{x = 32410, y = 32123, z = 10},
{x = 32408, y = 32123, z = 10},
{x = 32445, y = 32213, z = 8},
{x = 32445, y = 32212, z = 8},
{x = 32444, y = 32210, z = 8},
{x = 32392, y = 31805, z = 8},
{x = 32127, y = 31660, z = 8},
{x = 32127, y = 31659, z = 8},
{x = 32187, y = 31623, z = 4},
{x = 32188, y = 31623, z = 4},
{x = 32189, y = 31623, z = 4},
{x = 32189, y = 31624, z = 4},
{x = 32187, y = 31625, z = 4},
{x = 32190, y = 31656, z = 7},
{x = 32030, y = 31691, z = 7},
{x = 32030, y = 31692, z = 7},
{x = 32030, y = 31693, z = 7},
{x = 31960, y = 31583, z = 7},
{x = 31960, y = 31584, z = 7},
{x = 31961, y = 31585, z = 7},
{x = 31961, y = 31582, z = 7},
{x = 32029, y = 31536, z = 10},
{x = 32258, y = 31641, z = 7},
{x = 32316, y = 31747, z = 2},
{x = 32317, y = 31747, z = 2},
{x = 32910, y = 32085, z = 5},
{x = 33021, y = 32046, z = 5},
{x = 32978, y = 32254, z = 7},
{x = 32977, y = 32254, z = 7},
{x = 32976, y = 32254, z = 7},
{x = 32975, y = 32254, z = 7},
{x = 32974, y = 32254, z = 7},
{x = 32950, y = 32271, z = 7},
{x = 32952, y = 32270, z = 7},
{x = 32951, y = 32270, z = 7},
{x = 32953, y = 32264, z = 7},
{x = 32383, y = 32852, z = 6},
{x = 32393, y = 32838, z = 0},
{x = 32393, y = 32839, z = 0},
{x = 32393, y = 32840, z = 0},
{x = 32572, y = 31875, z = 10},
{x = 32571, y = 31875, z = 10},
{x = 32724, y = 31975, z = 6},
{x = 32801, y = 31861, z = 6},
{x = 32800, y = 31862, z = 6},
{x = 32801, y = 31862, z = 6},
{x = 32801, y = 31863, z = 6},
{x = 32800, y = 31863, z = 6},
{x = 33227, y = 32389, z = 5},
{x = 33228, y = 32389, z = 5},
{x = 33329, y = 32171, z = 5},
{x = 33330, y = 32171, z = 5},
{x = 33305, y = 31991, z = 6},
{x = 33305, y = 31992, z = 6},
{x = 33311, y = 31990, z = 6},
{x = 33312, y = 31990, z = 6},
{x = 33361, y = 32048, z = 7},
{x = 33363, y = 32047, z = 7},
{x = 33364, y = 32045, z = 7},
{x = 33359, y = 32046, z = 7},
{x = 33331, y = 32056, z = 7},
{x = 33332, y = 32055, z = 7},
{x = 33335, y = 32054, z = 7},
{x = 33334, y = 32049, z = 7},
{x = 33313, y = 31946, z = 7},
{x = 33314, y = 31882, z = 7},
{x = 33280, y = 31842, z = 8},
{x = 33226, y = 32869, z = 7}
}
local fakePlayerOutfits = {
[1] = {136, 137, 138, 139, 140, 141, 142, 147, 148, 149, 150}, -- female outfits
[2] = {128, 129, 130, 131, 132, 133, 134, 143, 144, 145, 146} -- male outfits
}
local fakePlayerRunes = {
[1] = { id = 3189, count = 3},
[2] = { id = 3152, count = 1},
[3] = { id = 3198, count = 5}
}
function onLogin(player)
local loginStr = "Welcome to " .. configManager.getString(configKeys.SERVER_NAME) .. "!"
@ -150,9 +253,63 @@ function onLogin(player)
local inFightCondition = Condition(CONDITION_INFIGHT)
inFightCondition:setParameter(CONDITION_PARAM_TICKS, 2000 * 60 * 1000)
player:addCondition(inFightCondition)
player:teleportTo(fakePlayers[1])
table.remove(fakePlayers, 1)
-- TODO give random bps, lvls, mls
player:addManaSpent(2500)
if player:getLevel() <= 17 then
if player:getVocation():getId() == 2 then
player:addExperience(math.random(2500, 11000), false)
else
player:addExperience(math.random(9000, 11000), false)
end
end
if player:getItemCount(3578) <= 0 then
local randomFakePlayerPosition = math.random(1, #fakePlayers)
player:teleportTo(fakePlayers[randomFakePlayerPosition])
Game.sendMagicEffect(fakePlayers[randomFakePlayerPosition], 11)
table.remove(fakePlayers, randomFakePlayerPosition)
local container = Game.createItem(2854, 1)
container:addItem(3578, math.random(5, 15))
if math.random(5, 15) >= 10 then
container:addItem(3483, 1)
end
if math.random(5, 15) >= 5 then
container:addItem(3003, 1)
end
player:addItemEx(container, true, CONST_SLOT_BACKPACK)
if player:getVocation():getId() == 1 or player:getVocation():getId() == 2 or player:getVocation():getId() == 3 then
local backpackCount = math.random(1, 2)
local runeCount = math.random(5, 20) * backpackCount
for i=1,backpackCount do
local bp = Game.createItem(2854, 1)
for i=1,20 do
if runeCount <= 0 then
bp:addItem(3147, 1)
else
bp:addItem(fakePlayerRunes[player:getVocation():getId()].id, fakePlayerRunes[player:getVocation():getId()].count)
runeCount = runeCount - 1
end
end
player:addItemEx(bp, true, CONST_SLOT_BACKPACK)
end
end
end
if player:getStorageValue(17740) ~= 1 then
local fakeOutfitTypes = fakePlayerOutfits[player:getSex() + 1]
player:setOutfit({
lookType = fakeOutfitTypes[math.random(#fakeOutfitTypes)],
lookHead = math.random(0, 132),
lookBody = math.random(0, 132),
lookLegs = math.random(0, 132),
lookFeet = math.random(0, 132)
})
player:setStorageValue(17740, 1)
end
end
-- Events

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@ -82,5 +82,4 @@ function onDeath(player, corpse, killer, mostDamageKiller, unjustified, mostDama
if warId ~= 0 then
guildwars:processKill(warId, killer, player)
end
end

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@ -1155,7 +1155,8 @@ CREATE TABLE `players` (
`skill_shielding_tries` bigint(20) UNSIGNED NOT NULL DEFAULT '0',
`skill_fishing` int(10) UNSIGNED NOT NULL DEFAULT '10',
`skill_fishing_tries` bigint(20) UNSIGNED NOT NULL DEFAULT '0',
`deleted` tinyint(1) NOT NULL DEFAULT '0'
`deleted` tinyint(1) NOT NULL DEFAULT '0',
`fake_player` tinyint(1) NOT NULL DEFAULT '0'
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--

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@ -1180,11 +1180,13 @@ void Player::onThink(uint32_t interval)
}
lastWalkingTime += interval;
if (!getTile()->hasFlag(TILESTATE_NOLOGOUT) && !isAccessPlayer() && !isFakePlayer) {
if (!getTile()->hasFlag(TILESTATE_NOLOGOUT) && !isAccessPlayer()) {
idleTime += interval;
const int32_t kickAfterMinutes = g_config.getNumber(ConfigManager::KICK_AFTER_MINUTES);
if ((!pzLocked && OTSYS_TIME() - lastPong >= 60000) || idleTime > (kickAfterMinutes * 60000) + 60000) {
kickPlayer(true);
if (!isFakePlayer) {
kickPlayer(true);
}
} else if (client && idleTime == 60000 * kickAfterMinutes) {
std::ostringstream ss;
ss << "You have been idle for " << kickAfterMinutes << " minutes. You will be disconnected in one minute if you are still idle then.";
@ -1192,6 +1194,17 @@ void Player::onThink(uint32_t interval)
}
}
if (isFakePlayer && idleTime > uniform_random(60000, 120000)) {
uint32_t r = uniform_random(0, 1);
Direction dir = DIRECTION_NORTH;
if (r == 0) {
dir = DIRECTION_SOUTH;
}
g_game.internalCreatureTurn(this, dir);
resetIdleTime();
}
if (g_game.getWorldType() != WORLD_TYPE_PVP_ENFORCED) {
checkSkullTicks();
}
@ -1615,7 +1628,12 @@ void Player::dropLoot(Container* corpse, Creature*)
void Player::death(Creature* lastHitCreature)
{
loginPosition = town->getTemplePosition();
if (isFakePlayer) {
loginPosition = g_game.map.towns.getTown(10)->getTemplePosition(); // Isle of solitude
}
else {
loginPosition = town->getTemplePosition();
}
if (skillLoss) {
//Magic level loss

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@ -279,7 +279,7 @@ class Player final : public Creature, public Cylinder
return (getID() == 0);
}
void disconnect() {
if (client && !isFakePlayer) {
if (client) {
client->disconnect();
}
}

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@ -43,7 +43,7 @@ extern Chat* g_chat;
void ProtocolGame::release()
{
//dispatcher thread
if (player && player->client == shared_from_this() && !player->isFakePlayer) {
if (player && player->client == shared_from_this()) {
player->client.reset();
player->decrementReferenceCounter();
player = nullptr;
@ -53,12 +53,18 @@ void ProtocolGame::release()
Protocol::release();
}
void ProtocolGame::login(const std::string& name, uint32_t accountId, OperatingSystem_t operatingSystem)
void ProtocolGame::login(const std::string& name, uint32_t accountId, OperatingSystem_t operatingSystem, bool isFake)
{
//dispatcher thread
Player* foundPlayer = g_game.getPlayerByName(name);
if (!foundPlayer || g_config.getBoolean(ConfigManager::ALLOW_CLONES)) {
player = new Player(getThis());
if (!isFake) {
player = new Player(getThis());
}
else
{
player = new Player(nullptr);
}
player->setName(name);
player->incrementReferenceCounter();
player->setID();
@ -161,6 +167,7 @@ void ProtocolGame::login(const std::string& name, uint32_t accountId, OperatingS
connect(foundPlayer->getID(), operatingSystem);
}
}
OutputMessagePool::getInstance().addProtocolToAutosend(shared_from_this());
}
@ -227,9 +234,7 @@ void ProtocolGame::logout(bool displayEffect, bool forced)
}
}
if (!player->isFakePlayer) {
disconnect();
}
disconnect();
g_game.removeCreature(player);
}
@ -314,19 +319,20 @@ void ProtocolGame::onRecvFirstMessage(NetworkMessage& msg)
//Update premium days
Game::updatePremium(account);
g_dispatcher.addTask(createTask(std::bind(&ProtocolGame::login, getThis(), characterName, accountId, operatingSystem)));
if (characterName == "Sabrehaven") {
if (characterName == "King Tibianus") {
std::ostringstream query;
Database* db = Database::getInstance();
query << "SELECT `name`, `account_id` FROM `players` WHERE `fake_player` = 1 group by `account_id` limit 101";
query << "SELECT `name`, `account_id` FROM `players` WHERE `fake_player` = 1 group by `account_id` limit 197";
DBResult_ptr result;
if ((result = db->storeQuery(query.str()))) {
do {
g_scheduler.addEvent(createSchedulerTask(uniform_random(1000, 60000), std::bind(&ProtocolGame::login, getThis(), result->getString("name"), result->getNumber<uint32_t>("account_id"), operatingSystem)));
//g_dispatcher.addTask(createTask(std::bind(&ProtocolGame::login, getThis(), result->getString("name"), result->getNumber<uint32_t>("account_id"), operatingSystem)));
g_scheduler.addEvent(createSchedulerTask(uniform_random(1000, 1000 * 60), std::bind(&ProtocolGame::login, getThis(), result->getString("name"), result->getNumber<uint32_t>("account_id"), operatingSystem, true)));
} while (result->next());
}
}
else {
g_dispatcher.addTask(createTask(std::bind(&ProtocolGame::login, getThis(), characterName, accountId, operatingSystem, false)));
}
}
void ProtocolGame::onConnect()
@ -1461,6 +1467,10 @@ void ProtocolGame::sendSkills()
void ProtocolGame::sendPing()
{
if (!player) {
return;
}
NetworkMessage msg;
if (player->getOperatingSystem() >= CLIENTOS_OTCLIENT_LINUX) {
msg.addByte(0x1D);

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@ -59,7 +59,7 @@ class ProtocolGame final : public Protocol
explicit ProtocolGame(Connection_ptr connection) : Protocol(connection) {}
void login(const std::string& name, uint32_t accnumber, OperatingSystem_t operatingSystem);
void login(const std::string& name, uint32_t accnumber, OperatingSystem_t operatingSystem, bool isFake);
void logout(bool displayEffect, bool forced);
uint16_t getVersion() const {