finish quest part of inq

This commit is contained in:
ErikasKontenis
2022-04-18 18:50:47 +03:00
parent 661759508d
commit 3f4956b3b9
32 changed files with 1155 additions and 78 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Annihilon" nameDescription="Annihilon" race="fire" experience="15000" speed="380" manacost="0">
<health now="46500" max="46500" />
<look type="12" head="19" body="104" legs="96" feet="96" corpse="8721" />
<targetchange interval="5000" chance="8" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="85" />
<flag runonhealth="200" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="185" attack="175" />
<attack name="death" interval="1000" chance="11" length="8" spread="0" min="0" max="-600">
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="death" interval="2000" chance="15" target="0" radius="4" min="-200" max="-700">
<attribute key="areaEffect" value="icearea" />
</attack>
<attack name="physical" interval="3000" chance="18" radius="5" target="1" min="-50" max="-255">
<attribute key="areaEffect" value="groundshaker" />
</attack>
<attack name="fire" interval="2000" chance="15" radius="6" target="1" min="-50" max="-600">
<attribute key="areaEffect" value="firearea" />
<attribute key="shootEffect" value="fire" />
</attack>
</attacks>
<defenses armor="60" defense="55">
<defense name="healing" interval="1000" chance="14" min="400" max="900">
<attribute key="areaEffect" value="greenshimmer" />
</defense>
<defense name="speed" interval="1000" chance="4" speedchange="500" duration="7000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element icePercent="20" />
<element energyPercent="95" />
<element deathPercent="95" />
<element holyPercent="-5" />
</elements>
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Flee as long as you can!" />
<voice sentence="Annihilon's might will crush you all!" />
<voice sentence="I am coming for you!" />
</voices>
<loot>
<item id="2148" countmax="100" chance="100000" /> <!-- gold coin -->
<item id="9810" chance="62390" /> <!-- rusty armor (rare) -->
<item id="7632" chance="38940" /> <!-- giant shimmering pearl -->
<item id="7633" chance="38940" /> <!-- giant shimmering pearl -->
<item id="2452" chance="28320" /> <!-- heavy mace -->
<item id="7368" countmax="50" chance="23010" /> <!-- assassin star -->
<item id="2158" chance="23010" /> <!-- blue gem -->
<item id="2127" chance="23010" /> <!-- emerald bangle -->
<item id="2154" chance="22570" /> <!-- yellow gem -->
<item id="6529" countmax="46" chance="21680" /> <!-- infernal bolt -->
<item id="2427" chance="21240" /> <!-- guardian halberd -->
<item id="2381" chance="20800" /> <!-- halberd -->
<item id="2156" chance="20800" /> <!-- red gem -->
<item id="7439" chance="19910" /> <!-- berserk potion -->
<item id="7840" countmax="96" chance="19470" /> <!-- flaming arrow -->
<item id="9971" chance="19470" /> <!-- gold ingot -->
<item id="2152" countmax="30" chance="19030" /> <!-- platinum coin -->
<item id="2547" countmax="99" chance="19030" /> <!-- power bolt -->
<item id="5944" countmax="5" chance="18580" /> <!-- soul orb -->
<item id="2153" chance="17700" /> <!-- violet gem -->
<item id="7366" countmax="70" chance="16810" /> <!-- viper star -->
<item id="2155" chance="15930" /> <!-- green gem -->
<item id="7440" chance="15490" /> <!-- mastermind potion -->
<item id="8473" chance="14160" /> <!-- ultimate health potion -->
<item id="7591" chance="13720" /> <!-- great health potion -->
<item id="7421" chance="13720" /> <!-- onyx flail -->
<item id="2519" chance="13270" /> <!-- crown shield -->
<item id="8472" chance="13270" /> <!-- great spirit potion -->
<item id="5954" countmax="2" chance="12830" /> <!-- demon horn -->
<item id="7590" chance="12390" /> <!-- great mana potion -->
<item id="8891" chance="10620" /> <!-- paladin armor -->
<item id="2528" chance="10180" /> <!-- tower shield -->
<item id="7387" chance="7520" /> <!-- diamond sceptre -->
<item id="2515" chance="7520" /> <!-- guardian shield -->
<item id="2514" chance="3980" /> <!-- mastermind shield -->
<item id="2520" chance="3540" /> <!-- demon shield -->
<item id="7431" chance="1770" /> <!-- demonbone -->
<item id="8877" chance="1330" /> <!-- lavos armor -->
<item id="8928" chance="1330" /> <!-- obsidian truncheon -->
<item id="8929" chance="440" /> <!-- the stomper -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Golgordan" nameDescription="Golgordan" race="fire" experience="10000" speed="350" manacost="0">
<health now="40000" max="40000" />
<look type="12" head="108" body="100" legs="105" feet="114" corpse="8721" />
<targetchange interval="7000" chance="10" />
<strategy attack="90" defense="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="85" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-500" />
<attack name="fire" interval="2000" chance="15" range="7" radius="4" min="-60" max="-200">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="poisoncondition" interval="1000" chance="11" length="5" spread="0" min="-30" max="-30">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="death" interval="3000" chance="15" length="8" spread="3" min="-50" max="-600">
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="death" interval="2000" chance="10" radius="1" range="4" min="0" max="-600">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="fire" interval="2000" chance="10" length="8" spread="3" min="0" max="-600">
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="physical" interval="1000" chance="8" radius="6" target="0" min="-50" max="-60">
<attribute key="areaEffect" value="groundshaker" />
</attack>
</attacks>
<defenses armor="48" defense="54" />
<elements>
<element icePercent="-1" />
<element holyPercent="1" />
<element physicalPercent="1" />
<element firePercent="-1" />
</elements>
<immunities>
<immunity death="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Latrivan, you fool!" yell="1" />
<voice sentence="We are the right hand and the left hand of the seven!" />
</voices>
<loot>
<item id="2148" countmax="273" chance="100000" /> <!-- gold coin -->
<item id="7591" chance="55000" /> <!-- great health potion -->
<item id="2387" chance="30000" /> <!-- double axe -->
<item id="6300" chance="25000" /> <!-- death ring -->
<item id="2214" chance="25000" /> <!-- ring of healing -->
<item id="2144" countmax="13" chance="20000" /> <!-- black pearl -->
<item id="2149" countmax="10" chance="20000" /> <!-- small emerald -->
<item id="2396" chance="15000" /> <!-- ice rapier -->
<item id="2162" chance="15000" /> <!-- magic light wand -->
<item id="2170" chance="15000" /> <!-- silver amulet -->
<item id="2146" countmax="10" chance="15000" /> <!-- small sapphire -->
<item id="2143" countmax="13" chance="15000" /> <!-- white pearl -->
<item id="2520" chance="10000" /> <!-- demon shield -->
<item id="6500" chance="10000" /> <!-- demonic essence -->
<item id="2167" chance="10000" /> <!-- energy ring -->
<item id="2393" chance="10000" /> <!-- giant sword -->
<item id="9971" chance="10000" /> <!-- gold ingot -->
<item id="2179" chance="10000" /> <!-- gold ring -->
<item id="2470" chance="10000" /> <!-- golden legs -->
<item id="2158" chance="5000" /> <!-- blue gem -->
<item id="2462" chance="5000" /> <!-- devil helmet -->
<item id="2432" chance="5000" /> <!-- fire axe -->
<item id="2155" chance="5000" /> <!-- green gem -->
<item id="2164" chance="5000" /> <!-- might ring -->
<item id="2402" chance="5000" /> <!-- silver dagger -->
<item id="2150" countmax="12" chance="15000" /> <!-- small amethyst -->
<item id="2182" chance="5000" /> <!-- snakebite rod -->
<item id="2165" chance="5000" /> <!-- stealth ring -->
<item id="2197" chance="5000" /> <!-- stone skin amulet -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Hellgorak" nameDescription="Hellgorak" race="blood" experience="10000" speed="360" manacost="0">
<health now="25850" max="25850" />
<look type="12" head="19" body="96" legs="21" feet="81" corpse="8721" />
<targetchange interval="5000" chance="8" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="85" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack script="monster/smokeue.lua" interval="2000" chance="8" />
<attack name="melee" interval="2000" min="0" max="-800" />
<attack name="energy" interval="1000" chance="11" length="8" spread="0" min="-250" max="-850">
<attribute key="areaEffect" value="purpleenergy" />
</attack>
<attack name="fire" interval="1000" chance="11" radius="5" target="1" min="-50" max="-600">
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="energy" interval="2000" chance="25" target="1" range="7" min="-200" max="-400">
<attribute key="shootEffect" value="energy" />
</attack>
<attack name="manadrain" interval="2000" chance="14" radius="5" target="0" min="-200" max="-400">
<attribute key="areaEffect" value="stun" />
</attack>
</attacks>
<defenses armor="70" defense="65">
<defense name="healing" interval="1000" chance="11" min="400" max="1700">
<attribute key="areaEffect" value="greenshimmer" />
</defense>
</defenses>
<elements>
<element physicalPercent="98" />
<element icePercent="98" />
<element energyPercent="98" />
<element earthPercent="98" />
<element holyPercent="95" />
<element deathPercent="98" />
<element firePercent="98" />
<element drownPercent="-205" />
</elements>
<immunities>
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="5">
<voice sentence="I'll sacrifice yours souls to seven!" />
<voice sentence="I'm bad news for you mortals!" />
<voice sentence="No man can defeat me!" />
<voice sentence="Your puny skills are no match for me." />
<voice sentence="I smell your fear." />
<voice sentence="Delicious!" />
</voices>
<loot>
<item id="2148" countmax="198" chance="100000" /> <!-- gold coin -->
<item id="9813" chance="50000" /> <!-- rusty legs (rare) -->
<item id="8473" countmax="2" chance="42000" /> <!-- ultimate health potion -->
<item id="8901" chance="32000" /> <!-- spellbook of warding -->
<item id="9810" chance="30000" /> <!-- rusty armor (rare) -->
<item id="3962" chance="29000" /> <!-- beastslayer axe -->
<item id="8472" chance="21000" /> <!-- great spirit potion -->
<item id="2152" countmax="30" chance="21000" /> <!-- platinum coin -->
<item id="7591" chance="20000" /> <!-- great health potion -->
<item id="2487" chance="19000" /> <!-- crown armor -->
<item id="7590" chance="15000" /> <!-- great mana potion -->
<item id="2144" countmax="25" chance="14450" /> <!-- black pearl -->
<item id="2125" chance="13450" /> <!-- crystal necklace -->
<item id="2147" countmax="25" chance="13330" /> <!-- small ruby -->
<item id="2143" countmax="25" chance="13200" /> <!-- white pearl -->
<item id="7456" chance="12450" /> <!-- noble axe -->
<item id="2145" countmax="25" chance="12330" /> <!-- small diamond -->
<item id="7894" chance="11960" /> <!-- magma legs -->
<item id="2146" countmax="25" chance="11960" /> <!-- small sapphire -->
<item id="2133" chance="11830" /> <!-- ruby necklace -->
<item id="9970" countmax="25" chance="11710" /> <!-- small topaz -->
<item id="2150" countmax="25" chance="11580" /> <!-- small amethyst -->
<item id="2149" countmax="25" chance="11330" /> <!-- small emerald -->
<item id="8870" chance="10000" /> <!-- spirit cloak -->
<item id="8871" chance="10000" /> <!-- focus cape -->
<item id="2645" chance="10000" /> <!-- steel boots -->
<item id="2488" chance="9700" /> <!-- crown legs -->
<item id="5954" countmax="2" chance="9700" /> <!-- demon horn -->
<item id="2130" chance="9600" /> <!-- golden amulet -->
<item id="2477" chance="9600" /> <!-- knight legs -->
<item id="8902" chance="9200" /> <!-- spellbook of mind control -->
<item id="2197" chance="8300" /> <!-- stone skin amulet -->
<item id="2656" chance="8000" /> <!-- blue robe -->
<item id="8903" chance="8000" /> <!-- spellbook of lost souls -->
<item id="7412" chance="3000" /> <!-- butcher's axe -->
<item id="2466" chance="2600" /> <!-- golden armor -->
<item id="7388" chance="1740" /> <!-- vile axe -->
<item id="8904" chance="1370" /> <!-- spellscroll of prophecies -->
<item id="14333" chance="620" /> <!-- demonbone amulet -->
<item id="7453" chance="620" /> <!-- executioner -->
<item id="8926" chance="370" /> <!-- demonwing axe -->
<item id="2470" chance="370" /> <!-- golden legs -->
<item id="8879" chance="370" /> <!-- voltage armor -->
<item id="8918" chance="250" /> <!-- spellbook of dark mysteries -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Latrivan" nameDescription="Latrivan" race="fire" experience="10000" speed="340" manacost="0">
<health now="25000" max="25000" />
<look type="12" head="120" body="128" legs="121" feet="111" corpse="8721" />
<targetchange interval="5000" chance="8" />
<strategy attack="80" defense="20" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="85" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-1" />
<attack name="fire" interval="2000" chance="10" length="8" spread="3" min="0" max="-850">
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="fire" interval="1000" chance="10" length="7" spread="0" min="-50" max="-250">
<attribute key="areaEffect" value="explosion" />
</attack>
<attack name="death" interval="2000" chance="10" radius="1" range="4" min="0" max="-600">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="fire" interval="2000" chance="15" range="7" radius="4" target="0" min="-60" max="-200">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
</attacks>
<defenses armor="35" defense="45" />
<elements>
<element icePercent="-1" />
<element energyPercent="1" />
</elements>
<immunities>
<immunity fire="1" />
<immunity death="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="I might reward you for killing my brother ~ with a swift death!" yell="1" />
<voice sentence="Colateral damage is so fun!" />
<voice sentence="Golgordan you fool!" />
<voice sentence="We are the brothers of fear!" />
</voices>
<loot>
<item id="2148" countmax="273" chance="100000" /> <!-- gold coin -->
<item id="7591" chance="55000" /> <!-- great health potion -->
<item id="2387" chance="30000" /> <!-- double axe -->
<item id="6300" chance="25000" /> <!-- death ring -->
<item id="2214" chance="25000" /> <!-- ring of healing -->
<item id="2144" countmax="13" chance="20000" /> <!-- black pearl -->
<item id="2149" countmax="10" chance="20000" /> <!-- small emerald -->
<item id="2396" chance="15000" /> <!-- ice rapier -->
<item id="2162" chance="15000" /> <!-- magic light wand -->
<item id="2170" chance="15000" /> <!-- silver amulet -->
<item id="2146" countmax="10" chance="15000" /> <!-- small sapphire -->
<item id="2143" countmax="13" chance="15000" /> <!-- white pearl -->
<item id="2520" chance="10000" /> <!-- demon shield -->
<item id="6500" chance="10000" /> <!-- demonic essence -->
<item id="2167" chance="10000" /> <!-- energy ring -->
<item id="2393" chance="10000" /> <!-- giant sword -->
<item id="9971" chance="10000" /> <!-- gold ingot -->
<item id="2179" chance="10000" /> <!-- gold ring -->
<item id="2470" chance="10000" /> <!-- golden legs -->
<item id="2158" chance="5000" /> <!-- blue gem -->
<item id="2462" chance="5000" /> <!-- devil helmet -->
<item id="2432" chance="5000" /> <!-- fire axe -->
<item id="2155" chance="5000" /> <!-- green gem -->
<item id="2164" chance="5000" /> <!-- might ring -->
<item id="2402" chance="5000" /> <!-- silver dagger -->
<item id="2150" countmax="12" chance="15000" /> <!-- small amethyst -->
<item id="2182" chance="5000" /> <!-- snakebite rod -->
<item id="2165" chance="5000" /> <!-- stealth ring -->
<item id="2197" chance="5000" /> <!-- stone skin amulet -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Madareth" nameDescription="Madareth" race="fire" experience="10000" speed="380" manacost="0">
<health now="75000" max="75000" />
<look type="12" head="77" body="116" legs="82" feet="79" corpse="8721" />
<targetchange interval="5000" chance="8" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="85" />
<flag runonhealth="1200" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-2000" />
<attack name="energy" interval="2000" chance="15" radius="4" target="1" min="-180" max="-660">
<attribute key="areaEffect" value="purpleenergy" />
</attack>
<attack name="death" interval="2000" chance="10" length="5" spread="2" min="-600" max="-850">
<attribute key="areaEffect" value="blacksmoke" />
</attack>
<attack name="manadrain" interval="2000" chance="20" radius="4" target="1" min="0" max="-200">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="manadrain" interval="2000" chance="5" radius="5" target="1" min="0" max="-250">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="48" defense="46">
<defense name="healing" interval="3000" chance="14" min="400" max="900">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element firePercent="-5" />
<element icePercent="5" />
<element deathPercent="95" />
<element energyPercent="99" />
</elements>
<immunities>
<immunity invisible="1" />
<immunity paralyze="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="I am going to play with yourself!" yell="1" />
<voice sentence="Feel my wrath!" />
<voice sentence="No one matches my battle prowess!" />
<voice sentence="You will all die!" />
</voices>
<loot>
<item id="2148" countmax="150" chance="100000" /> <!-- gold coin -->
<item id="9813" chance="59000" /> <!-- rusty legs (rare) -->
<item id="9810" chance="40000" /> <!-- rusty armor (rare) -->
<item id="7443" chance="33000" /> <!-- bullseye potion -->
<item id="7591" chance="30000" /> <!-- great health potion -->
<item id="8472" chance="30000" /> <!-- great spirit potion -->
<item id="7440" chance="28000" /> <!-- mastermind potion -->
<item id="7439" chance="23000" /> <!-- berserk potion -->
<item id="7590" chance="21000" /> <!-- great mana potion -->
<item id="6300" chance="19000" /> <!-- death ring -->
<item id="2183" chance="19000" /> <!-- hailstorm rod -->
<item id="2370" chance="19000" /> <!-- lute -->
<item id="2152" countmax="26" chance="19000" /> <!-- platinum coin -->
<item id="2377" chance="19000" /> <!-- two handed sword -->
<item id="7404" chance="16000" /> <!-- assassin dagger -->
<item id="2208" chance="16000" /> <!-- axe ring -->
<item id="8473" chance="16000" /> <!-- ultimate health potion -->
<item id="8910" chance="16000" /> <!-- underworld rod -->
<item id="2209" chance="14000" /> <!-- club ring -->
<item id="6500" chance="14000" /> <!-- demonic essence -->
<item id="7407" chance="14000" /> <!-- haunted blade -->
<item id="2071" chance="14000" /> <!-- lyre -->
<item id="7418" chance="14000" /> <!-- nightmare blade -->
<item id="8912" chance="14000" /> <!-- springsprout rod -->
<item id="3953" chance="14000" /> <!-- war drum -->
<item id="2187" chance="11000" /> <!-- wand of inferno -->
<item id="8922" chance="11000" /> <!-- wand of voodoo -->
<item id="7416" chance="9500" /> <!-- bloody edge -->
<item id="7449" chance="9500" /> <!-- crystal sword -->
<item id="2214" chance="9500" /> <!-- ring of healing -->
<item id="5954" countmax="2" chance="7000" /> <!-- demon horn -->
<item id="2168" chance="7000" /> <!-- life ring -->
<item id="7383" chance="7000" /> <!-- relic sword -->
<item id="2169" chance="7000" /> <!-- time ring -->
<item id="8920" chance="7000" /> <!-- wand of starstorm -->
<item id="2079" chance="7000" /> <!-- war horn -->
<item id="2374" chance="7000" /> <!-- wooden flute -->
<item id="3952" chance="4700" /> <!-- didgeridoo -->
<item id="2213" chance="4700" /> <!-- dwarven ring -->
<item id="2396" chance="4700" /> <!-- ice rapier -->
<item id="7386" chance="4700" /> <!-- mercenary sword -->
<item id="2207" chance="4700" /> <!-- sword ring -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Ushuriel" nameDescription="Ushuriel" race="fire" experience="10500" speed="350" manacost="0">
<health now="31500" max="31500" />
<look type="12" head="0" body="95" legs="19" feet="112" corpse="8721" />
<targetchange interval="5000" chance="8" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="85" />
<flag runonhealth="1500" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-1200" />
<attack name="physical" interval="1000" chance="10" length="10" spread="0" min="-250" max="-500">
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="ice" interval="2000" chance="10" length="8" spread="3" min="0" max="-400">
<attribute key="areaEffect" value="icetornado" />
</attack>
<attack name="cursecondition" interval="2000" chance="15" radius="4" target="0" min="0" max="-800">
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="energycondition" interval="2000" chance="15" radius="4" target="0" min="-25" max="-25">
<attribute key="areaEffect" value="energy" />
</attack>
<attack name="drunk" interval="3000" chance="11" radius="6" target="0" duration="25000">
<attribute key="areaEffect" value="purplenote" />
</attack>
<attack name="earth" interval="2000" chance="9" length="8" spread="3" min="0" max="-600">
<attribute key="areaEffect" value="smallplants" />
</attack>
</attacks>
<defenses armor="50" defense="45">
<defense name="healing" interval="2000" chance="25" min="400" max="600">
<attribute key="areaEffect" value="greenshimmer" />
</defense>
</defenses>
<elements>
<element physicalPercent="50" />
<element firePercent="30" />
<element energyPercent="30" />
<element icePercent="30" />
<element earthPercent="30" />
<element holyPercent="25" />
</elements>
<immunities>
<immunity death="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="You can't run or hide forever!" />
<voice sentence="I'm the executioner of the Seven!" />
<voice sentence="The final punishment awaits you!" />
<voice sentence="The judgement is guilty! The sentence is death!" />
</voices>
<loot>
<item id="6500" chance="100000" /> <!-- demonic essence -->
<item id="2789" countmax="30" chance="88000" /> <!-- brown mushroom -->
<item id="2148" countmax="190" chance="88000" /> <!-- gold coin -->
<item id="5880" countmax="10" chance="39000" /> <!-- iron ore -->
<item id="5925" countmax="20" chance="32000" /> <!-- hardened bone -->
<item id="7591" chance="24000" /> <!-- great health potion -->
<item id="7391" chance="24000" /> <!-- thaian sword -->
<item id="2178" chance="23000" /> <!-- mind stone -->
<item id="2498" chance="22000" /> <!-- royal helmet -->
<item id="8473" chance="22000" /> <!-- ultimate health potion -->
<item id="7590" chance="21000" /> <!-- great mana potion -->
<item id="5741" chance="21000" /> <!-- skull helmet -->
<item id="8472" chance="20000" /> <!-- great spirit potion -->
<item id="9810" chance="20000" /> <!-- rusty armor (rare) -->
<item id="2475" chance="20000" /> <!-- warrior helmet -->
<item id="2152" countmax="26" chance="20000" /> <!-- platinum coin -->
<item id="9971" chance="19000" /> <!-- gold ingot -->
<item id="2177" chance="17000" /> <!-- life crystal -->
<item id="2176" chance="17000" /> <!-- orb -->
<item id="2392" chance="15000" /> <!-- fire sword -->
<item id="5892" chance="14285" /> <!-- huge chunk of crude iron -->
<item id="5669" chance="12500" /> <!-- mysterious voodoo skull -->
<item id="2419" chance="12000" /> <!-- scimitar -->
<item id="7385" chance="11000" /> <!-- crimson sword -->
<item id="2383" chance="9600" /> <!-- spike sword -->
<item id="5954" countmax="2" chance="9000" /> <!-- demon horn -->
<item id="7402" chance="8200" /> <!-- dragon slayer -->
<item id="2479" chance="8200" /> <!-- strange helmet -->
<item id="5891" chance="7500" /> <!-- enchanted chicken wing -->
<item id="2393" chance="7500" /> <!-- giant sword -->
<item id="7417" chance="6900" /> <!-- runed sword -->
<item id="2491" chance="6200" /> <!-- crown helmet -->
<item id="5885" chance="5550" /> <!-- flask of warrior's sweat -->
<item id="5884" chance="4800" /> <!-- spirit container -->
<item id="6103" chance="2000" /> <!-- unholy book -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Zugurosh" nameDescription="Zugurosh" race="fire" experience="10000" speed="340" manacost="0">
<health now="90500" max="90500" />
<look type="12" head="2" body="35" legs="57" feet="91" corpse="8721" />
<targetchange interval="5000" chance="15" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="85" />
<flag runonhealth="4500" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-800" />
<attack name="lifedrain" interval="2000" chance="10" target="1" range="4" min="0" max="-500">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="death" interval="2000" chance="15" length="7" spread="0" min="0" max="-500">
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="death" interval="2000" chance="15" target="0" radius="4" min="0" max="-100">
<attribute key="areaEffect" value="smallclouds" />
</attack>
<attack name="firecondition" interval="3000" chance="20" target="1" radius="4" min="-10" max="-10">
<attribute key="areaEffect" value="explosion" />
</attack>
<attack name="manadrain" interval="1000" chance="13" radius="5" target="0" min="-60" max="-200">
<attribute key="areaEffect" value="watersplash" />
</attack>
</attacks>
<defenses armor="45" defense="55">
<defense name="healing" interval="2000" chance="50" min="40" max="60">
<attribute key="areaEffect" value="greenshimmer" />
</defense>
<defense name="healing" interval="2000" chance="50" min="400" max="600">
<attribute key="areaEffect" value="greenshimmer" />
</defense>
<defense name="invisible" interval="1000" chance="5" duration="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element physicalPercent="50" />
<element holyPercent="30" />
<element firePercent="30" />
<element energyPercent="20" />
<element icePercent="25" />
<element earthPercent="40" />
</elements>
<immunities>
<immunity death="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="You will run out of resources soon enough!" yell="1" />
<voice sentence="One little mistake and you're all are mine!" />
<voice sentence="I sense your strength fading!" />
<voice sentence="I know you will show a weakness!" />
<voice sentence="Your fear will make you prone to mistakes!" />
</voices>
<loot>
<item id="6500" chance="100000" /> <!-- demonic essence -->
<item id="2148" countmax="194" chance="100000" /> <!-- gold coin -->
<item id="9813" chance="54000" /> <!-- rusty legs (rare) -->
<item id="9810" chance="45000" /> <!-- rusty armor (rare) -->
<item id="7590" chance="27000" /> <!-- great mana potion -->
<item id="8472" chance="26000" /> <!-- great spirit potion -->
<item id="7591" chance="23000" /> <!-- great health potion -->
<item id="8473" chance="22000" /> <!-- ultimate health potion -->
<item id="9971" chance="21000" /> <!-- gold ingot -->
<item id="2152" countmax="30" chance="21000" /> <!-- platinum coin -->
<item id="6104" chance="21000" /> <!-- jewel case -->
<item id="5944" countmax="10" chance="21000" /> <!-- soul orb -->
<item id="2151" countmax="30" chance="18000" /> <!-- talon -->
<item id="5911" countmax="10" chance="17000" /> <!-- red piece of cloth -->
<item id="2134" chance="17000" /> <!-- silver brooch -->
<item id="5912" countmax="10" chance="15000" /> <!-- blue piece of cloth -->
<item id="5909" countmax="10" chance="15000" /> <!-- white piece of cloth -->
<item id="5910" countmax="10" chance="14000" /> <!-- green piece of cloth -->
<item id="5914" countmax="10" chance="14000" /> <!-- yellow piece of cloth -->
<item id="5913" countmax="10" chance="12000" /> <!-- brown piece of cloth -->
<item id="5954" countmax="2" chance="9700" /> <!-- demon horn -->
<item id="2195" chance="8700" /> <!-- boots of haste -->
<item id="2173" chance="6000" /> <!-- amulet of loss -->
<item id="2645" chance="4500" /> <!-- steel boots -->
<item id="2646" chance="1500" /> <!-- golden boots -->
</loot>
</monster>