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https://github.com/ErikasKontenis/SabrehavenServer.git
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fix all new 8.0 monsters loot. Todo fix spells and shit
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46
data/monster/800/arena/scrapper/spirit of fire.xml
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46
data/monster/800/arena/scrapper/spirit of fire.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<monster name="Spirit Of Fire" nameDescription="Spirit Of Fire" race="blood" experience="950" speed="220" manacost="0">
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<health now="2210" max="2210" />
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<look type="242" corpse="7349" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="0" />
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<flag convinceable="0" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="1" />
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<flag staticattack="90" />
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<flag runonhealth="0" />
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</flags>
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<attacks>
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<attack name="melee" interval="2000" min="0" max="-300" />
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<attack name="firefield" interval="1000" chance="15" range="7" radius="4" target="1">
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<attribute key="shootEffect" value="fire" />
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</attack>
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<attack name="fire" interval="2000" chance="10" range="7" min="0" max="-300">
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<attribute key="shootEffect" value="fire" />
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</attack>
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<attack name="physical" interval="2000" chance="15" target="0" radius="6" min="0" max="-250">
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<attribute key="areaEffect" value="redshimmer" />
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</attack>
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</attacks>
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<defenses armor="25" defense="25">
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<defense name="healing" interval="2000" chance="5" min="0" max="64">
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<attribute key="areaEffect" value="redshimmer" />
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</defense>
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</defenses>
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<elements>
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<element energyPercent="20" />
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<element icePercent="-10" />
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</elements>
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<immunities>
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<immunity fire="1" />
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<immunity invisible="1" />
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</immunities>
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<voices interval="2000" chance="7">
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<voice sentence="Feel the heat." />
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</voices>
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</monster>
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