fix incorrect formulas for fireball and energy wave. Also fix player killing configs

This commit is contained in:
ErikasKontenis 2020-02-06 18:53:26 +02:00
parent bb06db0b19
commit 30635c5517
4 changed files with 17 additions and 17 deletions

View File

@ -10,15 +10,15 @@ experienceByKillingPlayers = false
expFromPlayersLevelRange = 75
-- Skull System
banLength = 1 * 24 * 60 * 60
banLength = 30 * 24 * 60 * 60
whiteSkullTime = 15 * 60
redSkullTime = 7 * 24 * 60 * 60
redSkullTime = 30 * 24 * 60 * 60
killsDayRedSkull = 3
killsWeekRedSkull = 999
killsMonthRedSkull = 999
killsWeekRedSkull = 5
killsMonthRedSkull = 10
killsDayBanishment = 6
killsWeekBanishment = 999
killsMonthBanishment = 999
killsWeekBanishment = 10
killsMonthBanishment = 20
-- Connection Config
-- NOTE: maxPlayers set to 0 means no limit

View File

@ -10,19 +10,19 @@ experienceByKillingPlayers = false
expFromPlayersLevelRange = 75
-- Skull System
banLength = 1 * 24 * 60 * 60
banLength = 30 * 24 * 60 * 60
whiteSkullTime = 15 * 60
redSkullTime = 7 * 24 * 60 * 60
redSkullTime = 30 * 24 * 60 * 60
killsDayRedSkull = 3
killsWeekRedSkull = 999
killsMonthRedSkull = 999
killsWeekRedSkull = 5
killsMonthRedSkull = 10
killsDayBanishment = 6
killsWeekBanishment = 999
killsMonthBanishment = 999
killsWeekBanishment = 10
killsMonthBanishment = 20
-- Connection Config
-- NOTE: maxPlayers set to 0 means no limit
ip = "149.202.64.104"
ip = "31.220.54.20"
bindOnlyGlobalAddress = false
loginProtocolPort = 7171
gameProtocolPort = 7172
@ -59,7 +59,7 @@ mapAuthor = "CipSoft"
-- MySQL
mysqlHost = "127.0.0.1"
mysqlUser = "forgottenserver"
mysqlPass = "bMM0cQcFETKHc3CNY7ULrlBN"
mysqlPass = "DZpJ+UL+t5OgdC0LhxPaz4ae"
mysqlDatabase = "forgottenserver"
mysqlPort = 3306
mysqlSock = ""

View File

@ -5,8 +5,8 @@ combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FIRE)
combat:setArea(createCombatArea(AREA_CIRCLE2X2))
function onGetFormulaValues(player, level, maglevel)
local base = 20
local variation = 5
local base = 30
local variation = 10
local formula = 3 * maglevel + (2 * level)

View File

@ -4,7 +4,7 @@ combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_TELEPORT)
combat:setArea(createCombatArea(AREA_SQUAREWAVE5))
function onGetFormulaValues(player, level, maglevel)
local base = 150
local base = 250
local variation = 50
local formula = 3 * maglevel + (2 * level)