introduce hits counter in physical damage and introduce poison strike spell

This commit is contained in:
ErikasKontenis
2020-10-16 11:05:13 +03:00
parent fd05f5ee15
commit 093ac51d31
3 changed files with 38 additions and 0 deletions

View File

@@ -0,0 +1,20 @@
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_EARTHDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_GREEN_RINGS)
function onGetFormulaValues(player, level, maglevel)
local base = 45
local variation = 10
local formula = 3 * maglevel + (2 * level)
local min = (formula * (base - variation)) / 100
local max = (formula * (base + variation)) / 100
return -min, -max
end
combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(creature, variant)
return combat:execute(creature, variant)
end

View File

@@ -140,6 +140,12 @@
<vocation name="Master Sorcerer" />
<vocation name="Elder Druid" />
</instant>
<instant name="Poison Strike" words="exori pox" lvl="12" mana="20" prem="1" cooldown="1000" range="3" direction="1" blockwalls="1" needlearn="0" script="spells/poison strike.lua">
<vocation name="Sorcerer" />
<vocation name="Druid" />
<vocation name="Master Sorcerer" />
<vocation name="Elder Druid" />
</instant>
<instant name="Great Light" words="utevo gran lux" lvl="13" mana="60" aggressive="0" selftarget="1" needlearn="0" script="spells/great light.lua">
<vocation name="Sorcerer" />
<vocation name="Druid" />