mirror of
https://github.com/OTCv8/otclientv8.git
synced 2025-04-30 03:09:20 +02:00
180 lines
4.6 KiB
Lua
180 lines
4.6 KiB
Lua
function init()
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connect(g_game, { onClientVersionChange = updateFeatures })
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end
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function terminate()
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disconnect(g_game, { onClientVersionChange = updateFeatures })
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end
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function updateFeatures(version)
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g_game.resetFeatures()
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-- you can add custom features here, list of them in modules\gamelib\const.lua
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g_game.getFeature(GameBot)
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if(version >= 770) then
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g_game.enableFeature(GameLooktypeU16);
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g_game.enableFeature(GameMessageStatements);
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g_game.enableFeature(GameLoginPacketEncryption);
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end
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if(version >= 780) then
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g_game.enableFeature(GamePlayerAddons);
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g_game.enableFeature(GamePlayerStamina);
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g_game.enableFeature(GameNewFluids);
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g_game.enableFeature(GameMessageLevel);
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g_game.enableFeature(GamePlayerStateU16);
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g_game.enableFeature(GameNewOutfitProtocol);
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end
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if(version >= 790) then
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g_game.enableFeature(GameWritableDate);
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end
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if(version >= 840) then
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g_game.enableFeature(GameProtocolChecksum);
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g_game.enableFeature(GameAccountNames);
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g_game.enableFeature(GameDoubleFreeCapacity);
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end
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if(version >= 841) then
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g_game.enableFeature(GameChallengeOnLogin);
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g_game.enableFeature(GameMessageSizeCheck);
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g_game.enableFeature(GameTileAddThingWithStackpos);
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end
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if(version >= 854) then
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g_game.enableFeature(GameCreatureEmblems);
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end
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if(version >= 860) then
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g_game.enableFeature(GameAttackSeq);
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end
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if(version >= 862) then
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g_game.enableFeature(GamePenalityOnDeath);
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end
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if(version >= 870) then
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g_game.enableFeature(GameDoubleExperience);
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g_game.enableFeature(GamePlayerMounts);
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g_game.enableFeature(GameSpellList);
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end
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if(version >= 910) then
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g_game.enableFeature(GameNameOnNpcTrade);
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g_game.enableFeature(GameTotalCapacity);
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g_game.enableFeature(GameSkillsBase);
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g_game.enableFeature(GamePlayerRegenerationTime);
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g_game.enableFeature(GameChannelPlayerList);
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g_game.enableFeature(GameEnvironmentEffect);
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g_game.enableFeature(GameItemAnimationPhase);
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end
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if(version >= 940) then
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g_game.enableFeature(GamePlayerMarket);
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end
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if(version >= 953) then
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g_game.enableFeature(GamePurseSlot);
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g_game.enableFeature(GameClientPing);
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end
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if(version >= 960) then
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g_game.enableFeature(GameSpritesU32);
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g_game.enableFeature(GameOfflineTrainingTime);
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end
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if(version >= 963) then
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g_game.enableFeature(GameAdditionalVipInfo);
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end
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if(version >= 980) then
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g_game.enableFeature(GamePreviewState);
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g_game.enableFeature(GameClientVersion);
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end
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if(version >= 981) then
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g_game.enableFeature(GameLoginPending);
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g_game.enableFeature(GameNewSpeedLaw);
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end
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if(version >= 984) then
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g_game.enableFeature(GameContainerPagination);
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g_game.enableFeature(GameBrowseField);
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end
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if(version >= 1000) then
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g_game.enableFeature(GameThingMarks);
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g_game.enableFeature(GamePVPMode);
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end
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if(version >= 1035) then
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g_game.enableFeature(GameDoubleSkills);
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g_game.enableFeature(GameBaseSkillU16);
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end
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if(version >= 1036) then
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g_game.enableFeature(GameCreatureIcons);
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g_game.enableFeature(GameHideNpcNames);
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end
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if(version >= 1038) then
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g_game.enableFeature(GamePremiumExpiration);
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end
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if(version >= 1050) then
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g_game.enableFeature(GameEnhancedAnimations);
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end
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if(version >= 1053) then
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g_game.enableFeature(GameUnjustifiedPoints);
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end
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if(version >= 1054) then
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g_game.enableFeature(GameExperienceBonus);
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end
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if(version >= 1055) then
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g_game.enableFeature(GameDeathType);
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end
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if(version >= 1057) then
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g_game.enableFeature(GameIdleAnimations);
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end
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if(version >= 1061) then
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g_game.enableFeature(GameOGLInformation);
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end
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if(version >= 1071) then
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g_game.enableFeature(GameContentRevision);
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end
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if(version >= 1072) then
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g_game.enableFeature(GameAuthenticator);
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end
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if(version >= 1074) then
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g_game.enableFeature(GameSessionKey);
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end
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if(version >= 1080) then
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g_game.enableFeature(GameIngameStore);
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end
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if(version >= 1092) then
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g_game.enableFeature(GameIngameStoreServiceType);
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end
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if(version >= 1093) then
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g_game.enableFeature(GameIngameStoreHighlights);
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end
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if(version >= 1094) then
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g_game.enableFeature(GameAdditionalSkills);
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end
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modules.game_things.load()
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end
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