2021-05-15 16:51:02 +00:00

618 lines
16 KiB
Lua

-- private variables
local SHOP_EXTENTED_OPCODE = 201
shop = nil
transferWindow = nil
local otcv8shop = false
local shopButton = nil
local msgWindow = nil
local browsingHistory = false
local transferValue = 0
-- for classic store
local storeUrl = ""
local coinsPacketSize = 0
local CATEGORIES = {}
local HISTORY = {}
local STATUS = {}
local AD = {}
local selectedOffer = {}
local function sendAction(action, data)
if not g_game.getFeature(GameExtendedOpcode) then
return
end
local protocolGame = g_game.getProtocolGame()
if data == nil then
data = {}
end
if protocolGame then
protocolGame:sendExtendedJSONOpcode(SHOP_EXTENTED_OPCODE, {action = action, data = data})
end
end
-- public functions
function init()
connect(g_game, {
onGameStart = check,
onGameEnd = hide,
onStoreInit = onStoreInit,
onStoreCategories = onStoreCategories,
onStoreOffers = onStoreOffers,
onStoreTransactionHistory = onStoreTransactionHistory,
onStorePurchase = onStorePurchase,
onStoreError = onStoreError,
onCoinBalance = onCoinBalance
})
ProtocolGame.registerExtendedJSONOpcode(SHOP_EXTENTED_OPCODE, onExtendedJSONOpcode)
if g_game.isOnline() then
check()
end
createShop()
createTransferWindow()
end
function terminate()
disconnect(g_game, {
onGameStart = check,
onGameEnd = hide,
onStoreInit = onStoreInit,
onStoreCategories = onStoreCategories,
onStoreOffers = onStoreOffers,
onStoreTransactionHistory = onStoreTransactionHistory,
onStorePurchase = onStorePurchase,
onStoreError = onStoreError,
onCoinBalance = onCoinBalance
})
ProtocolGame.unregisterExtendedJSONOpcode(SHOP_EXTENTED_OPCODE, onExtendedJSONOpcode)
if shopButton then
shopButton:destroy()
shopButton = nil
end
if shop then
disconnect(shop.categories, { onChildFocusChange = changeCategory })
shop:destroy()
shop = nil
end
if msgWindow then
msgWindow:destroy()
end
end
function check()
otcv8shop = false
sendAction("init")
end
function hide()
if not shop then
return
end
shop:hide()
end
function show()
if not shop or not shopButton then
return
end
if g_game.getFeature(GameIngameStore) then
g_game.openStore(0)
end
shop:show()
shop:raise()
shop:focus()
end
function softHide()
if not transferWindow then return end
transferWindow:hide()
shop:show()
end
function showTransfer()
if not shop or not transferWindow then return end
hide()
transferWindow:show()
transferWindow:raise()
transferWindow:focus()
end
function hideTransfer()
if not shop or not transferWindow then return end
transferWindow:hide()
show()
end
function toggle()
if not shop then
return
end
if shop:isVisible() then
return hide()
end
show()
check()
end
function createShop()
if shop then return end
shop = g_ui.displayUI('shop')
shop:hide()
shopButton = modules.client_topmenu.addRightGameToggleButton('shopButton', tr('Shop'), '/images/topbuttons/shop', toggle, false, 8)
connect(shop.categories, { onChildFocusChange = changeCategory })
end
function createTransferWindow()
if transferWindow then return end
transferWindow = g_ui.displayUI('transfer')
transferWindow:hide()
end
function onStoreInit(url, coins)
if otcv8shop then return end
storeUrl = url
if storeUrl:len() > 0 then
if storeUrl:sub(storeUrl:len(), storeUrl:len()) ~= "/" then
storeUrl = storeUrl .. "/"
end
storeUrl = storeUrl .. "64/"
if storeUrl:sub(1, 4):lower() ~= "http" then
storeUrl = "http://" .. storeUrl
end
end
coinsPacketSize = coins
createShop()
createTransferWindow()
end
function onStoreCategories(categories)
if not shop or otcv8shop then return end
local correctCategories = {}
for i, category in ipairs(categories) do
local image = ""
if category.icon:len() > 0 then
image = storeUrl .. category.icon
end
table.insert(correctCategories, {
type = "image",
image = image,
name = category.name,
offers = {}
})
end
processCategories(correctCategories)
end
function onStoreOffers(categoryName, offers)
if not shop or otcv8shop then return end
local updated = false
for i, category in ipairs(CATEGORIES) do
if category.name == categoryName then
if #category.offers ~= #offers then
updated = true
end
for i=1,#category.offers do
if category.offers[i].title ~= offers[i].name or category.offers[i].id ~= offers[i].id or category.offers[i].cost ~= offers[i].price then
updated = true
end
end
if updated then
for offer in pairs(category.offers) do
category.offers[offer] = nil
end
for i, offer in ipairs(offers) do
local image = ""
if offer.icon:len() > 0 then
image = storeUrl .. offer.icon
end
table.insert(category.offers, {
id=offer.id,
type="image",
image=image,
cost=offer.price,
title=offer.name,
description=offer.description
})
end
end
end
end
if not updated then
return
end
local activeCategory = shop.categories:getFocusedChild()
changeCategory(activeCategory, activeCategory)
end
function onStoreTransactionHistory(currentPage, hasNextPage, offers)
if not shop or otcv8shop then return end
HISTORY = {}
for i, offer in ipairs(offers) do
table.insert(HISTORY, {
id=offer.id,
type="image",
image=storeUrl .. offer.icon,
cost=offer.price,
title=offer.name,
description=offer.description
})
end
if not browsingHistory then return end
clearOffers()
shop.categories:focusChild(nil)
for i, transaction in ipairs(HISTORY) do
addOffer(0, transaction)
end
end
function onStorePurchase(message)
if not shop or otcv8shop then return end
if not transferWindow:isVisible() then
processMessage({title="Successful shop purchase", msg=message})
else
processMessage({title="Successfuly gifted coins", msg=message})
softHide()
end
end
function onStoreError(errorType, message)
if not shop or otcv8shop then return end
if not transferWindow:isVisible() then
processMessage({title="Shop Error", msg=message})
else
processMessage({title="Gift coins error", msg=message})
end
end
function onCoinBalance(coins, transferableCoins)
if not shop or otcv8shop then return end
shop.infoPanel.points:setText(tr("Points:") .. " " .. coins)
transferWindow.coinsBalance:setText(tr('Transferable Tibia Coins: ') .. coins)
transferWindow.coinsAmount:setMaximum(coins)
shop.infoPanel.buy:hide()
shop.infoPanel:setHeight(20)
end
function transferCoins()
if not transferWindow then return end
local amount = 0
amount = transferWindow.coinsAmount:getValue()
local recipient = transferWindow.recipient:getText()
g_game.transferCoins(recipient, amount)
transferWindow.recipient:setText('')
transferWindow.coinsAmount:setValue(0)
end
function onExtendedJSONOpcode(protocol, code, json_data)
createShop()
createTransferWindow()
local action = json_data['action']
local data = json_data['data']
local status = json_data['status']
if not action or not data then
return false
end
otcv8shop = true
if action == 'categories' then
processCategories(data)
elseif action == 'history' then
processHistory(data)
elseif action == 'message' then
processMessage(data)
end
if status then
processStatus(status)
end
end
function clearOffers()
while shop.offers:getChildCount() > 0 do
local child = shop.offers:getLastChild()
shop.offers:destroyChildren(child)
end
end
function clearCategories()
CATEGORIES = {}
clearOffers()
while shop.categories:getChildCount() > 0 do
local child = shop.categories:getLastChild()
shop.categories:destroyChildren(child)
end
end
function clearHistory()
HISTORY = {}
if browsingHistory then
clearOffers()
end
end
function processCategories(data)
if table.equal(CATEGORIES,data) then
return
end
clearCategories()
CATEGORIES = data
for i, category in ipairs(data) do
addCategory(category)
end
if not browsingHistory then
local firstCategory = shop.categories:getChildByIndex(1)
if firstCategory then
firstCategory:focus()
end
end
end
function processHistory(data)
if table.equal(HISTORY,data) then
return
end
HISTORY = data
if browsingHistory then
showHistory(true)
end
end
function processMessage(data)
if msgWindow then
msgWindow:destroy()
end
local title = tr(data["title"])
local msg = data["msg"]
msgWindow = displayInfoBox(title, msg)
msgWindow.onDestroy = function(widget)
if widget == msgWindow then
msgWindow = nil
end
end
msgWindow:show()
msgWindow:raise()
msgWindow:focus()
end
function processStatus(data)
if table.equal(STATUS,data) then
return
end
STATUS = data
if data['ad'] then
processAd(data['ad'])
end
if data['points'] then
shop.infoPanel.points:setText(tr("Points:") .. " " .. data['points'])
end
if data['buyUrl'] and data['buyUrl']:sub(1, 4):lower() == "http" then
shop.infoPanel.buy:show()
shop.infoPanel.buy.onMouseRelease = function()
scheduleEvent(function() g_platform.openUrl(data['buyUrl']) end, 50)
end
else
shop.infoPanel.buy:hide()
shop.infoPanel:setHeight(20)
end
end
function processAd(data)
if table.equal(AD,data) then
return
end
AD = data
if data['image'] and data['image']:sub(1, 4):lower() == "http" then
HTTP.downloadImage(data['image'], function(path, err)
if err then g_logger.warning("HTTP error: " .. err .. " - " .. data['image']) return end
shop.adPanel:setHeight(shop.infoPanel:getHeight())
shop.adPanel.ad:setText("")
shop.adPanel.ad:setImageSource(path)
shop.adPanel.ad:setImageFixedRatio(true)
shop.adPanel.ad:setImageAutoResize(true)
shop.adPanel.ad:setHeight(shop.infoPanel:getHeight())
end)
elseif data['text'] and data['text']:len() > 0 then
shop.adPanel:setHeight(shop.infoPanel:getHeight())
shop.adPanel.ad:setText(data['text'])
shop.adPanel.ad:setHeight(shop.infoPanel:getHeight())
else
shop.adPanel:setHeight(0)
end
if data['url'] and data['url']:sub(1, 4):lower() == "http" then
shop.adPanel.ad.onMouseRelease = function()
scheduleEvent(function() g_platform.openUrl(data['url']) end, 50)
end
else
shop.adPanel.ad.onMouseRelease = nil
end
end
function addCategory(data)
local category
if data["type"] == "item" then
category = g_ui.createWidget('ShopCategoryItem', shop.categories)
category.item:setItemId(data["item"])
category.item:setItemCount(data["count"])
category.item:setShowCount(false)
elseif data["type"] == "outfit" then
category = g_ui.createWidget('ShopCategoryCreature', shop.categories)
category.creature:setOutfit(data["outfit"])
if data["outfit"]["rotating"] then
category.creature:setAutoRotating(true)
end
elseif data["type"] == "image" then
category = g_ui.createWidget('ShopCategoryImage', shop.categories)
if data["image"] and data["image"]:sub(1, 4):lower() == "http" then
HTTP.downloadImage(data['image'], function(path, err)
if err then g_logger.warning("HTTP error: " .. err .. " - " .. data["image"]) return end
category.image:setImageSource(path)
end)
else
category.image:setImageSource(data["image"])
end
else
g_logger.error("Invalid shop category type: " .. tostring(data["type"]))
return
end
category:setId("category_" .. shop.categories:getChildCount())
category.name:setText(data["name"])
end
function showHistory(force)
if browsingHistory and not force then
return
end
if g_game.getFeature(GameIngameStore) and not otcv8shop then
g_game.openTransactionHistory(100)
end
sendAction("history")
browsingHistory = true
clearOffers()
shop.categories:focusChild(nil)
for i, transaction in ipairs(HISTORY) do
addOffer(0, transaction)
end
end
function addOffer(category, data)
local offer
if data["type"] == "item" then
offer = g_ui.createWidget('ShopOfferItem', shop.offers)
offer.item:setItemId(data["item"])
offer.item:setItemCount(data["count"])
offer.item:setShowCount(false)
elseif data["type"] == "outfit" then
offer = g_ui.createWidget('ShopOfferCreature', shop.offers)
offer.creature:setOutfit(data["outfit"])
if data["outfit"]["rotating"] then
offer.creature:setAutoRotating(true)
end
elseif data["type"] == "image" then
offer = g_ui.createWidget('ShopOfferImage', shop.offers)
if data["image"] and data["image"]:sub(1, 4):lower() == "http" then
HTTP.downloadImage(data['image'], function(path, err)
if err then g_logger.warning("HTTP error: " .. err .. " - " .. data['image']) return end
if not offer.image then return end
offer.image:setImageSource(path)
end)
elseif data["image"] and data["image"]:len() > 1 then
offer.image:setImageSource(data["image"])
end
else
g_logger.error("Invalid shop offer type: " .. tostring(data["type"]))
return
end
offer:setId("offer_" .. category .. "_" .. shop.offers:getChildCount())
offer.title:setText(data["title"] .. " (" .. data["cost"] .. " points)")
offer.description:setText(data["description"])
offer.offerId = data["id"]
if category ~= 0 then
offer.onDoubleClick = buyOffer
offer.buyButton.onClick = function() buyOffer(offer) end
else
offer.buyButton:hide()
end
end
function changeCategory(widget, newCategory)
if not newCategory then
return
end
if g_game.getFeature(GameIngameStore) and widget ~= newCategory and not otcv8shop then
local serviceType = 0
if g_game.getFeature(GameTibia12Protocol) then
serviceType = 2
end
g_game.requestStoreOffers(newCategory.name:getText(), serviceType)
end
browsingHistory = false
local id = tonumber(newCategory:getId():split("_")[2])
clearOffers()
for i, offer in ipairs(CATEGORIES[id]["offers"]) do
addOffer(id, offer)
end
end
function buyOffer(widget)
if not widget then
return
end
local split = widget:getId():split("_")
if #split ~= 3 then
return
end
local category = tonumber(split[2])
local offer = tonumber(split[3])
local item = CATEGORIES[category]["offers"][offer]
if not item then
return
end
selectedOffer = {category=category, offer=offer, title=item.title, cost=item.cost, id=widget.offerId}
scheduleEvent(function()
if msgWindow then
msgWindow:destroy()
end
local title = tr("Buying from shop")
local msg = "Do you want to buy " .. item.title .. " for " .. item.cost .. " premium points?"
msgWindow = displayGeneralBox(title, msg, {
{ text=tr('Yes'), callback=buyConfirmed },
{ text=tr('No'), callback=buyCanceled },
anchor=AnchorHorizontalCenter}, buyConfirmed, buyCanceled)
msgWindow:show()
msgWindow:raise()
msgWindow:focus()
msgWindow:raise()
end, 50)
end
function buyConfirmed()
msgWindow:destroy()
msgWindow = nil
sendAction("buy", selectedOffer)
if g_game.getFeature(GameIngameStore) and selectedOffer.id and not otcv8shop then
local offerName = selectedOffer.title:lower()
if string.find(offerName, "name") and string.find(offerName, "change") and modules.client_textedit then
modules.client_textedit.singlelineEditor("", function(newName)
if newName:len() == 0 then
return
end
g_game.buyStoreOffer(selectedOffer.id, 1, newName)
end)
else
g_game.buyStoreOffer(selectedOffer.id, 0, "")
end
end
end
function buyCanceled()
msgWindow:destroy()
msgWindow = nil
selectedOffer = {}
end