2021-04-07 21:31:27 +00:00

36 lines
1.3 KiB
Lua

local context = G.botContext
local Panels = context.Panels
Panels.TradeMessage = function(parent)
context.macro(60000, "Send message on trade", nil, function()
local trade = context.getChannelId("advertising")
if not trade then
trade = context.getChannelId("trade")
end
if context.storage.autoTradeMessage:len() > 0 and trade then
context.sayChannel(trade, context.storage.autoTradeMessage)
end
end, parent)
context.addTextEdit("autoTradeMessage", context.storage.autoTradeMessage or "I'm using OTClientV8 - https://github.com/OTCv8/otclientv8", function(widget, text)
context.storage.autoTradeMessage = text
end, parent)
end
Panels.AutoStackItems = function(parent)
context.macro(500, "Auto stacking items", nil, function()
local containers = context.getContainers()
for i, container in pairs(containers) do
local toStack = {}
for j, item in ipairs(container:getItems()) do
if item:isStackable() and item:getCount() ~= 100 then
local otherItem = toStack[item:getId()]
if otherItem then
g_game.move(item, otherItem, item:getCount())
return
end
toStack[item:getId()] = container:getSlotPosition(j - 1)
end
end
end
end, parent)
end