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31 lines
1.1 KiB
Lua
31 lines
1.1 KiB
Lua
CaveBot.Extensions.Supply = {}
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local ui
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-- first function called, here you should setup your UI
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CaveBot.Extensions.Supply.setup = function()
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--ui = UI.createWidget('SupplyItemList')
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--local widget = UI.createWidget('SupplyItem', ui.list)
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--widget.item.onItemChange = function(newItem)
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--widget.fields.min.onTextChange = function(newText)
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-- make it similar to UI.Container, so if there are no free slots, add another one, keep min 4 slots, check if value min/max is number after edit
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end
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-- called when cavebot config changes, configData is a table but it can be nil
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CaveBot.Extensions.Supply.onConfigChange = function(configName, isEnabled, configData)
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if not configData then return end
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end
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-- called when cavebot is saving config, should return table or nil
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CaveBot.Extensions.Supply.onSave = function()
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return {}
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end
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-- bellow add you custom functions
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-- this function can be used in cavebot function waypoint as: return Supply.run(retries, prev)
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-- there are 2 useful parameters - retries (number) and prev (true/false), check actions.lua to learn more
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CaveBot.Extensions.Supply.run = function(retries, prev)
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return true
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end
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