mirror of
https://github.com/OTCv8/otclientv8.git
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208 lines
4.6 KiB
Plaintext
208 lines
4.6 KiB
Plaintext
GameSidePanel < UIMiniWindowContainer
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image-source: /images/ui/panel_side
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image-border: 4
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padding: 3
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padding-top: 0
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width: 198
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focusable: false
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on: true
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layout:
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type: verticalBox
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$mobile:
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padding: 0
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width: 200
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GameMapPanel < UIGameMap
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padding: 4
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image-source: /images/ui/panel_map
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image-border: 4
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$on:
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padding: 0
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GameAction < UIButton
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size: 64 64
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phantom: false
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UIButton
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id: image
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size: 48 48
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anchors.horizontalCenter: parent.horizontalCenter
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anchors.verticalCenter: parent.verticalCenter
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phantom: true
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$checked:
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opacity: 1.0
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background: #00FF0033
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$!checked:
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opacity: 0.6
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background: alpha
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UIWidget
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id: gameRootPanel
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anchors.fill: parent
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GameMapPanel
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id: gameMapPanel
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anchors.left: gameLeftPanels.right
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anchors.right: gameRightPanels.left
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anchors.top: parent.top
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anchors.bottom: gameBottomPanel.top
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focusable: false
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Panel
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id: gameLeftActions
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focusable: false
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anchors.bottom: parent.bottom
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anchors.left: parent.left
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width: 64
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$!mobile:
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visible: false
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width: 0
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layout:
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type: verticalBox
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fit-children: true
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GameAction
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id: use
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@onSetup: self.image:setImageSource("/images/game/mobile/use")
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GameAction
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id: attack
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@onSetup: self.image:setImageSource("/images/game/mobile/attack")
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GameAction
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id: follow
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@onSetup: self.image:setImageSource("/images/game/mobile/follow")
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GameAction
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id: look
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@onSetup: self.image:setImageSource("/images/game/mobile/look")
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GameAction
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id: chat
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@onSetup: self.image:setImageSource("/images/game/mobile/chat")
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Panel
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id: gameLeftPanels
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focusable: false
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anchors.top: parent.top
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anchors.bottom: parent.bottom
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$!mobile:
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anchors.left: parent.left
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$mobile:
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anchors.left: gameLeftActions.right
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layout:
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type: horizontalBox
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fit-children: true
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spacing: -1
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Panel
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id: gameLeftActionPanel
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phantom: true
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focusable: false
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anchors.top: gameTopBar.bottom
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anchors.left: gameLeftPanels.right
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anchors.bottom: bottomSplitter.top
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margin-top: 3
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$mobile:
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visible: false
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layout:
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type: horizontalBox
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fit-children: true
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Panel
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id: gameRightPanels
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anchors.right: parent.right
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anchors.top: parent.top
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anchors.bottom: parent.bottom
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focusable: false
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layout:
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type: horizontalBox
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fit-children: true
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spacing: -1
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Panel
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id: gameRightActionPanel
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phantom: true
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focusable: false
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anchors.top: gameTopBar.bottom
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anchors.right: gameRightPanels.left
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anchors.bottom: bottomSplitter.top
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margin-top: 3
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$mobile:
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visible: false
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layout:
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type: horizontalBox
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fit-children: true
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Splitter
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id: bottomSplitter
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anchors.left: gameLeftPanels.right
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anchors.right: gameRightPanels.left
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anchors.bottom: parent.bottom
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height: 5
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relative-margin: bottom
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margin-bottom: 150
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@canUpdateMargin: function(self, newMargin) if modules.client_options.getOption('dontStretchShrink') then return self:getMarginBottom() end return math.max(math.min(newMargin, self:getParent():getHeight() - 150), 80) end
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@onGeometryChange: function(self) self:setMarginBottom(math.min(math.max(self:getParent():getHeight() - 150, 80), self:getMarginBottom())) end
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$mobile:
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visible: false
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Panel
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id: gameBottomActionPanel
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phantom: true
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focusable: false
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$!mobile:
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anchors.left: bottomSplitter.left
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anchors.right: bottomSplitter.right
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anchors.top: bottomSplitter.top
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margin-top: 3
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$mobile:
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anchors.left: gameLeftPanels.right
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anchors.right: gameRightPanels.left
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anchors.bottom: gameBottomPanel.top
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layout:
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type: verticalBox
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fit-children: true
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Panel
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id: gameBottomPanel
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$!mobile:
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anchors.left: gameBottomActionPanel.left
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anchors.right: gameBottomActionPanel.right
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anchors.top: gameBottomActionPanel.bottom
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anchors.bottom: parent.bottom
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$mobile:
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anchors.left: gameLeftPanels.right
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anchors.right: gameRightPanels.left
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anchors.bottom: parent.bottom
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UIWidget
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id: mouseGrabber
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focusable: false
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visible: false
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Panel
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id: gameTopBar
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image-source: /images/ui/panel_bottom2
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anchors.top: parent.top
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anchors.left: gameBottomActionPanel.left
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anchors.right: gameBottomActionPanel.right
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focusable: false
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$mobile:
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height: 0
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layout:
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type: verticalBox
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fit-children: true |