2021-11-25 23:32:26 +00:00

33 lines
749 B
Lua

local context = G.botContext
if type(context.UI) ~= "table" then
context.UI = {}
end
local UI = context.UI
UI.createWidget = function(name, parent)
if parent == nil then
parent = context.panel
end
local widget = g_ui.createWidget(name, parent)
widget.botWidget = true
return widget
end
UI.createMiniWindow = function(name, parent)
if parent == nil then
parent = modules.game_interface.getRightPanel()
end
local widget = g_ui.createWidget(name, parent)
widget:setup()
widget.botWidget = true
return widget
end
UI.createWindow = function(name)
local widget = g_ui.createWidget(name, g_ui.getRootWidget())
widget.botWidget = true
widget:show()
widget:raise()
widget:focus()
return widget
end