mirror of
https://github.com/OTCv8/otclientv8.git
synced 2025-04-30 03:09:20 +02:00
47 lines
1.3 KiB
Lua
47 lines
1.3 KiB
Lua
-- tools tab
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setDefaultTab("Tools")
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if type(storage.moneyItems) ~= "table" then
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storage.moneyItems = {3031, 3035}
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end
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macro(1000, "Exchange money", function()
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if not storage.moneyItems[1] then return end
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local containers = g_game.getContainers()
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for index, container in pairs(containers) do
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if not container.lootContainer then -- ignore monster containers
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for i, item in ipairs(container:getItems()) do
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if item:getCount() == 100 then
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for m, moneyId in ipairs(storage.moneyItems) do
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if item:getId() == moneyId.id then
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return g_game.use(item)
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end
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end
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end
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end
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end
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end
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end)
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local moneyContainer = UI.Container(function(widget, items)
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storage.moneyItems = items
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end, true)
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moneyContainer:setHeight(35)
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moneyContainer:setItems(storage.moneyItems)
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UI.Separator()
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macro(60000, "Send message on trade", function()
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local trade = getChannelId("advertising")
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if not trade then
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trade = getChannelId("trade")
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end
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if trade and storage.autoTradeMessage:len() > 0 then
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sayChannel(trade, storage.autoTradeMessage)
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end
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end)
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UI.TextEdit(storage.autoTradeMessage or "I'm using OTClientV8!", function(widget, text)
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storage.autoTradeMessage = text
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end)
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UI.Separator()
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