mirror of
https://github.com/OTCv8/otclientv8.git
synced 2025-05-04 21:09:21 +02:00
111 lines
2.5 KiB
Lua
111 lines
2.5 KiB
Lua
setDefaultTab("Tools")
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local panelName = "killSteal"
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local ui = setupUI([[
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Panel
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height: 50
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BotItem
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id: item
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anchors.top: parent.top
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anchors.left: parent.left
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margin-top: 2
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BotSwitch
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id: title
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anchors.top: parent.top
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anchors.left: item.right
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anchors.bottom: item.verticalCenter
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text-align: center
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!text: tr('Kill Steal')
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margin-left: 2
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width: 90
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Button
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id: Target
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anchors.top: item.top
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anchors.left: title.right
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anchors.right: parent.right
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anchors.bottom: item.verticalCenter
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margin-left: 3
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text-align: center
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!text: tr('Switch')
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BotLabel
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id: help
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anchors.top: item.verticalCenter
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anchors.left: item.right
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anchors.right: parent.right
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anchors.bottom: item.bottom
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text-align: center
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margin-left: 2
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HorizontalScrollBar
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id: HP
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anchors.top: item.bottom
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anchors.left: parent.left
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anchors.right: parent.right
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margin-top: 3
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minimum: 1
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maximum: 100
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step: 1
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]], parent)
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ui:setId(panelName)
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if not storage[panelName] then
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storage[panelName] = {
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id = 3155,
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title = enabled,
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enabled = false,
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setting = true,
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hp = 20
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}
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end
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ui.title:setOn(storage[panelName].enabled)
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ui.title.onClick = function(widget)
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storage[panelName].enabled = not storage[panelName].enabled
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widget:setOn(storage[panelName].enabled)
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end
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local updateHpText = function()
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local desc
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if storage[panelName].setting then
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desc = "Target"
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else
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desc = "Enemy"
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end
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ui.help:setText("If " .. desc .. " HP<" .. storage[panelName].hp .. "%")
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end
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updateHpText()
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ui.HP.onValueChange = function(scroll, value)
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storage[panelName].hp = value
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updateHpText()
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end
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ui.item:setItemId(storage[panelName].id)
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ui.item.onItemChange = function(widget)
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storage[panelName].id = widget:getItemId()
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end
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ui.HP:setValue(storage[panelName].hp)
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ui.Target.onClick = function(widget)
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storage[panelName].setting = not storage[panelName].setting
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updateHpText()
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end
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macro(200, function()
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if not storage[panelName].enabled then return end
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if storage[panelName].setting then
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if target() and target():canShoot() and target():getHealthPercent() <= storage[panelName].hp then
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useWith(storage[panelName].id, target())
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end
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else
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for _, spec in pairs(getSpectators()) do
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if spec:isPlayer() and spec:canShoot() and isEnemy(spec:getName()) and spec:getHealthPercent() <= storage[panelName].hp then
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useWith(storage[panelName].id, spec)
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end
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end
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end
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end)
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addSeparator() |