2021-05-26 23:26:45 +00:00

178 lines
5.8 KiB
Lua

alarmsPanelName = "alarms"
local ui = setupUI([[
Panel
height: 19
BotSwitch
id: title
anchors.top: parent.top
anchors.left: parent.left
text-align: center
width: 130
!text: tr('Alarms')
Button
id: alerts
anchors.top: prev.top
anchors.left: prev.right
anchors.right: parent.right
margin-left: 3
height: 17
text: Edit
]])
ui:setId(alarmsPanelName)
if not storage[alarmsPanelName] then
storage[alarmsPanelName] = {
enabled = false,
playerAttack = false,
playerDetected = false,
playerDetectedLogout = false,
creatureDetected = false,
healthBelow = false,
healthValue = 40,
manaBelow = false,
manaValue = 50,
privateMessage = false
}
end
ui.title:setOn(storage[alarmsPanelName].enabled)
ui.title.onClick = function(widget)
storage[alarmsPanelName].enabled = not storage[alarmsPanelName].enabled
widget:setOn(storage[alarmsPanelName].enabled)
end
rootWidget = g_ui.getRootWidget()
if rootWidget then
alarmsWindow = UI.createWindow('AlarmsWindow', rootWidget)
alarmsWindow:hide()
alarmsWindow.closeButton.onClick = function(widget)
alarmsWindow:hide()
end
alarmsWindow.playerAttack:setOn(storage[alarmsPanelName].playerAttack)
alarmsWindow.playerAttack.onClick = function(widget)
storage[alarmsPanelName].playerAttack = not storage[alarmsPanelName].playerAttack
widget:setOn(storage[alarmsPanelName].playerAttack)
end
alarmsWindow.playerDetected:setOn(storage[alarmsPanelName].playerDetected)
alarmsWindow.playerDetected.onClick = function(widget)
storage[alarmsPanelName].playerDetected = not storage[alarmsPanelName].playerDetected
widget:setOn(storage[alarmsPanelName].playerDetected)
end
alarmsWindow.playerDetectedLogout:setChecked(storage[alarmsPanelName].playerDetectedLogout)
alarmsWindow.playerDetectedLogout.onClick = function(widget)
storage[alarmsPanelName].playerDetectedLogout = not storage[alarmsPanelName].playerDetectedLogout
widget:setChecked(storage[alarmsPanelName].playerDetectedLogout)
end
alarmsWindow.creatureDetected:setOn(storage[alarmsPanelName].creatureDetected)
alarmsWindow.creatureDetected.onClick = function(widget)
storage[alarmsPanelName].creatureDetected = not storage[alarmsPanelName].creatureDetected
widget:setOn(storage[alarmsPanelName].creatureDetected)
end
alarmsWindow.healthBelow:setOn(storage[alarmsPanelName].healthBelow)
alarmsWindow.healthBelow.onClick = function(widget)
storage[alarmsPanelName].healthBelow = not storage[alarmsPanelName].healthBelow
widget:setOn(storage[alarmsPanelName].healthBelow)
end
alarmsWindow.healthValue.onValueChange = function(scroll, value)
storage[alarmsPanelName].healthValue = value
alarmsWindow.healthBelow:setText("Health < " .. storage[alarmsPanelName].healthValue .. "%")
end
alarmsWindow.healthValue:setValue(storage[alarmsPanelName].healthValue)
alarmsWindow.manaBelow:setOn(storage[alarmsPanelName].manaBelow)
alarmsWindow.manaBelow.onClick = function(widget)
storage[alarmsPanelName].manaBelow = not storage[alarmsPanelName].manaBelow
widget:setOn(storage[alarmsPanelName].manaBelow)
end
alarmsWindow.manaValue.onValueChange = function(scroll, value)
storage[alarmsPanelName].manaValue = value
alarmsWindow.manaBelow:setText("Mana < " .. storage[alarmsPanelName].manaValue .. "%")
end
alarmsWindow.manaValue:setValue(storage[alarmsPanelName].manaValue)
alarmsWindow.privateMessage:setOn(storage[alarmsPanelName].privateMessage)
alarmsWindow.privateMessage.onClick = function(widget)
storage[alarmsPanelName].privateMessage = not storage[alarmsPanelName].privateMessage
widget:setOn(storage[alarmsPanelName].privateMessage)
end
onTextMessage(function(mode, text)
if storage[alarmsPanelName].enabled and storage[alarmsPanelName].playerAttack and mode == 16 and string.match(text, "hitpoints due to an attack") and not string.match(text, "hitpoints due to an attack by a ") then
playSound("/sounds/Player_Attack.ogg")
end
end)
macro(100, function()
if not storage[alarmsPanelName].enabled then
return
end
if storage[alarmsPanelName].playerDetected then
for _, spec in ipairs(getSpectators()) do
if spec:isPlayer() and spec:getName() ~= name() then
specPos = spec:getPosition()
if math.max(math.abs(posx()-specPos.x), math.abs(posy()-specPos.y)) <= 8 then
playSound("/sounds/Player_Detected.ogg")
delay(1500)
if storage[alarmsPanelName].playerDetectedLogout then
modules.game_interface.tryLogout(false)
end
return
end
end
end
end
if storage[alarmsPanelName].creatureDetected then
for _, spec in ipairs(getSpectators()) do
if not spec:isPlayer()then
specPos = spec:getPosition()
if math.max(math.abs(posx()-specPos.x), math.abs(posy()-specPos.y)) <= 8 then
playSound("/sounds/Creature_Detected.ogg")
delay(1500)
return
end
end
end
end
if storage[alarmsPanelName].healthBelow then
if hppercent() <= storage[alarmsPanelName].healthValue then
playSound("/sounds/Low_Health.ogg")
delay(1500)
return
end
end
if storage[alarmsPanelName].manaBelow then
if manapercent() <= storage[alarmsPanelName].manaValue then
playSound("/sounds/Low_Mana.ogg")
delay(1500)
return
end
end
end)
onTalk(function(name, level, mode, text, channelId, pos)
if mode == 4 and storage[alarmsPanelName].enabled and storage[alarmsPanelName].privateMessage then
playSound("/sounds/Private_Message.ogg")
return
end
end)
end
ui.alerts.onClick = function(widget)
alarmsWindow:show()
alarmsWindow:raise()
alarmsWindow:focus()
end