mirror of
https://github.com/OTCv8/otclientv8.git
synced 2025-05-04 21:09:21 +02:00
221 lines
6.9 KiB
Lua
221 lines
6.9 KiB
Lua
CaveBot.Extensions.Withdraw = {}
|
|
|
|
comparePosition = function(pPos, tPos)
|
|
return (getDistanceBetween(pPos, tPos) <= 1)
|
|
end
|
|
|
|
local depotContainers = {22797, 22798, 22799, 22800, 22801, 22802, 22803, 22804, 22805, 22806, 22807, 22808, 22809, 22810, 22811, 22812, 22813}
|
|
local depotIDs = {3497, 3498, 3499, 3500}
|
|
storage.stopSearch = false
|
|
storage.lootContainerOpen = false
|
|
local i = 1
|
|
|
|
|
|
CaveBot.Extensions.Withdraw.setup = function()
|
|
CaveBot.registerAction("withdraw", "#002FFF", function(value, retries)
|
|
local data = string.split(value, ",")
|
|
local stashIndex
|
|
local withdrawId
|
|
local count
|
|
local itemCount = 0
|
|
local depotAmount
|
|
if #data ~= 3 then
|
|
warn("incorrect withdraw value")
|
|
return false
|
|
else
|
|
stashIndex = tonumber(data[1])
|
|
withdrawId = tonumber(data[2])
|
|
count = tonumber(data[3])
|
|
end
|
|
local withdrawSource = depotContainers[stashIndex]
|
|
|
|
for i, container in pairs(getContainers()) do
|
|
if not string.find(container:getName():lower(), "depot") then
|
|
for j, item in pairs(container:getItems()) do
|
|
if item:getId() == withdrawId then
|
|
itemCount = itemCount + item:getCount()
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if itemCount >= count then
|
|
for i, container in pairs(getContainers()) do
|
|
if string.find(container:getName():lower(), "depot box") then
|
|
g_game.close(container)
|
|
end
|
|
end
|
|
print("enough items")
|
|
return true
|
|
end
|
|
|
|
if retries > 400 then
|
|
return true
|
|
end
|
|
|
|
delay(200)
|
|
local tileList = {}
|
|
local tPos
|
|
local depotClear = false
|
|
local depotOpen = false
|
|
local depotBoxOpen = false
|
|
for _,tile in pairs(g_map.getTiles(posz())) do
|
|
for i,thing in pairs(tile:getThings()) do
|
|
if table.find(depotIDs, thing:getId()) then
|
|
table.insert(tileList, {tileObj = tile, distance = getDistanceBetween(pos(), tile:getPosition()), depotID = thing:getId()})
|
|
end
|
|
end
|
|
end
|
|
table.sort(tileList, function(a,b) return a.distance < b.distance end)
|
|
::findEmptyDP::
|
|
if tileList[i] and not storage.stopSearch then
|
|
if tileList[i].depotID == 3498 then
|
|
tPos = {x = tileList[i].tileObj:getPosition().x + 1, y = tileList[i].tileObj:getPosition().y, z = tileList[i].tileObj:getPosition().z}
|
|
elseif tileList[i].depotID == 3499 then
|
|
tPos = {x = tileList[i].tileObj:getPosition().x, y = tileList[i].tileObj:getPosition().y + 1, z = tileList[i].tileObj:getPosition().z}
|
|
elseif tileList[i].depotID == 3500 then
|
|
tPos = {x = tileList[i].tileObj:getPosition().x - 1, y = tileList[i].tileObj:getPosition().y, z = tileList[i].tileObj:getPosition().z}
|
|
elseif tileList[i].depotID == 3497 then
|
|
tPos = {x = tileList[i].tileObj:getPosition().x, y = tileList[i].tileObj:getPosition().y - 1, z = tileList[i].tileObj:getPosition().z}
|
|
end
|
|
if tPos then
|
|
local dest = g_map.getTile(tPos)
|
|
if not comparePosition(pos(), dest:getPosition()) then
|
|
if not dest:getCreatures()[1] and dest:isWalkable() then
|
|
if CaveBot.walkTo(dest:getPosition(), {ignoreNonPathable=true}) then
|
|
storage.stopSearch = true
|
|
delay(100)
|
|
end
|
|
else
|
|
i = i + 1
|
|
goto findEmptyDP
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if tileList[i].tileObj and not table.find(depotIDs, tileList[i].tileObj:getTopLookThing():getId()) and comparePosition(pos(), tileList[i].tileObj:getPosition()) then
|
|
for j=1,table.getn(tileList[i].tileObj:getThings()),1 do
|
|
if not tileList[i].tileObj:getThings()[j]:isNotMoveable() then
|
|
delay(500)
|
|
g_game.move(tileList[i].tileObj:getThings()[j], pos(), tileList[i].tileObj:getThings()[j]:getCount())
|
|
end
|
|
end
|
|
if table.find(depotIDs, tileList[i].tileObj:getTopLookThing():getId()) then
|
|
depotClear = true
|
|
end
|
|
else
|
|
depotClear = true
|
|
end
|
|
if depotClear then
|
|
for _, container in pairs(g_game.getContainers()) do
|
|
if container:getName():lower() == "locker" then
|
|
depotOpen = true
|
|
end
|
|
end
|
|
end
|
|
if tileList[i].tileObj and depotClear and not depotOpen and not storage.lootContainerOpen then
|
|
delay(500)
|
|
g_game.use(tileList[i].tileObj:getTopUseThing())
|
|
depotOpen = true
|
|
end
|
|
i = 1
|
|
--Version Check to know what to do with the depot--
|
|
if g_game.getClientVersion() > 910 then
|
|
if depotOpen then
|
|
for _, container in pairs(g_game.getContainers()) do
|
|
if container:getName():lower() == "depot chest" then
|
|
depotBoxOpen = true
|
|
end
|
|
end
|
|
if findItem(3502) and not depotBoxOpen then
|
|
delay(500)
|
|
g_game.use(findItem(3502))
|
|
depotBoxOpen = true
|
|
end
|
|
end
|
|
if depotBoxOpen and not storage.lootContainerOpen then
|
|
for _, container in pairs(g_game.getContainers()) do
|
|
if container:getName():lower() == "depot chest" then
|
|
for _, item in ipairs(container:getItems()) do
|
|
if item:isContainer() and table.find({22797, 22798}, item:getId()) then
|
|
delay(500)
|
|
storage.lootContainerOpen = true
|
|
break
|
|
end
|
|
end
|
|
break
|
|
end
|
|
end
|
|
end
|
|
|
|
local boxOpened = false
|
|
for _, container in pairs(getContainers()) do
|
|
if string.find(container:getName():lower(), "depot box") then
|
|
boxOpened = true
|
|
end
|
|
end
|
|
|
|
if not boxOpened then
|
|
for _, container in pairs(getContainers()) do
|
|
if container:getName():lower() == "depot chest" then
|
|
for _, item in pairs(container:getItems()) do
|
|
if item:getId() == withdrawSource then
|
|
g_game.open(item)
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
for i, container in pairs(getContainers()) do
|
|
if string.find(container:getName():lower(), "depot") then
|
|
for j, item in pairs(container:getItems()) do
|
|
if item:getId() == withdrawId then
|
|
depotAmount = depotAmount + item:getCount()
|
|
end
|
|
end
|
|
break
|
|
end
|
|
end
|
|
|
|
if depotAmount == 0 then
|
|
print("lack of withdraw items!")
|
|
return false
|
|
end
|
|
|
|
local destination
|
|
for i, container in pairs(getContainers()) do
|
|
if container:getCapacity() > #container:getItems() and not string.find(container:getName():lower(), "quiver") and not string.find(container:getName():lower(), "depot") and not string.find(container:getName():lower(), "loot") and not string.find(container:getName():lower(), "inbox") then
|
|
destination = container
|
|
end
|
|
end
|
|
|
|
if itemCount < count and destination then
|
|
for i, container in pairs(getContainers()) do
|
|
if string.find(container:getName():lower(), "depot box") then
|
|
for j, item in pairs(container:getItems()) do
|
|
if item:getId() == withdrawId then
|
|
if item:isStackable() then
|
|
g_game.move(item, destination:getSlotPosition(destination:getItemsCount()), math.min(item:getCount(), (count - itemCount)))
|
|
return "retry"
|
|
else
|
|
g_game.move(item, destination:getSlotPosition(destination:getItemsCount()), 1)
|
|
return "retry"
|
|
end
|
|
return "retry"
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
return "retry"
|
|
end
|
|
end)
|
|
|
|
CaveBot.Editor.registerAction("withdraw", "withdraw", {
|
|
value="index,id,amount",
|
|
title="Withdraw Items",
|
|
description="insert source index, item id and amount",
|
|
})
|
|
end |