2021-11-25 23:32:26 +00:00

311 lines
8.3 KiB
Lua

function SuppliesPanel(parent)
local panelName = "supplies"
if not parent then
parent = panel
end
if not SuppliesConfig[panelName] then
SuppliesConfig[panelName] = {
item1 = 0,
item2 = 0,
item3 = 0,
item4 = 0,
item5 = 0,
item6 = 0,
item7 = 0,
capValue = 0,
capSwitch = false,
SoftBoots = false,
staminaSwitch = false,
staminaValue = 900,
imbues = false,
item1Min = 0,
item1Max = 0,
item2Min = 0,
item2Max = 0,
item3Min = 0,
item3Max = 0,
item4Min = 0,
item4Max = 0,
item5Min = 0,
item5Max = 0,
item6Min = 0,
item6Max = 0,
item7Max = 0,
sortSupplies = false,
potionBp = 0,
runeBp = 0,
ammoBp = 0
}
end
local config = SuppliesConfig[panelName]
-- data validation
local setup = config
setup.item1 = setup.item1 or 0
setup.item2 = setup.item2 or 0
setup.item3 = setup.item3 or 0
setup.item4 = setup.item4 or 0
setup.item5 = setup.item5 or 0
setup.item6 = setup.item6 or 0
setup.item1Min = setup.item1Min or 0
setup.item1Max = setup.item1Max or 0
setup.item2Min = setup.item2Min or 0
setup.item2Max = setup.item2Max or 0
setup.item3Min = setup.item3Min or 0
setup.item3Max = setup.item3Max or 0
setup.item4Min = setup.item4Min or 0
setup.item4Max = setup.item4Max or 0
setup.item5Min = setup.item5Min or 0
setup.item5Max = setup.item5Max or 0
setup.item6Min = setup.item6Min or 0
setup.item6Max = setup.item6Max or 0
setup.capValue = setup.capValue or 0
setup.staminaValue = setup.staminaValue or 0
rootWidget = g_ui.getRootWidget()
if rootWidget then
SuppliesWindow = g_ui.createWidget('SuppliesWindow', rootWidget)
SuppliesWindow:hide()
SuppliesWindow.capSwitch:setOn(config.capSwitch)
SuppliesWindow.capSwitch.onClick = function(widget)
config.capSwitch = not config.capSwitch
widget:setOn(config.capSwitch)
end
SuppliesWindow.SoftBoots:setOn(config.SoftBoots)
SuppliesWindow.SoftBoots.onClick = function(widget)
config.SoftBoots = not config.SoftBoots
widget:setOn(config.SoftBoots)
end
SuppliesWindow.imbues:setOn(config.imbues)
SuppliesWindow.imbues.onClick = function(widget)
config.imbues = not config.imbues
widget:setOn(config.imbues)
end
SuppliesWindow.staminaSwitch:setOn(config.staminaSwitch)
SuppliesWindow.staminaSwitch.onClick = function(widget)
config.staminaSwitch = not config.staminaSwitch
widget:setOn(config.staminaSwitch)
end
-- bot items
SuppliesWindow.item1:setItemId(config.item1)
SuppliesWindow.item1.onItemChange = function(widget)
config.item1 = widget:getItemId()
end
SuppliesWindow.item2:setItemId(config.item2)
SuppliesWindow.item2.onItemChange = function(widget)
config.item2 = widget:getItemId()
end
SuppliesWindow.item3:setItemId(config.item3)
SuppliesWindow.item3.onItemChange = function(widget)
config.item3 = widget:getItemId()
end
SuppliesWindow.item4:setItemId(config.item4)
SuppliesWindow.item4.onItemChange = function(widget)
config.item4 = widget:getItemId()
end
SuppliesWindow.item5:setItemId(config.item5)
SuppliesWindow.item5.onItemChange = function(widget)
config.item5 = widget:getItemId()
end
SuppliesWindow.item6:setItemId(config.item6)
SuppliesWindow.item6.onItemChange = function(widget)
config.item6 = widget:getItemId()
end
-- text windows
SuppliesWindow.capValue:setText(config.capValue)
SuppliesWindow.capValue.onTextChange = function(widget, text)
local value = tonumber(SuppliesWindow.capValue:getText())
if not value then
SuppliesWindow.capValue:setText(0)
config.capValue = 0
else
text = text:match("0*(%d+)")
config.capValue = text
end
end
SuppliesWindow.item1Min:setText(config.item1Min)
SuppliesWindow.item1Min.onTextChange = function(widget, text)
local value = tonumber(SuppliesWindow.item1Min:getText())
if not value then
SuppliesWindow.item1Min:setText(0)
config.item1Min = 0
else
text = text:match("0*(%d+)")
config.item1Min = text
end
end
SuppliesWindow.item1Max:setText(config.item1Max)
SuppliesWindow.item1Max.onTextChange = function(widget, text)
local value = tonumber(SuppliesWindow.item1Max:getText())
if not value then
SuppliesWindow.item1Max:setText(0)
config.item1Max = 0
else
text = text:match("0*(%d+)")
config.item1Max = text
end
end
SuppliesWindow.item2Min:setText(config.item2Min)
SuppliesWindow.item2Min.onTextChange = function(widget, text)
local value = tonumber(SuppliesWindow.item2Min:getText())
if not value then
SuppliesWindow.item2Min:setText(0)
config.item2Min = 0
else
text = text:match("0*(%d+)")
config.item2Min = text
end
end
SuppliesWindow.item2Max:setText(config.item2Max)
SuppliesWindow.item2Max.onTextChange = function(widget, text)
local value = tonumber(SuppliesWindow.item2Max:getText())
if not value then
SuppliesWindow.item2Max:setText(0)
config.item2Max = 0
else
text = text:match("0*(%d+)")
config.item2Max = text
end
end
SuppliesWindow.item3Min:setText(config.item3Min)
SuppliesWindow.item3Min.onTextChange = function(widget, text)
local value = tonumber(SuppliesWindow.item3Min:getText())
if not value then
SuppliesWindow.item3Min:setText(0)
config.item3Min = 0
else
text = text:match("0*(%d+)")
config.item3Min = text
end
end
SuppliesWindow.item3Max:setText(config.item3Max)
SuppliesWindow.item3Max.onTextChange = function(widget, text)
local value = tonumber(SuppliesWindow.item3Max:getText())
if not value then
SuppliesWindow.item3Max:setText(0)
config.item3Max = 0
else
config.item3Max = text
end
end
SuppliesWindow.item4Min:setText(config.item4Min)
SuppliesWindow.item4Min.onTextChange = function(widget, text)
local value = tonumber(SuppliesWindow.item4Min:getText())
if not value then
SuppliesWindow.item4Min:setText(0)
config.item4Min = 0
else
text = text:match("0*(%d+)")
config.item4Min = text
end
end
SuppliesWindow.staminaValue:setText(config.staminaValue)
SuppliesWindow.staminaValue.onTextChange = function(widget, text)
local value = tonumber(SuppliesWindow.staminaValue:getText())
if not value then
SuppliesWindow.staminaValue:setText(0)
config.staminaValue = 0
else
text = text:match("0*(%d+)")
config.staminaValue = text
end
end
SuppliesWindow.item4Max:setText(config.item4Max)
SuppliesWindow.item4Max.onTextChange = function(widget, text)
local value = tonumber(SuppliesWindow.item4Max:getText())
if not value then
SuppliesWindow.item4Max:setText(0)
config.item4Max = 0
else
text = text:match("0*(%d+)")
config.item4Max = text
end
end
SuppliesWindow.item5Min:setText(config.item5Min)
SuppliesWindow.item5Min.onTextChange = function(widget, text)
local value = tonumber(SuppliesWindow.item5Min:getText())
if not value then
SuppliesWindow.item5Min:setText(0)
config.item5Min = 0
else
text = text:match("0*(%d+)")
config.item5Min = text
end
end
SuppliesWindow.item5Max:setText(config.item5Max)
SuppliesWindow.item5Max.onTextChange = function(widget, text)
local value = tonumber(SuppliesWindow.item5Max:getText())
if not value then
SuppliesWindow.item5Max:setText(0)
config.item5Max = 0
else
text = text:match("0*(%d+)")
config.item5Max = text
end
end
SuppliesWindow.item6Min:setText(config.item6Min)
SuppliesWindow.item6Min.onTextChange = function(widget, text)
local value = tonumber(SuppliesWindow.item6Min:getText())
if not value then
SuppliesWindow.item6Min:setText(0)
config.item6Min = 0
else
text = text:match("0*(%d+)")
config.item6Min = text
end
end
SuppliesWindow.item6Max:setText(config.item6Max)
SuppliesWindow.item6Max.onTextChange = function(widget, text)
local value = tonumber(SuppliesWindow.item6Max:getText())
if not value then
SuppliesWindow.item6Max:setText(0)
config.item6Max = 0
else
text = text:match("0*(%d+)")
config.item6Max = text
end
end
end
UI.Button("Supplies", function()
SuppliesWindow:show()
SuppliesWindow:raise()
SuppliesWindow:focus()
end)
SuppliesWindow.close.onClick = function(widget)
SuppliesWindow:hide()
vBotConfigSave("supply")
end
end
UI.Separator()
SuppliesPanel(setDefaultTab("Cave"))