59 lines
1.6 KiB
Lua

function init()
local files
local loaded_files = {}
local layout = g_resources:getLayout()
local style_files = {}
if layout:len() > 0 then
loaded_files = {}
files = g_resources.listDirectoryFiles('/layouts/' .. layout .. '/styles')
for _,file in pairs(files) do
if g_resources.isFileType(file, 'otui') then
table.insert(style_files, file)
loaded_files[file] = true
end
end
end
files = g_resources.listDirectoryFiles('/data/styles')
for _,file in pairs(files) do
if g_resources.isFileType(file, 'otui') and not loaded_files[file] then
table.insert(style_files, file)
end
end
table.sort(style_files)
for _,file in pairs(style_files) do
if g_resources.isFileType(file, 'otui') then
g_ui.importStyle('/styles/' .. file)
end
end
if layout:len() > 0 then
files = g_resources.listDirectoryFiles('/layouts/' .. layout .. '/fonts')
loaded_files = {}
for _,file in pairs(files) do
if g_resources.isFileType(file, 'otfont') then
g_fonts.importFont('/layouts/' .. layout .. '/fonts/' .. file)
loaded_files[file] = true
end
end
end
files = g_resources.listDirectoryFiles('/data/fonts')
for _,file in pairs(files) do
if g_resources.isFileType(file, 'otfont') and not loaded_files[file] then
g_fonts.importFont('/data/fonts/' .. file)
end
end
g_mouse.loadCursors('/data/cursors/cursors')
if layout:len() > 0 and g_resources.directoryExists('/layouts/' .. layout .. '/cursors/cursors') then
g_mouse.loadCursors('/layouts/' .. layout .. '/cursors/cursors')
end
end
function terminate()
end