2019-11-26 02:32:51 +01:00

109 lines
2.9 KiB
Lua

local feedbackWindow
local textEdit
local okButton
local cancelButton
local postId = 0
local tries = 0
local replyEvent = nil
function init()
feedbackWindow = g_ui.displayUI('feedback')
feedbackWindow:hide()
textEdit = feedbackWindow:getChildById('text')
okButton = feedbackWindow:getChildById('okButton')
cancelButton = feedbackWindow:getChildById('cancelButton')
okButton.onClick = send
cancelButton.onClick = hide
feedbackWindow.onEscape = hide
end
function terminate()
feedbackWindow:destroy()
removeEvent(replyEvent)
end
function show()
if not Services or not Services.feedback or Services.feedback:len() < 4 then
return
end
feedbackWindow:show()
feedbackWindow:raise()
feedbackWindow:focus()
textEdit:setMaxLength(8192)
textEdit:setText('')
textEdit:setEditable(true)
textEdit:setCursorVisible(true)
feedbackWindow:focusChild(textEdit, KeyboardFocusReason)
tries = 0
end
function hide()
feedbackWindow:hide()
textEdit:setEditable(false)
textEdit:setCursorVisible(false)
end
function send()
local text = textEdit:getText()
if text:len() > 1 then
local localPlayer = g_game.getLocalPlayer()
local playerData = nil
if localPlayer ~= nil then
playerData = {
name = localPlayer:getName(),
position = localPlayer:getPosition()
}
end
local details = {
report_delay = sendInterval,
os = g_app.getOs(),
graphics_vendor = g_graphics.getVendor(),
graphics_renderer = g_graphics.getRenderer(),
graphics_version = g_graphics.getVersion(),
fps = g_app.getFps(),
maxFps = g_app.getMaxFps(),
atlas = g_atlas.getStats(),
classic = tostring(g_settings.getBoolean("classicView")),
fullscreen = tostring(g_window.isFullscreen()),
vsync = tostring(g_settings.getBoolean("vsync")),
window_width = g_window.getWidth(),
window_height = g_window.getHeight(),
player_name = g_game.getCharacterName(),
world_name = g_game.getWorldName(),
otserv_host = G.host,
otserv_protocol = g_game.getProtocolVersion(),
otserv_client = g_game.getClientVersion(),
build_version = g_app.getVersion(),
build_revision = g_app.getBuildRevision(),
build_commit = g_app.getBuildCommit(),
build_date = g_app.getBuildDate(),
display_width = g_window.getDisplayWidth(),
display_height = g_window.getDisplayHeight(),
cpu = g_platform.getCPUName(),
mem = g_platform.getTotalSystemMemory(),
os_name = g_platform.getOSName()
}
local data = json.encode({
text = text,
version = g_app.getVersion(),
host = g_settings.get('host'),
player = playerData,
details = details
})
postId = HTTP.post(Services.feedback, data, function(ret, err)
if err then
tries = tries + 1
if tries < 3 then
replyEvent = scheduleEvent(send, 1000)
end
end
end)
end
hide()
end