CaveBot.Extensions.Travel = {} CaveBot.Extensions.Travel.setup = function() CaveBot.registerAction("Travel", "#db5a5a", function(value, retries) local data = string.split(value, ",") if #data < 2 then warn("CaveBot[Travel]: incorrect travel value!") return false end local npcName = data[1]:trim() local dest = data[2]:trim() if retries > 5 then print("CaveBot[Travel]: too many tries, can't travel") return false end local npc = getCreatureByName(npcName) if not npc then print("CaveBot[Travel]: NPC not found, can't travel") return false end if not CaveBot.ReachNPC(npcName) then return "retry" end CaveBot.Travel(dest) delay(storage.extras.talkDelay*3) print("CaveBot[Travel]: travel action finished") return true end) CaveBot.Editor.registerAction("travel", "travel", { value="NPC name, city", title="Travel", description="NPC name, City name, delay in ms(default is 200ms)", }) end