local minimap = modules.game_minimap.minimapWidget minimap.onMouseRelease = function(widget,pos,button) if not minimap.allowNextRelease then return true end minimap.allowNextRelease = false local mapPos = minimap:getTilePosition(pos) if not mapPos then return end if button == 1 then local player = g_game.getLocalPlayer() if minimap.autowalk then player:autoWalk(mapPos) end return true elseif button == 2 then local menu = g_ui.createWidget('PopupMenu') menu:setId("minimapMenu") menu:setGameMenu(true) menu:addOption(tr('Create mark'), function() minimap:createFlagWindow(mapPos) end) menu:addOption(tr('Add CaveBot GoTo'), function() CaveBot.addAction("goto", mapPos.x .. "," .. mapPos.y .. "," .. mapPos.z, true) CaveBot.save() end) menu:display(pos) return true end return false end